diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm index 5c35c78274..6893a41517 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_alien_nest.dmm @@ -34,11 +34,6 @@ /obj/structure/alien/weeds, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/xenonest) -"ai" = ( -/obj/structure/alien/weeds, -/obj/structure/alien/egg, -/turf/open/floor/plating/asteroid/basalt/lava_land_surface, -/area/ruin/unpowered/xenonest) "aj" = ( /obj/structure/alien/weeds, /obj/structure/bed/nest, @@ -1219,12 +1214,12 @@ an ac ac aJ -ag +af ag ac ac ar -ai +ag ac an an @@ -1269,7 +1264,7 @@ an an ac Dd -ai +ag ak ag af @@ -1298,10 +1293,10 @@ aa ab ac ac -ai +ag ag at -ai +ag ac ag at @@ -1401,7 +1396,7 @@ ab ac af ag -af +ag ag af ac @@ -1807,7 +1802,7 @@ bD (25,1,1) = {" ab ac -ai +ag ag JM ag @@ -1816,7 +1811,7 @@ ac ag ar ag -ai +ag ac ab ab @@ -1860,7 +1855,7 @@ ab ac ac af -ai +ag af ag aF diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm index 7ad773e601..63d2acdf46 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm @@ -173,6 +173,7 @@ /obj/structure/stone_tile{ dir = 4 }, +/obj/item/t_scanner/adv_mining_scanner/lesser, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/ash_walkers) "aC" = ( @@ -186,6 +187,7 @@ }, /obj/structure/closet/crate/medical, /obj/item/storage/firstaid/regular, +/obj/item/storage/firstaid/ancient, /obj/item/reagent_containers/blood/random, /obj/item/reagent_containers/blood/lizard, /obj/item/reagent_containers/blood/lizard, @@ -269,6 +271,7 @@ /area/ruin/unpowered/ash_walkers) "aP" = ( /obj/structure/stone_tile, +/obj/item/shard, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/ash_walkers) "aQ" = ( @@ -575,6 +578,7 @@ /obj/item/stack/sheet/mineral/wood, /obj/item/stack/sheet/mineral/wood, /obj/item/seeds/tower, +/obj/item/seeds/tower, /turf/open/indestructible/boss, /area/ruin/unpowered/ash_walkers) "bx" = ( @@ -1086,7 +1090,7 @@ dir = 8 }, /obj/structure/table/wood, -/obj/item/twohanded/spear, +/obj/item/kitchen/knife/combat/bone, /turf/open/indestructible/boss, /area/ruin/unpowered/ash_walkers) "cN" = ( @@ -1142,6 +1146,7 @@ /obj/structure/stone_tile{ dir = 1 }, +/obj/item/surgical_drapes, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/ash_walkers) "cX" = ( @@ -1301,6 +1306,7 @@ }, /obj/structure/stone_tile/center, /obj/effect/mapping_helpers/no_lava, +/obj/item/hatchet, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/lavaland/surface/outdoors) "du" = ( @@ -1392,6 +1398,18 @@ }, /turf/closed/mineral/volcanic/lava_land_surface, /area/lavaland/surface/outdoors) +"nS" = ( +/obj/item/toy/cards/deck/syndicate, +/turf/closed/mineral/volcanic/lava_land_surface, +/area/lavaland/surface/outdoors) +"Bv" = ( +/obj/structure/stone_tile{ + dir = 1 + }, +/obj/effect/mapping_helpers/no_lava, +/obj/item/cultivator, +/turf/open/floor/plating/asteroid/basalt/lava_land_surface, +/area/lavaland/surface/outdoors) (1,1,1) = {" aa @@ -1407,7 +1425,7 @@ ah ah aa aa -ah +nS ah ah ah @@ -1558,7 +1576,7 @@ ba bn bz ak -cb +Bv df bX co diff --git a/_maps/RandomRuins/SpaceRuins/deepstorage.dmm b/_maps/RandomRuins/SpaceRuins/deepstorage.dmm index 0ff30453f2..bf4f0dbfa6 100644 --- a/_maps/RandomRuins/SpaceRuins/deepstorage.dmm +++ b/_maps/RandomRuins/SpaceRuins/deepstorage.dmm @@ -170,6 +170,8 @@ /obj/item/storage/box/monkeycubes, /obj/item/storage/toolbox/drone, /obj/item/storage/toolbox/drone, +/obj/item/storage/fancy/candle_box, +/obj/item/storage/fancy/candle_box, /obj/effect/turf_decal/delivery, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, diff --git a/_maps/shuttles/whiteship_box.dmm b/_maps/shuttles/whiteship_box.dmm index 8dc007ec95..0404cede34 100644 --- a/_maps/shuttles/whiteship_box.dmm +++ b/_maps/shuttles/whiteship_box.dmm @@ -15,6 +15,7 @@ "ae" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/structure/fans/tiny, /obj/docking_port/mobile{ callTime = 250; dheight = 0; @@ -148,6 +149,7 @@ /area/shuttle/abandoned/crew) "ap" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -737,6 +739,7 @@ /obj/effect/turf_decal/bot, /obj/item/reagent_containers/glass/bucket, /obj/item/mop, +/obj/item/assembly/prox_sensor, /obj/item/storage/bag/trash{ pixel_x = 6 }, @@ -954,6 +957,7 @@ /area/shuttle/abandoned/engine) "bm" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" @@ -1130,6 +1134,7 @@ /area/shuttle/abandoned/bridge) "by" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/shuttle/abandoned/engine) @@ -2600,6 +2605,7 @@ "do" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper, +/obj/structure/fans/tiny, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" @@ -2670,6 +2676,7 @@ /area/shuttle/abandoned/medbay) "dt" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, diff --git a/_maps/shuttles/whiteship_delta.dmm b/_maps/shuttles/whiteship_delta.dmm index 160f6adfd5..cc8eb19bab 100644 --- a/_maps/shuttles/whiteship_delta.dmm +++ b/_maps/shuttles/whiteship_delta.dmm @@ -19,6 +19,7 @@ /area/shuttle/abandoned/crew) "ad" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/docking_port/mobile{ callTime = 250; @@ -443,6 +444,7 @@ name = "E.V.A Access" }, /turf/open/floor/plasteel, +/obj/structure/fans/tiny, /area/shuttle/abandoned/crew) "aK" = ( /obj/effect/decal/cleanable/dirt{ @@ -628,6 +630,7 @@ name = "E.V.A Access" }, /obj/effect/decal/cleanable/dirt, +/obj/structure/fans/tiny, /turf/open/floor/plasteel, /area/shuttle/abandoned/bar) "aX" = ( @@ -2531,6 +2534,7 @@ /obj/machinery/door/airlock/external/glass{ name = "E.V.A Access" }, +/obj/structure/fans/tiny, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" @@ -2555,6 +2559,7 @@ /obj/machinery/door/airlock/external/glass{ name = "E.V.A Access" }, +/obj/structure/fans/tiny, /turf/open/floor/plasteel, /area/shuttle/abandoned/cargo) "ds" = ( @@ -2782,6 +2787,7 @@ /area/shuttle/abandoned/medbay) "dI" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; @@ -3103,6 +3109,7 @@ /area/shuttle/abandoned/cargo) "eb" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, diff --git a/_maps/shuttles/whiteship_meta.dmm b/_maps/shuttles/whiteship_meta.dmm index a7f977c34e..84fff43a44 100644 --- a/_maps/shuttles/whiteship_meta.dmm +++ b/_maps/shuttles/whiteship_meta.dmm @@ -34,6 +34,7 @@ /area/shuttle/abandoned/crew) "ah" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/docking_port/mobile{ callTime = 250; @@ -458,6 +459,7 @@ /area/shuttle/abandoned/crew) "aI" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, @@ -583,6 +585,7 @@ name = "dust" }, /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 }, @@ -704,6 +707,7 @@ name = "dust" }, /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 }, @@ -1893,6 +1897,7 @@ /area/shuttle/abandoned/bridge) "ch" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 }, @@ -1915,6 +1920,7 @@ /area/shuttle/abandoned/engine) "cj" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 }, @@ -3094,6 +3100,7 @@ name = "dust" }, /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 }, @@ -3164,6 +3171,7 @@ name = "dust" }, /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 }, @@ -3432,6 +3440,7 @@ /obj/item/shovel, /obj/item/pickaxe, /obj/item/storage/box/lights/mixed, +/obj/item/storage/box/lights/mixed, /obj/item/mining_scanner, /obj/effect/turf_decal/bot, /turf/open/floor/plating, @@ -3514,6 +3523,7 @@ /area/shuttle/abandoned/bar) "dP" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; @@ -3808,6 +3818,7 @@ /area/shuttle/abandoned/cargo) "ej" = ( /obj/machinery/door/airlock/external, +/obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, diff --git a/_maps/shuttles/whiteship_pubby.dmm b/_maps/shuttles/whiteship_pubby.dmm index 11214ef260..fef3918e1d 100644 --- a/_maps/shuttles/whiteship_pubby.dmm +++ b/_maps/shuttles/whiteship_pubby.dmm @@ -15,6 +15,7 @@ /obj/machinery/door/airlock/public/glass{ name = "Shuttle Airlock" }, +/obj/structure/fans/tiny, /turf/open/floor/plasteel/dark, /area/shuttle/abandoned) "e" = ( @@ -96,6 +97,7 @@ preferred_direction = 1; width = 9 }, +/obj/structure/fans/tiny, /turf/open/floor/plasteel/dark, /area/shuttle/abandoned) "p" = ( diff --git a/code/__DEFINES/_tick.dm b/code/__DEFINES/_tick.dm index 20eb648fe6..10b815e547 100644 --- a/code/__DEFINES/_tick.dm +++ b/code/__DEFINES/_tick.dm @@ -7,4 +7,7 @@ #define TICK_USAGE_REAL world.tick_usage //to be used where the result isn't checked #define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit ) -#define CHECK_TICK if TICK_CHECK stoplag() +#define CHECK_TICK ( TICK_CHECK ? stoplag() : 0 ) + +#define TICK_CHECK_HIGH_PRIORITY ( TICK_USAGE > 95 ) +#define CHECK_TICK_HIGH_PRIORITY ( TICK_CHECK_HIGH_PRIORITY? stoplag() : 0 ) diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index 1b64ce7e6c..ad9aef5a8b 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -4,6 +4,11 @@ #define ALL (~0) //For convenience. #define NONE 0 +//for convenience +#define ENABLE_BITFIELD(variable, flag) (variable |= (flag)) +#define DISABLE_BITFIELD(variable, flag) (variable &= ~(flag)) +#define CHECK_BITFIELD(variable, flag) (variable & flag) + GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)) // for /datum/var/datum_flags diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm index 3ffb583332..5fe65af8f3 100644 --- a/code/__HELPERS/time.dm +++ b/code/__HELPERS/time.dm @@ -63,96 +63,29 @@ GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0) //Takes a value of time in deciseconds. //Returns a text value of that number in hours, minutes, or seconds. -/proc/DisplayTimeText(time_value, truncate = FALSE) - var/second = (time_value)*0.1 - var/second_adjusted = null - var/second_rounded = FALSE - var/minute = null - var/hour = null - var/day = null - +/proc/DisplayTimeText(time_value, round_seconds_to = 0.1) + var/second = FLOOR(time_value * 0.1, round_seconds_to) if(!second) - return "0 seconds" - if(second >= 60) - minute = FLOOR(second/60, 1) - second = round(second - (minute*60), 0.1) - second_rounded = TRUE - if(second) //check if we still have seconds remaining to format, or if everything went into minute. - second_adjusted = round(second) //used to prevent '1 seconds' being shown - if(day || hour || minute) - if(second_adjusted == 1 && second >= 1) - second = " and 1 second" - else if(second > 1) - second = " and [second_adjusted] seconds" - else //shows a fraction if seconds is < 1 - if(second_rounded) //no sense rounding again if it's already done - second = " and [second] seconds" - else - second = " and [round(second, 0.1)] seconds" - else - if(second_adjusted == 1 && second >= 1) - second = "[truncate ? "second" : "1 second"]" - else if(second > 1) - second = "[second_adjusted] seconds" - else - if(second_rounded) - second = "[second] seconds" - else - second = "[round(second, 0.1)] seconds" - else - second = null - - if(!minute) - return "[second]" - if(minute >= 60) - hour = FLOOR(minute/60, 1) - minute = (minute - (hour*60)) - if(minute) //alot simpler from here since you don't have to worry about fractions - if(minute != 1) - if((day || hour) && second) - minute = ", [minute] minutes" - else if((day || hour) && !second) - minute = " and [minute] minutes" - else - minute = "[minute] minutes" - else - if((day || hour) && second) - minute = ", 1 minute" - else if((day || hour) && !second) - minute = " and 1 minute" - else - minute = "[truncate ? "minute" : "1 minute"]" - else - minute = null - - if(!hour) - return "[minute][second]" - if(hour >= 24) - day = FLOOR(hour/24, 1) - hour = (hour - (day*24)) + return "right now" + if(second < 60) + return "[second] second[(second != 1)? "s":""]" + var/minute = FLOOR(second / 60, 1) + second = FLOOR(MODULUS(second, 60), round_seconds_to) + var/secondT + if(second) + secondT = " and [second] second[(second != 1)? "s":""]" + if(minute < 60) + return "[minute] minute[(minute != 1)? "s":""][secondT]" + var/hour = FLOOR(minute / 60, 1) + minute = MODULUS(minute, 60) + var/minuteT + if(minute) + minuteT = " and [minute] minute[(minute != 1)? "s":""]" + if(hour < 24) + return "[hour] hour[(hour != 1)? "s":""][minuteT][secondT]" + var/day = FLOOR(hour / 24, 1) + hour = MODULUS(hour, 24) + var/hourT if(hour) - if(hour != 1) - if(day && (minute || second)) - hour = ", [hour] hours" - else if(day && (!minute || !second)) - hour = " and [hour] hours" - else - hour = "[hour] hours" - else - if(day && (minute || second)) - hour = ", 1 hour" - else if(day && (!minute || !second)) - hour = " and 1 hour" - else - hour = "[truncate ? "hour" : "1 hour"]" - else - hour = null - - if(!day) - return "[hour][minute][second]" - if(day > 1) - day = "[day] days" - else - day = "[truncate ? "day" : "1 day"]" - - return "[day][hour][minute][second]" + hourT = " and [hour] hour[(hour != 1)? "s":""]" + return "[day] day[(day != 1)? "s":""][hourT][minuteT][secondT]" diff --git a/code/datums/components/storage/concrete/rped.dm b/code/datums/components/storage/concrete/rped.dm index adf08b089b..e1cc4ff6ae 100644 --- a/code/datums/components/storage/concrete/rped.dm +++ b/code/datums/components/storage/concrete/rped.dm @@ -5,7 +5,7 @@ click_gather = TRUE max_w_class = WEIGHT_CLASS_NORMAL max_combined_w_class = 100 - max_items = 75 + max_items = 100 display_numerical_stacking = TRUE /datum/component/storage/concrete/rped/can_be_inserted(obj/item/I, stop_messages, mob/M) @@ -22,7 +22,7 @@ click_gather = TRUE max_w_class = WEIGHT_CLASS_BULKY // can fit vending refills max_combined_w_class = 800 - max_items = 325 + max_items = 350 display_numerical_stacking = TRUE /datum/component/storage/concrete/bluespace/rped/can_be_inserted(obj/item/I, stop_messages, mob/M) @@ -31,3 +31,6 @@ if (!stop_messages) to_chat(M, "[parent] only accepts machine parts!") return FALSE + +/datum/component/storage/concrete/cyborg/rped + max_items = 150 diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 3a104502ef..a214977bac 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -278,21 +278,20 @@ var/mob/living/carbon/human/H = quirk_holder phobia = new H.gain_trauma(phobia, TRAUMA_RESILIENCE_SURGERY) - - /datum/quirk/mute + +/datum/quirk/mute name = "Mute" desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak." - - value = -2 //HALP MAINTS + value = -2 //HALP MAINTS gain_text = "You find yourself unable to speak!" lose_text = "You feel a growing strength in your vocal chords." medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity." var/datum/brain_trauma/severe/mute - /datum/quirk/mute/add() +/datum/quirk/mute/add() var/mob/living/carbon/human/H = quirk_holder H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY) - /datum/quirk/mute/on_process() +/datum/quirk/mute/on_process() if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums)) - to_chat(quirk_holder, "Your antagonistic nature has caused your voice to return.") + to_chat(quirk_holder, "Your antagonistic nature has caused your voice to return.") \ No newline at end of file diff --git a/code/datums/weather/weather_types/ash_storm.dm b/code/datums/weather/weather_types/ash_storm.dm index 173f7e6b33..345212cc1b 100644 --- a/code/datums/weather/weather_types/ash_storm.dm +++ b/code/datums/weather/weather_types/ash_storm.dm @@ -93,6 +93,10 @@ /datum/weather/ash_storm/weather_act(mob/living/L) if(is_ash_immune(L)) return + if(is_species(L, /datum/species/lizard/ashwalker)) + if(L.getStaminaLoss() <= STAMINA_SOFTCRIT) + L.adjustStaminaLossBuffered(4) + return L.adjustFireLoss(4) diff --git a/code/game/area/areas/centcom.dm b/code/game/area/areas/centcom.dm index d5c8a8c841..1241b7a240 100644 --- a/code/game/area/areas/centcom.dm +++ b/code/game/area/areas/centcom.dm @@ -29,6 +29,13 @@ /area/centcom/holding name = "Holding Facility" +/area/centcom/vip + name = "VIP Zone" + dynamic_lighting = DYNAMIC_LIGHTING_DISABLED + /area/centcom/winterball + name = "winterball Zone" + dynamic_lighting = DYNAMIC_LIGHTING_DISABLED + /area/centcom/supplypod name = "Supplypod Facility" icon_state = "supplypod" diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 5029eaa03a..09047b05a9 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -36,7 +36,7 @@ /////////////////////////// /datum/game_mode/revolution/announce() to_chat(world, "The current game mode is - Revolution!") - to_chat(world, "Some crewmembers are attempting to start a revolution!
\nRevolutionaries - Kill the Captain, HoP, HoS, CE, RD and CMO. Convert other crewmembers (excluding the heads of staff, and security officers) to your cause by flashing them. Protect your leaders.
\nPersonnel - Protect the heads of staff. Kill the leaders of the revolution, and brainwash the other revolutionaries (by beating them in the head).
") + to_chat(world, "Some crewmembers are attempting to start a revolution!
\nRevolutionaries - Kill the Captain, HoP, HoS, CE, RD, QM and CMO. Convert other crewmembers (excluding the heads of staff, and security officers) to your cause by flashing them. Protect your leaders.
\nPersonnel - Protect the heads of staff. Kill the leaders of the revolution, and brainwash the other revolutionaries (by beating them in the head).
