Merge branch 'master' into upstream-merge-29747
This commit is contained in:
@@ -83,10 +83,10 @@
|
||||
var/a_computerid
|
||||
var/a_ip
|
||||
|
||||
if(src.owner && istype(src.owner, /client))
|
||||
a_ckey = src.owner:ckey
|
||||
a_computerid = src.owner:computer_id
|
||||
a_ip = src.owner:address
|
||||
if(istype(owner))
|
||||
a_ckey = owner.ckey
|
||||
a_computerid = owner.computer_id
|
||||
a_ip = owner.address
|
||||
|
||||
if(blockselfban)
|
||||
if(a_ckey == ckey)
|
||||
@@ -309,12 +309,12 @@
|
||||
to_chat(usr, "<span class='danger'>Database update failed due to multiple bans having the same ID. Contact the database admin.</span>")
|
||||
return
|
||||
|
||||
if(!src.owner || !istype(src.owner, /client))
|
||||
if(!istype(owner))
|
||||
return
|
||||
|
||||
var/unban_ckey = src.owner:ckey
|
||||
var/unban_computerid = src.owner:computer_id
|
||||
var/unban_ip = src.owner:address
|
||||
var/unban_ckey = owner.ckey
|
||||
var/unban_computerid = owner.computer_id
|
||||
var/unban_ip = owner.address
|
||||
|
||||
var/sql_update = "UPDATE [format_table_name("ban")] SET unbanned = 1, unbanned_datetime = Now(), unbanned_ckey = '[unban_ckey]', unbanned_computerid = '[unban_computerid]', unbanned_ip = INET_ATON('[unban_ip]') WHERE id = [id]"
|
||||
var/datum/DBQuery/query_unban = SSdbcore.NewQuery(sql_update)
|
||||
|
||||
@@ -109,14 +109,14 @@ GLOBAL_PROTECT(Banlist)
|
||||
else
|
||||
GLOB.Banlist.dir.Add("[ckey][computerid]")
|
||||
GLOB.Banlist.cd = "/base/[ckey][computerid]"
|
||||
GLOB.Banlist["key"] << ckey
|
||||
GLOB.Banlist["id"] << computerid
|
||||
GLOB.Banlist["ip"] << address
|
||||
GLOB.Banlist["reason"] << reason
|
||||
GLOB.Banlist["bannedby"] << bannedby
|
||||
GLOB.Banlist["temp"] << temp
|
||||
WRITE_FILE(GLOB.Banlist["key"], ckey)
|
||||
WRITE_FILE(GLOB.Banlist["id"], computerid)
|
||||
WRITE_FILE(GLOB.Banlist["ip"], address)
|
||||
WRITE_FILE(GLOB.Banlist["reason"], reason)
|
||||
WRITE_FILE(GLOB.Banlist["bannedby"], bannedby)
|
||||
WRITE_FILE(GLOB.Banlist["temp"], temp)
|
||||
if (temp)
|
||||
GLOB.Banlist["minutes"] << bantimestamp
|
||||
WRITE_FILE(GLOB.Banlist["minutes"], bantimestamp)
|
||||
if(!temp)
|
||||
create_message("note", ckey, bannedby, "Permanently banned - [reason]", null, null, 0, 0)
|
||||
else
|
||||
@@ -211,17 +211,17 @@ GLOBAL_PROTECT(Banlist)
|
||||
GLOB.Banlist.cd = "/base"
|
||||
GLOB.Banlist.dir.Add("trash[i]trashid[i]")
|
||||
GLOB.Banlist.cd = "/base/trash[i]trashid[i]"
|
||||
GLOB.Banlist["key"] << "trash[i]"
|
||||
WRITE_FILE(GLOB.Banlist["key"], "trash[i]")
|
||||
else
|
||||
GLOB.Banlist.cd = "/base"
|
||||
GLOB.Banlist.dir.Add("[last]trashid[i]")
|
||||
GLOB.Banlist.cd = "/base/[last]trashid[i]"
|
||||
GLOB.Banlist["key"] << last
|
||||
GLOB.Banlist["id"] << "trashid[i]"
|
||||
GLOB.Banlist["reason"] << "Trashban[i]."
|
||||
GLOB.Banlist["temp"] << a
|
||||
GLOB.Banlist["minutes"] << GLOB.CMinutes + rand(1,2000)
|
||||
GLOB.Banlist["bannedby"] << "trashmin"
|
||||
WRITE_FILE(GLOB.Banlist["key"], last)
|
||||
WRITE_FILE(GLOB.Banlist["id"], "trashid[i]")
|
||||
WRITE_FILE(GLOB.Banlist["reason"], "Trashban[i].")
|
||||
WRITE_FILE(GLOB.Banlist["temp"], a)
|
||||
WRITE_FILE(GLOB.Banlist["minutes"], GLOB.CMinutes + rand(1,2000))
|
||||
WRITE_FILE(GLOB.Banlist["bannedby"], "trashmin")
|
||||
last = "trash[i]"
|
||||
|
||||
GLOB.Banlist.cd = "/base"
|
||||
|
||||
@@ -595,7 +595,7 @@
|
||||
log_admin("[key_name(usr)] delayed the round start.")
|
||||
else
|
||||
to_chat(world, "<b>The game will start in [newtime] seconds.</b>")
|
||||
world << 'sound/ai/attention.ogg'
|
||||
SEND_SOUND(world, sound('sound/ai/attention.ogg'))
|
||||
log_admin("[key_name(usr)] set the pre-game delay to [newtime] seconds.")
|
||||
SSblackbox.add_details("admin_verb","Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
|
||||
|
||||
|
||||
/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY) )
|
||||
/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS) )
|
||||
set name = "Investigate"
|
||||
set category = "Admin"
|
||||
if(!holder)
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
garbage
|
||||
@@ -142,7 +142,7 @@ GLOBAL_PROTECT(admin_ranks)
|
||||
else
|
||||
if(!SSdbcore.Connect())
|
||||
log_world("Failed to connect to database in load_admin_ranks(). Reverting to legacy system.")
|
||||
GLOB.world_game_log << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
|
||||
WRITE_FILE(GLOB.world_game_log, "Failed to connect to database in load_admin_ranks(). Reverting to legacy system.")
|
||||
config.admin_legacy_system = 1
|
||||
load_admin_ranks()
|
||||
return
|
||||
@@ -220,7 +220,7 @@ GLOBAL_PROTECT(admin_ranks)
|
||||
else
|
||||
if(!SSdbcore.Connect())
|
||||
log_world("Failed to connect to database in load_admins(). Reverting to legacy system.")
|
||||
GLOB.world_game_log << "Failed to connect to database in load_admins(). Reverting to legacy system."
|
||||
WRITE_FILE(GLOB.world_game_log, "Failed to connect to database in load_admins(). Reverting to legacy system.")
|
||||
config.admin_legacy_system = 1
|
||||
load_admins()
|
||||
return
|
||||
|
||||
@@ -12,11 +12,13 @@ GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault())
|
||||
/client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/
|
||||
/client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/
|
||||
/client/proc/secrets,
|
||||
/client/proc/toggle_hear_radio, /*allows admins to hide all radio output*/
|
||||
/client/proc/reload_admins,
|
||||
/client/proc/reestablish_db_connection, /*reattempt a connection to the database*/
|
||||
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
|
||||
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
|
||||
/client/proc/cmd_admin_ticket_panel,
|
||||
/client/proc/panicbunker,
|
||||
/client/proc/stop_sounds
|
||||
)
|
||||
GLOBAL_PROTECT(admin_verbs_admin)
|
||||
@@ -114,7 +116,6 @@ GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer())
|
||||
/client/proc/toggle_random_events,
|
||||
/client/proc/forcerandomrotate,
|
||||
/client/proc/adminchangemap,
|
||||
/client/proc/panicbunker,
|
||||
/client/proc/toggle_hub
|
||||
)
|
||||
GLOBAL_PROTECT(admin_verbs_debug)
|
||||
|
||||
@@ -390,7 +390,7 @@
|
||||
SSblackbox.add_details("admin_secrets_fun_used","Chinese Cartoons")
|
||||
message_admins("[key_name_admin(usr)] made everything kawaii.")