") /////////////////////////////////////////////////////////////////////////////// diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm index 3a6cf2b922..7beb32eebb 100644 --- a/code/game/machinery/dance_machine.dm +++ b/code/game/machinery/dance_machine.dm @@ -5,7 +5,7 @@ icon_state = "jukebox" verb_say = "states" density = TRUE - req_access = list(ACCESS_BAR) + req_one_access = list(ACCESS_BAR, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_ENGINE, ACCESS_CARGO, ACCESS_THEATRE) var/active = FALSE var/list/rangers = list() var/stop = 0 diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index a157f9c485..43e8dff2b9 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -41,6 +41,7 @@ /obj/machinery/suit_storage_unit/engine suit_type = /obj/item/clothing/suit/space/hardsuit/engine mask_type = /obj/item/clothing/mask/breath + storage_type= /obj/item/clothing/shoes/magboots /obj/machinery/suit_storage_unit/ce suit_type = /obj/item/clothing/suit/space/hardsuit/engine/elite diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 6c0795028b..d8c0fbeeb3 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -275,6 +275,18 @@ variance = 25 harmful = TRUE +/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter + name = "\improper Melon Seed \"Scattershot\"" + desc = "A weapon for combat exosuits. Shoots a spread of pellets, shaped as seed." + icon_state = "mecha_scatter" + equip_cooldown = 30 + projectile = /obj/item/projectile/bullet/seed + projectiles = 4 + projectile_energy_cost = 55 + projectiles_per_shot = 10 + variance = 20 + harmful = TRUE + /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg name = "\improper Ultra AC 2" desc = "A weapon for combat exosuits. Shoots a rapid, three shot burst." diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index 13497dfb8a..c009d3ec79 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -96,7 +96,7 @@ for(var/turf/open/floor/earth in view(3,src)) if(is_type_in_typecache(earth, blacklisted_glowshroom_turfs)) continue - if(!ownturf.CanAtmosPass(earth)) + if(!disease_air_spread_walk(ownturf, earth)) continue if(spreadsIntoAdjacent || !locate(/obj/structure/glowshroom) in view(1,earth)) possibleLocs += earth diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index a1f6639865..82315b8f35 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -445,13 +445,23 @@ RLD matter = 160 /obj/item/construction/rcd/combat - name = "industrial RCD" + name = "Combat RCD" + desc = "A device used to rapidly build and deconstruct. Reload with metal, plasteel, glass or compressed matter cartridges. This RCD has been upgraded to be able to remove Rwalls!" icon_state = "ircd" item_state = "ircd" max_matter = 500 matter = 500 canRturf = TRUE +/obj/item/construction/rcd/industrial + name = "industrial RCD" + icon_state = "ircd" + item_state = "ircd" + max_matter = 500 + matter = 500 + delay_mod = 0.6 + sheetmultiplier = 8 + /obj/item/rcd_ammo name = "compressed matter cartridge" desc = "Highly compressed matter for the RCD." diff --git a/code/game/objects/items/implants/implant_mindshield.dm b/code/game/objects/items/implants/implant_mindshield.dm index 2f76b0cdc3..2c197eb7ec 100644 --- a/code/game/objects/items/implants/implant_mindshield.dm +++ b/code/game/objects/items/implants/implant_mindshield.dm @@ -29,8 +29,12 @@ if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable) if(!silent) target.visible_message("[target] seems to resist the implant!", "You feel something interfering with your mental conditioning, but you resist it!") + var/obj/item/implanter/I = loc removed(target, 1) qdel(src) + if(istype(I)) + I.imp = null + I.update_icon() return FALSE var/datum/antagonist/rev/rev = target.mind.has_antag_datum(/datum/antagonist/rev) diff --git a/code/game/objects/items/paint.dm b/code/game/objects/items/paint.dm index c81fd08274..a6f5830dd4 100644 --- a/code/game/objects/items/paint.dm +++ b/code/game/objects/items/paint.dm @@ -56,22 +56,34 @@ icon_state = "paint_neutral" /obj/item/paint/anycolor/attack_self(mob/user) - var/t1 = input(user, "Please select a color:", "Locking Computer", null) in list( "red", "blue", "green", "yellow", "violet", "black", "white") + var/t1 = input(user, "Please select a color:", "Locking Computer", null) in list( "red", "pink", "blue", "cyan", "green", "lime", "yellow", "orange", "violet", "purple", "black", "gray", "white") if ((user.get_active_held_item() != src || user.stat || user.restrained())) return switch(t1) if("red") item_color = "C73232" + if("pink") + item_color = "FFC0CD" if("blue") item_color = "5998FF" + if("cyan") + item_color = "00FFFF" if("green") item_color = "2A9C3B" + if("lime") + item_color = "00FF00" if("yellow") item_color = "CFB52B" + if("orange") + item_color = "fFA700" if("violet") item_color = "AE4CCD" + if("purple") + item_color = "800080" if("white") item_color = "FFFFFF" + if("gray") + item_color = "808080" if("black") item_color = "333333" icon_state = "paint_[t1]" diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index bbace70bec..e63ddd1c02 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -190,8 +190,10 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \ new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("plywood chair", /obj/structure/chair/comfy/plywood, 4, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("rustic wooden door", /obj/structure/mineral_door/woodrustic, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm index 6667cee76a..0a02cc0d4c 100644 --- a/code/game/objects/items/storage/toolbox.dm +++ b/code/game/objects/items/storage/toolbox.dm @@ -88,8 +88,10 @@ . = ..() if(proximity) if(isobj(A)) - var/obj/O = A - O.take_damage(20) + var/obj/machinery/door/O = A + if(istype(O) && (O.damage_deflection >= 10)) //Eh fine. //This is a meme cast do not do what I did! + return + O.take_damage(13) /obj/item/storage/toolbox/mechanical/old/heirloom/PopulateContents() return diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 7b52ca7af1..7aaee7c5d4 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -1039,6 +1039,7 @@ icon = 'icons/obj/toy.dmi' icon_state = "snowball" throwforce = 12 //pelt your enemies to death with lumps of snow + damtype = STAMINA /obj/item/toy/snowball/afterattack(atom/target as mob|obj|turf|area, mob/user) . = ..() diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index 840ca74143..e944eb32da 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -192,6 +192,17 @@ /obj/structure/chair/comfy/lime color = rgb(255,251,0) +/obj/structure/chair/comfy/plywood + name = "plywood chair" + desc = "A relaxing plywood chair." + icon_state = "plywood_chair" + anchored = FALSE + buildstacktype = /obj/item/stack/sheet/mineral/wood + buildstackamount = 4 + +/obj/structure/chair/comfy/plywood/GetArmrest() + return mutable_appearance('icons/obj/chairs.dmi', "plywood_chair_armrest") + /obj/structure/chair/comfy/shuttle name = "shuttle seat" desc = "A comfortable, secure seat. It has a more sturdy looking buckling system, for smoother flights." diff --git a/code/game/objects/structures/fluff.dm b/code/game/objects/structures/fluff.dm index d9a4406acd..baf0cf312f 100644 --- a/code/game/objects/structures/fluff.dm +++ b/code/game/objects/structures/fluff.dm @@ -70,6 +70,13 @@ desc = "A towering basalt sculpture of a drake. Cracks run down its surface and parts of it have fallen off." icon_state = "drake_statue_falling" +/obj/structure/fluff/lightpost + name = "lightpost" + desc = "A homely lightpost adorned with festive decor." + icon = 'icons/obj/2x2.dmi' + icon_state = "lightpost" + deconstructible = FALSE + layer = EDGED_TURF_LAYER /obj/structure/fluff/bus name = "bus" @@ -167,3 +174,11 @@ desc = "A crudely-made sign with the words 'fok of' written in some sort of red paint." icon = 'icons/obj/fluff.dmi' icon_state = "fokof" + +/obj/structure/fluff/snowlegion + name = "snowlegion" + desc = "Looks like that weird kid with the tiger plushie has been round here again." + icon = 'icons/obj/fluff.dmi' + icon_state = "snowlegion" + anchored = TRUE + deconstructible = FALSE diff --git a/code/game/objects/structures/mineral_doors.dm b/code/game/objects/structures/mineral_doors.dm index 3c9b70e967..13ca421daa 100644 --- a/code/game/objects/structures/mineral_doors.dm +++ b/code/game/objects/structures/mineral_doors.dm @@ -223,6 +223,16 @@ max_integrity = 200 rad_insulation = RAD_VERY_LIGHT_INSULATION +/obj/structure/mineral_door/woodrustic + name = "rustic wood door" + icon_state = "woodrustic" + openSound = 'sound/effects/doorcreaky.ogg' + closeSound = 'sound/effects/doorcreaky.ogg' + sheetType = /obj/item/stack/sheet/mineral/wood + sheetAmount = 10 + max_integrity = 200 + rad_insulation = RAD_VERY_LIGHT_INSULATION + /obj/structure/mineral_door/paperframe name = "paper frame door" icon_state = "paperframe" diff --git a/code/game/objects/structures/signs/signs_maps.dm b/code/game/objects/structures/signs/signs_maps.dm index 8468516502..f3188b90c2 100644 --- a/code/game/objects/structures/signs/signs_maps.dm +++ b/code/game/objects/structures/signs/signs_maps.dm @@ -45,3 +45,12 @@ name = "command department" desc = "A direction sign, pointing out which way the Command department is." icon_state = "direction_bridge" + +/obj/structure/sign/directions/bar + name = "bar" + desc = "A direction sign, pointing out which way the Bar is." + icon_state = "direction_bar" + /obj/structure/sign/directions/cafe + name = "cafe" + desc = "A direction sign, pointing out which way the Cafe is." + icon_state = "direction_cafe" diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm index 2165dbd8db..bcffd728c6 100644 --- a/code/game/turfs/closed.dm +++ b/code/game/turfs/closed.dm @@ -49,6 +49,14 @@ baseturfs = /turf/closed/indestructible/sandstone smooth = SMOOTH_TRUE +/turf/closed/indestructible/wood + name = "wooden wall" + desc = "A wall with wooden plating. Stiff." + icon = 'icons/turf/walls/wood_wall.dmi' + icon_state = "wood" + baseturfs = /turf/closed/indestructible/wood + smooth = SMOOTH_TRUE + /turf/closed/indestructible/oldshuttle/corner icon_state = "corner" diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index 7aa1183512..659a58b2dc 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -49,6 +49,20 @@ if(istype(AM)) playsound(src,sound,50,1) +/turf/open/indestructible/cobble/side + icon_state = "cobble_side" + +/turf/open/indestructible/cobble/corner + icon_state = "cobble_corner" + +/turf/open/indestructible/cobble + name = "cobblestone path" + desc = "A simple but beautiful path made of various sized stones." + icon = 'icons/turf/floors.dmi' + icon_state = "cobble" + baseturfs = /turf/open/indestructible/cobble + tiled_dirt = FALSE + /turf/open/indestructible/necropolis name = "necropolis floor" desc = "It's regarding you suspiciously." diff --git a/code/game/turfs/simulated/river.dm b/code/game/turfs/simulated/river.dm index e451fe4892..83fade33b2 100644 --- a/code/game/turfs/simulated/river.dm +++ b/code/game/turfs/simulated/river.dm @@ -4,11 +4,14 @@ #define RANDOM_LOWER_X 50 #define RANDOM_LOWER_Y 50 +#define RIVERGEN_SAFETY_LOCK 1000000 + /proc/spawn_rivers(target_z, nodes = 4, turf_type = /turf/open/lava/smooth/lava_land_surface, whitelist_area = /area/lavaland/surface/outdoors/unexplored, min_x = RANDOM_LOWER_X, min_y = RANDOM_LOWER_Y, max_x = RANDOM_UPPER_X, max_y = RANDOM_UPPER_Y) var/list/river_nodes = list() var/num_spawned = 0 var/list/possible_locs = block(locate(min_x, min_y, target_z), locate(max_x, max_y, target_z)) - while(num_spawned < nodes && possible_locs.len) + var/safety = 0 + while(num_spawned < nodes && possible_locs.len && (safety++ < RIVERGEN_SAFETY_LOCK)) var/turf/T = pick(possible_locs) var/area/A = get_area(T) if(!istype(A, whitelist_area) || (T.flags_1 & NO_LAVA_GEN_1)) @@ -16,7 +19,8 @@ else river_nodes += new /obj/effect/landmark/river_waypoint(T) num_spawned++ - + + safety = 0 //make some randomly pathing rivers for(var/A in river_nodes) var/obj/effect/landmark/river_waypoint/W = A @@ -30,7 +34,7 @@ break var/detouring = 0 var/cur_dir = get_dir(cur_turf, target_turf) - while(cur_turf != target_turf) + while(cur_turf != target_turf && (safety++ < RIVERGEN_SAFETY_LOCK)) if(detouring) //randomly snake around a bit if(prob(20)) diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm index 603e4daf2d..85866d5c51 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm @@ -1,23 +1,195 @@ -// Code taken from /bay/station. -// Modified to allow consequtive querys in one invocation, terminated with ";" +#define SDQL_qdel_datum(d) qdel(d) + +//SDQL2 datumized, /tg/station special! -// Examples /* - -- Will call the proc for all computers in the world, thats dir is 2. - CALL ex_act(EXPLODE_DEVASTATE) ON /obj/machinery/computer IN world WHERE dir == 2 - -- Will open a window with a list of all the closets in the world, with a link to VV them. - SELECT /obj/structure/closet/secure_closet/security/cargo IN world WHERE icon_off == "secoff" - -- Will change all the tube lights to green - UPDATE /obj/machinery/light IN world SET color = "#0F0" WHERE icon_state == "tube1" - -- Will delete all pickaxes. "IN world" is not required. - DELETE /obj/item/pickaxe - -- Will flicker the lights once, then turn all mobs green. The semicolon is important to separate the consecutive querys, but is not required for standard one-query use - CALL flicker(1) ON /obj/machinery/light; UPDATE /mob SET color = "#00cc00" + Welcome admins, badmins and coders alike, to Structured Datum Query Language. + SDQL allows you to powerfully run code on batches of objects (or single objects, it's still unmatched + even there.) + When I say "powerfully" I mean it you're in for a ride. - --You can use operators other than ==, such as >, <=, != and etc.. + Ok so say you want to get a list of every mob. How does one do this? + "SELECT /mob" + This will open a list of every object in world that is a /mob. + And you can VV them if you need. + + What if you want to get every mob on a *specific z-level*? + "SELECT /mob WHERE z == 4" + + What if you want to select every mob on even numbered z-levels? + "SELECT /mob WHERE z % 2 == 0" + + Can you see where this is going? You can select objects with an arbitrary expression. + These expressions can also do variable access and proc calls (yes, both on-object and globals!) + Keep reading! + + Ok. What if you want to get every machine in the SSmachine process list? Looping through world is kinda + slow. + + "SELECT * IN SSmachines.machinery" + + Here "*" as type functions as a wildcard. + We know everything in the global SSmachines.machinery list is a machine. + + You can specify "IN " to return a list to operate on. + This can be any list that you can wizard together from global variables and global proc calls. + Every variable/proc name in the "IN" block is global. + It can also be a single object, in which case the object is wrapped in a list for you. + So yeah SDQL is unironically better than VV for complex single-object operations. + + You can of course combine these. + "SELECT * IN SSmachines.machinery WHERE z == 4" + "SELECT * IN SSmachines.machinery WHERE stat & 2" // (2 is NOPOWER, can't use defines from SDQL. Sorry!) + "SELECT * IN SSmachines.machinery WHERE stat & 2 && z == 4" + + The possibilities are endless (just don't crash the server, ok?). + + Oh it gets better. + + You can use "MAP " to run some code per object and use the result. For example: + + "SELECT /obj/machinery/power/smes MAP [charge / capacity * 100, RCon_tag, src]" + + This will give you a list of all the APCs, their charge AND RCon tag. Useful eh? + + [] being a list here. Yeah you can write out lists directly without > lol lists in VV. Color matrix + shenanigans inbound. + + After the "MAP" segment is executed, the rest of the query executes as if it's THAT object you just made + (here the list). + Yeah, by the way, you can chain these MAP / WHERE things FOREVER! + + "SELECT /mob WHERE client MAP client WHERE holder MAP holder" + + What if some dumbass admin spawned a bajillion spiders and you need to kill them all? + Oh yeah you'd rather not delete all the spiders in maintenace. Only that one room the spiders were + spawned in. + + "DELETE /mob/living/carbon/superior_animal/giant_spider WHERE loc.loc == marked" + + Here I used VV to mark the area they were in, and since loc.loc = area, voila. + Only the spiders in a specific area are gone. + + Or you know if you want to catch spiders that crawled into lockers too (how even?) + + "DELETE /mob/living/carbon/superior_animal/giant_spider WHERE