|
||||
for(var/mob/living/carbon/human/H in GLOB.mob_list)
|
||||
H << sound('sound/ai/animes.ogg')
|
||||
SEND_SOUND(H, sound('sound/ai/animes.ogg'))
|
||||
|
||||
if(H.dna.species.id == "human")
|
||||
if(H.dna.features["tail_human"] == "None" || H.dna.features["ears"] == "None")
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
|
||||
return
|
||||
if(href_list["ahelp"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
if(!check_rights(R_ADMIN, TRUE))
|
||||
return
|
||||
|
||||
var/ahelp_ref = href_list["ahelp"]
|
||||
@@ -506,10 +506,10 @@
|
||||
ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]</span>")
|
||||
GLOB.Banlist.cd = "/base/[banfolder]"
|
||||
GLOB.Banlist["reason"] << reason
|
||||
GLOB.Banlist["temp"] << temp
|
||||
GLOB.Banlist["minutes"] << minutes
|
||||
GLOB.Banlist["bannedby"] << usr.ckey
|
||||
WRITE_FILE(GLOB.Banlist["reason"], reason)
|
||||
WRITE_FILE(GLOB.Banlist["temp"], temp)
|
||||
WRITE_FILE(GLOB.Banlist["minutes"], minutes)
|
||||
WRITE_FILE(GLOB.Banlist["bannedby"], usr.ckey)
|
||||
GLOB.Banlist.cd = "/base"
|
||||
SSblackbox.inc("ban_edit",1)
|
||||
unbanpanel()
|
||||
@@ -1697,7 +1697,7 @@
|
||||
message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)].")
|
||||
SSblackbox.inc("admin_cookies_spawned",1)
|
||||
to_chat(H, "<span class='adminnotice'>Your prayers have been answered!! You received the <b>best cookie</b>!</span>")
|
||||
H << 'sound/effects/pray_chaplain.ogg'
|
||||
SEND_SOUND(H, sound('sound/effects/pray_chaplain.ogg'))
|
||||
|
||||
else if(href_list["adminsmite"])
|
||||
if(!check_rights(R_ADMIN|R_FUN))
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
if(text)
|
||||
var/F = file("broken_icons.txt")
|
||||
fdel(F)
|
||||
F << text
|
||||
WRITE_FILE(F, text)
|
||||
to_chat(world, "Completely successfully and written to [F]")
|
||||
|
||||
|
||||
|
||||
@@ -194,7 +194,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
AddInteraction("<font color='blue'>[key_name_admin(usr)] PM'd [LinkedReplyName()]</font>")
|
||||
message_admins("<font color='blue'>Ticket [TicketHref("#[id]")] created</font>")
|
||||
else
|
||||
MessageNoRecipient(parsed_message)
|
||||
MessageNoRecipient(msg, parsed_message)
|
||||
|
||||
//send it to irc if nobody is on and tell us how many were on
|
||||
var/admin_number_present = send2irc_adminless_only(initiator_ckey, "Ticket #[id]: [name]")
|
||||
@@ -249,18 +249,19 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
|
||||
//message from the initiator without a target, all admins will see this
|
||||
//won't bug irc
|
||||
/datum/admin_help/proc/MessageNoRecipient(msg)
|
||||
/datum/admin_help/proc/MessageNoRecipient(msg, parsed_msg)
|
||||
var/ref_src = "\ref[src]"
|
||||
var/chat_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> [msg]</span>"
|
||||
//Message to be sent to all admins
|
||||
var/admin_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> [parsed_msg]</span>"
|
||||
|
||||
AddInteraction("<font color='red'>[LinkedReplyName(ref_src)]: [msg]</font>")
|
||||
|
||||
//send this msg to all admins
|
||||
|
||||
for(var/client/X in GLOB.admins)
|
||||
if(X.prefs.toggles & SOUND_ADMINHELP)
|
||||
X << 'sound/effects/adminhelp.ogg'
|
||||
SEND_SOUND(X, sound('sound/effects/adminhelp.ogg'))
|
||||
window_flash(X, ignorepref = TRUE)
|
||||
to_chat(X, chat_msg)
|
||||
to_chat(X, admin_msg)
|
||||
|
||||
//show it to the person adminhelping too
|
||||
to_chat(initiator, "<span class='adminnotice'>PM to-<b>Admins</b>: [msg]</span>")
|
||||
@@ -346,7 +347,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
if(initiator)
|
||||
initiator.giveadminhelpverb()
|
||||
|
||||
initiator << 'sound/effects/adminhelp.ogg'
|
||||
SEND_SOUND(initiator, sound('sound/effects/adminhelp.ogg'))
|
||||
|
||||
to_chat(initiator, "<font color='red' size='4'><b>- AdminHelp Rejected! -</b></font>")
|
||||
to_chat(initiator, "<font color='red'><b>Your admin help was rejected.</b> The adminhelp verb has been returned to you so that you may try again.</font>")
|
||||
|
||||
@@ -84,11 +84,11 @@
|
||||
var/list/keys = list()
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
keys += M.client
|
||||
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
|
||||
var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
|
||||
if(!selection)
|
||||
to_chat(src, "No keys found.")
|
||||
return
|
||||
var/mob/M = selection:mob
|
||||
var/mob/M = selection.mob
|
||||
log_admin("[key_name(usr)] jumped to [key_name(M)]")
|
||||
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]")
|
||||
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
|
||||
//play the recieving admin the adminhelp sound (if they have them enabled)
|
||||
if(recipient.prefs.toggles & SOUND_ADMINHELP)
|
||||
recipient << 'sound/effects/adminhelp.ogg'
|
||||
SEND_SOUND(recipient, sound('sound/effects/adminhelp.ogg'))
|
||||
|
||||
else
|
||||
if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
|
||||
@@ -182,7 +182,7 @@
|
||||
admin_ticket_log(recipient, "<font color='blue'>PM From [key_name_admin(src)]: [keywordparsedmsg]</font>")
|
||||
|
||||
//always play non-admin recipients the adminhelp sound
|
||||
recipient << 'sound/effects/adminhelp.ogg'
|
||||
SEND_SOUND(recipient, sound('sound/effects/adminhelp.ogg'))
|
||||
|
||||
//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
|
||||
if(config.popup_admin_pm)
|
||||
@@ -301,7 +301,7 @@
|
||||
|
||||
window_flash(C, ignorepref = TRUE)
|
||||
//always play non-admin recipients the adminhelp sound
|
||||
C << 'sound/effects/adminhelp.ogg'
|
||||
SEND_SOUND(C, 'sound/effects/adminhelp.ogg')
|
||||
|
||||
C.ircreplyamount = IRCREPLYCOUNT
|
||||
|
||||
|
||||
@@ -316,10 +316,8 @@ GLOBAL_PROTECT(AdminProcCallCount)
|
||||
alert("Wait until the game starts")
|
||||
return
|
||||
if(ishuman(M))
|
||||
log_admin("[key_name(src)] has alienized [M.key].")
|
||||
spawn(0)
|
||||
M:Alienize()
|
||||
SSblackbox.add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
INVOKE_ASYNC(M, /mob/living/carbon/human/proc/Alienize)
|
||||
SSblackbox.add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] made [key_name(M)] into an alien.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [key_name(M)] into an alien.</span>")
|
||||
else
|
||||
@@ -333,10 +331,8 @@ GLOBAL_PROTECT(AdminProcCallCount)
|
||||
alert("Wait until the game starts")
|
||||
return
|
||||
if(ishuman(M))
|
||||
log_admin("[key_name(src)] has slimeized [M.key].")
|
||||
spawn(0)
|
||||
M:slimeize()
|
||||
SSblackbox.add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
INVOKE_ASYNC(M, /mob/living/carbon/human/proc/slimeize)
|
||||
SSblackbox.add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] made [key_name(M)] into a slime.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [key_name(M)] into a slime.</span>")
|
||||
else
|
||||
@@ -461,12 +457,14 @@ GLOBAL_PROTECT(AdminProcCallCount)
|
||||
|
||||
if(worn)
|
||||
if(istype(worn, /obj/item/device/pda))
|
||||
worn:id = id
|
||||
id.loc = worn
|
||||
var/obj/item/device/pda/PDA = worn
|
||||
PDA.id = id
|
||||
id.forceMove(PDA)
|
||||
else if(istype(worn, /obj/item/weapon/storage/wallet))
|
||||
worn:front_id = id
|
||||
id.loc = worn
|
||||
worn.update_icon()
|
||||
var/obj/item/weapon/storage/wallet/W = worn
|
||||
W.front_id = id
|
||||
id.forceMove(W)
|
||||
W.update_icon()
|
||||
else
|
||||
H.equip_to_slot(id,slot_wear_id)
|
||||
|
||||
|
||||
@@ -78,8 +78,9 @@
|
||||
continue
|
||||
output += " [filters[filter]]: [f.len]<br>"
|
||||
for (var/device in f)
|
||||
if (isobj(device))
|
||||
output += " [device] ([device:x],[device:y],[device:z] in area [get_area(device:loc)])<br>"
|
||||
if (istype(device, /atom))
|
||||
var/atom/A = device
|
||||
output += " [device] ([A.x],[A.y],[A.z] in area [get_area(device)])<br>"
|
||||
else
|
||||
output += " [device]<br>"
|
||||
|
||||
|
||||
@@ -13,7 +13,17 @@
|
||||
return
|
||||
|
||||
message_admins("[key_name_admin(src)] accessed file: [path]")
|
||||
src << ftp(file(path))
|
||||
//this is copypasta because making it a proc would mean locking out adminproccalls,
|
||||
// and that system is buggy enough with false positives that I don't want to risk locking admins out of legit calls.
|
||||
switch(alert("View (in game), Open (in your system's text editor), or Download file [path]?", "Log File Opening", "View", "Open", "Download"))
|
||||
if ("View")
|
||||
src << browse("<pre style='word-wrap: break-word;'>[html_encode(file2text(file(path)))]</pre>", list2params(list("window" = "viewfile.[path]")))
|
||||
if ("Open")
|
||||
src << run(file(path))
|
||||
if ("Download")
|
||||
src << ftp(file(path))
|
||||
else
|
||||
return
|
||||
to_chat(src, "Attempting to send file, this may take a fair few minutes if the file is very large.")
|
||||
return
|
||||
|
||||
@@ -27,7 +37,15 @@
|
||||
set desc = "Shows server log for this round."
|
||||
|
||||
if(fexists("[GLOB.world_game_log]"))
|
||||
src << ftp(GLOB.world_game_log)
|
||||
switch(alert("View (in game), Open (in your system's text editor), or Download file [GLOB.world_game_log]?", "Log File Opening", "View", "Open", "Download"))
|
||||
if ("View")
|
||||
src << browse("<pre style='word-wrap: break-word;'>[html_encode(file2text(GLOB.world_game_log))]</pre>", list2params(list("window" = "viewfile.[GLOB.world_game_log]")))
|
||||
if ("Open")
|
||||
src << run(GLOB.world_game_log)
|
||||
if ("Download")
|
||||
src << ftp(GLOB.world_game_log)
|
||||
else
|
||||
return
|
||||
else
|
||||
to_chat(src, "<font color='red'>Server log not found, try using .getserverlog.</font>")
|
||||
return
|
||||
@@ -41,7 +59,15 @@
|
||||
set desc = "Shows server attack log for this round."
|
||||
|
||||
if(fexists("[GLOB.world_attack_log]"))
|
||||
src << ftp(GLOB.world_attack_log)
|
||||
switch(alert("View (in game), Open (in your system's text editor), or Download file [GLOB.world_attack_log]?", "Log File Opening", "View", "Open", "Download"))
|
||||
if ("View")
|
||||
src << browse("<pre style='word-wrap: break-word;'>[html_encode(file2text(GLOB.world_attack_log))]</pre>", list2params(list("window" = "viewfile.[GLOB.world_attack_log]")))
|
||||
if ("Open")
|
||||
src << run(GLOB.world_attack_log)
|
||||
if ("Download")
|
||||
src << ftp(GLOB.world_attack_log)
|
||||
else
|
||||
return
|
||||
else
|
||||
to_chat(src, "<font color='red'>Server attack log not found, try using .getserverlog.</font>")
|
||||
return
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client.prefs.toggles & SOUND_MIDI)
|
||||
M << admin_sound
|
||||
SEND_SOUND(M, admin_sound)
|
||||
|
||||
SSblackbox.add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -68,5 +68,5 @@
|
||||
message_admins("[key_name_admin(src)] stopped all currently playing sounds.")
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
M << sound(null)
|
||||
SEND_SOUND(M, sound(null))
|
||||
SSblackbox.add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -33,14 +33,14 @@
|
||||
prayer_type = "CULTIST PRAYER"
|
||||
deity = "Nar-Sie"
|
||||
|
||||
msg = "<span class='adminnotice'>[bicon(cross)]<b><font color=[font_color]>[prayer_type][deity ? " (to [deity])" : ""]: </font>[ADMIN_FULLMONTY(src)] [ADMIN_SC(src)]:</b> [msg]</span>"
|
||||
msg = "<span class='adminnotice'>[icon2html(cross, GLOB.admins)]<b><font color=[font_color]>[prayer_type][deity ? " (to [deity])" : ""]: </font>[ADMIN_FULLMONTY(src)] [ADMIN_SC(src)]:</b> [msg]</span>"
|
||||
|
||||
for(var/client/C in GLOB.admins)
|
||||
if(C.prefs.chat_toggles & CHAT_PRAYER)
|
||||
to_chat(C, msg)
|
||||
if(C.prefs.toggles & SOUND_PRAYERS)
|
||||
if(usr.job == "Chaplain")
|
||||
C << 'sound/effects/pray.ogg'
|
||||
SEND_SOUND(C, sound('sound/effects/pray.ogg'))
|
||||
to_chat(usr, "Your prayers have been received by the gods.")
|
||||
|
||||
SSblackbox.add_details("admin_verb","Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -44,7 +44,8 @@
|
||||
|
||||
qdel(src)
|
||||
return
|
||||
if((istype(W, /obj/item/weapon/weldingtool) && W:welding))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if((istype(WT) && WT.welding))
|
||||
if(!status)
|
||||
status = TRUE
|
||||
GLOB.bombers += "[key_name(user)] welded a single tank bomb. Temp: [bombtank.air_contents.temperature-T0C]"
|
||||
@@ -63,7 +64,7 @@
|
||||
return
|
||||
|
||||
/obj/item/device/onetankbomb/receive_signal() //This is mainly called by the sensor through sense() to the holder, and from the holder to here.
|
||||
visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
|
||||
visible_message("[icon2html(src, viewers(src))] *beep* *beep*", "*beep* *beep*")
|
||||
sleep(10)
|
||||
if(!src)
|
||||
return
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
health_scan = M.health
|
||||
if(health_scan <= alarm_health)
|
||||
pulse()
|
||||
audible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", "*beep* *beep*")
|
||||
toggle_scan()
|
||||
return
|
||||
return
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(0)
|
||||
audible_message("[bicon(src)] *beep* *beep*", null, 3)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/device/assembly/infra/interact(mob/user)//TODO: change this this to the wire control panel
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
if(!secured || next_activate > world.time)
|
||||
return 0
|
||||
pulse(0)
|
||||
audible_message("[bicon(src)] *beep* *beep*", null, 3)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
next_activate = world.time + 30
|
||||
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ Code:
|
||||
if(!(src.wires & WIRE_RADIO_RECEIVE))
|
||||
return 0
|
||||
pulse(1)
|
||||
audible_message("[bicon(src)] *beep* *beep*", null, 1)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 1)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
if(!secured || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(0)
|
||||
audible_message("[bicon(src)] *beep* *beep*", null, 3)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
||||
if(loop)
|
||||
timing = 1
|
||||
update_icon()
|
||||
|
||||
@@ -189,8 +189,9 @@
|
||||
#define CONNECTED 2
|
||||
#define EMPTY 4
|
||||
#define LOW 8
|
||||
#define FULL 16
|
||||
#define DANGER 32
|
||||
#define MEDIUM 16
|
||||
#define FULL 32
|
||||
#define DANGER 64
|
||||
/obj/machinery/portable_atmospherics/canister/update_icon()
|
||||
if(stat & BROKEN)
|
||||
cut_overlays()
|
||||
@@ -207,9 +208,11 @@
|
||||
var/pressure = air_contents.return_pressure()
|
||||
if(pressure < 10)
|
||||
update |= EMPTY
|
||||
else if(pressure < ONE_ATMOSPHERE)
|
||||
else if(pressure < 5 * ONE_ATMOSPHERE)
|
||||
update |= LOW
|
||||
else if(pressure < 15 * ONE_ATMOSPHERE)
|
||||
else if(pressure < 10 * ONE_ATMOSPHERE)
|
||||
update |= MEDIUM
|
||||
else if(pressure < 40 * ONE_ATMOSPHERE)
|
||||
update |= FULL
|
||||
else
|
||||
update |= DANGER
|
||||
@@ -222,9 +225,9 @@
|
||||
add_overlay("can-open")
|
||||
if(update & CONNECTED)
|
||||
add_overlay("can-connector")
|
||||
if(update & EMPTY)
|
||||
if(update & LOW)
|
||||
add_overlay("can-o0")
|
||||
else if(update & LOW)
|
||||
else if(update & MEDIUM)
|
||||
add_overlay("can-o1")
|
||||
else if(update & FULL)
|
||||
add_overlay("can-o2")
|
||||
@@ -234,6 +237,7 @@
|
||||
#undef CONNECTED
|
||||
#undef EMPTY
|
||||
#undef LOW
|
||||
#undef MEDIUM
|
||||
#undef FULL
|
||||
#undef DANGER
|
||||
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
var/reason = ""
|
||||
if(requestonly)
|
||||
reason = input("Reason:", name, "") as text|null
|
||||
reason = stripped_input("Reason:", name, "")
|
||||
if(isnull(reason) || ..())
|
||||
return
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm (rejected hunks)
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
var/reason = ""
|
||||
if(requestonly)
|
||||
- reason = stripped_input("Reason:", name, "") as text|null
|
||||
+ reason = stripped_input("Reason:", name, "")
|
||||
if(isnull(reason) || ..())
|
||||
return
|
||||
|
||||
@@ -138,6 +138,13 @@ You can set verify to TRUE if you want send() to sleep until the client has the
|
||||
/proc/register_asset(var/asset_name, var/asset)
|
||||
SSassets.cache[asset_name] = asset
|
||||
|
||||
//Generated names do not include file extention.