global.get_area(src) == marked" + + What else can you do? + + Well suppose you'd rather gib those spiders instead of simply flat deleting them... + + "CALL gib() ON /mob/living/carbon/superior_animal/giant_spider WHERE global.get_area(src) == marked" + + Or you can have some fun.. + + "CALL forceMove(marked) ON /mob/living/carbon/superior_animal" + + You can also run multiple queries sequentially: + + "CALL forceMove(marked) ON /mob/living/carbon/superior_animal; CALL gib() ON + /mob/living/carbon/superior_animal" + + And finally, you can directly modify variables on objects. + + "UPDATE /mob WHERE client SET client.color = [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0]" + + Don't crash the server, OK? + + A quick recommendation: before you run something like a DELETE or another query.. Run it through SELECT + first. + You'd rather not gib every player on accident. + Or crash the server. + + By the way, queries are slow and take a while. Be patient. + They don't hang the entire server though. + + With great power comes great responsability. + + Here's a slightly more formal quick reference. + + The 4 queries you can do are: + + "SELECT " + "CALL ON " + "UPDATE SET var=,var2=" + "DELETE " + + "" in this context is " [IN ] [chain of MAP/WHERE modifiers]" + + "IN" (or "FROM", that works too but it's kinda weird to read), + is the list of objects to work on. This defaults to world if not provided. + But doing something like "IN living_mob_list" is quite handy and can optimize your query. + All names inside the IN block are global scope, so you can do living_mob_list (a global var) easily. + You can also run it on a single object. Because SDQL is that convenient even for single operations. + + filters out objects of, well, that type easily. "*" is a wildcard and just takes everything in + the source list. + + And then there's the MAP/WHERE chain. + These operate on each individual object being ran through the query. + They're both expressions like IN, but unlike it the expression is scoped *on the object*. + So if you do "WHERE z == 4", this does "src.z", effectively. + If you want to access global variables, you can do `global.living_mob_list`. + Same goes for procs. + + MAP "changes" the object into the result of the expression. + WHERE "drops" the object if the expression is falsey (0, null or "") + + What can you do inside expressions? + + * Proc calls + * Variable reads + * Literals (numbers, strings, type paths, etc...) + * \ref referencing: {0x30000cc} grabs the object with \ref [0x30000cc] + * Lists: [a, b, c] or [a: b, c: d] + * Math and stuff. + * A few special variables: src (the object currently scoped on), usr (your mob), + marked (your marked datum), global(global scope) + + TG ADDITIONS START: + Add USING keyword to the front of the query to use options system + The defaults aren't necessarily implemented, as there is no need to. + Available options: (D) means default + PROCCALL = (D)ASYNC, BLOCKING + SELECT = FORCE_NULLS, (D)SKIP_NULLS + PRIORITY = HIGH, (D) NORMAL + AUTOGC = (D) AUTOGC, KEEP_ALIVE + + Example: USING PROCCALL = BLOCKING, SELECT = FORCE_NULLS, PRIORITY = HIGH SELECT /mob FROM world WHERE z == 1 */ + +#define SDQL2_STATE_ERROR 0 +#define SDQL2_STATE_IDLE 1 +#define SDQL2_STATE_PRESEARCH 2 +#define SDQL2_STATE_SEARCHING 3 +#define SDQL2_STATE_EXECUTING 4 +#define SDQL2_STATE_SWITCHING 5 +#define SDQL2_STATE_HALTING 6 + +#define SDQL2_VALID_OPTION_TYPES list("proccall", "select", "priority", "autogc") +#define SDQL2_VALID_OPTION_VALUES list("async", "blocking", "force_nulls", "skip_nulls", "high", "normal", "keep_alive") + +#define SDQL2_OPTION_SELECT_OUTPUT_SKIP_NULLS (1<<0) +#define SDQL2_OPTION_BLOCKING_CALLS (1<<1) +#define SDQL2_OPTION_HIGH_PRIORITY (1<<2) //High priority SDQL query, allow using almost all of the tick. +#define SDQL2_OPTION_DO_NOT_AUTOGC (1<<3) + +#define SDQL2_OPTIONS_DEFAULT (SDQL2_OPTION_SELECT_OUTPUT_SKIP_NULLS) + +#define SDQL2_IS_RUNNING (state == SDQL2_STATE_EXECUTING || state == SDQL2_STATE_SEARCHING || state == SDQL2_STATE_SWITCHING || state == SDQL2_STATE_PRESEARCH) +#define SDQL2_HALT_CHECK if(!SDQL2_IS_RUNNING) {state = SDQL2_STATE_HALTING; return FALSE;}; + +#define SDQL2_TICK_CHECK ((options & SDQL2_OPTION_HIGH_PRIORITY)? CHECK_TICK_HIGH_PRIORITY : CHECK_TICK) + +#define SDQL2_STAGE_SWITCH_CHECK if(state != SDQL2_STATE_SWITCHING){\ + if(state == SDQL2_STATE_HALTING){\ + state = SDQL2_STATE_IDLE;\ + return FALSE}\ + state = SDQL2_STATE_ERROR;\ + CRASH("SDQL2 fatal error");}; + /client/proc/SDQL2_query(query_text as message) set category = "Debug" if(!check_rights(R_DEBUG)) //Shouldn't happen... but just to be safe. @@ -25,139 +197,694 @@ log_admin("Non-admin [key_name(usr)] attempted to execute a SDQL query!") return FALSE var/list/results = world.SDQL2_query(query_text, key_name_admin(usr), "[key_name(usr)]") - for(var/I in 1 to 3) - to_chat(usr, results[I]) + if(length(results) == 3) + for(var/I in 1 to 3) + to_chat(usr, results[I]) SSblackbox.record_feedback("nested tally", "SDQL query", 1, list(ckey, query_text)) /world/proc/SDQL2_query(query_text, log_entry1, log_entry2) - var/query_log = "executed SDQL query: \"[query_text]\"." + var/query_log = "executed SDQL query(s): \"[query_text]\"." message_admins("[log_entry1] [query_log]") query_log = "[log_entry2] [query_log]" log_game(query_log) NOTICE(query_log) + + var/start_time_total = REALTIMEOFDAY + + if(!length(query_text)) + return + var/list/query_list = SDQL2_tokenize(query_text) + if(!length(query_list)) + return + var/list/querys = SDQL_parse(query_list) + if(!length(querys)) + return + var/list/datum/SDQL2_query/running = list() + for(var/list/query_tree in querys) + var/datum/SDQL2_query/query = new /datum/SDQL2_query(query_tree) + if(QDELETED(query)) + continue + if(usr) + query.show_next_to_key = usr.ckey + running += query + var/msg = "Starting query #[query.id] - [query.get_query_text()]." + if(usr) + to_chat(usr, "[msg]") + log_admin(msg) + query.ARun() + var/finished = FALSE var/objs_all = 0 var/objs_eligible = 0 - var/start_time = REALTIMEOFDAY - - if(!query_text || length(query_text) < 1) - return - - - var/list/query_list = SDQL2_tokenize(query_text) - - if(!query_list || query_list.len < 1) - return - - var/list/querys = SDQL_parse(query_list) - - - if(!querys || querys.len < 1) - return - - var/list/refs = list() - var/where_used = FALSE - for(var/list/query_tree in querys) - var/list/from_objs = list() - var/list/select_types = list() - - switch(query_tree[1]) - if("explain") - SDQL_testout(query_tree["explain"]) - return - - if("call") - if("on" in query_tree) - select_types = query_tree["on"] + var/selectors_used = FALSE + var/list/combined_refs = list() + do + CHECK_TICK + finished = TRUE + for(var/i in running) + var/datum/SDQL2_query/query = i + if(QDELETED(query)) + running -= query + continue + else if(query.state != SDQL2_STATE_IDLE) + finished = FALSE + else if(query.state == SDQL2_STATE_ERROR) + if(usr) + to_chat(usr, "SDQL query [query.get_query_text()] errored. It will NOT be automatically garbage collected. Please remove manually.") + running -= query + else + if(query.finished) + objs_all += islist(query.obj_count_all)? length(query.obj_count_all) : query.obj_count_all + objs_eligible += islist(query.obj_count_eligible)? length(query.obj_count_eligible) : query.obj_count_eligible + selectors_used |= query.where_switched + combined_refs |= query.select_refs + running -= query + if(!CHECK_BITFIELD(query.options, SDQL2_OPTION_DO_NOT_AUTOGC)) + QDEL_IN(query, 50) else - return + if(usr) + to_chat(usr, "SDQL query [query.get_query_text()] was halted. It will NOT be automatically garbage collected. Please remove manually.") + running -= query + while(!finished) - if("select", "delete", "update") - select_types = query_tree[query_tree[1]] + var/end_time_total = REALTIMEOFDAY - start_time_total + return list("SDQL query combined results: [query_text]",\ + "SDQL query completed: [objs_all] objects selected by path, and [selectors_used ? objs_eligible : objs_all] objects executed on after WHERE filtering/MAPping if applicable.",\ + "SDQL combined querys took [DisplayTimeText(end_time_total)] to complete.") + combined_refs - from_objs = world.SDQL_from_objs(query_tree["from"]) +GLOBAL_LIST_INIT(sdql2_queries, GLOB.sdql2_queries || list()) +GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null, "VIEW VARIABLES (all)", null)) - var/list/objs = list() +/datum/SDQL2_query + var/list/query_tree + var/state = SDQL2_STATE_IDLE + var/options = SDQL2_OPTIONS_DEFAULT + var/superuser = FALSE //Run things like proccalls without using admin protections + var/allow_admin_interact = TRUE //Allow admins to do things to this excluding varedit these two vars + var/static/id_assign = 1 + var/id = 0 - for(var/type in select_types) - objs += SDQL_get_all(type, from_objs) - CHECK_TICK - objs_all = objs.len + var/qdel_on_finish = FALSE - if("where" in query_tree) - where_used = TRUE - var/objs_temp = objs - objs = list() - for(var/datum/d in objs_temp) - if(SDQL_expression(d, query_tree["where"])) - objs += d - objs_eligible++ - CHECK_TICK + //Last run + //General + var/finished = FALSE + var/start_time + var/end_time + var/where_switched = FALSE + var/show_next_to_key + //Select query only + var/list/select_refs + var/list/select_text + //Runtime tracked + //These three are weird. For best performance, they are only a number when they're not being changed by the SDQL searching/execution code. They only become numbers when they finish changing. + var/list/obj_count_all + var/list/obj_count_eligible + var/list/obj_count_finished - switch(query_tree[1]) - if("call") - for(var/datum/d in objs) - world.SDQL_var(d, query_tree["call"][1], source = d) - CHECK_TICK + //Statclick + var/obj/effect/statclick/SDQL2_delete/delete_click + var/obj/effect/statclick/SDQL2_action/action_click - if("delete") - for(var/datum/d in objs) - SDQL_qdel_datum(d) - CHECK_TICK +/datum/SDQL2_query/New(list/tree, SU = FALSE, admin_interact = TRUE, _options = SDQL2_OPTIONS_DEFAULT, finished_qdel = FALSE) + if(IsAdminAdvancedProcCall() || !LAZYLEN(tree)) + qdel(src) + return + LAZYADD(GLOB.sdql2_queries, src) + superuser = SU + allow_admin_interact = admin_interact + query_tree = tree + options = _options + id = id_assign++ + qdel_on_finish = finished_qdel - if("select") - var/text = "" - for(var/datum/t in objs) - text += SDQL_gen_vv_href(t) - refs[REF(t)] = TRUE - CHECK_TICK - usr << browse(text, "window=SDQL-result") +/datum/SDQL2_query/Destroy() + state = SDQL2_STATE_HALTING + query_tree = null + obj_count_all = null + obj_count_eligible = null + obj_count_finished = null + select_text = null + select_refs = null + GLOB.sdql2_queries -= src + return ..() - if("update") - if("set" in query_tree) - var/list/set_list = query_tree["set"] - for(var/datum/d in objs) - SDQL_internal_vv(d, set_list) - CHECK_TICK +/datum/SDQL2_query/proc/get_query_text() + var/list/out = list() + recursive_list_print(out, query_tree) + return out.Join() - var/end_time = REALTIMEOFDAY - end_time -= start_time - return list("SDQL query results: [query_text]",\ - "SDQL query completed: [objs_all] objects selected by path, and [where_used ? objs_eligible : objs_all] objects executed on after WHERE filtering if applicable.",\ - "SDQL query took [DisplayTimeText(end_time)] to complete.") + refs +/proc/recursive_list_print(list/output = list(), list/input, datum/callback/datum_handler, datum/callback/atom_handler) + output += "\[ " + for(var/i in 1 to input.len) + var/final = i == input.len + var/key = input[i] -/proc/SDQL_qdel_datum(datum/d) - qdel(d) - -/proc/SDQL_gen_vv_href(t) - var/text = "" - text += "[REF(t)]" - if(istype(t, /atom)) - var/atom/a = t - var/turf/T = a.loc - var/turf/actual = get_turf(a) - if(istype(T)) - text += ": [t] at turf [T] [ADMIN_COORDJMP(T)]
" - else if(a.loc && istype(actual)) - text += ": [t] in [a.loc] at turf [actual] [ADMIN_COORDJMP(actual)]
" + //print the key + if(islist(key)) + recursive_list_print(output, key, datum_handler, atom_handler) + else if(is_proper_datum(key) && (datum_handler || (isatom(key) && atom_handler))) + if(isatom(key) && atom_handler) + output += atom_handler.Invoke(key) + else + output += datum_handler.Invoke(key) else - text += ": [t]
" - else - text += ": [t]
" - return text + output += "[key]" -/proc/SDQL_internal_vv(d, list/set_list) + //print the value + var/is_value = (!isnum(key) && !isnull(input[key])) + if(is_value) + var/value = input[key] + if(islist(value)) + recursive_list_print(output, value, datum_handler, atom_handler) + else if(is_proper_datum(value) && (datum_handler || (isatom(value) && atom_handler))) + if(isatom(value) && atom_handler) + output += atom_handler.Invoke(value) + else + output += datum_handler.Invoke(value) + else + output += " = [value]" + + if(!final) + output += " , " + + output += " \]" + +/datum/SDQL2_query/proc/text_state() + switch(state) + if(SDQL2_STATE_ERROR) + return "###ERROR" + if(SDQL2_STATE_IDLE) + return "####IDLE" + if(SDQL2_STATE_PRESEARCH) + return "PRESEARCH" + if(SDQL2_STATE_SEARCHING) + return "SEARCHING" + if(SDQL2_STATE_EXECUTING) + return "EXECUTING" + if(SDQL2_STATE_SWITCHING) + return "SWITCHING" + if(SDQL2_STATE_HALTING) + return "##HALTING" + +/datum/SDQL2_query/proc/generate_stat() + if(!allow_admin_interact) + return + if(!delete_click) + delete_click = new(null, "INITIALIZING", src) + if(!action_click) + action_click = new(null, "INITIALIZNG", src) + stat("[id] ", delete_click.update("DELETE QUERY | STATE : [text_state()] | ALL/ELIG/FIN \ + [islist(obj_count_all)? length(obj_count_all) : (isnull(obj_count_all)? "0" : obj_count_all)]/\ + [islist(obj_count_eligible)? length(obj_count_eligible) : (isnull(obj_count_eligible)? "0" : obj_count_eligible)]/\ + [islist(obj_count_finished)? length(obj_count_finished) : (isnull(obj_count_finished)? "0" : obj_count_finished)] - [get_query_text()]")) + stat(" ", action_click.update("[SDQL2_IS_RUNNING? "HALT" : "RUN"]")) + +/datum/SDQL2_query/proc/delete_click() + admin_del(usr) + +/datum/SDQL2_query/proc/action_click() + if(SDQL2_IS_RUNNING) + admin_halt(usr) + else + admin_run(usr) + +/datum/SDQL2_query/proc/admin_halt(user = usr) + if(!SDQL2_IS_RUNNING) + return + var/msg = "[key_name(user)] has halted query #[id]" + message_admins(msg) + log_admin(msg) + state = SDQL2_STATE_HALTING + +/datum/SDQL2_query/proc/admin_run(mob/user = usr) + if(SDQL2_IS_RUNNING) + return + var/msg = "[key_name(user)] has (re)started query #[id]" + message_admins(msg) + log_admin(msg) + show_next_to_key = user.ckey + ARun() + +/datum/SDQL2_query/proc/admin_del(user = usr) + var/msg = "[key_name(user)] has stopped + deleted query #[id]" + message_admins(msg) + log_admin(msg) + qdel(src) + +/datum/SDQL2_query/proc/set_option(name, value) + switch(name) + if("select") + switch(value) + if("force_nulls") + DISABLE_BITFIELD(options, SDQL2_OPTION_SELECT_OUTPUT_SKIP_NULLS) + if("proccall") + switch(value) + if("blocking") + ENABLE_BITFIELD(options, SDQL2_OPTION_BLOCKING_CALLS) + if("priority") + switch(value) + if("high") + ENABLE_BITFIELD(options, SDQL2_OPTION_HIGH_PRIORITY) + if("autogc") + switch(value) + if("keep_alive") + ENABLE_BITFIELD(options, SDQL2_OPTION_DO_NOT_AUTOGC) + +/datum/SDQL2_query/proc/ARun() + INVOKE_ASYNC(src, .proc/Run) + +/datum/SDQL2_query/proc/Run() + if(SDQL2_IS_RUNNING) + return FALSE + if(query_tree["options"]) + for(var/name in query_tree["options"]) + var/value = query_tree["options"][name] + set_option(name, value) + select_refs = list() + select_text = null + obj_count_all = 0 + obj_count_eligible = 0 + obj_count_finished = 0 + start_time = REALTIMEOFDAY + + state = SDQL2_STATE_PRESEARCH + var/list/search_tree = PreSearch() + SDQL2_STAGE_SWITCH_CHECK + + state = SDQL2_STATE_SEARCHING + var/list/found = Search(search_tree) + SDQL2_STAGE_SWITCH_CHECK + + state = SDQL2_STATE_EXECUTING + Execute(found) + SDQL2_STAGE_SWITCH_CHECK + + end_time = REALTIMEOFDAY + state = SDQL2_STATE_IDLE + finished = TRUE + . = TRUE + if(show_next_to_key) + var/client/C = GLOB.directory[show_next_to_key] + if(C) + var/mob/showmob = C.mob + to_chat(showmob, "SDQL query results: [get_query_text()]
\ + SDQL query completed: [islist(obj_count_all)? length(obj_count_all) : obj_count_all] objects selected by path, and \ + [where_switched? "[islist(obj_count_eligible)? length(obj_count_eligible) : obj_count_eligible] objects executed on after WHERE keyword selection." : ""]
\ + SDQL query took [DisplayTimeText(end_time - start_time)] to complete.