|
||||
//Used mainly for code that deals with assets in a generic way
|
||||
//The same asset will always lead to the same asset name
|
||||
/proc/generate_asset_name(var/file)
|
||||
return "asset.[md5(fcopy_rsc(file))]"
|
||||
|
||||
|
||||
//These datums are used to populate the asset cache, the proc "register()" does this.
|
||||
|
||||
//all of our asset datums, used for referring to these later
|
||||
@@ -170,6 +177,33 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
send_asset_list(client,assets,verify)
|
||||
|
||||
|
||||
//Generates assets based on iconstates of a single icon
|
||||
/datum/asset/simple/icon_states
|
||||
var/icon
|
||||
var/direction = SOUTH
|
||||
var/frame = 1
|
||||
var/movement_states = FALSE
|
||||
|
||||
var/prefix = "default" //asset_name = "[prefix].[icon_state_name].png"
|
||||
var/generic_icon_names = FALSE //generate icon filenames using generate_asset_name() instead the above format
|
||||
|
||||
verify = FALSE
|
||||
|
||||
/datum/asset/simple/icon_states/register()
|
||||
for(var/icon_state_name in icon_states(icon))
|
||||
var/asset = icon(icon, icon_state_name, direction, frame, movement_states)
|
||||
if (!asset)
|
||||
continue
|
||||
asset = fcopy_rsc(asset) //dedupe
|
||||
var/asset_name = sanitize_filename("[prefix].[icon_state_name].png")
|
||||
if (generic_icon_names)
|
||||
asset_name = "[generate_asset_name(asset)].png"
|
||||
|
||||
assets[asset_name] = asset
|
||||
|
||||
..()
|
||||
|
||||
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
@@ -306,3 +340,14 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
for(var/path in typesof(/datum/html_interface))
|
||||
var/datum/html_interface/hi = new path()
|
||||
hi.registerResources()
|
||||
|
||||
//this exists purely to avoid meta by pre-loading all language icons.
|
||||
/datum/asset/language/register()
|
||||
for(var/path in typesof(/datum/language))
|
||||
set waitfor = FALSE
|
||||
var/datum/language/L = new path ()
|
||||
L.get_icon()
|
||||
|
||||
/datum/asset/simple/icon_states/emojis
|
||||
icon = 'icons/emoji.dmi'
|
||||
generic_icon_names = TRUE
|
||||
|
||||
@@ -72,9 +72,9 @@
|
||||
to_chat(src, "<span class='danger'>Your previous action was ignored because you've done too many in a second</span>")
|
||||
return
|
||||
|
||||
//Logs all hrefs
|
||||
GLOB.world_href_log << "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][href]<br>"
|
||||
|
||||
//Logs all hrefs, except chat pings
|
||||
if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
|
||||
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
|
||||
// Admin PM
|
||||
if(href_list["priv_msg"])
|
||||
cmd_admin_pm(href_list["priv_msg"],null)
|
||||
@@ -642,7 +642,7 @@ GLOBAL_LIST(external_rsc_urls)
|
||||
)
|
||||
spawn (10) //removing this spawn causes all clients to not get verbs.
|
||||
//Precache the client with all other assets slowly, so as to not block other browse() calls
|
||||
getFilesSlow(src, SSassets.cache, register_asset = FALSE)
|
||||
getFilesSlow(src, SSassets.preload, register_asset = FALSE)
|
||||
|
||||
|
||||
//Hook, override it to run code when dir changes
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm (rejected hunks)
|
||||
@@ -73,7 +73,7 @@
|
||||
return
|
||||
|
||||
//Logs all hrefs, except chat pings
|
||||
- if(href_list["proc"] != "ping")
|
||||
+ if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
|
||||
WRITE_FILE(GLOB.world_href_log, "<small>[time_stamp(show_ds = TRUE)] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][href]<br>")
|
||||
|
||||
// Admin PM
|
||||
@@ -130,7 +130,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"womb_cum_rate" = CUM_RATE,
|
||||
"womb_cum_mult" = CUM_RATE_MULT,
|
||||
"womb_efficiency" = CUM_EFFICIENCY,
|
||||
"womb_fluid" = "femcum"
|
||||
"womb_fluid" = "femcum",
|
||||
"flavor_text" = ""
|
||||
)//MAKE SURE TO UPDATE THE LIST IN MOBS.DM IF YOU'RE GOING TO ADD TO THIS LIST, OTHERWISE THINGS MIGHT GET FUCKEY
|
||||
|
||||
var/list/custom_names = list("clown", "mime", "ai", "cyborg", "religion", "deity")
|
||||
@@ -175,7 +176,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
//citadel code
|
||||
var/arousable = TRUE //Allows players to disable arousal from the character creation menu
|
||||
var/flavor_text = ""
|
||||
|
||||
/datum/preferences/New(client/C)
|
||||
parent = C
|
||||
@@ -394,13 +394,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
|
||||
dat += "<div class='statusDisplay'><img src=previewicon.png width=[preview_icon.Width()] height=[preview_icon.Height()]></div><br>"
|
||||
dat += "<a href='byond://?src=\ref[user];preference=flavor_text;task=input'><b>Set Flavor Text</b></a><br>"
|
||||
if(lentext(flavor_text) <= 40)
|
||||
if(!lentext(flavor_text))
|
||||
if(lentext(features["flavor_text"]) <= 40)
|
||||
if(!lentext(features["flavor_text"]))
|
||||
dat += "\[...\]"
|
||||
else
|
||||
dat += "[flavor_text]"
|
||||
dat += "[features["flavor_text"]]"
|
||||
else
|
||||
dat += "[TextPreview(flavor_text)]...<BR>"
|
||||
dat += "[TextPreview(features["flavor_text"])]...<BR>"
|
||||
if(config.mutant_races)//really don't need this check, but fuck un-tabbing all those lines
|
||||
dat += "<h2>Body</h2>"
|
||||
dat += "<b>Gender:</b> <a href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : "Female"]</a><BR>"
|
||||
@@ -916,11 +916,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
age = max(min( round(text2num(new_age)), AGE_MAX),AGE_MIN)
|
||||
|
||||
if("flavor_text")
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(features["flavor_text"])) as message
|
||||
if(msg != null)
|
||||
msg = copytext(msg, 1, MAX_MESSAGE_LEN)
|
||||
msg = html_encode(msg)
|
||||
flavor_text = msg
|
||||
features["flavor_text"] = msg
|
||||
|
||||
if("metadata")
|
||||
var/new_metadata = input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , metadata) as message|null
|
||||
@@ -1628,7 +1628,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
character.backbag = backbag
|
||||
|
||||
character.dna.features = features.Copy()
|
||||
character.dna.features = features.Copy() //Flavor text is now a DNA feature
|
||||
character.dna.real_name = character.real_name
|
||||
var/datum/species/chosen_species
|
||||
if(pref_species != /datum/species/human && config.mutant_races)
|
||||
@@ -1639,7 +1639,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
//citadel code
|
||||
character.give_genitals()
|
||||
character.flavor_text = flavor_text
|
||||
character.flavor_text = features["flavor_text"] //Let's update their flavor_text at least initially
|
||||
character.canbearoused = arousable
|
||||
|
||||
if(icon_updates)
|
||||
|
||||
@@ -226,34 +226,34 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
return 0
|
||||
S.cd = "/"
|
||||
|
||||
S["version"] << SAVEFILE_VERSION_MAX //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
|
||||
WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
|
||||
|
||||
//general preferences
|
||||
S["ooccolor"] << ooccolor
|
||||
S["lastchangelog"] << lastchangelog
|
||||
S["UI_style"] << UI_style
|
||||
S["hotkeys"] << hotkeys
|
||||
S["tgui_fancy"] << tgui_fancy
|
||||
S["tgui_lock"] << tgui_lock
|
||||
S["windowflash"] << windowflashing
|
||||
S["be_special"] << be_special
|
||||
S["default_slot"] << default_slot
|
||||
S["toggles"] << toggles
|
||||
S["chat_toggles"] << chat_toggles
|
||||
S["ghost_form"] << ghost_form
|
||||
S["ghost_orbit"] << ghost_orbit
|
||||
S["ghost_accs"] << ghost_accs
|
||||