") + if(length(select_text)) + var/text = islist(select_text)? select_text.Join() : select_text + var/static/result_offset = 0 + showmob << browse(text, "window=SDQL-result-[result_offset++]") + show_next_to_key = null + if(qdel_on_finish) + qdel(src) + +/datum/SDQL2_query/proc/PreSearch() + SDQL2_HALT_CHECK + switch(query_tree[1]) + if("explain") + SDQL_testout(query_tree["explain"]) + state = SDQL2_STATE_HALTING + return + if("call") + . = query_tree["on"] + if("select", "delete", "update") + . = query_tree[query_tree[1]] + state = SDQL2_STATE_SWITCHING + +/datum/SDQL2_query/proc/Search(list/tree) + SDQL2_HALT_CHECK + var/type = tree[1] + var/list/from = tree[2] + var/list/objs = SDQL_from_objs(from) + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + objs = SDQL_get_all(type, objs) + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + // 1 and 2 are type and FROM. + var/i = 3 + while (i <= tree.len) + var/key = tree[i++] + var/list/expression = tree[i++] + switch (key) + if ("map") + for(var/j = 1 to objs.len) + var/x = objs[j] + objs[j] = SDQL_expression(x, expression) + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + if ("where") + where_switched = TRUE + var/list/out = list() + obj_count_eligible = out + for(var/x in objs) + if(SDQL_expression(x, expression)) + out += x + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + objs = out + if(islist(obj_count_eligible)) + obj_count_eligible = objs.len + else + obj_count_eligible = obj_count_all + . = objs + state = SDQL2_STATE_SWITCHING + +/datum/SDQL2_query/proc/SDQL_from_objs(list/tree) + if(IsAdminAdvancedProcCall()) + if("world" in tree) + var/text = "[key_name(usr)] attempted to grab world with a procedure call to a SDQL datum." + message_admins(text) + log_admin(text) + return + if("world" in tree) + return world + return SDQL_expression(world, tree) + +/datum/SDQL2_query/proc/SDQL_get_all(type, location) + var/list/out = list() + obj_count_all = out + +// If only a single object got returned, wrap it into a list so the for loops run on it. + if(!islist(location) && location != world) + location = list(location) + + if(type == "*") + for(var/i in location) + var/datum/d = i + if(d.can_vv_get() || superuser) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + return out + if(istext(type)) + type = text2path(type) + var/typecache = typecacheof(type) + + if(ispath(type, /mob)) + for(var/mob/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + else if(ispath(type, /turf)) + for(var/turf/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + else if(ispath(type, /obj)) + for(var/obj/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + else if(ispath(type, /area)) + for(var/area/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + else if(ispath(type, /atom)) + for(var/atom/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + else if(ispath(type, /datum)) + if(location == world) //snowflake for byond shortcut + for(var/datum/d) //stupid byond trick to have it not return atoms to make this less laggy + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + else + for(var/datum/d in location) + if(typecache[d.type] && (d.can_vv_get() || superuser)) + out += d + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + obj_count_all = out.len + return out + +/datum/SDQL2_query/proc/Execute(list/found) + SDQL2_HALT_CHECK + select_refs = list() + select_text = list() + switch(query_tree[1]) + if("call") + for(var/i in found) + if(!is_proper_datum(i)) + continue + world.SDQL_var(i, query_tree["call"][1], null, i, superuser, src) + obj_count_finished++ + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + if("delete") + for(var/datum/d in found) + SDQL_qdel_datum(d) + obj_count_finished++ + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + + if("select") + var/list/text_list = list() + var/print_nulls = !(options & SDQL2_OPTION_SELECT_OUTPUT_SKIP_NULLS) + obj_count_finished = select_refs + for(var/i in found) + SDQL_print(i, text_list, print_nulls) + select_refs[REF(i)] = TRUE + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + select_text = text_list + + if("update") + if("set" in query_tree) + var/list/set_list = query_tree["set"] + for(var/d in found) + if(!is_proper_datum(d)) + continue + SDQL_internal_vv(d, set_list) + obj_count_finished++ + SDQL2_TICK_CHECK + SDQL2_HALT_CHECK + if(islist(obj_count_finished)) + obj_count_finished = obj_count_finished.len + state = SDQL2_STATE_SWITCHING + +/datum/SDQL2_query/proc/SDQL_print(object, list/text_list, print_nulls = TRUE) + if(is_proper_datum(object)) + text_list += "[REF(object)] : [object]" + if(istype(object, /atom)) + var/atom/A = object + var/turf/T = A.loc + var/area/a + if(istype(T)) + text_list += " at [T] [ADMIN_COORDJMP(T)]" + a = T.loc + else + var/turf/final = get_turf(T) //Recursive, hopefully? + if(istype(final)) + text_list += " at [final] [ADMIN_COORDJMP(final)]" + a = final.loc + else + text_list += " at nonexistant location" + if(a) + text_list += " in area [a]" + if(T.loc != a) + text_list += " inside [T]" + text_list += "
" + else if(islist(object)) + var/list/L = object + var/first = TRUE + text_list += "\[" + for (var/x in L) + if (!first) + text_list += ", " + first = FALSE + SDQL_print(x, text_list) + if (!isnull(x) && !isnum(x) && L[x] != null) + text_list += " -> " + SDQL_print(L[L[x]]) + text_list += "]
" + else + if(isnull(object)) + if(print_nulls) + text_list += "NULL
" + else + text_list += "[object]
" + +/datum/SDQL2_query/CanProcCall() + if(!allow_admin_interact) + return FALSE + return ..() + +/datum/SDQL2_query/vv_edit_var(var_name, var_value) + if(!allow_admin_interact) + return FALSE + if(var_name == NAMEOF(src, superuser) || var_name == NAMEOF(src, allow_admin_interact) || var_name == NAMEOF(src, query_tree)) + return FALSE + return ..() + +/datum/SDQL2_query/proc/SDQL_internal_vv(d, list/set_list) for(var/list/sets in set_list) var/datum/temp = d var/i = 0 for(var/v in sets) if(++i == sets.len) - temp.vv_edit_var(v, SDQL_expression(d, set_list[sets])) + if(superuser) + if(temp.vars.Find(v)) + temp.vars[v] = SDQL_expression(d, set_list[sets]) + else + temp.vv_edit_var(v, SDQL_expression(d, set_list[sets])) break - if(temp.vars.Find(v) && (istype(temp.vars[v], /datum))) + if(temp.vars.Find(v) && (istype(temp.vars[v], /datum) || istype(temp.vars[v], /client))) temp = temp.vars[v] else break +/datum/SDQL2_query/proc/SDQL_function_blocking(datum/object, procname, list/arguments, source) + var/list/new_args = list() + for(var/arg in arguments) + new_args[++new_args.len] = SDQL_expression(source, arg) + if(object == GLOB) // Global proc. + procname = "/proc/[procname]" + return superuser? (call(procname)(new_args)) : (WrapAdminProcCall(GLOBAL_PROC, procname, new_args)) + return superuser? (call(object, procname)(new_args)) : (WrapAdminProcCall(object, procname, new_args)) + +/datum/SDQL2_query/proc/SDQL_function_async(datum/object, procname, list/arguments, source) + set waitfor = FALSE + return SDQL_function_blocking(object, procname, arguments, source) + +/datum/SDQL2_query/proc/SDQL_expression(datum/object, list/expression, start = 1) + var/result = 0 + var/val + + for(var/i = start, i <= expression.len, i++) + var/op = "" + + if(i > start) + op = expression[i] + i++ + + var/list/ret = SDQL_value(object, expression, i) + val = ret["val"] + i = ret["i"] + + if(op != "") + switch(op) + if("+") + result = (result + val) + if("-") + result = (result - val) + if("*") + result = (result * val) + if("/") + result = (result / val) + if("&") + result = (result & val) + if("|") + result = (result | val) + if("^") + result = (result ^ val) + if("%") + result = (result % val) + if("=", "==") + result = (result == val) + if("!=", "<>") + result = (result != val) + if("<") + result = (result < val) + if("<=") + result = (result <= val) + if(">") + result = (result > val) + if(">=") + result = (result >= val) + if("and", "&&") + result = (result && val) + if("or", "||") + result = (result || val) + else + to_chat(usr, "SDQL2: Unknown op [op]") + result = null + else + result = val + + return result + +/datum/SDQL2_query/proc/SDQL_value(datum/object, list/expression, start = 1) + var/i = start + var/val = null + + if(i > expression.len) + return list("val" = null, "i" = i) + + if(istype(expression[i], /list)) + val = SDQL_expression(object, expression[i]) + + else if(expression[i] == "TRUE") + val = TRUE + + else if(expression[i] == "FALSE") + val = FALSE + + else if(expression[i] == "!") + var/list/ret = SDQL_value(object, expression, i + 1) + val = !ret["val"] + i = ret["i"] + + else if(expression[i] == "~") + var/list/ret = SDQL_value(object, expression, i + 1) + val = ~ret["val"] + i = ret["i"] + + else if(expression[i] == "-") + var/list/ret = SDQL_value(object, expression, i + 1) + val = -ret["val"] + i = ret["i"] + + else if(expression[i] == "null") + val = null + + else if(isnum(expression[i])) + val = expression[i] + + else if(ispath(expression[i])) + val = expression[i] + + else if(copytext(expression[i], 1, 2) in list("'", "\"")) + val = copytext(expression[i], 2, length(expression[i])) + + else if(expression[i] == "\[") + var/list/expressions_list = expression[++i] + val = list() + for(var/list/expression_list in expressions_list) + var/result = SDQL_expression(object, expression_list) + var/assoc + if(expressions_list[expression_list] != null) + assoc = SDQL_expression(object, expressions_list[expression_list]) + if(assoc != null) + // Need to insert the key like this to prevent duplicate keys fucking up. + var/list/dummy = list() + dummy[result] = assoc + result = dummy + val += result + else + val = world.SDQL_var(object, expression, i, object, superuser, src) + i = expression.len + + return list("val" = val, "i" = i) + /proc/SDQL_parse(list/query_list) var/datum/SDQL_parser/parser = new() var/list/querys = list() @@ -193,8 +920,6 @@ qdel(parser) return querys - - /proc/SDQL_testout(list/query_tree, indent = 0) var/static/whitespace = "    " var/spaces = "" @@ -220,182 +945,19 @@ else to_chat(usr, "[spaces][whitespace][query_tree[item]]") - - -/world/proc/SDQL_from_objs(list/tree) - if("world" in tree) - return src - return SDQL_expression(src, tree) - -/proc/SDQL_get_all(type, location) - var/list/out = list() - -// If only a single object got returned, wrap it into a list so the for loops run on it. - if(!islist(location) && location != world) - location = list(location) - - type = text2path(type) - var/typecache = typecacheof(type) - - if(ispath(type, /mob)) - for(var/mob/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - - else if(ispath(type, /turf)) - for(var/turf/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - - else if(ispath(type, /obj)) - for(var/obj/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - - else if(ispath(type, /area)) - for(var/area/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - - else if(ispath(type, /atom)) - for(var/atom/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - else if(ispath(type, /datum)) - if(location == world) //snowflake for byond shortcut - for(var/datum/d) //stupid byond trick to have it not return atoms to make this less laggy - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - else - for(var/datum/d in location) - if(typecache[d.type] && d.can_vv_get()) - out += d - CHECK_TICK - - return out - - -/proc/SDQL_expression(datum/object, list/expression, start = 1) - var/result = 0 - var/val - - for(var/i = start, i <= expression.len, i++) - var/op = "" - - if(i > start) - op = expression[i] - i++ - - var/list/ret = SDQL_value(object, expression, i) - val = ret["val"] - i = ret["i"] - - if(op != "") - switch(op) - if("+") - result = (result + val) - if("-") - result = (result - val) - if("*") - result = (result * val) - if("/") - result = (result / val) - if("&") - result = (result & val) - if("|") - result = (result | val) - if("^") - result = (result ^ val) - if("=", "==") - result = (result == val) - if("!=", "<>") - result = (result != val) - if("<") - result = (result < val) - if("<=") - result = (result <= val) - if(">") - result = (result > val) - if(">=") - result = (result >= val) - if("and", "&&") - result = (result && val) - if("or", "||") - result = (result || val) - else - to_chat(usr, "SDQL2: Unknown op [op]") - result = null - else - result = val - - return result - -/proc/SDQL_value(datum/object, list/expression, start = 1) - var/i = start - var/val = null - - if(i > expression.len) - return list("val" = null, "i" = i) - - if(istype(expression[i], /list)) - val = SDQL_expression(object, expression[i]) - - else if(expression[i] == "!") - var/list/ret = SDQL_value(object, expression, i + 1) - val = !ret["val"] - i = ret["i"] - - else if(expression[i] == "~") - var/list/ret = SDQL_value(object, expression, i + 1) - val = ~ret["val"] - i = ret["i"] - - else if(expression[i] == "-") - var/list/ret = SDQL_value(object, expression, i + 1) - val = -ret["val"] - i = ret["i"] - - else if(expression[i] == "null") - val = null - - else if(isnum(expression[i])) - val = expression[i] - - else if(copytext(expression[i], 1, 2) in list("'", "\"")) - val = copytext(expression[i], 2, length(expression[i])) - - else if(expression[i] == "\[") - var/list/expressions_list = expression[++i] - val = list() - for(var/list/expression_list in expressions_list) - var/result = SDQL_expression(object, expression_list) - var/assoc - if(expressions_list[expression_list] != null) - assoc = SDQL_expression(object, expressions_list[expression_list]) - if(assoc != null) - // Need to insert the key like this to prevent duplicate keys fucking up. - var/list/dummy = list() - dummy[result] = assoc - result = dummy - val += result - else - val = world.SDQL_var(object, expression, i, object) - i = expression.len - - return list("val" = val, "i" = i) - -/world/proc/SDQL_var(datum/object, list/expression, start = 1, source) +//Staying as a world proc as this is called too often for changes to offset the potential IsAdminAdvancedProcCall checking overhead. +/world/proc/SDQL_var(object, list/expression, start = 1, source, superuser, datum/SDQL2_query/query) var/v + var/static/list/exclude = list("usr", "src", "marked", "global") var/long = start < expression.len - if(object == world && long && expression[start + 1] == ".") - to_chat(usr, "Sorry, but world variables are not supported at the moment.") + var/datum/D + if(is_proper_datum(object)) + D = object + + if (object == world && (!long || expression[start + 1] == ".") && !(expression[start] in exclude)) + to_chat(usr, "World variables are not allowed to be accessed. Use global.") return null + else if(expression [start] == "{" && long) if(lowertext(copytext(expression[start + 1], 1, 3)) != "0x") to_chat(usr, "Invalid pointer syntax: [expression[start + 1]]") @@ -405,12 +967,13 @@ to_chat(usr, "Invalid pointer: [expression[start + 1]]") return null start++ - else if((!long || expression[start + 1] == ".") && (expression[start] in object.vars)) - if(object.can_vv_get(expression[start])) - v = object.vars[expression[start]] + long = start < expression.len + else if(D != null && (!long || expression[start + 1] == ".") && (expression[start] in D.vars)) + if(D.can_vv_get(expression[start]) || superuser) + v = D.vars[expression[start]] else v = "SECRET" - else if(long && expression[start + 1] == ":" && hascall(object, expression[start])) + else if(D != null && long && expression[start + 1] == ":" && hascall(D, expression[start])) v = expression[start] else if(!long || expression[start + 1] == ".") switch(expression[start]) @@ -427,38 +990,70 @@ v = world if("global") v = GLOB + if("MC") + v = Master + if("FS") + v = Failsafe + if("CFG") + v = config + //Subsystem switches + if("SSgarbage") + v = SSgarbage + if("SSmachines") + v = SSmachines + if("SSobj") + v = SSobj + if("SSresearch") + v = SSresearch + if("SSprojectiles") + v = SSprojectiles + if("SSfastprocess") + v = SSfastprocess + if("SSticker") + v = SSticker + if("SStimer") + v = SStimer + if("SSradiation") + v = SSradiation + if("SSnpcpool") + v = SSnpcpool + if("SSmobs") + v = SSmobs + if("SSmood") + v = SSmood + if("SSquirks") + v = SSquirks + if("SSwet_floors") + v = SSwet_floors + if("SSshuttle") + v = SSshuttle + if("SSmapping") + v = SSmapping + if("SSevents") + v = SSevents + //End else return null else if(object == GLOB) // Shitty ass hack kill me. v = expression[start] if(long) if(expression[start + 1] == ".") - return SDQL_var(v, expression[start + 2], source = source) + return SDQL_var(v, expression[start + 2], null, source, superuser, query) else if(expression[start + 1] == ":") - return SDQL_function(object, v, expression[start + 2], source) + return (query.options & SDQL2_OPTION_BLOCKING_CALLS)? query.SDQL_function_async(object, v, expression[start + 2], source) : query.SDQL_function_blocking(object, v, expression[start + 2], source) else if(expression[start + 1] == "\[" && islist(v)) var/list/L = v - var/index = SDQL_expression(source, expression[start + 2]) + var/index = query.SDQL_expression(source, expression[start + 2]) if(isnum(index) && (!ISINTEGER(index) || L.len < index)) to_chat(usr, "Invalid list index: [index]") return null return L[index] return v -/proc/SDQL_function(var/datum/object, var/procname, var/list/arguments, source) - set waitfor = FALSE - var/list/new_args = list() - for(var/arg in arguments) - new_args += SDQL_expression(source, arg) - if(object == GLOB) // Global proc. - procname = "/proc/[procname]" - return WrapAdminProcCall(GLOBAL_PROC, procname, new_args) - return WrapAdminProcCall(object, procname, new_args) - /proc/SDQL2_tokenize(query_text) var/list/whitespace = list(" ", "\n", "\t") - var/list/single = list("(", ")", ",", "+", "-", ".", ";", "{", "}", "\[", "]", ":") + var/list/single = list("(", ")", ",", "+", "-", ".", "\[", "]", "{", "}", ";", ":") var/list/multi = list( "=" = list("", "="), "<" = list("", "=", ">"), @@ -560,3 +1155,20 @@ if(word != "") query_list += word return query_list + +/proc/is_proper_datum(thing) + return istype(thing, /datum) || istype(thing, /client) + +/obj/effect/statclick/SDQL2_delete/Click() + var/datum/SDQL2_query/Q = target + Q.delete_click() + +/obj/effect/statclick/SDQL2_action/Click() + var/datum/SDQL2_query/Q = target + Q.action_click() + +/obj/effect/statclick/SDQL2_VV_all + name = "VIEW VARIABLES" + +/obj/effect/statclick/SDQL2_VV_all/Click() + usr.client.debug_variables(GLOB.sdql2_queries) diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm index 1bd95bc239..272bf83ca4 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm @@ -7,36 +7,34 @@ // // query : select_query | delete_query | update_query | call_query | explain // explain : 'EXPLAIN' query +// select_query : 'SELECT' object_selectors +// delete_query : 'DELETE' object_selectors +// update_query : 'UPDATE' object_selectors 'SET' assignments +// call_query : 'CALL' variable 'ON' object_selectors // Note here: 'variable' does function calls. This simplifies parsing. // -// select_query : 'SELECT' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression] -// delete_query : 'DELETE' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression] -// update_query : 'UPDATE' select_list [('FROM' | 'IN') from_list] 'SET' assignments ['WHERE' bool_expression] -// call_query : 'CALL' call_function ['ON' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]] +// select_item : '*' | object_type // -// select_list : select_item [',' select_list] -// select_item : '*' | select_function | object_type -// select_function : count_function -// count_function : 'COUNT' '(' '*' ')' | 'COUNT' '(' object_types ')' +// object_selectors : select_item [('FROM' | 'IN') from_item] [modifier_list] +// modifier_list : ('WHERE' bool_expression | 'MAP' expression) [modifier_list] // -// from_list : from_item [',' from_list] -// from_item : 'world' | object_type +// from_item : 'world' | expression // -// call_function : ['(' [arguments] ')'] +// call_function : '(' [arguments] ')' // arguments : expression [',' arguments] // -// object_type : | string +// object_type : // -// assignments : assignment, [',' assignments] +// assignments : assignment [',' assignments] // assignment : '=' expression -// variable : | '.' variable +// variable : | '.' variable | '[' ']' | '[' ']' '.' variable // // bool_expression : expression comparitor expression [bool_operator bool_expression] // expression : ( unary_expression | '(' expression ')' | value ) [binary_operator expression] // unary_expression : unary_operator ( unary_expression | value | '(' expression ')' ) // comparitor : '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>=' -// value : variable | string | number | 'null' +// value : variable | string | number | 'null' | object_type // unary_operator : '!' | '-' | '~' -// binary_operator : comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^' +// binary_operator : comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^' | '%' // bool_operator : 'AND' | '&&' | 'OR' | '||' // // string : ''' ''' | '"' '"' @@ -51,10 +49,9 @@ var/list/query var/list/tree - var/list/select_functions = list("count") var/list/boolean_operators = list("and", "or", "&&", "||") var/list/unary_operators = list("!", "-", "~") - var/list/binary_operators = list("+", "-", "/", "*", "&", "|", "^") + var/list/binary_operators = list("+", "-", "/", "*", "&", "|", "^", "%") var/list/comparitors = list("=", "==", "!