S["ghost_others"] << ghost_others
|
||||
S["preferred_map"] << preferred_map
|
||||
S["ignoring"] << ignoring
|
||||
S["ghost_hud"] << ghost_hud
|
||||
S["inquisitive_ghost"] << inquisitive_ghost
|
||||
S["uses_glasses_colour"]<< uses_glasses_colour
|
||||
S["clientfps"] << clientfps
|
||||
S["parallax"] << parallax
|
||||
S["menuoptions"] << menuoptions
|
||||
S["enable_tips"] << enable_tips
|
||||
S["tip_delay"] << tip_delay
|
||||
WRITE_FILE(S["ooccolor"], ooccolor)
|
||||
WRITE_FILE(S["lastchangelog"], lastchangelog)
|
||||
WRITE_FILE(S["UI_style"], UI_style)
|
||||
WRITE_FILE(S["hotkeys"], hotkeys)
|
||||
WRITE_FILE(S["tgui_fancy"], tgui_fancy)
|
||||
WRITE_FILE(S["tgui_lock"], tgui_lock)
|
||||
WRITE_FILE(S["windowflash"], windowflashing)
|
||||
WRITE_FILE(S["be_special"], be_special)
|
||||
WRITE_FILE(S["default_slot"], default_slot)
|
||||
WRITE_FILE(S["toggles"], toggles)
|
||||
WRITE_FILE(S["chat_toggles"], chat_toggles)
|
||||
WRITE_FILE(S["ghost_form"], ghost_form)
|
||||
WRITE_FILE(S["ghost_orbit"], ghost_orbit)
|
||||
WRITE_FILE(S["ghost_accs"], ghost_accs)
|
||||
WRITE_FILE(S["ghost_others"], ghost_others)
|
||||
WRITE_FILE(S["preferred_map"], preferred_map)
|
||||
WRITE_FILE(S["ignoring"], ignoring)
|
||||
WRITE_FILE(S["ghost_hud"], ghost_hud)
|
||||
WRITE_FILE(S["inquisitive_ghost"], inquisitive_ghost)
|
||||
WRITE_FILE(S["uses_glasses_colour"], uses_glasses_colour)
|
||||
WRITE_FILE(S["clientfps"], clientfps)
|
||||
WRITE_FILE(S["parallax"], parallax)
|
||||
WRITE_FILE(S["menuoptions"], menuoptions)
|
||||
WRITE_FILE(S["enable_tips"], enable_tips)
|
||||
WRITE_FILE(S["tip_delay"], tip_delay)
|
||||
//citadel code
|
||||
S["arousable"] << arousable
|
||||
|
||||
@@ -273,7 +273,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
slot = sanitize_integer(slot, 1, max_save_slots, initial(default_slot))
|
||||
if(slot != default_slot)
|
||||
default_slot = slot
|
||||
S["default_slot"] << slot
|
||||
WRITE_FILE(S["default_slot"] , slot)
|
||||
|
||||
S.cd = "/character[slot]"
|
||||
var/needs_update = savefile_needs_update(S)
|
||||
@@ -292,7 +292,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
pref_species = new rando_race()
|
||||
|
||||
if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
|
||||
S["features["mcolor"]"] << "#FFF"
|
||||
WRITE_FILE(S["features["mcolor"]"] , "#FFF")
|
||||
|
||||
//Character
|
||||
S["OOC_Notes"] >> metadata
|
||||
@@ -342,9 +342,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["job_engsec_med"] >> job_engsec_med
|
||||
S["job_engsec_low"] >> job_engsec_low
|
||||
|
||||
|
||||
//Citadel code
|
||||
S["flavor_text"] >> flavor_text
|
||||
S["feature_exhibitionist"] >> features["exhibitionist"]
|
||||
S["feature_mcolor2"] >> features["mcolor2"]
|
||||
S["feature_mcolor3"] >> features["mcolor3"]
|
||||
@@ -382,6 +380,17 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_vag_color"] >> features["vag_color"]
|
||||
//womb features
|
||||
S["feature_has_womb"] >> features["has_womb"]
|
||||
//flavor text
|
||||
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
|
||||
if((S["flavor_text"] != "") && (S["flavor_text"] != null) && S["flavor_text"]) //If old text isn't null and isn't "" but still exists.
|
||||
S["flavor_text"] >> features["flavor_text"] //Load old flavortext as current dna-based flavortext
|
||||
|
||||
S["feature_flavor_text"] << features["flavor_text"] //Save it in our new type of flavor-text
|
||||
S["flavor_text"] << "" //Remove old flavortext, completing the cut-and-paste into the new format.
|
||||
|
||||
else //We have no old flavortext, default to new
|
||||
S["feature_flavor_text"] >> features["flavor_text"]
|
||||
|
||||
|
||||
//try to fix any outdated data if necessary
|
||||
if(needs_update >= 0)
|
||||
@@ -441,7 +450,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
|
||||
|
||||
//Citadel
|
||||
flavor_text = sanitize_text(flavor_text, initial(flavor_text))
|
||||
features["flavor_text"] = sanitize_text(features["flavor_text"], initial(features["flavor_text"]))
|
||||
if(!features["mcolor2"] || features["mcolor"] == "#000")
|
||||
features["mcolor2"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
|
||||
if(!features["mcolor3"] || features["mcolor"] == "#000")
|
||||
@@ -461,56 +470,55 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["version"] << SAVEFILE_VERSION_MAX //load_character will sanitize any bad data, so assume up-to-date.
|
||||
|
||||
//Character
|
||||
S["OOC_Notes"] << metadata
|
||||
S["real_name"] << real_name
|
||||
S["name_is_always_random"] << be_random_name
|
||||
S["body_is_always_random"] << be_random_body
|
||||
S["gender"] << gender
|
||||
S["age"] << age
|
||||
S["hair_color"] << hair_color
|
||||
S["facial_hair_color"] << facial_hair_color
|
||||
S["eye_color"] << eye_color
|
||||
S["skin_tone"] << skin_tone
|
||||
S["hair_style_name"] << hair_style
|
||||
S["facial_style_name"] << facial_hair_style
|
||||
S["underwear"] << underwear
|
||||
S["undershirt"] << undershirt
|
||||
S["socks"] << socks
|
||||
S["backbag"] << backbag
|
||||
S["uplink_loc"] << uplink_spawn_loc
|
||||
S["species"] << pref_species.id
|
||||
S["feature_mcolor"] << features["mcolor"]
|
||||
S["feature_lizard_tail"] << features["tail_lizard"]
|
||||
S["feature_human_tail"] << features["tail_human"]
|
||||
S["feature_lizard_snout"] << features["snout"]
|
||||
S["feature_lizard_horns"] << features["horns"]
|
||||
S["feature_human_ears"] << features["ears"]
|
||||
S["feature_lizard_frills"] << features["frills"]
|
||||
S["feature_lizard_spines"] << features["spines"]
|
||||
S["feature_lizard_body_markings"] << features["body_markings"]
|
||||
S["feature_lizard_legs"] << features["legs"]
|
||||
S["clown_name"] << custom_names["clown"]
|
||||
S["mime_name"] << custom_names["mime"]
|
||||
S["ai_name"] << custom_names["ai"]
|
||||
S["cyborg_name"] << custom_names["cyborg"]
|
||||
S["religion_name"] << custom_names["religion"]
|
||||
S["deity_name"] << custom_names["deity"]
|
||||
S["prefered_security_department"] << prefered_security_department
|
||||
WRITE_FILE(S["OOC_Notes"] , metadata)
|
||||
WRITE_FILE(S["real_name"] , real_name)
|
||||
WRITE_FILE(S["name_is_always_random"] , be_random_name)
|
||||
WRITE_FILE(S["body_is_always_random"] , be_random_body)
|
||||
WRITE_FILE(S["gender"] , gender)
|
||||
WRITE_FILE(S["age"] , age)
|
||||
WRITE_FILE(S["hair_color"] , hair_color)
|
||||
WRITE_FILE(S["facial_hair_color"] , facial_hair_color)
|
||||
WRITE_FILE(S["eye_color"] , eye_color)
|
||||
WRITE_FILE(S["skin_tone"] , skin_tone)
|
||||
WRITE_FILE(S["hair_style_name"] , hair_style)
|
||||
WRITE_FILE(S["facial_style_name"] , facial_hair_style)
|
||||
WRITE_FILE(S["underwear"] , underwear)
|
||||
WRITE_FILE(S["undershirt"] , undershirt)
|
||||
WRITE_FILE(S["socks"] , socks)
|
||||
WRITE_FILE(S["backbag"] , backbag)
|
||||
WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
|
||||
WRITE_FILE(S["species"] , pref_species.id)
|
||||
WRITE_FILE(S["feature_mcolor"] , features["mcolor"])
|
||||
WRITE_FILE(S["feature_lizard_tail"] , features["tail_lizard"])
|
||||
WRITE_FILE(S["feature_human_tail"] , features["tail_human"])
|
||||
WRITE_FILE(S["feature_lizard_snout"] , features["snout"])
|
||||
WRITE_FILE(S["feature_lizard_horns"] , features["horns"])
|
||||
WRITE_FILE(S["feature_human_ears"] , features["ears"])
|
||||
WRITE_FILE(S["feature_lizard_frills"] , features["frills"])
|
||||
WRITE_FILE(S["feature_lizard_spines"] , features["spines"])