=", "<>", "<", "<=", ">", ">=") /datum/SDQL_parser/New(query_list) @@ -62,12 +59,12 @@ /datum/SDQL_parser/proc/parse_error(error_message) error = 1 - to_chat(usr, "SQDL2 Parsing Error: [error_message]") + to_chat(usr, "SQDL2 Parsing Error: [error_message]") return query.len + 1 /datum/SDQL_parser/proc/parse() tree = list() - query(1, tree) + query_options(1, tree) if(error) return list() @@ -91,354 +88,547 @@ /datum/SDQL_parser/proc/tokenl(i) return lowertext(token(i)) +/datum/SDQL_parser/proc/query_options(i, list/node) + var/list/options = list() + if(tokenl(i) == "using") + i = option_assignments(i + 1, node, options) + query(i, node) + if(length(options)) + node["options"] = options + +//option_assignment: query_option '=' define +/datum/SDQL_parser/proc/option_assignment(i, list/node, list/assignment_list = list()) + var/type = tokenl(i) + if(!(type in SDQL2_VALID_OPTION_TYPES)) + parse_error("Invalid option type: [type]") + if(!(token(i + 1) == "=")) + parse_error("Invalid option assignment symbol: [token(i + 1)]") + var/val = tokenl(i + 2) + if(!(val in SDQL2_VALID_OPTION_VALUES)) + parse_error("Invalid optoin value: [val]") + assignment_list[type] = val + return (i + 3) + +//option_assignments: option_assignment, [',' option_assignments] +/datum/SDQL_parser/proc/option_assignments(i, list/node, list/store) + i = option_assignment(i, node, store) + + if(token(i) == ",") + i = option_assignments(i + 1, node, store) + + return i //query: select_query | delete_query | update_query /datum/SDQL_parser/proc/query(i, list/node) query_type = tokenl(i) + switch(query_type) if("select") select_query(i, node) + if("delete") delete_query(i, node) + if("update") update_query(i, node) + if("call") call_query(i, node) + if("explain") node += "explain" node["explain"] = list() query(i + 1, node["explain"]) -// select_query: 'SELECT' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression] +// select_query: 'SELECT' object_selectors /datum/SDQL_parser/proc/select_query(i, list/node) var/list/select = list() - i = select_list(i + 1, select) - node += "select" + i = object_selectors(i + 1, select) + node["select"] = select - selectors(i, node) return i -//delete_query: 'DELETE' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression] + +//delete_query: 'DELETE' object_selectors /datum/SDQL_parser/proc/delete_query(i, list/node) var/list/select = list() - i = select_list(i + 1, select) - node += "delete" + i = object_selectors(i + 1, select) + node["delete"] = select - selectors(i, node) + return i -//update_query: 'UPDATE' select_list [('FROM' | 'IN') from_list] 'SET' assignments ['WHERE' bool_expression] + +//update_query: 'UPDATE' object_selectors 'SET' assignments /datum/SDQL_parser/proc/update_query(i, list/node) var/list/select = list() - i = select_list(i + 1, select) - node += "update" + i = object_selectors(i + 1, select) + node["update"] = select + if(tokenl(i) != "set") i = parse_error("UPDATE has misplaced SET") + var/list/set_assignments = list() i = assignments(i + 1, set_assignments) - node += "set" + node["set"] = set_assignments - selectors(i, node) + return i -//call_query: 'CALL' call_function ['ON' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]] + +//call_query: 'CALL' call_function ['ON' object_selectors] /datum/SDQL_parser/proc/call_query(i, list/node) var/list/func = list() i = variable(i + 1, func) // Yes technically does anything variable() matches but I don't care, if admins fuck up this badly then they shouldn't be allowed near SDQL. - node += "call" + node["call"] = func + if(tokenl(i) != "on") - return i + return parse_error("You need to specify what to call ON.") + var/list/select = list() - i = select_list(i + 1, select) - node += "on" + i = object_selectors(i + 1, select) + node["on"] = select - selectors(i, node) + return i -//select_list: select_item [',' select_list] +// object_selectors: select_item [('FROM' | 'IN') from_item] [modifier_list] +/datum/SDQL_parser/proc/object_selectors(i, list/node) + i = select_item(i, node) + + if (tokenl(i) == "from" || tokenl(i) == "in") + i++ + var/list/from = list() + i = from_item(i, from) + node[++node.len] = from + + else + node[++node.len] = list("world") + + i = modifier_list(i, node) + return i + +// modifier_list: ('WHERE' bool_expression | 'MAP' expression) [modifier_list] +/datum/SDQL_parser/proc/modifier_list(i, list/node) + while (TRUE) + if (tokenl(i) == "where") + i++ + node += "where" + var/list/expr = list() + i = bool_expression(i, expr) + node[++node.len] = expr + + else if (tokenl(i) == "map") + i++ + node += "map" + var/list/expr = list() + i = expression(i, expr) + node[++node.len] = expr + + else + return i + +//select_list:select_item [',' select_list] /datum/SDQL_parser/proc/select_list(i, list/node) i = select_item(i, node) + if(token(i) == ",") i = select_list(i + 1, node) + return i //assignments: assignment, [',' assignments] /datum/SDQL_parser/proc/assignments(i, list/node) i = assignment(i, node) + if(token(i) == ",") i = assignments(i + 1, node) + return i + //select_item: '*' | select_function | object_type /datum/SDQL_parser/proc/select_item(i, list/node) - if(token(i) == "*") + if (token(i) == "*") node += "*" i++ - else if(tokenl(i) in select_functions) - i = select_function(i, node) - else + + else if (copytext(token(i), 1, 2) == "/") i = object_type(i, node) + + else + i = parse_error("Expected '*' or type path for select item") + return i // Standardized method for handling the IN/FROM and WHERE options. /datum/SDQL_parser/proc/selectors(i, list/node) while (token(i)) var/tok = tokenl(i) - if(tok in list("from", "in")) + if (tok in list("from", "in")) var/list/from = list() i = from_item(i + 1, from) + node["from"] = from continue - if(tok == "where") + + if (tok == "where") var/list/where = list() i = bool_expression(i + 1, where) + node["where"] = where continue + parse_error("Expected either FROM, IN or WHERE token, found [token(i)] instead.") return i + 1 - if(!node.Find("from")) + + if (!node.Find("from")) node["from"] = list("world") + return i -//from_item: 'world' | object_type +//from_item: 'world' | expression /datum/SDQL_parser/proc/from_item(i, list/node) if(token(i) == "world") node += "world" i++ + else i = expression(i, node) + return i + //bool_expression: expression [bool_operator bool_expression] /datum/SDQL_parser/proc/bool_expression(i, list/node) + var/list/bool = list() i = expression(i, bool) + node[++node.len] = bool + if(tokenl(i) in boolean_operators) i = bool_operator(i, node) i = bool_expression(i, node) + return i + //assignment: '=' expression /datum/SDQL_parser/proc/assignment(var/i, var/list/node, var/list/assignment_list = list()) assignment_list += token(i) + if(token(i + 1) == ".") i = assignment(i + 2, node, assignment_list) + else if(token(i + 1) == "=") var/exp_list = list() node[assignment_list] = exp_list + i = expression(i + 2, exp_list) + else parse_error("Assignment expected, but no = found") + return i -//variable: | '.' variable + +//variable: | '.' variable | '[' ']' | '[' ']' '.' variable /datum/SDQL_parser/proc/variable(i, list/node) var/list/L = list(token(i)) node[++node.len] = L + if(token(i) == "{") - L += token(i+1) + L += token(i + 1) i += 2 + if(token(i) != "}") parse_error("Missing } at end of pointer.") + if(token(i + 1) == ".") L += "." i = variable(i + 2, L) - else if(token(i + 1) == "(") // OH BOY PROC + + else if (token(i + 1) == "(") // OH BOY PROC var/list/arguments = list() i = call_function(i, null, arguments) L += ":" L[++L.len] = arguments - else if(token(i + 1) == "\[") + + else if (token(i + 1) == "\[") var/list/expression = list() i = expression(i + 2, expression) if (token(i) != "]") parse_error("Missing ] at the end of list access.") + L += "\[" L[++L.len] = expression i++ + else i++ + return i + +//object_type: +/datum/SDQL_parser/proc/object_type(i, list/node) + + if (copytext(token(i), 1, 2) != "/") + return parse_error("Expected type, but it didn't begin with /") + + var/path = text2path(token(i)) + if (path == null) + return parse_error("Nonexistant type path: [token(i)]") + + node += path + + return i + 1 + + +//comparitor: '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>=' +/datum/SDQL_parser/proc/comparitor(i, list/node) + + if(token(i) in list("=", "==", "!=", "<>", "<", "<=", ">", ">=")) + node += token(i) + + else + parse_error("Unknown comparitor [token(i)]") + + return i + 1 + + +//bool_operator: 'AND' | '&&' | 'OR' | '||' +/datum/SDQL_parser/proc/bool_operator(i, list/node) + + if(tokenl(i) in list("and", "or", "&&", "||")) + node += token(i) + + else + parse_error("Unknown comparitor [token(i)]") + + return i + 1 + + +//string: ''' ''' | '"' '"' +/datum/SDQL_parser/proc/string(i, list/node) + + if(copytext(token(i), 1, 2) in list("'", "\"")) + node += token(i) + + else + parse_error("Expected string but found '[token(i)]'") + + return i + 1 + //array: '[' expression, expression, ... ']' -/datum/SDQL_parser/proc/array(i, list/node) +/datum/SDQL_parser/proc/array(var/i, var/list/node) + // Arrays get turned into this: list("[", list(exp_1a = exp_1b, ...), ...), "[" is to mark the next node as an array. if(copytext(token(i), 1, 2) != "\[") parse_error("Expected an array but found '[token(i)]'") return i + 1 - node += token(i) + + node += token(i) // Add the "[" + var/list/expression_list = list() + i++ if(token(i) != "]") var/list/temp_expression_list = list() var/tok do tok = token(i) - if(tok == "," || tok == ":") - if(temp_expression_list == null) + if (tok == "," || tok == ":") + if (temp_expression_list == null) parse_error("Found ',' or ':' without expression in an array.") return i + 1 + expression_list[++expression_list.len] = temp_expression_list temp_expression_list = null - if(tok == ":") + if (tok == ":") temp_expression_list = list() i = expression(i + 1, temp_expression_list) expression_list[expression_list[expression_list.len]] = temp_expression_list temp_expression_list = null tok = token(i) - if(tok != ",") - if(tok == "]") + if (tok != ",") + if (tok == "]") break + parse_error("Expected ',' or ']' after array assoc value, but found '[token(i)]'") return i + + i++ continue + temp_expression_list = list() i = expression(i, temp_expression_list) + + // Ok, what the fuck BYOND? + // Not having these lines here causes the parser to die + // on an error saying that list/token() doesn't exist as a proc. + // These lines prevent that. + // I assume the compiler/VM is shitting itself and swapping out some variables internally? + // While throwing in debug logging it disappeared + // And these 3 lines prevent it from happening while being quiet. + // So.. it works. + // Don't touch it. + var/whatthefuck = i + whatthefuck = src.type + whatthefuck = whatthefuck + while(token(i) && token(i) != "]") - if(temp_expression_list) + + if (temp_expression_list) expression_list[++expression_list.len] = temp_expression_list + node[++node.len] = expression_list - return i + 1 -//object_type: | string -/datum/SDQL_parser/proc/object_type(i, list/node) - if(copytext(token(i), 1, 2) == "/") - node += token(i) - else - i = string(i, node) - return i + 1 - -//comparitor: '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>=' -/datum/SDQL_parser/proc/comparitor(i, list/node) - if(token(i) in list("=", "==", "!=", "<>", "<", "<=", ">", ">=")) - node += token(i) - else - parse_error("Unknown comparitor [token(i)]") - return i + 1 - -//bool_operator: 'AND' | '&&' | 'OR' | '||' -/datum/SDQL_parser/proc/bool_operator(i, list/node) - if(tokenl(i) in list("and", "or", "&&", "||")) - node += token(i) - else - parse_error("Unknown comparitor [token(i)]") - return i + 1 - -//string: ''' ''' | '"' '"' -/datum/SDQL_parser/proc/string(i, list/node) - if(copytext(token(i), 1, 2) in list("'", "\"")) - node += token(i) - else - parse_error("Expected string but found '[token(i)]'") return i + 1 //call_function: ['(' [arguments] ')'] /datum/SDQL_parser/proc/call_function(i, list/node, list/arguments) if(length(tokenl(i))) var/procname = "" - if(token(i) == "global" && token(i+1) == ".") + if(tokenl(i) == "global" && token(i + 1) == ".") // Global proc. i += 2 procname = "global." node += procname + token(i++) if(token(i) != "(") parse_error("Expected ( but found '[token(i)]'") + else if(token(i + 1) != ")") - var/list/expression_list_temp = list() + var/list/temp_expression_list = list() do - i = expression(i + 1, expression_list_temp) + i = expression(i + 1, temp_expression_list) if(token(i) == ",") - arguments[++arguments.len] = expression_list_temp - expression_list_temp = list() + arguments[++arguments.len] = temp_expression_list + temp_expression_list = list() continue + while(token(i) && token(i) != ")") - arguments[++arguments.len] = expression_list_temp + + arguments[++arguments.len] = temp_expression_list // The code this is copy pasted from won't be executed when it's the last param, this fixes that. else i++ else parse_error("Expected a function but found nothing") return i + 1 -//select_function: count_function -/datum/SDQL_parser/proc/select_function(i, list/node) - parse_error("Sorry, function calls aren't available yet") - return i //expression: ( unary_expression | '(' expression ')' | value ) [binary_operator expression] /datum/SDQL_parser/proc/expression(i, list/node) + if(token(i) in unary_operators) i = unary_expression(i, node) + else if(token(i) == "(") var/list/expr = list() + i = expression(i + 1, expr) + if(token(i) != ")") parse_error("Missing ) at end of expression.") + else i++ + node[++node.len] = expr + else i = value(i, node) + if(token(i) in binary_operators) i = binary_operator(i, node) i = expression(i, node) + else if(token(i) in comparitors) i = binary_operator(i, node) + var/list/rhs = list() i = expression(i, rhs) + node[++node.len] = rhs + + return i + //unary_expression: unary_operator ( unary_expression | value | '(' expression ')' ) /datum/SDQL_parser/proc/unary_expression(i, list/node) + if(token(i) in unary_operators) var/list/unary_exp = list() + unary_exp += token(i) i++ + if(token(i) in unary_operators) i = unary_expression(i, unary_exp) + else if(token(i) == "(") var/list/expr = list() + i = expression(i + 1, expr) + if(token(i) != ")") parse_error("Missing ) at end of expression.") + else i++ + unary_exp[++unary_exp.len] = expr + else i = value(i, unary_exp) + node[++node.len] = unary_exp + + else parse_error("Expected unary operator but found '[token(i)]'") + return i -//binary_operator: comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^' + +//binary_operator: comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^' | '%' /datum/SDQL_parser/proc/binary_operator(i, list/node) + if(token(i) in (binary_operators + comparitors)) node += token(i) + else parse_error("Unknown binary operator [token(i)]") + return i + 1 -//value: variable | string | number | 'null' + +//value: variable | string | number | 'null' | object_type /datum/SDQL_parser/proc/value(i, list/node) if(token(i) == "null") node += "null" i++ - else if(lowertext(copytext(token(i),1,3)) == "0x" && isnum(hex2num(copytext(token(i),3)))) - node += hex2num(copytext(token(i),3)) + + else if(lowertext(copytext(token(i), 1, 3)) == "0x" && isnum(hex2num(copytext(token(i), 3)))) + node += hex2num(copytext(token(i), 3)) i++ + else if(isnum(text2num(token(i)))) node += text2num(token(i)) i++ + else if(copytext(token(i), 1, 2) in list("'", "\"")) i = string(i, node) + else if(copytext(token(i), 1, 2) == "\[") // Start a list. i = array(i, node) + else if(copytext(token(i), 1, 2) == "/") + i = object_type(i, node) else i = variable(i, node) - return i -/*EXPLAIN SELECT * WHERE 42 = 6 * 9 OR val = - 5 == 7*/ + return i diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm index 56faa1f6c4..a984e40fee 100644 --- a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm +++ b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm @@ -48,6 +48,12 @@ /proc/_image(icon, loc, icon_state, layer, dir) return image(icon, loc, icon_state, layer, dir) +/proc/_istype(object, type) + return istype(object, type) + +/proc/_ispath(path, type) + return ispath(path, type) + /proc/_length(E) return length(E) @@ -208,4 +214,3 @@ /proc/_step_away(ref, trg, max) step_away(ref, trg, max) - diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index 97cc991523..72da825e0c 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -4,10 +4,12 @@ if(!check_rights(R_SOUNDS)) return - var/freq = 1 var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num if(!vol) return + var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num + if(!freq) + freq = 1 vol = CLAMP(vol, 1, 100) var/sound/admin_sound = new() @@ -96,13 +98,17 @@ if (data["webpage_url"]) webpage_url = "[title]" + var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num + if(!freq) + freq = 1 + pitch = freq + var/res = alert(usr, "Show the title of and link to this song to the players?\n[title]",, "No", "Yes", "Cancel") switch(res) if("Yes") to_chat(world, "An admin played: [webpage_url]") if("Cancel") return - SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]")) log_admin("[key_name(src)] played web sound: [web_sound_input]") message_admins("[key_name(src)] played web sound: [web_sound_input]") diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index e365f09b55..ade5458765 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -588,12 +588,18 @@ This is here to make the tiles around the station mininuke change when it's arme var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop)) loneop.weight += 1 + if(loneop.weight % 5 == 0) + message_admins("[src] is stationary in [ADMIN_VERBOSEJMP(newturf)]. The weight of Lone Operative is now [loneop.weight].") + log_game("[src] is stationary for too long in [loc_name(newturf)], and has increased the weight of the Lone Operative event to [loneop.weight].") else lastlocation = newturf last_disk_move = world.time var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop) && prob(loneop.weight)) loneop.weight = max(loneop.weight - 1, 0) + if(loneop.weight % 5 == 0) + message_admins("[src] is on the move (currently in [ADMIN_VERBOSEJMP(newturf)]). The weight of Lone Operative is now [loneop.weight].") + log_game("[src] being on the move has reduced the weight of the Lone Operative event to [loneop.weight].") /obj/item/disk/nuclear/examine(mob/user) . = ..() diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm index 6fac9730f3..e6cae518b6 100644 --- a/code/modules/antagonists/wizard/wizard.dm +++ b/code/modules/antagonists/wizard/wizard.dm @@ -60,50 +60,13 @@ owner.current.forceMove(pick(GLOB.wizardstart)) /datum/antagonist/wizard/proc/create_objectives() - switch(rand(1,100)) - if(1 to 30) - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = owner - kill_objective.find_target() - objectives += kill_objective + var/datum/objective/new_objective = new("Cause as much creative mayhem as you can aboard the station! The more outlandish your methods of achieving this, the better! Make sure there's a decent amount of crew alive to tell of your tale.") + new_objective.owner = owner + objectives += new_objective - if (!(locate(/datum/objective/escape) in owner.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = owner - objectives += escape_objective - - if(31 to 60) - var/datum/objective/steal/steal_objective = new - steal_objective.owner = owner - steal_objective.find_target() - objectives += steal_objective - - if (!(locate(/datum/objective/escape) in owner.objectives)) - var/datum/objective/escape/escape_objective = new - escape_objective.owner = owner - objectives += escape_objective - - if(61 to 85) - var/datum/objective/assassinate/kill_objective = new - kill_objective.owner = owner - kill_objective.find_target() - objectives += kill_objective - - var/datum/objective/steal/steal_objective = new - steal_objective.owner = owner - steal_objective.find_target() - objectives += steal_objective - - if (!(locate(/datum/objective/survive) in owner.objectives)) - var/datum/objective/survive/survive_objective = new - survive_objective.owner = owner - objectives += survive_objective - - else - if (!(locate(/datum/objective/hijack) in owner.objectives)) - var/datum/objective/hijack/hijack_objective = new - hijack_objective.owner = owner - objectives += hijack_objective + var/datum/objective/escape/escape_objective = new + escape_objective.owner = owner + objectives += escape_objective for(var/datum/objective/O in objectives) owner.objectives += O diff --git a/code/modules/awaymissions/mission_code/snowdin.dm b/code/modules/awaymissions/mission_code/snowdin.dm index 16ecae7a5f..7cb771737e 100644 --- a/code/modules/awaymissions/mission_code/snowdin.dm +++ b/code/modules/awaymissions/mission_code/snowdin.dm @@ -10,6 +10,10 @@ name = "Snowdin Tundra Plains" icon_state = "awaycontent25" +/area/awaymission/snowdin/outside/vip + name = "Snowdin Tundra Plains" + icon_state = "awaycontent25" + /area/awaymission/snowdin/post name = "Snowdin Outpost" icon_state = "awaycontent2" @@ -116,7 +120,7 @@ name = "Snowdin Main Base" icon_state = "awaycontent16" dynamic_lighting = DYNAMIC_LIGHTING_ENABLED - requires_power = TRUE + requires_power = FALSE /area/awaymission/snowdin/dungeon1 name = "Snowdin Depths" diff --git a/code/modules/cargo/packs.dm b/code/modules/cargo/packs.dm index 1bf41e3d25..587ba0c110 100644 --- a/code/modules/cargo/packs.dm +++ b/code/modules/cargo/packs.dm @@ -81,6 +81,15 @@ crate_name = "emergency crate" crate_type = /obj/structure/closet/crate/internals +/datum/supply_pack/emergency/rcds + name = "Emergency RCDs" + desc = "Bombs going off on station? SME blown and now you need to fix the hole it left behind? Well this crate has a pare of Rcds to be able to easily fix up any problem you may have!" + cost = 1500 + contains = list(/obj/item/construction/rcd, + /obj/item/construction/rcd) + crate_name = "emergency rcds" + crate_type = /obj/structure/closet/crate/internals + /datum/supply_pack/emergency/soft_suit name = "Emergency Space Suit " desc = "Is there bombs going off left and right? Is there meteors shooting around the station? Well we have two fragile space suit for emergencys as well as air and masks." @@ -256,6 +265,26 @@ crate_name = "weed control crate" crate_type = /obj/structure/closet/crate/secure/hydroponics +/datum/supply_pack/medical/anitvirus + name = "Virus Containment Crate" + desc = "Viro let out a death plague Mk II again? Someone didnt wash there hands? Old plagues born anew? Well this crate is for you! Hope you cure it before it brakes out of the station... This crate needs medical access to open and has two bio suits, a box of needles and beakers, five spaceacillin needles, and a medibot." + cost = 3000 + access = ACCESS_MEDICAL + contains = list(/mob/living/simple_animal/bot/medbot, + /obj/item/clothing/head/bio_hood, + /obj/item/clothing/head/bio_hood, + /obj/item/clothing/suit/bio_suit, + /obj/item/clothing/suit/bio_suit, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/reagent_containers/syringe/antiviral, + /obj/item/storage/box/syringes, + /obj/item/storage/box/beakers) + crate_name = "virus containment unit crate" + crate_type = /obj/structure/closet/crate/secure/plasma + ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Security //////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// @@ -386,6 +415,29 @@ /obj/item/melee/baton/loaded) crate_name = "stun baton crate" +/datum/supply_pack/security/russianclothing + name = "Russian Surplus Clothing" + desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!" + hidden = TRUE + contraband = TRUE + cost = 5000 // Its basicly sec suits, good boots/gloves + contains = list(/obj/item/clothing/suit/security/officer/russian, + /obj/item/clothing/suit/security/officer/russian, + /obj/item/clothing/shoes/combat, + /obj/item/clothing/shoes/combat, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/head/helmet/alt, + /obj/item/clothing/head/helmet/alt, + /obj/item/clothing/gloves/combat, + /obj/item/clothing/gloves/combat, + /obj/item/clothing/mask/gas, + /obj/item/clothing/mask/gas) + crate_name = "surplus russian clothing" + crate_type = /obj/structure/closet/crate/internals + /datum/supply_pack/security/taser name = "Taser Crate" desc = "From the depths of stunbased combat, this order rises above, supreme. Contains three hybrid tasers, capable of firing both electrodes and disabling shots. Requires Security access to open." @@ -666,6 +718,15 @@ /obj/item/clothing/suit/space/hardsuit/engine) crate_name = "engineering hardsuit" +/datum/supply_pack/engineering/industrialrcd + name = "Industrial RCD" + desc = "A industrial RCD in case the station has gone through more then one meteor storm and the CE needs to bring out the somthing a bit more reliable. Dose not contain spare ammo for the industrial RCD or any other RCD modles." + cost = 4500 + access = ACCESS_CE + contains = list(/obj/item/construction/rcd/industrial) + crate_name = "industrial rcd" + crate_type = /obj/structure/closet/crate/secure/engineering + /datum/supply_pack/engineering/powergamermitts name = "Insulated Gloves Crate" desc = "The backbone of modern society. Barely ever ordered for actual engineering. Contains three insulated gloves." @@ -1011,6 +1072,28 @@ contains = list(/obj/item/stack/sheet/mineral/wood/fifty) crate_name = "wood planks crate" +/datum/supply_pack/materials/rcdammo + name = "Spare RDC ammo" + desc = "This crate contains sixteen RCD ammo packs, to help with any holes or projects people mite be working on." + cost = 3750 + contains = list(/obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo, + /obj/item/rcd_ammo) + crate_name = "rcd ammo" + /datum/supply_pack/materials/bz name = "BZ Canister Crate" desc = "Contains a canister of BZ. Requires Toxins access to open." @@ -1280,6 +1363,7 @@ crate_type = /obj/structure/closet/crate/secure/plasma dangerous = TRUE + ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Science ///////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// @@ -1663,6 +1747,22 @@ access = ACCESS_THEATRE crate_type = /obj/structure/closet/crate/secure +/datum/supply_pack/organic/hunting + name = "Huntting gear" + desc = "Even in space, we can fine prey to hunt, this crate contains everthing a fine hunter needs to have a sporting time. This crate needs armory access to open. A true huntter only needs a fine bottle of cognac, a nice coat, some good o' cigars, and of cource a huntting shotgun. " + cost = 3500 + contraband = TRUE + contains = list(/obj/item/clothing/head/flatcap, + /obj/item/clothing/suit/hooded/wintercoat/captain, + /obj/item/reagent_containers/food/drinks/bottle/cognac, + /obj/item/storage/fancy/cigarettes/cigars/havana, + /obj/item/clothing/gloves/color/white, + /obj/item/clothing/under/rank/curator, + /obj/item/gun/ballistic/shotgun/lethal) + access = ACCESS_ARMORY + crate_name = "sporting crate" + crate_type = /obj/structure/closet/crate/secure // Would have liked a wooden crate but access >:( + /datum/supply_pack/organic/hydroponics name = "Hydroponics Crate" desc = "Supplies for growing a great garden! Contains two bottles of ammonia, two Plant-B-Gone spray bottles, a hatchet, cultivator, plant analyzer, as well as a pair of leather gloves and a botanist's apron." @@ -1688,6 +1788,18 @@ crate_name = "hydroponics backpack crate" crate_type = /obj/structure/closet/crate/secure +/datum/supply_pack/organic/advlighting + name = "Advanced Lighting crate" + desc = "Thanks to advanced lighting tech we here at the Lamp Factor have be able to produce more lamps and lamp items! This crate has three lamps, a box of lights and a state of the art rapid-light-device!" + cost = 2500 //Fair + contains = list(/obj/item/construction/rld, + /obj/item/flashlight/lamp, + /obj/item/flashlight/lamp, + /obj/item/flashlight/lamp/green, + /obj/item/storage/box/lights/mixed) + crate_name = "advanced lighting crate" + crate_type = /obj/structure/closet/crate/secure + /datum/supply_pack/organic/pizza name = "Pizza Crate" desc = "Best prices on this side of the galaxy. All deliveries are guaranteed to be 99% anomaly-free!" diff --git a/code/modules/client/verbs/aooc.dm b/code/modules/client/verbs/aooc.dm index 90c0dc5a55..893501a852 100644 --- a/code/modules/client/verbs/aooc.dm +++ b/code/modules/client/verbs/aooc.dm @@ -61,7 +61,7 @@ antaglisting |= M.current.client for(var/mob/M in GLOB.player_list) - if(M.client && (M.stat == DEAD || M.client.holder)) + if(M.client && (M.stat == DEAD || M.client.holder) && !istype(M, /mob/dead/new_player)) antaglisting |= M.client for(var/client/C in antaglisting) diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index 89f114f7e5..cd8efd74bf 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -168,6 +168,7 @@ Contains: strip_delay = 130 item_flags = NODROP brightness_on = 7 + resistance_flags = ACID_PROOF /obj/item/clothing/suit/space/hardsuit/ert name = "emergency response team suit" @@ -179,6 +180,7 @@ Contains: armor = list("melee" = 65, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80) slowdown = 0 strip_delay = 130 + resistance_flags = ACID_PROOF //ERT Security /obj/item/clothing/head/helmet/space/hardsuit/ert/sec diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm index cbc8f33e3a..6d9a02e05a 100644 --- a/code/modules/clothing/suits/bio.dm +++ b/code/modules/clothing/suits/bio.dm @@ -5,7 +5,7 @@ desc = "A hood that protects the head and face from biological contaminants." permeability_coefficient = 0.01 clothing_flags = THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 80, "fire" = 30, "acid" = 100) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 60, "fire" = 30, "acid" = 100) flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDEFACE resistance_flags = ACID_PROOF flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH @@ -22,7 +22,7 @@ body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS slowdown = 1 allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/pen, /obj/item/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray) - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 80, "fire" = 30, "acid" = 100) + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 60, "fire" = 30, "acid" = 100) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAUR strip_delay = 70 equip_delay_other = 70 diff --git a/code/modules/events/devil.dm b/code/modules/events/devil.dm index 3760cbe05d..7d6e0bd441 100644 --- a/code/modules/events/devil.dm +++ b/code/modules/events/devil.dm @@ -39,6 +39,7 @@ var/datum/job/jobdatum = SSjob.GetJob("Assistant") devil.job = jobdatum.title jobdatum.equip(devil) + success_spawn = TRUE return SUCCESSFUL_SPAWN diff --git a/code/modules/events/vent_clog.dm b/code/modules/events/vent_clog.dm index 160304b1c3..3945a12a40 100644 --- a/code/modules/events/vent_clog.dm +++ b/code/modules/events/vent_clog.dm @@ -79,12 +79,28 @@ typepath = /datum/round_event/vent_clog/beer max_occurrences = 0 +/datum/round_event/vent_clog/beer + reagentsAmount = 100 + /datum/round_event_control/vent_clog/plasma_decon name = "Plasma decontamination" typepath = /datum/round_event/vent_clog/plasma_decon max_occurrences = 0 -/datum/round_event/vent_clog/beer +/datum/round_event_control/vent_clog/female + name = "FemCum stationwide" + typepath = /datum/round_event/vent_clog/female + max_occurrences = 0 + +/datum/round_event/vent_clog/female + reagentsAmount = 100 + +/datum/round_event_control/vent_clog/male + name = "Semen stationwide" + typepath = /datum/round_event/vent_clog/male + max_occurrences = 0 + +/datum/round_event/vent_clog/male reagentsAmount = 100 /datum/round_event/vent_clog/beer/announce() @@ -102,6 +118,30 @@ foam.start() CHECK_TICK +/datum/round_event/vent_clog/male/start() + for(var/obj/machinery/atmospherics/components/unary/vent in vents) + if(vent && vent.loc) + var/datum/reagents/R = new/datum/reagents(1000) + R.my_atom = vent + R.add_reagent("semen", reagentsAmount) + + var/datum/effect_system/foam_spread/foam = new + foam.set_up(200, get_turf(vent), R) + foam.start() + CHECK_TICK + +/datum/round_event/vent_clog/female/start() + for(var/obj/machinery/atmospherics/components/unary/vent in vents) + if(vent && vent.loc) + var/datum/reagents/R = new/datum/reagents(1000) + R.my_atom = vent + R.add_reagent("femcum", reagentsAmount) + + var/datum/effect_system/foam_spread/foam = new + foam.set_up(200, get_turf(vent), R) + foam.start() + CHECK_TICK + /datum/round_event/vent_clog/plasma_decon/announce() priority_announce("We are deploying an experimental plasma decontamination system. Please stand away from the vents and do not breathe the smoke that comes out.", "Central Command Update") diff --git a/code/modules/food_and_drinks/food/snacks_bread.dm b/code/modules/food_and_drinks/food/snacks_bread.dm index 0638bfad25..0f11fc8ed2 100644 --- a/code/modules/food_and_drinks/food/snacks_bread.dm +++ b/code/modules/food_and_drinks/food/snacks_bread.dm @@ -185,6 +185,17 @@ icon_state = "" bitesize = 2 +GLOBAL_VAR_INIT(frying_hardmode, TRUE) +GLOBAL_VAR_INIT(frying_bad_chem_add_volume, TRUE) +GLOBAL_LIST_INIT(frying_bad_chems, list( +"bad_food" = 10, +"clf3" = 2, +"aranesp" = 2, +"blackpowder" = 10, +"phlogiston" = 3, +"cyanide" = 3, +)) + /obj/item/reagent_containers/food/snacks/deepfryholder/Initialize(mapload, obj/item/fried) . = ..() name = fried.name //We'll determine the other stuff when it's actually removed @@ -210,6 +221,13 @@ else fried.forceMove(src) trash = fried + if(!istype(fried, /obj/item/reagent_containers/food) && GLOB.frying_hardmode && GLOB.frying_bad_chems.len) + var/R = rand(1, GLOB.frying_bad_chems.len) + var/bad_chem = GLOB.frying_bad_chems[R] + var/bad_chem_amount = GLOB.frying_bad_chems[bad_chem] + if(GLOB.frying_bad_chem_add_volume) + reagents.maximum_volume += bad_chem_amount + reagents.add_reagent(bad_chem, bad_chem_amount) /obj/item/reagent_containers/food/snacks/deepfryholder/Destroy() if(trash) diff --git a/code/modules/food_and_drinks/food/snacks_pizza.dm b/code/modules/food_and_drinks/food/snacks_pizza.dm index a6b026ac30..5bf5abacb0 100644 --- a/code/modules/food_and_drinks/food/snacks_pizza.dm +++ b/code/modules/food_and_drinks/food/snacks_pizza.dm @@ -149,16 +149,16 @@ icon_state = "pineapplepizza" slice_path = /obj/item/reagent_containers/food/snacks/pizzaslice/pineapple bonus_reagents = list("nutriment" = 6, "vitamin" = 6) - tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 2, "ham" = 2) - foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | FRUIT | PINEAPPLE + tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 6, "ham" = 2) + foodtype = PINEAPPLE //Over powering tast of gods fruit /obj/item/reagent_containers/food/snacks/pizzaslice/pineapple name = "\improper Hawaiian pizza slice" desc = "A slice of delicious controversy." icon_state = "pineapplepizzaslice" filling_color = "#FF4500" - tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 2, "ham" = 2) - foodtype = GRAIN | VEGETABLES | DAIRY | MEAT | FRUIT | PINEAPPLE + tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 6, "ham" = 2) + foodtype = PINEAPPLE //Over powering tast of gods fruit /obj/item/reagent_containers/food/snacks/pizza/arnold name = "\improper Arnold pizza" diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm index 2a36983561..a4c89b8874 100644 --- a/code/modules/holodeck/turfs.dm +++ b/code/modules/holodeck/turfs.dm @@ -122,7 +122,7 @@ /turf/open/floor/holofloor/wood icon_state = "wood" tiled_dirt = FALSE - + /turf/open/floor/holofloor/snow gender = PLURAL name = "snow" @@ -133,6 +133,15 @@ bullet_sizzle = TRUE bullet_bounce_sound = null tiled_dirt = FALSE + baseturfs = /turf/open/floor/holofloor/snow + +/turf/open/floor/holofloor/snow/attack_hand(mob/living/user) + . = ..() + if(.) + return + user.visible_message("[user] scroops up some snow from [src].", "You scoop up some snow from [src].") + var/obj/item/toy/snowball/S = new(get_turf(src)) + user.put_in_hands(S) /turf/open/floor/holofloor/snow/cold initial_gas_mix = "nob=7500;TEMP=2.7" @@ -143,3 +152,22 @@ icon = 'icons/turf/floors.dmi' icon_state = "asteroid" tiled_dirt = FALSE + +/turf/open/floor/holofloor/ice + name = "ice sheet" + desc = "A sheet of solid ice. Looks slippery." + icon = 'icons/turf/floors/ice_turf.dmi' + icon_state = "unsmooth" + baseturfs = /turf/open/floor/holofloor/ice + slowdown = 1 + footstep = FOOTSTEP_FLOOR + +/turf/open/floor/holofloor/ice/smooth + icon_state = "smooth" + smooth = SMOOTH_MORE | SMOOTH_BORDER + canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice, /turf/open/floor/holofloor/ice) + baseturfs = /turf/open/floor/holofloor/ice/smooth + +/turf/open/floor/holofloor/ice/Initialize() + . = ..() + MakeSlippery(TURF_WET_PERMAFROST, INFINITY, 0, INFINITY, TRUE) diff --git a/code/modules/hydroponics/grown/tomato.dm b/code/modules/hydroponics/grown/tomato.dm index 5a44cb78f8..d07f5d4d08 100644 --- a/code/modules/hydroponics/grown/tomato.dm +++ b/code/modules/hydroponics/grown/tomato.dm @@ -136,7 +136,7 @@ spawn(30) if(!QDELETED(src)) - investigate_log(INVESTIGATE_BOTANY, "[key_name(user)] released a killer tomato at [COORD(src)]") + investigate_log("[key_name(user)] released a killer tomato at [COORD(src)]", INVESTIGATE_BOTANY) var/mob/living/simple_animal/hostile/killertomato/K = new /mob/living/simple_animal/hostile/killertomato(get_turf(src.loc)) K.maxHealth += round(seed.endurance / 3) K.melee_damage_lower += round(seed.potency / 10) diff --git a/code/modules/jobs/job_types/job.dm b/code/modules/jobs/job_types/job.dm index 16e1ccdfb7..0e1daff5e0 100644 --- a/code/modules/jobs/job_types/job.dm +++ b/code/modules/jobs/job_types/job.dm @@ -127,6 +127,8 @@ return 0 if(!CONFIG_GET(flag/use_age_restriction_for_jobs)) return 0 + if(C.prefs.db_flags & DB_FLAG_EXEMPT) + return 0 if(!isnum(C.player_age)) return 0 //This is only a number if the db connection is established, otherwise it is text: "Requires database", meaning these restrictions cannot be enforced if(!isnum(minimal_player_age)) diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index ca1fd7f9bb..1e77a907c6 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -19,22 +19,24 @@ new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200), new /datum/data/mining_equipment("Laser Pointer", /obj/item/laser_pointer, 300), new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300), - new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 400), new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400), new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400), new /datum/data/mining_equipment("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500), new /datum/data/mining_equipment("Explorer's Webbing", /obj/item/storage/belt/mining, 500), new /datum/data/mining_equipment("Point Transfer Card", /obj/item/card/mining_point_card, 500), - new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 500), + new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 600), new /datum/data/mining_equipment("Tracking Implant Kit", /obj/item/storage/box/minertracker, 600), + new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 750), + new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 750), new /datum/data/mining_equipment("Jaunter", /obj/item/wormhole_jaunter, 750), new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750), new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750), new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 800), new /datum/data/mining_equipment("Burn First-Aid Kit", /obj/item/storage/firstaid/fire, 800), - new /datum/data/mining_equipment("First-Aid Kit", /obj/item/storage/firstaid/regular, 800), + new /datum/data/mining_equipment("First-Aid Kit", /obj/item/storage/firstaid/regular, 800), new /datum/data/mining_equipment("Advanced Scanner", /obj/item/t_scanner/adv_mining_scanner, 800), new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800), + new /datum/data/mining_equipment("Mini Extinguisher", /obj/item/extinguisher/mini, 1000), new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1000), new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000), new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000), @@ -315,4 +317,4 @@ new /obj/item/clothing/mask/gas/seva(drop_location) SSblackbox.record_feedback("tally", "suit_voucher_redeemed", 1, selection) - qdel(voucher) \ No newline at end of file + qdel(voucher) diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm index 90d20bc236..9e0bb0428b 100644 --- a/code/modules/mob/living/brain/posibrain.dm +++ b/code/modules/mob/living/brain/posibrain.dm @@ -36,7 +36,7 @@ GLOBAL_VAR(posibrain_notify_cooldown) /obj/item/mmi/posibrain/proc/ping_ghosts(msg, newlymade) if(newlymade || GLOB.posibrain_notify_cooldown <= world.time) - notify_ghosts("[name] [msg] in [get_area(src)]!", ghost_sound = !newlymade ? 'sound/effects/ghost2.ogg':null, enter_link = "(Click to enter)", source = src, action = NOTIFY_ATTACK, flashwindow = FALSE, ignore_key = POLL_IGNORE_POSIBRAIN) + notify_ghosts("[name] [msg] in [get_area(src)]!", ghost_sound = !newlymade ? 