|
||||
WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"])
|
||||
WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
|
||||
WRITE_FILE(S["clown_name"] , custom_names["clown"])
|
||||
WRITE_FILE(S["mime_name"] , custom_names["mime"])
|
||||
WRITE_FILE(S["ai_name"] , custom_names["ai"])
|
||||
WRITE_FILE(S["cyborg_name"] , custom_names["cyborg"])
|
||||
WRITE_FILE(S["religion_name"] , custom_names["religion"])
|
||||
WRITE_FILE(S["deity_name"] , custom_names["deity"])
|
||||
WRITE_FILE(S["prefered_security_department"] , prefered_security_department)
|
||||
|
||||
//Jobs
|
||||
S["joblessrole"] << joblessrole
|
||||
S["job_civilian_high"] << job_civilian_high
|
||||
S["job_civilian_med"] << job_civilian_med
|
||||
S["job_civilian_low"] << job_civilian_low
|
||||
S["job_medsci_high"] << job_medsci_high
|
||||
S["job_medsci_med"] << job_medsci_med
|
||||
S["job_medsci_low"] << job_medsci_low
|
||||
S["job_engsec_high"] << job_engsec_high
|
||||
S["job_engsec_med"] << job_engsec_med
|
||||
S["job_engsec_low"] << job_engsec_low
|
||||
WRITE_FILE(S["joblessrole"] , joblessrole)
|
||||
WRITE_FILE(S["job_civilian_high"] , job_civilian_high)
|
||||
WRITE_FILE(S["job_civilian_med"] , job_civilian_med)
|
||||
WRITE_FILE(S["job_civilian_low"] , job_civilian_low)
|
||||
WRITE_FILE(S["job_medsci_high"] , job_medsci_high)
|
||||
WRITE_FILE(S["job_medsci_med"] , job_medsci_med)
|
||||
WRITE_FILE(S["job_medsci_low"] , job_medsci_low)
|
||||
WRITE_FILE(S["job_engsec_high"] , job_engsec_high)
|
||||
WRITE_FILE(S["job_engsec_med"] , job_engsec_med)
|
||||
WRITE_FILE(S["job_engsec_low"] , job_engsec_low)
|
||||
|
||||
//Citadel
|
||||
S["flavor_text"] << flavor_text
|
||||
S["feature_exhibitionist"] << features["exhibitionist"]
|
||||
S["feature_mcolor2"] << features["mcolor2"]
|
||||
S["feature_mcolor3"] << features["mcolor3"]
|
||||
@@ -548,7 +556,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_vag_color"] << features["vag_color"]
|
||||
//womb features
|
||||
S["feature_has_womb"] << features["has_womb"]
|
||||
|
||||
//flavor text
|
||||
S["feature_flavor_text"] << features["flavor_text"]
|
||||
return 1
|
||||
|
||||
#undef SAVEFILE_VERSION_MAX
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm (rejected hunks)
|
||||
@@ -193,7 +193,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
return 0
|
||||
S.cd = "/"
|
||||
|
||||
- WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date)
|
||||
+ WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
|
||||
|
||||
//general preferences
|
||||
WRITE_FILE(S["ooccolor"], ooccolor)
|
||||
@@ -229,7 +229,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
|
||||
set name = "Stop Sounds"
|
||||
set category = "Preferences"
|
||||
set desc = "Stop Current Sounds"
|
||||
usr << sound(null)
|
||||
SEND_SOUND(usr, sound(null))
|
||||
SSblackbox.add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
var/keyname = key
|
||||
if(prefs.unlock_content)
|
||||
if(prefs.toggles & MEMBER_PUBLIC)
|
||||
keyname = "<font color='[prefs.ooccolor ? prefs.ooccolor : GLOB.normal_ooc_colour]'>[bicon(icon('icons/member_content.dmi', "blag"))][keyname]</font>"
|
||||
keyname = "<font color='[prefs.ooccolor ? prefs.ooccolor : GLOB.normal_ooc_colour]'>[icon2html('icons/member_content.dmi', world, "blag")][keyname]</font>"
|
||||
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(C.prefs.chat_toggles & CHAT_OOC)
|
||||
|
||||
@@ -253,6 +253,7 @@ BLIND // can't see anything
|
||||
slot_flags = SLOT_HEAD
|
||||
var/blockTracking = 0 //For AI tracking
|
||||
var/can_toggle = null
|
||||
dynamic_hair_suffix = "+generic"
|
||||
|
||||
/obj/item/clothing/head/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
name = "collectable slime cap!"
|
||||
desc = "It just latches right in place!"
|
||||
icon_state = "slime"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/collectable/xenom
|
||||
name = "collectable xenomorph helmet!"
|
||||
@@ -25,6 +26,7 @@
|
||||
desc = "A rare chef's hat meant for hat collectors!"
|
||||
icon_state = "chef"
|
||||
item_state = "chef"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/chef
|
||||
|
||||
@@ -53,6 +55,7 @@
|
||||
name = "collectable police officer's hat"
|
||||
desc = "A collectable police officer's Hat. This hat emphasizes that you are THE LAW."
|
||||
icon_state = "policehelm"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/warden
|
||||
|
||||
@@ -95,6 +98,7 @@
|
||||
desc = "The fur feels... a bit too realistic."
|
||||
icon_state = "kitty"
|
||||
item_state = "kitty"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/kitty
|
||||
|
||||
@@ -103,6 +107,7 @@
|
||||
desc = "Not as lucky as the feet!"
|
||||
icon_state = "bunny"
|
||||
item_state = "bunny"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/rabbit
|
||||
|
||||
@@ -125,6 +130,7 @@
|
||||
name = "collectable HoS hat"
|
||||
desc = "Now you too can beat prisoners, set silly sentences, and arrest for no reason!"
|
||||
icon_state = "hoscap"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/collectable/HoP
|
||||
name = "collectable HoP hat"
|
||||
@@ -138,6 +144,7 @@
|
||||
icon_state = "thunderdome"
|
||||
item_state = "thunderdome"
|
||||
resistance_flags = 0
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
/obj/item/clothing/head/collectable/swat
|
||||
name = "collectable SWAT helmet"
|
||||
@@ -145,3 +152,4 @@
|
||||
icon_state = "swat"
|
||||
item_state = "swat"
|
||||
resistance_flags = 0
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
diff a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm (rejected hunks)
|
||||
@@ -4,7 +4,6 @@
|
||||
/obj/item/clothing/head/collectable
|
||||
name = "collectable hat"
|
||||
desc = "A rare collectable hat."
|
||||
- dynamic_hair_suffix = "+detective"
|
||||
|
||||
|
||||
/obj/item/clothing/head/collectable/petehat
|
||||
@@ -10,6 +10,7 @@
|
||||
flags_inv = 0
|
||||
actions_types = list(/datum/action/item_action/toggle_helmet_light)
|
||||
resistance_flags = FIRE_PROOF
|
||||
dynamic_hair_suffix = "+generic"
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
strip_delay = 60
|
||||
resistance_flags = 0
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/helmet
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
desc = "The commander in chef's head wear."
|
||||
strip_delay = 10
|
||||
equip_delay_other = 10
|
||||
dynamic_hair_suffix = ""
|
||||
dog_fashion = /datum/dog_fashion/head/chef
|
||||
|
||||
/obj/item/clothing/head/chefhat/suicide_act(mob/user)
|
||||
@@ -62,6 +63,7 @@
|
||||
item_state = "cage"
|
||||
worn_x_dimension = 64
|
||||
worn_y_dimension = 64
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
|
||||
/obj/item/clothing/head/witchunter_hat
|
||||
@@ -99,6 +101,7 @@
|
||||
desc = "A beret, a mime's favorite headwear."
|
||||
icon_state = "beret"
|
||||
dog_fashion = /datum/dog_fashion/head/beret
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/beret/black
|
||||
name = "black beret"
|
||||
@@ -118,6 +121,7 @@
|
||||
icon_state = "hoscap"
|
||||
armor = list(melee = 40, bullet = 30, laser = 25, energy = 10, bomb = 25, bio = 10, rad = 0, fire = 50, acid = 60)
|
||||
strip_delay = 80
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/HoS/syndicate
|
||||
name = "syndicate cap"
|
||||
|
||||
+288
-284
@@ -1,287 +1,290 @@
|
||||
|
||||
|
||||
/obj/item/clothing/head/centhat
|
||||
name = "\improper CentCom hat"
|
||||
icon_state = "centcom"
|
||||
desc = "It's good to be emperor."