'sound/misc/server-ready.ogg':null, enter_link = "(Click to enter)", source = src, action = NOTIFY_ATTACK, flashwindow = FALSE, ignore_key = POLL_IGNORE_POSIBRAIN) if(!newlymade) GLOB.posibrain_notify_cooldown = world.time + askDelay diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 548381ba8a..7582d7fb0e 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -599,11 +599,7 @@ //Check for dresscode violations if(istype(head, /obj/item/clothing/head/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/syndi) || istype(head, /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi)) - threatcount += 6 //fuk u antags <3 - - //Check for nonhuman scum - if(dna && dna.species.id && dna.species.id != "human") - threatcount += 1 + threatcount += 4 //fuk u antags <3 //no you //mindshield implants imply trustworthyness if(has_trait(TRAIT_MINDSHIELD)) diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 4185f8f3aa..ce906565d2 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -273,7 +273,7 @@ else playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) if(!lying) //CITADEL EDIT - Knockdown(100, override_duration = 30, override_stam = 25) + Knockdown(100, TRUE, FALSE, 30, 25) else Knockdown(100) log_combat(M, src, "tackled") diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 617e62773d..e3164e0dcb 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -92,3 +92,5 @@ limbs_id = "lizard" species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE) inherent_traits = list(TRAIT_NOGUNS,TRAIT_NOBREATH) + burnmod = 0.9 + brutemod = 0.9 \ No newline at end of file diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index a563aef86a..79215ff5f5 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -564,7 +564,12 @@ GLOB.cameranet.stat_entry() if(statpanel("Tickets")) GLOB.ahelp_tickets.stat_entry() - + if(length(GLOB.sdql2_queries)) + if(statpanel("SDQL2")) + stat("Access Global SDQL2 List", GLOB.sdql2_vv_statobj) + for(var/i in GLOB.sdql2_queries) + var/datum/SDQL2_query/Q = i + Q.generate_stat() if(listed_turf && client) if(!TurfAdjacent(listed_turf)) listed_turf = null diff --git a/code/modules/ninja/ninja_event.dm b/code/modules/ninja/ninja_event.dm index 9fd8e4baf2..ccd9b765c1 100644 --- a/code/modules/ninja/ninja_event.dm +++ b/code/modules/ninja/ninja_event.dm @@ -33,7 +33,6 @@ Contents: control.occurrences-- return ..() - /datum/round_event/ghost_role/ninja/spawn_role() //selecting a spawn_loc if(!spawn_loc) @@ -74,6 +73,7 @@ Contents: spawned_mobs += Ninja message_admins("[ADMIN_LOOKUPFLW(Ninja)] has been made into a ninja by an event.") log_game("[key_name(Ninja)] was spawned as a ninja by an event.") + success_spawn = TRUE return SUCCESSFUL_SPAWN @@ -86,4 +86,4 @@ Contents: A.real_name = "[pick(GLOB.ninja_titles)] [pick(GLOB.ninja_names)]" A.copy_to(new_ninja) new_ninja.dna.update_dna_identity() - return new_ninja \ No newline at end of file + return new_ninja diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm index 33ebefbf4c..2265f806a5 100644 --- a/code/modules/power/tesla/coil.dm +++ b/code/modules/power/tesla/coil.dm @@ -94,7 +94,7 @@ var/power = (powernet.avail/2) add_load(power) playsound(src.loc, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5) - tesla_zap(src, 10, power/(coeff/2)) + tesla_zap(src, 10, power/(coeff/2), TESLA_FUSION_FLAGS) tesla_buckle_check(power/(coeff/2)) // Tesla R&D researcher @@ -174,4 +174,4 @@ flick("grounding_rodhit", src) tesla_buckle_check(power) else - ..() \ No newline at end of file + ..() diff --git a/code/modules/projectiles/boxes_magazines/external/shotgun.dm b/code/modules/projectiles/boxes_magazines/external/shotgun.dm index bb04446129..1fa3db28b5 100644 --- a/code/modules/projectiles/boxes_magazines/external/shotgun.dm +++ b/code/modules/projectiles/boxes_magazines/external/shotgun.dm @@ -34,3 +34,8 @@ name = "shotgun magazine (12g meteor slugs)" icon_state = "m12gbc" ammo_type = /obj/item/ammo_casing/shotgun/meteorslug + +/obj/item/ammo_box/magazine/m12g/scatter + name = "shotgun magazine (12g scatter laser shot slugs)" + icon_state = "m12gb" + ammo_type = /obj/item/ammo_casing/shotgun/laserslug diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm index ad2949892e..fba355d738 100644 --- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm +++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm @@ -50,7 +50,7 @@ damage = 50 damage_type = BRUTE flag = "bomb" - range = 5 + range = 4 log_override = TRUE /obj/item/gun/energy/kinetic_accelerator/premiumka/update_icon() diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm index 457ec78e9b..c8c4a73b3b 100644 --- a/code/modules/projectiles/projectile/bullets/shotgun.dm +++ b/code/modules/projectiles/projectile/bullets/shotgun.dm @@ -88,8 +88,12 @@ do_sparks(1, TRUE, src) ..() -// Mech Scattershot +// Mech Scattershots /obj/item/projectile/bullet/scattershot damage = 20 stamina = 65 + +/obj/item/projectile/bullet/seed + damage = 4 + stamina = 1 diff --git a/code/modules/projectiles/projectile/special/neurotoxin.dm b/code/modules/projectiles/projectile/special/neurotoxin.dm index def7ea187e..baf1495abb 100644 --- a/code/modules/projectiles/projectile/special/neurotoxin.dm +++ b/code/modules/projectiles/projectile/special/neurotoxin.dm @@ -10,5 +10,5 @@ nodamage = TRUE else if(isliving(target)) var/mob/living/L = target - L.Knockdown(100, override_duration = 30, override_stam = 25) + L.Knockdown(100, TRUE, FALSE, 30, 25) return ..() diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 685b37564a..52b212f8c5 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -112,7 +112,7 @@ /datum/reagent/consumable/cooking_oil/reaction_obj(obj/O, reac_volume) if(holder && holder.chem_temp >= fry_temperature) - if(isitem(O) && !istype(O, /obj/item/reagent_containers/food/snacks/deepfryholder)) + if(isitem(O) && !istype(O, /obj/item/reagent_containers/food/snacks/deepfryholder) && !(O.resistance_flags & (FIRE_PROOF|INDESTRUCTIBLE))) O.loc.visible_message("[O] rapidly fries as it's splashed with hot oil! Somehow.") var/obj/item/reagent_containers/food/snacks/deepfryholder/F = new(O.drop_location(), O) F.fry(volume) diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm index cee0dc7413..3ee7d344dc 100644 --- a/code/modules/research/designs/mecha_designs.dm +++ b/code/modules/research/designs/mecha_designs.dm @@ -147,6 +147,16 @@ construction_time = 100 category = list("Exosuit Equipment") +/datum/design/mech_seedscatter + name = "Exosuit Weapon (Melon Seed \"Scattershot\")" + desc = "Allows for the construction of Melon Seed Scattershot." + id = "mech_seedscatter" + build_type = MECHFAB + build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter + materials = list(MAT_METAL=10000, MAT_GLASS = 10000) + construction_time = 70 + category = list("Exosuit Equipment") + /datum/design/mech_carbine name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)" desc = "Allows for the construction of FNX-99 \"Hades\" Carbine." diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index b7da52468b..ca3f2b420b 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -44,6 +44,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/medicalkit + name = "Empty Medkit" + desc = "A plastic medical kit for storging medical items." + id = "medicalkit" + build_type = PROTOLATHE + materials = list(MAT_PLASTIC = 5000) + build_path = /obj/item/storage/firstaid //So we dont spawn medical items in it + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + /datum/design/xlarge_beaker name = "X-large Beaker" id = "xlarge_beaker" @@ -526,6 +536,80 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +///////////////////// +//Adv Surgery Tools// +///////////////////// + +/datum/design/drapes + name = "Plastic Drapes" + desc = "A large surgery drape made of plastic." + id = "drapes" + build_type = PROTOLATHE + materials = list(MAT_PLASTIC = 2500) + build_path = /obj/item/surgical_drapes + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/retractor_adv + name = "Advanced Retractor" + desc = "A high-class, premium retractor, featuring precision crafted, silver-plated hook-ends and an electrum handle." + id = "retractor_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_GOLD = 1000) + build_path = /obj/item/retractor/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/hemostat_adv + name = "Advanced Hemostat" + desc = "An exceptionally fine pair of arterial forceps. These appear to be plated in electrum and feel soft to the touch." + id = "hemostat_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500) + build_path = /obj/item/hemostat/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/cautery_adv + name = "Electrocautery" //This is based on real-life science. + desc = "A high-tech unipolar Electrocauter. This tiny device contains an extremely powerful microbattery that uses arcs of electricity to painlessly sear wounds shut. It seems to recharge with the user's body-heat. Wow!" + id = "cautery_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500) + build_path = /obj/item/cautery/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/surgicaldrill_adv + name = "Surgical Autodrill" + desc = "With a diamond tip and built-in depth and safety sensors, this drill alerts the user before overpenetrating a patient's skull or tooth. There also appears to be a disable switch." + id = "surgicaldrill_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 2500, MAT_GLASS = 2500, MAT_SILVER = 6000, MAT_GOLD = 5500, MAT_DIAMOND = 3500) + build_path = /obj/item/surgicaldrill/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/scalpel_adv + name = "Precision Scalpel" + desc = "A perfectly balanced electrum scalpel with a silicon-coated edge to eliminate wear and tear." + id = "scalpel_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 1500, MAT_GLASS = 1500, MAT_SILVER = 4000, MAT_GOLD = 2500) + build_path = /obj/item/scalpel/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/circular_saw_adv + name = "Diamond-Grit Circular Saw" + desc = "For those Assistants with REALLY thick skulls." + id = "circular_saw_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 7500, MAT_GLASS = 6000, MAT_SILVER = 6500, MAT_GOLD = 7500, MAT_DIAMOND = 4500) + build_path = /obj/item/circular_saw/adv + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + ///////////////////// ///Surgery Designs/// ///////////////////// diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index bf503c2653..2402967ff3 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -294,7 +294,7 @@ departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/cryostatis_shotgun_dart - name = "Cryostatis Shotgun Dart" + name = "Cryostasis Shotgun Dart" desc = "A shotgun dart designed with similar internals to that of a cryostatis beaker, allowing reagents to not react when inside." id = "shotgundartcryostatis" build_type = PROTOLATHE diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 826f8d05b8..fec2752a22 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -43,13 +43,24 @@ description = "Various tools fit for basic mech units" design_ids = list("mech_drill", "mech_mscanner", "mech_extinguisher", "mech_cable_layer") + +/datum/techweb_node/surplus_lims + id = "surplus_lims" + display_name = "Basic Prosthetics" + description = "Basic fragile lims for the impaired." + starting_node = TRUE + prereq_ids = list("biotech") + design_ids = list("basic_l_arm", "basic_r_arm", "basic_r_leg", "basic_l_leg") + export_price = 5000 + + /////////////////////////Biotech///////////////////////// /datum/techweb_node/biotech id = "biotech" display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag") + design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -71,21 +82,21 @@ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 -/datum/techweb_node/surplus_lims - id = "surplus_lims" - display_name = "Basic Prosthetics" - description = "Basic fragile lims for the impaired." - prereq_ids = list("biotech") - design_ids = list("basic_l_arm", "basic_r_arm", "basic_r_leg", "basic_l_leg") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000) // You can knock them off with a glass shard... - export_price = 5000 - /datum/techweb_node/advance_lims id = "advance_lims" display_name = "Upgraded Prosthetics" description = "Reinforced prosthetics for the impaired." prereq_ids = list("adv_biotech", "surplus_lims") design_ids = list("adv_l_arm", "adv_r_arm", "adv_r_leg", "adv_l_leg") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1250) + export_price = 5000 + +/datum/techweb_node/advance_surgerytools + id = "advance_surgerytools" + display_name = "Advanced Surgery Tools" + description = "Refined and improved redesigns for the run-of-the-mill medical utensils." + prereq_ids = list("adv_biotech", "adv_surgery") + design_ids = list("drapes", "retractor_adv", "hemostat_adv", "cautery_adv", "surgicaldrill_adv", "scalpel_adv", "circular_saw_adv") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -724,6 +735,15 @@ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 +/datum/techweb_node/mech_seedscatter + id = "mech_seedscatter" + display_name = "Exosuit Weapon (Melon Seed \"Scattershot\")" + description = "An advanced piece of mech weaponry" + prereq_ids = list("ballistic_weapons") + design_ids = list("mech_seedscatter") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) + export_price = 5000 + /datum/techweb_node/mech_carbine id = "mech_carbine" display_name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)" diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index aaf859ee52..517dfb412a 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -7,6 +7,15 @@ flags_1 = CONDUCT_1 w_class = WEIGHT_CLASS_TINY +/obj/item/retractor/adv + name = "Advanced Retractor" + desc = "A high-class, premium retractor, featuring precision crafted, silver-plated hook-ends and an electrum handle." + icon = 'icons/obj/surgery.dmi' + icon_state = "retractor" + materials = list(MAT_METAL=6000, MAT_GLASS=3000) + flags_1 = CONDUCT_1 + w_class = WEIGHT_CLASS_TINY + toolspeed = 0.65 /obj/item/retractor/augment name = "retractor" @@ -18,7 +27,6 @@ w_class = WEIGHT_CLASS_TINY toolspeed = 0.5 - /obj/item/hemostat name = "hemostat" desc = "You think you have seen this before." @@ -29,6 +37,16 @@ w_class = WEIGHT_CLASS_TINY attack_verb = list("attacked", "pinched") +/obj/item/hemostat/adv + name = "Advanced Hemostat" + desc = "An exceptionally fine pair of arterial forceps. These appear to be plated in electrum and feel soft to the touch." + icon = 'icons/obj/surgery.dmi' + icon_state = "hemostat" + materials = list(MAT_METAL=5000, MAT_GLASS=2500) + flags_1 = CONDUCT_1 + w_class = WEIGHT_CLASS_TINY + toolspeed = 0.65 + attack_verb = list("attacked", "pinched") /obj/item/hemostat/augment name = "hemostat" @@ -52,6 +70,16 @@ w_class = WEIGHT_CLASS_TINY attack_verb = list("burnt") +/obj/item/cautery/adv + name = "Electrocautery" + desc = "A high-tech unipolar Electrocauter. This tiny device contains an extremely powerful microbattery that uses arcs of electricity to painlessly sear wounds shut. It seems to recharge with the user's body-heat. Wow!" + icon = 'icons/obj/surgery.dmi' + icon_state = "cautery" + materials = list(MAT_METAL=2500, MAT_GLASS=750) + flags_1 = CONDUCT_1 + w_class = WEIGHT_CLASS_TINY + toolspeed = 0.5 + attack_verb = list("burnt") /obj/item/cautery/augment name = "cautery" @@ -79,6 +107,21 @@ w_class = WEIGHT_CLASS_NORMAL attack_verb = list("drilled") +/obj/item/surgicaldrill/adv + name = "Surgical Autodrill" + desc = "With a diamond tip and built-in depth and safety sensors, this drill alerts the user before overpenetrating a patient's skull or tooth. There also appears to be a disable switch." + icon = 'icons/obj/surgery.dmi' + icon_state = "drill" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' + hitsound = 'sound/weapons/circsawhit.ogg' + materials = list(MAT_METAL=10000, MAT_GLASS=6000) + flags_1 = CONDUCT_1 + force = 13 //Damions are not ment for flesh cutting! + w_class = WEIGHT_CLASS_NORMAL + toolspeed = 0.65 + attack_verb = list("drilled") + sharpness = IS_SHARP_ACCURATE // Were making them use a damion for this... /obj/item/surgicaldrill/augment name = "surgical drill" @@ -116,6 +159,25 @@ . = ..() AddComponent(/datum/component/butchering, 80 * toolspeed, 100, 0) +/obj/item/scalpel/adv + name = "Precision Scalpel" + desc = "A perfectly balanced electrum scalpel with a silicon-coated edge to eliminate wear and tear." + icon = 'icons/obj/surgery.dmi' + icon_state = "scalpel" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + flags_1 = CONDUCT_1 + force = 8 + w_class = WEIGHT_CLASS_TINY + throwforce = 7 + throw_speed = 3 + throw_range = 6 + materials = list(MAT_METAL=4000, MAT_GLASS=1000) + attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") + toolspeed = 0.65 + hitsound = 'sound/weapons/bladeslice.ogg' + sharpness = IS_SHARP_ACCURATE + /obj/item/scalpel/augment name = "scalpel" desc = "Ultra-sharp blade attached directly to your bone for extra-accuracy." @@ -161,6 +223,26 @@ . = ..() AddComponent(/datum/component/butchering, 40 * toolspeed, 100, 5, 'sound/weapons/circsawhit.ogg') //saws are very accurate and fast at butchering +/obj/item/circular_saw/adv + name = "Diamond-Grit Circular Saw" + desc = "For those Assistants with REALLY thick skulls." + icon = 'icons/obj/surgery.dmi' + icon_state = "saw" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + hitsound = 'sound/weapons/circsawhit.ogg' + throwhitsound = 'sound/weapons/pierce.ogg' + flags_1 = CONDUCT_1 + force = 13 + w_class = WEIGHT_CLASS_NORMAL + throwforce = 6 + throw_speed = 1 + throw_range = 3 + materials = list(MAT_METAL=10000, MAT_GLASS=6000) + attack_verb = list("attacked", "slashed", "sawed", "cut") + toolspeed = 0.65 + sharpness = IS_SHARP + /obj/item/circular_saw/augment name = "circular saw" desc = "A small but very fast spinning saw. Edges dulled to prevent accidental cutting inside of the surgeon." diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index 32eaf0cde9..1e3060137a 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -506,6 +506,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) item = /obj/item/ammo_box/magazine/m12g/meteor include_modes = list(/datum/game_mode/nuclear) +/datum/uplink_item/ammo/shotgun/scatter + name = "12g Scatter Laser shot Slugs" + desc = "An alternative 8-round Scatter Laser Shot magazine for use in the Bulldog shotgun." + item = /obj/item/ammo_box/magazine/m12g/scatter + cost = 5 // most armor has less laser protection then bullet + /datum/uplink_item/ammo/shotgun/bag name = "12g Ammo Duffel Bag" desc = "A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price." diff --git a/code/modules/vending/assist.dm b/code/modules/vending/assist.dm index de30109824..89c330789e 100644 --- a/code/modules/vending/assist.dm +++ b/code/modules/vending/assist.dm @@ -1,12 +1,19 @@ /obj/machinery/vending/assist - products = list(/obj/item/assembly/prox_sensor = 5, - /obj/item/assembly/igniter = 3, - /obj/item/assembly/signaler = 4, - /obj/item/wirecutters = 1, - /obj/item/cartridge/signal = 4) - contraband = list(/obj/item/assembly/timer = 2, - /obj/item/assembly/voice = 2, - /obj/item/assembly/health = 2) + products = list(/obj/item/assembly/prox_sensor = 7, + /obj/item/assembly/igniter = 6, + /obj/item/assembly/signaler = 6, + /obj/item/wirecutters = 3, + /obj/item/stock_parts/cell/crap = 6, + /obj/item/cartridge/signal = 6) + contraband = list(/obj/item/assembly/timer = 4, + /obj/item/assembly/voice = 4, + /obj/item/assembly/health = 4, + /obj/item/pressure_plate = 2, + /obj/item/multitool = 2, + /obj/item/stock_parts/cell/upgraded = 2) + premium = list(/obj/item/stock_parts/cell/upgraded/plus = 2, + /obj/item/flashlight/lantern = 2, + /obj/item/beacon = 2) product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!" armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF diff --git a/code/modules/vending/coffee.dm b/code/modules/vending/coffee.dm index 6ac9dd648d..c30c087d7b 100644 --- a/code/modules/vending/coffee.dm +++ b/code/modules/vending/coffee.dm @@ -8,6 +8,11 @@ /obj/item/reagent_containers/food/drinks/mug/tea = 25, /obj/item/reagent_containers/food/drinks/mug/coco = 25) contraband = list(/obj/item/reagent_containers/food/drinks/ice = 12) + premium = list(/obj/item/reagent_containers/food/snacks/chocolatebar = 3, + /obj/item/reagent_containers/food/condiment/milk = 2, + /obj/item/reagent_containers/food/drinks/bottle/cream = 2, + /obj/item/reagent_containers/food/condiment/sugar = 1) + refill_canister = /obj/item/vending_refill/coffee /obj/item/vending_refill/coffee diff --git a/code/modules/vending/snack.dm b/code/modules/vending/snack.dm index 69e510ad5a..19138bad32 100644 --- a/code/modules/vending/snack.dm +++ b/code/modules/vending/snack.dm @@ -12,6 +12,9 @@ /obj/item/reagent_containers/food/snacks/spacetwinkie = 6, /obj/item/reagent_containers/food/snacks/cheesiehonkers = 6) contraband = list(/obj/item/reagent_containers/food/snacks/syndicake = 6) + premium = list(/obj/item/storage/box/donkpockets = 1, + /obj/item/reagent_containers/food/snacks/poppypretzel = 3) + refill_canister = /obj/item/vending_refill/snack var/chef_compartment_access = "28" //ACCESS_KITCHEN diff --git a/code/modules/vending/youtool.dm b/code/modules/vending/youtool.dm index 495d60a461..ebaad4d715 100644 --- a/code/modules/vending/youtool.dm +++ b/code/modules/vending/youtool.dm @@ -3,19 +3,20 @@ desc = "Tools for tools." icon_state = "tool" icon_deny = "tool-deny" - products = list(/obj/item/stack/cable_coil/random = 10, - /obj/item/crowbar = 5, - /obj/item/weldingtool = 3, - /obj/item/wirecutters = 5, - /obj/item/wrench = 5, - /obj/item/analyzer = 5, - /obj/item/t_scanner = 5, - /obj/item/screwdriver = 5, - /obj/item/flashlight/glowstick = 3, - /obj/item/flashlight/glowstick/red = 3, - /obj/item/flashlight = 5) - contraband = list(/obj/item/weldingtool/hugetank = 2, - /obj/item/clothing/gloves/color/fyellow = 2) - premium = list(/obj/item/clothing/gloves/color/yellow = 1) + products = list(/obj/item/stack/cable_coil/random = 15, + /obj/item/crowbar = 10, + /obj/item/weldingtool = 6, + /obj/item/wirecutters = 10, + /obj/item/wrench = 10, + /obj/item/analyzer = 10, + /obj/item/t_scanner = 10, + /obj/item/screwdriver = 10, + /obj/item/flashlight/glowstick = 6, + /obj/item/flashlight/glowstick/red = 6, + /obj/item/flashlight = 7) + contraband = list(/obj/item/weldingtool/largetank = 4, + /obj/item/clothing/gloves/color/fyellow = 4) + premium = list(/obj/item/clothing/gloves/color/yellow = 2, + /obj/item/weldingtool/hugetank = 2) armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70) resistance_flags = FIRE_PROOF diff --git a/html/changelogs/AutoChangeLog-pr-7860.yml b/html/changelogs/AutoChangeLog-pr-7860.yml new file mode 100644 index 0000000000..140f95aa40 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-7860.