|
||||
item_state = "that"
|
||||
flags_inv = 0
|
||||
armor = list(melee = 30, bullet = 15, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
|
||||
strip_delay = 80
|
||||
|
||||
/obj/item/clothing/head/powdered_wig
|
||||
name = "powdered wig"
|
||||
desc = "A powdered wig."
|
||||
icon_state = "pwig"
|
||||
item_state = "pwig"
|
||||
|
||||
/obj/item/clothing/head/that
|
||||
name = "top-hat"
|
||||
desc = "It's an amish looking hat."
|
||||
icon_state = "tophat"
|
||||
item_state = "that"
|
||||
dog_fashion = /datum/dog_fashion/head
|
||||
throwforce = 1
|
||||
|
||||
/obj/item/clothing/head/canada
|
||||
name = "striped red tophat"
|
||||
desc = "it smells like fresh donut holes / <i>il sent comme des trous de beignets frais</i>"
|
||||
icon_state = "canada"
|
||||
item_state = "canada"
|
||||
|
||||
/obj/item/clothing/head/redcoat
|
||||
name = "redcoat's hat"
|
||||
icon_state = "redcoat"
|
||||
desc = "<i>'I guess it's a redhead.'</i>"
|
||||
|
||||
/obj/item/clothing/head/mailman
|
||||
name = "mailman's hat"
|
||||
icon_state = "mailman"
|
||||
desc = "<i>'Right-on-time'</i> mail service head wear."
|
||||
|
||||
/obj/item/clothing/head/plaguedoctorhat
|
||||
name = "plague doctor's hat"
|
||||
desc = "These were once used by plague doctors. They're pretty much useless."
|
||||
icon_state = "plaguedoctor"
|
||||
permeability_coefficient = 0.01
|
||||
|
||||
/obj/item/clothing/head/hasturhood
|
||||
name = "hastur's hood"
|
||||
desc = "It's <i>unspeakably</i> stylish."
|
||||
icon_state = "hasturhood"
|
||||
flags_inv = HIDEHAIR
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/clothing/head/nursehat
|
||||
name = "nurse's hat"
|
||||
desc = "It allows quick identification of trained medical personnel."
|
||||
icon_state = "nursehat"
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/nurse
|
||||
|
||||
/obj/item/clothing/head/syndicatefake
|
||||
name = "black space-helmet replica"
|
||||
icon_state = "syndicate-helm-black-red"
|
||||
item_state = "syndicate-helm-black-red"
|
||||
desc = "A plastic replica of a Syndicate agent's space helmet. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/cueball
|
||||
name = "cueball helmet"
|
||||
desc = "A large, featureless white orb meant to be worn on your head. How do you even see out of this thing?"
|
||||
icon_state = "cueball"
|
||||
item_state="cueball"
|
||||
flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/snowman
|
||||
name = "Snowman Head"
|
||||
desc = "A ball of white styrofoam. So festive."
|
||||
icon_state = "snowman_h"
|
||||
item_state = "snowman_h"
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/justice
|
||||
name = "justice hat"
|
||||
desc = "Fight for what's righteous!"
|
||||
icon_state = "justicered"
|
||||
item_state = "justicered"
|
||||
flags_inv = HIDEHAIR|HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/clothing/head/justice/blue
|
||||
icon_state = "justiceblue"
|
||||
item_state = "justiceblue"
|
||||
|
||||
/obj/item/clothing/head/justice/yellow
|
||||
icon_state = "justiceyellow"
|
||||
item_state = "justiceyellow"
|
||||
|
||||
/obj/item/clothing/head/justice/green
|
||||
icon_state = "justicegreen"
|
||||
item_state = "justicegreen"
|
||||
|
||||
/obj/item/clothing/head/justice/pink
|
||||
icon_state = "justicepink"
|
||||
item_state = "justicepink"
|
||||
|
||||
/obj/item/clothing/head/rabbitears
|
||||
name = "rabbit ears"
|
||||
desc = "Wearing these makes you look useless, and only good for your sex appeal."
|
||||
icon_state = "bunny"
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/rabbit
|
||||
|
||||
|
||||
/obj/item/clothing/head/flatcap
|
||||
name = "flat cap"
|
||||
desc = "A working man's cap."
|
||||
icon_state = "flat_cap"
|
||||
item_state = "detective"
|
||||
|
||||
/obj/item/clothing/head/pirate
|
||||
name = "pirate hat"
|
||||
desc = "Yarr."
|
||||
icon_state = "pirate"
|
||||
item_state = "pirate"
|
||||
dog_fashion = /datum/dog_fashion/head/pirate
|
||||
|
||||
/obj/item/clothing/head/pirate/captain
|
||||
icon_state = "hgpiratecap"
|
||||
item_state = "hgpiratecap"
|
||||
|
||||
/obj/item/clothing/head/bandana
|
||||
name = "pirate bandana"
|
||||
desc = "Yarr."
|
||||
icon_state = "bandana"
|
||||
item_state = "bandana"
|
||||
|
||||
/obj/item/clothing/head/bowler
|
||||
name = "bowler-hat"
|
||||
desc = "Gentleman, elite aboard!"
|
||||
icon_state = "bowler"
|
||||
item_state = "bowler"
|
||||
|
||||
/obj/item/clothing/head/witchwig
|
||||
name = "witch costume wig"
|
||||
desc = "Eeeee~heheheheheheh!"
|
||||
icon_state = "witch"
|
||||
item_state = "witch"
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
/obj/item/clothing/head/chicken
|
||||
name = "chicken suit head"
|
||||
desc = "Bkaw!"
|
||||
icon_state = "chickenhead"
|
||||
item_state = "chickensuit"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/griffin
|
||||
name = "griffon head"
|
||||
desc = "Why not 'eagle head'? Who knows."
|
||||
icon_state = "griffinhat"
|
||||
item_state = "griffinhat"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/bearpelt
|
||||
name = "bear pelt hat"
|
||||
desc = "Fuzzy."
|
||||
icon_state = "bearpelt"
|
||||
item_state = "bearpelt"
|
||||
|
||||
/obj/item/clothing/head/xenos
|
||||
name = "xenos helmet"
|
||||
icon_state = "xenos"
|
||||
item_state = "xenos_helm"
|
||||
desc = "A helmet made out of chitinous alien hide."
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/fedora
|
||||
name = "fedora"
|
||||
icon_state = "fedora"
|
||||
item_state = "fedora"
|
||||
armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50)
|
||||
desc = "A really cool hat if you're a mobster. A really lame hat if you're not."
|
||||
dynamic_hair_suffix = "+detective"
|
||||
pockets = /obj/item/weapon/storage/internal/pocket/small
|
||||
|
||||
/obj/item/clothing/head/fedora/suicide_act(mob/user)
|
||||
if(user.gender == FEMALE)
|
||||
return 0
|
||||
var/mob/living/carbon/human/H = user
|
||||
user.visible_message("<span class='suicide'>[user] is donning [src]! It looks like they're trying to be nice to girls.</span>")
|
||||
user.say("M'lady.")
|
||||
sleep(10)
|
||||
H.facial_hair_style = "Neckbeard"
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/head/sombrero
|
||||
name = "sombrero"
|
||||
icon_state = "sombrero"
|
||||
item_state = "sombrero"
|
||||
desc = "You can practically taste the fiesta."
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/sombrero
|
||||
|
||||
/obj/item/clothing/head/sombrero/green
|
||||
name = "green sombrero"
|
||||
icon_state = "greensombrero"
|
||||
item_state = "greensombrero"
|
||||
desc = "As elegant as a dancing cactus."