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "The syndicate mask now works properly as intended." diff --git a/html/changelogs/AutoChangeLog-pr-7865.yml b/html/changelogs/AutoChangeLog-pr-7865.yml new file mode 100644 index 0000000000..a75282b293 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-7865.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - balance: "Stamina is no longer affected by health at all." diff --git a/html/changelogs/AutoChangeLog-pr-7866.yml b/html/changelogs/AutoChangeLog-pr-7866.yml new file mode 100644 index 0000000000..17435075e0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-7866.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - rscadd: "You can now right-click yourself in help intent in combat mode to instantly get up from resting. This will cost stamina equal to your entire stamina buffer. Manage your stamina well, and you'll be able to shrug off a single stray golden bolt" diff --git a/html/changelogs/AutoChangeLog-pr-7876.yml b/html/changelogs/AutoChangeLog-pr-7876.yml new file mode 100644 index 0000000000..649c0cc916 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-7876.yml @@ -0,0 +1,4 @@ +author: "coiax" +delete-after: True +changes: + - admin: "When the nuclear disk stays stationary long enough to trigger an increase for the lone op event chance, admins will be notified every five increments." diff --git a/html/changelogs/AutoChangeLog-pr-7878.yml b/html/changelogs/AutoChangeLog-pr-7878.yml new file mode 100644 index 0000000000..6d10310d94 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-7878.yml @@ -0,0 +1,4 @@ +author: "Tupinambis" +delete-after: True +changes: + - tweak: "Removed all living eggs from the xeno ruin because people self antag. Honk." diff --git a/icons/mob/custom_w.dmi b/icons/mob/custom_w.dmi index dc79247d48..1101f22d2e 100644 Binary files a/icons/mob/custom_w.dmi and b/icons/mob/custom_w.dmi differ diff --git a/icons/obj/2x2.dmi b/icons/obj/2x2.dmi index a72a86f3d8..c5b1df680a 100644 Binary files a/icons/obj/2x2.dmi and b/icons/obj/2x2.dmi differ diff --git a/icons/obj/chairs.dmi b/icons/obj/chairs.dmi index 96e4a4228e..3754ff052c 100644 Binary files a/icons/obj/chairs.dmi and b/icons/obj/chairs.dmi differ diff --git a/icons/obj/custom.dmi b/icons/obj/custom.dmi index 197b870284..a05fbb72ab 100644 Binary files a/icons/obj/custom.dmi and b/icons/obj/custom.dmi differ diff --git a/icons/obj/doors/mineral_doors.dmi b/icons/obj/doors/mineral_doors.dmi index 7682252a6d..03fab197fe 100644 Binary files a/icons/obj/doors/mineral_doors.dmi and b/icons/obj/doors/mineral_doors.dmi differ diff --git a/icons/obj/fluff.dmi b/icons/obj/fluff.dmi index b476d25228..72edaa0528 100644 Binary files a/icons/obj/fluff.dmi and b/icons/obj/fluff.dmi differ diff --git a/icons/turf/floors.dmi b/icons/turf/floors.dmi index 518adfc766..2a56a03e66 100644 Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ diff --git a/modular_citadel/code/datums/components/phantomthief.dm b/modular_citadel/code/datums/components/phantomthief.dm index c09d17d930..d34e16f6e9 100644 --- a/modular_citadel/code/datums/components/phantomthief.dm +++ b/modular_citadel/code/datums/components/phantomthief.dm @@ -39,7 +39,7 @@ if(!istype(user)) return if(!combattoggle_redir) - combattoggle_redir = user.AddComponent(/datum/component/redirect,list(COMSIG_COMBAT_TOGGLED),CALLBACK(src,.proc/handlefilterstuff)) + combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/handlefilterstuff))) /datum/component/phantomthief/proc/OnDropped(mob/user) if(!istype(user)) diff --git a/modular_citadel/code/modules/cargo/packs.dm b/modular_citadel/code/modules/cargo/packs.dm index c03a049b60..6d39a51a76 100644 --- a/modular_citadel/code/modules/cargo/packs.dm +++ b/modular_citadel/code/modules/cargo/packs.dm @@ -23,6 +23,6 @@ /datum/supply_pack/misc/jukebox name = "Jukebox" - cost = 1000000 + cost = 35000 contains = list(/obj/machinery/jukebox) crate_name = "Jukebox" diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm index eda53c0afe..fac53fee5b 100644 --- a/modular_citadel/code/modules/client/loadout/__donator.dm +++ b/modular_citadel/code/modules/client/loadout/__donator.dm @@ -344,3 +344,21 @@ datum/gear/darksabresheath category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/ian_costume ckeywhitelist = list("cathodetherobot") + +/datum/gear/sharkcloth + name = "Leon's Skimpy Outfit" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/under/leoskimpy + ckeywhitelist = list("spectrosis") + +/datum/gear/mimemask + name = "Mime Mask" + category = SLOT_WEAR_MASK + path = /obj/item/clothing/mask/gas/mime + ckeywhitelist = list("pireamaineach") + +/datum/gear/mimeoveralls + name = "Mime's Overalls" + category = SLOT_WEAR_SUIT + path = /obj/item/clothing/under/mimeoveralls + ckeywhitelist = list("pireamaineach") \ No newline at end of file diff --git a/modular_citadel/code/modules/client/loadout/backpack.dm b/modular_citadel/code/modules/client/loadout/backpack.dm index b3a59425a9..886a2d4df9 100644 --- a/modular_citadel/code/modules/client/loadout/backpack.dm +++ b/modular_citadel/code/modules/client/loadout/backpack.dm @@ -56,4 +56,14 @@ /datum/gear/dildo name = "Customizable dildo" category = SLOT_IN_BACKPACK - path = /obj/item/dildo/custom \ No newline at end of file + path = /obj/item/dildo/custom + +/datum/gear/paperbin + name = "Paper Bin" + category = SLOT_IN_BACKPACK + path = /obj/item/paper_bin + +/datum/gear/crayons + name = "Box of crayons" + category = SLOT_IN_BACKPACK + path = /obj/item/storage/crayons diff --git a/modular_citadel/code/modules/client/verbs/who.dm b/modular_citadel/code/modules/client/verbs/who.dm index 091dd7bf79..7640595e18 100644 --- a/modular_citadel/code/modules/client/verbs/who.dm +++ b/modular_citadel/code/modules/client/verbs/who.dm @@ -28,28 +28,37 @@ var/msg = "" var/list/Lines = list() + var/list/assembled = list() + var/admin_mode = check_rights_for(src, R_ADMIN) && isobserver(mob) + if(admin_mode) + log_admin("[key_name(usr)] checked advanced who in-round") if(length(GLOB.admins)) Lines += "Admins:" for(var/X in GLOB.admins) var/client/C = X if(C && C.holder && !C.holder.fakekey) - Lines += "\t [C.key][show_admin_info(C)] ([round(C.avgping, 1)]ms)" + assembled += "\t [C.key][admin_mode? "[show_admin_info(C)]":""] ([round(C.avgping, 1)]ms)" + Lines += sortList(assembled) + assembled.len = 0 if(length(GLOB.mentors)) Lines += "Mentors:" for(var/X in GLOB.mentors) var/client/C = X - if(C) - Lines += "\t [C.key][show_admin_info(C)] ([round(C.avgping, 1)]ms)" - + if(C && (!C.holder || (C.holder && !C.holder.fakekey))) //>using stuff this complex instead of just using if/else lmao + assembled += "\t [C.key][admin_mode? "[show_admin_info(C)]":""] ([round(C.avgping, 1)]ms)" + Lines += sortList(assembled) + assembled.len = 0 Lines += "Players:" for(var/X in sortList(GLOB.clients)) var/client/C = X - if(!C) continue + if(!C) + continue var/key = C.key if(C.holder && C.holder.fakekey) key = C.holder.fakekey - Lines += "\t [key][show_admin_info(C)] ([round(C.avgping, 1)]ms)" - + assembled += "\t [key][admin_mode? "[show_admin_info(C)]":""] ([round(C.avgping, 1)]ms)" + Lines += sortList(assembled) + for(var/line in Lines) msg += "[line]\n" @@ -60,9 +69,6 @@ if(!C) return "" - if(!check_rights_for(src, R_ADMIN)) - return "" - var/entry = "" if(C.holder && C.holder.fakekey) entry += " (as [C.holder.fakekey])" diff --git a/modular_citadel/code/modules/clothing/glasses/phantomthief.dm b/modular_citadel/code/modules/clothing/glasses/phantomthief.dm index e9d31f73d3..e5f58d4082 100644 --- a/modular_citadel/code/modules/clothing/glasses/phantomthief.dm +++ b/modular_citadel/code/modules/clothing/glasses/phantomthief.dm @@ -1,6 +1,8 @@ /obj/item/clothing/glasses/phantomthief name = "suspicious paper mask" - desc = "A cheap, Syndicate-branded paper face mask. They'll never see it coming." + desc = "A cheap, Syndicate-branded paper face mask with vision correction lens and flash proof! They'll never see it coming. This mask goes over your eyes." + flash_protect = 1 + vision_correction = 1 alternate_worn_icon = 'icons/mob/mask.dmi' icon = 'icons/obj/clothing/masks.dmi' icon_state = "s-ninja" @@ -12,7 +14,7 @@ /obj/item/clothing/glasses/phantomthief/syndicate name = "suspicious plastic mask" - desc = "A cheap, bulky, Syndicate-branded plastic face mask. You have to break in to break out." + desc = "A cheap, bulky, Syndicate-branded plastic face mask with vision correction lens and flash proof. You have to break in to break out. This mask goes over your eyes." var/nextadrenalinepop var/datum/component/redirect/combattoggle_redir @@ -36,7 +38,7 @@ if(!istype(user)) return if(!combattoggle_redir) - combattoggle_redir = user.AddComponent(/datum/component/redirect,list(COMSIG_COMBAT_TOGGLED),CALLBACK(src,.proc/injectadrenaline)) + combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/injectadrenaline))) /obj/item/clothing/glasses/phantomthief/syndicate/dropped(mob/user) . = ..() diff --git a/modular_citadel/code/modules/clothing/under/trek_under.dm b/modular_citadel/code/modules/clothing/under/trek_under.dm index 00f84b7583..ddcf0e6344 100644 --- a/modular_citadel/code/modules/clothing/under/trek_under.dm +++ b/modular_citadel/code/modules/clothing/under/trek_under.dm @@ -11,7 +11,7 @@ /obj/item/clothing/under/rank/trek name = "Section 31 Uniform" desc = "Oooh... right." - icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi' + icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' item_state = "" can_adjust = FALSE //to prevent you from "wearing it casually" @@ -91,11 +91,12 @@ /obj/item/clothing/suit/storage/trek/ds9 name = "Padded Overcoat" desc = "The overcoat worn by all officers of the 2380s." - icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi' + icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' icon_state = "trek_ds9_coat" alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' item_state = "trek_ds9_coat" body_parts_covered = CHEST|GROIN|ARMS + mutantrace_variation = NO_MUTANTRACE_VARIATION permeability_coefficient = 0.50 allowed = list( /obj/item/flashlight, /obj/item/analyzer, @@ -136,10 +137,11 @@ name = "Federation Uniform Jacket (Red)" desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Set phasers to awesome." - icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi' + icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' icon_state = "fedcoat" item_state = "fedcoat" + mutantrace_variation = NO_MUTANTRACE_VARIATION blood_overlay_type = "coat" body_parts_covered = CHEST|GROIN|ARMS @@ -204,7 +206,7 @@ /obj/item/clothing/suit/storage/fluff/modernfedcoat name = "Modern Federation Uniform Jacket" desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. Wearing this makes you feel like a competant commander." - icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi' + icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' icon_state = "fedmodern" item_state = "fedmodern" @@ -237,20 +239,20 @@ /obj/item/clothing/head/caphat/formal/fedcover name = "Federation Officer's Cap" desc = "An officer's cap that demands discipline from the one who wears it." - icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi' + icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi' icon_state = "fedcapofficer" alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi' - item_state = "fedcapofficer_mob" + item_state = "fedcapofficer" //Variants /obj/item/clothing/head/caphat/formal/fedcover/medsci icon_state = "fedcapsci" - item_state = "fedcapsci_mob" + item_state = "fedcapsci" /obj/item/clothing/head/caphat/formal/fedcover/eng icon_state = "fedcapeng" - item_state = "fedcapeng_mob" + item_state = "fedcapeng" /obj/item/clothing/head/caphat/formal/fedcover/sec icon_state = "fedcapsec" - item_state = "fedcapsec_mob" + item_state = "fedcapsec" diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm index 8e26f8014f..5f0d8cfc00 100644 --- a/modular_citadel/code/modules/custom_loadout/custom_items.dm +++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm @@ -420,3 +420,22 @@ item_state = "Divine_robes" icon_state = "Divine_robes" mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/under/leoskimpy + name = "Leon's Skimpy Outfit" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + desc = "A rather skimpy outfit." + item_state = "shark_cloth" + icon_state = "shark_cloth" + mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/under/mimeoveralls + name = "Mime's Overalls" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + desc = "A less-than-traditional mime's attire, completed by a set of dorky-looking overalls." + item_state = "moveralls" + icon_state = "moveralls" + mutantrace_variation = NO_MUTANTRACE_VARIATION + diff --git a/modular_citadel/code/modules/mob/cit_emotes.dm b/modular_citadel/code/modules/mob/cit_emotes.dm index c76b8f2c12..34c44be23f 100644 --- a/modular_citadel/code/modules/mob/cit_emotes.dm +++ b/modular_citadel/code/modules/mob/cit_emotes.dm @@ -194,4 +194,19 @@ user.apply_damage(20, BRUTE, def_zone) if(luck >= 95) user.adjustBrainLoss(100) - . = ..() \ No newline at end of file + . = ..() + + +/datum/emote/living/mothsqueak + key = "msqueak" + key_third_person = "lets out a tiny squeak" + message = "lets out a tiny squeak!" + emote_type = EMOTE_AUDIBLE + mob_type_allowed_typecache = list(/mob/living/carbon) + +/datum/emote/living/mothsqueak/run_emote(mob/living/user, params) + if(user.nextsoundemote >= world.time) + return + user.nextsoundemote = world.time + 7 + playsound(user, 'modular_citadel/sound/voice/mothsqueak.ogg', 50, 1, -1) + . = ..() diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species.dm b/modular_citadel/code/modules/mob/living/carbon/human/species.dm index 8d50bf16b0..232725e320 100644 --- a/modular_citadel/code/modules/mob/living/carbon/human/species.dm +++ b/modular_citadel/code/modules/mob/living/carbon/human/species.dm @@ -13,11 +13,30 @@ H.visible_message("[M] attempted to touch [H]!") return TRUE switch(M.a_intent) - if("disarm") + if(INTENT_HELP) + if(M == H) + althelp(M, H, attacker_style) + return TRUE + return FALSE + if(INTENT_DISARM) altdisarm(M, H, attacker_style) return TRUE return FALSE +/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user == target && istype(user)) + if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(user, "You're too exhausted for that.") + return + if(!user.resting) + to_chat(user, "You can only force yourself up if you're on the ground.") + return + user.visible_message("[user] forces [p_them()]self up to [p_their()] feet!", "You force yourself up to your feet!") + user.resting = 0 + user.update_canmove() + user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting + playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + /datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) to_chat(user, "You're too exhausted.") diff --git a/modular_citadel/code/modules/mob/living/living.dm b/modular_citadel/code/modules/mob/living/living.dm index 955263b7af..b07b8ed64b 100644 --- a/modular_citadel/code/modules/mob/living/living.dm +++ b/modular_citadel/code/modules/mob/living/living.dm @@ -102,9 +102,9 @@ return FALSE /mob/living/carbon/update_stamina() - var/total_health = (min(health*2,100) - getStaminaLoss()) - if(getStaminaLoss()) - if(!recoveringstam && total_health <= STAMINA_CRIT_TRADITIONAL && !stat) + var/total_health = getStaminaLoss() + if(total_health) + if(!recoveringstam && total_health >= STAMINA_CRIT && !stat) to_chat(src, "You're too exhausted to keep going...") resting = TRUE if(combatmode) @@ -112,7 +112,7 @@ recoveringstam = TRUE filters += CIT_FILTER_STAMINACRIT update_canmove() - if(recoveringstam && total_health >= STAMINA_SOFTCRIT_TRADITIONAL) + if(recoveringstam && total_health <= STAMINA_SOFTCRIT) to_chat(src, "You don't feel nearly as exhausted anymore.") recoveringstam = FALSE filters -= CIT_FILTER_STAMINACRIT diff --git a/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm b/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm index 80e8234914..d2006cd12c 100644 --- a/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm +++ b/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm @@ -38,7 +38,7 @@ return to_chat(user, "You decide to wake up the banana spider...") awakening = 1 - + spawn(30) if(!QDELETED(src)) var/mob/living/simple_animal/banana_spider/S = new /mob/living/simple_animal/banana_spider(get_turf(src.loc)) @@ -55,7 +55,8 @@ icon_dead = "banana_peel" health = 1 maxHealth = 1 - turns_per_move = 5 + turns_per_move = 5 //this isn't player speed =| + speed = 2 //this is player speed loot = list(/obj/item/reagent_containers/food/snacks/deadbanana_spider) atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 270 @@ -67,7 +68,7 @@ response_harm = "splats" speak_emote = list("chitters") mouse_opacity = 2 - density = FALSE + density = TRUE ventcrawler = VENTCRAWLER_ALWAYS gold_core_spawnable = FRIENDLY_SPAWN verb_say = "chitters" @@ -75,19 +76,17 @@ verb_exclaim = "chitters loudly" verb_yell = "chitters loudly" var/squish_chance = 50 - del_on_death = 1 - + var/projectile_density = TRUE //griffons get shot + del_on_death = TRUE /mob/living/simple_animal/banana_spider/Initialize() . = ..() var/area/A = get_area(src) if(A) notify_ghosts("A banana spider has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE) - GLOB.poi_list |= src - /mob/living/simple_animal/banana_spider/attack_ghost(mob/user) - if(src.key) + if(key) //please stop using src. without a good reason. return if(CONFIG_GET(flag/use_age_restriction_for_jobs)) if(!isnum(user.client.player_age)) @@ -98,17 +97,19 @@ var/be_spider = alert("Become a banana spider? (Warning, You can no longer be cloned!)",,"Yes","No") if(be_spider == "No" || QDELETED(src) || !isobserver(user)) return - src.sentience_act() - src.key = user.key + sentience_act() + key = user.key density = TRUE /mob/living/simple_animal/banana_spider/ComponentInitialize() . = ..() - AddComponent(/datum/component/slippery, 80) + AddComponent(/datum/component/slippery, 40) - -/mob/living/simple_animal/banana_spider/Crossed(var/atom/movable/AM) +/mob/living/simple_animal/banana_spider/Crossed(atom/movable/AM) //no /var in proc headers . = ..() + if(istype(AM, /obj/item/projectile) && projectile_density) //forced projectile density + var/obj/item/projectile/P = AM + P.Bump(src) if(ismob(AM)) if(isliving(AM)) var/mob/living/A = AM @@ -147,4 +148,4 @@ /obj/item/reagent_containers/food/snacks/deadbanana_spider/Initialize() . = ..() - AddComponent(/datum/component/slippery, 80) + AddComponent(/datum/component/slippery, 20) diff --git a/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi b/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi index 9323ea9f3c..45045b0580 100644 Binary files a/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi and b/modular_citadel/icons/mob/clothing/trek_mob_icon.dmi differ diff --git a/modular_citadel/icons/obj/clothing/trek_item_icon.dmi b/modular_citadel/icons/obj/clothing/trek_item_icon.dmi new file mode 100644 index 0000000000..4ac77773a0 Binary files /dev/null and b/modular_citadel/icons/obj/clothing/trek_item_icon.dmi differ diff --git a/modular_citadel/sound/voice/mothsqueak.ogg b/modular_citadel/sound/voice/mothsqueak.ogg new file mode 100644 index 0000000000..c5ac979aed Binary files /dev/null and b/modular_citadel/sound/voice/mothsqueak.ogg differ