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/head/sombrero/shamebrero
|
||||
name = "shamebrero"
|
||||
icon_state = "shamebrero"
|
||||
item_state = "shamebrero"
|
||||
desc = "Once it's on, it never comes off."
|
||||
flags = NODROP
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/head/cone
|
||||
desc = "This cone is trying to warn you of something!"
|
||||
name = "warning cone"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "cone"
|
||||
item_state = "cone"
|
||||
force = 1
|
||||
throwforce = 3
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
resistance_flags = 0
|
||||
|
||||
/obj/item/clothing/head/santa
|
||||
name = "santa hat"
|
||||
desc = "On the first day of christmas my employer gave to me!"
|
||||
icon_state = "santahatnorm"
|
||||
item_state = "that"
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
|
||||
dog_fashion = /datum/dog_fashion/head/santa
|
||||
|
||||
/obj/item/clothing/head/jester
|
||||
name = "jester hat"
|
||||
/obj/item/clothing/head/centhat
|
||||
name = "\improper Centcom hat"
|
||||
icon_state = "centcom"
|
||||
desc = "It's good to be emperor."
|
||||
item_state = "that"
|
||||
flags_inv = 0
|
||||
armor = list(melee = 30, bullet = 15, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
|
||||
strip_delay = 80
|
||||
|
||||
/obj/item/clothing/head/powdered_wig
|
||||
name = "powdered wig"
|
||||
desc = "A powdered wig."
|
||||
icon_state = "pwig"
|
||||
item_state = "pwig"
|
||||
|
||||
/obj/item/clothing/head/that
|
||||
name = "top-hat"
|
||||
desc = "It's an amish looking hat."
|
||||
icon_state = "tophat"
|
||||
item_state = "that"
|
||||
dog_fashion = /datum/dog_fashion/head
|
||||
throwforce = 1
|
||||
|
||||
/obj/item/clothing/head/canada
|
||||
name = "striped red tophat"
|
||||
desc = "it smells like fresh donut holes / <i>il sent comme des trous de beignets frais</i>"
|
||||
icon_state = "canada"
|
||||
item_state = "canada"
|
||||
|
||||
/obj/item/clothing/head/redcoat
|
||||
name = "redcoat's hat"
|
||||
icon_state = "redcoat"
|
||||
desc = "<i>'I guess it's a redhead.'</i>"
|
||||
|
||||
/obj/item/clothing/head/mailman
|
||||
name = "mailman's hat"
|
||||
icon_state = "mailman"
|
||||
desc = "<i>'Right-on-time'</i> mail service head wear."
|
||||
|
||||
/obj/item/clothing/head/plaguedoctorhat
|
||||
name = "plague doctor's hat"
|
||||
desc = "These were once used by plague doctors. They're pretty much useless."
|
||||
icon_state = "plaguedoctor"
|
||||
permeability_coefficient = 0.01
|
||||
|
||||
/obj/item/clothing/head/hasturhood
|
||||
name = "hastur's hood"
|
||||
desc = "It's <i>unspeakably</i> stylish."
|
||||
icon_state = "hasturhood"
|
||||
flags_inv = HIDEHAIR
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/clothing/head/nursehat
|
||||
name = "nurse's hat"
|
||||
desc = "It allows quick identification of trained medical personnel."
|
||||
icon_state = "nursehat"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/nurse
|
||||
|
||||
/obj/item/clothing/head/syndicatefake
|
||||
name = "black space-helmet replica"
|
||||
icon_state = "syndicate-helm-black-red"
|
||||
item_state = "syndicate-helm-black-red"
|
||||
desc = "A plastic replica of a Syndicate agent's space helmet. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/cueball
|
||||
name = "cueball helmet"
|
||||
desc = "A large, featureless white orb meant to be worn on your head. How do you even see out of this thing?"
|
||||
icon_state = "cueball"
|
||||
item_state="cueball"
|
||||
flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/snowman
|
||||
name = "Snowman Head"
|
||||
desc = "A ball of white styrofoam. So festive."
|
||||
icon_state = "snowman_h"
|
||||
item_state = "snowman_h"
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/justice
|
||||
name = "justice hat"
|
||||
desc = "Fight for what's righteous!"
|
||||
icon_state = "justicered"
|
||||
item_state = "justicered"
|
||||
flags_inv = HIDEHAIR|HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/clothing/head/justice/blue
|
||||
icon_state = "justiceblue"
|
||||
item_state = "justiceblue"
|
||||
|
||||
/obj/item/clothing/head/justice/yellow
|
||||
icon_state = "justiceyellow"
|
||||
item_state = "justiceyellow"
|
||||
|
||||
/obj/item/clothing/head/justice/green
|
||||
icon_state = "justicegreen"
|
||||
item_state = "justicegreen"
|
||||
|
||||
/obj/item/clothing/head/justice/pink
|
||||
icon_state = "justicepink"
|
||||
item_state = "justicepink"
|
||||
|
||||
/obj/item/clothing/head/rabbitears
|
||||
name = "rabbit ears"
|
||||
desc = "Wearing these makes you look useless, and only good for your sex appeal."
|
||||
icon_state = "bunny"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/rabbit
|
||||
|
||||
|
||||
/obj/item/clothing/head/flatcap
|
||||
name = "flat cap"
|
||||
desc = "A working man's cap."
|
||||
icon_state = "flat_cap"
|
||||
item_state = "detective"
|
||||
|
||||
/obj/item/clothing/head/pirate
|
||||
name = "pirate hat"
|
||||
desc = "Yarr."
|
||||
icon_state = "pirate"
|
||||
item_state = "pirate"
|
||||
dog_fashion = /datum/dog_fashion/head/pirate
|
||||
|
||||
/obj/item/clothing/head/pirate/captain
|
||||
icon_state = "hgpiratecap"
|
||||
item_state = "hgpiratecap"
|
||||
|
||||
/obj/item/clothing/head/bandana
|
||||
name = "pirate bandana"
|
||||
desc = "Yarr."
|
||||
icon_state = "bandana"
|
||||
item_state = "bandana"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/bowler
|
||||
name = "bowler-hat"
|
||||
desc = "Gentleman, elite aboard!"
|
||||
icon_state = "bowler"
|
||||
item_state = "bowler"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/witchwig
|
||||
name = "witch costume wig"
|
||||
desc = "Eeeee~heheheheheheh!"
|
||||
icon_state = "witch"
|
||||
item_state = "witch"
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
/obj/item/clothing/head/chicken
|
||||
name = "chicken suit head"
|
||||
desc = "Bkaw!"
|
||||
icon_state = "chickenhead"
|
||||
item_state = "chickensuit"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/griffin
|
||||
name = "griffon head"
|
||||
desc = "Why not 'eagle head'? Who knows."
|
||||
icon_state = "griffinhat"
|
||||
item_state = "griffinhat"
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/bearpelt
|
||||
name = "bear pelt hat"
|
||||
desc = "Fuzzy."
|
||||
icon_state = "bearpelt"
|
||||
item_state = "bearpelt"
|
||||
|
||||
/obj/item/clothing/head/xenos
|
||||
name = "xenos helmet"
|
||||
icon_state = "xenos"
|
||||
item_state = "xenos_helm"
|
||||
desc = "A helmet made out of chitinous alien hide."
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/head/fedora
|
||||
name = "fedora"
|
||||
icon_state = "fedora"
|
||||
item_state = "fedora"
|
||||
armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50)
|
||||
desc = "A really cool hat if you're a mobster. A really lame hat if you're not."
|
||||
pockets = /obj/item/weapon/storage/internal/pocket/small
|
||||
|
||||
/obj/item/clothing/head/fedora/suicide_act(mob/user)
|
||||
if(user.gender == FEMALE)
|
||||
return 0
|
||||
var/mob/living/carbon/human/H = user
|
||||
user.visible_message("<span class='suicide'>[user] is donning [src]! It looks like they're trying to be nice to girls.</span>")
|
||||
user.say("M'lady.")
|
||||
sleep(10)
|
||||
H.facial_hair_style = "Neckbeard"
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/head/sombrero
|
||||
name = "sombrero"
|
||||
icon_state = "sombrero"
|
||||
item_state = "sombrero"
|
||||
desc = "You can practically taste the fiesta."
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/sombrero
|
||||
|
||||
/obj/item/clothing/head/sombrero/green
|
||||
name = "green sombrero"
|
||||
icon_state = "greensombrero"
|
||||
item_state = "greensombrero"
|
||||
desc = "As elegant as a dancing cactus."
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/head/sombrero/shamebrero
|
||||
name = "shamebrero"
|
||||
icon_state = "shamebrero"
|
||||
item_state = "shamebrero"
|
||||
desc = "Once it's on, it never comes off."
|
||||
flags = NODROP
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/head/cone
|
||||
desc = "This cone is trying to warn you of something!"
|
||||
name = "warning cone"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "cone"
|
||||
item_state = "cone"
|
||||
force = 1
|
||||
throwforce = 3
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
resistance_flags = 0
|
||||
|
||||
/obj/item/clothing/head/santa
|
||||
name = "santa hat"
|
||||
desc = "On the first day of christmas my employer gave to me!"
|
||||
icon_state = "santahatnorm"
|
||||
item_state = "that"
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
|
||||
dog_fashion = /datum/dog_fashion/head/santa
|
||||
|
||||
/obj/item/clothing/head/jester
|
||||
name = "jester hat"
|
||||
desc = "A hat with bells, to add some merriness to the suit."
|
||||
icon_state = "jester_hat"
|
||||
|
||||
/obj/item/clothing/head/rice_hat
|
||||
name = "rice hat"
|
||||
desc = "Welcome to the rice fields, motherfucker."
|
||||
icon_state = "rice_hat"
|
||||
|
||||
/obj/item/clothing/head/lizard
|
||||
name = "lizardskin cloche hat"
|
||||
desc = "How many lizards died to make this hat? Not enough."
|
||||
icon_state = "lizard"
|
||||
|
||||
/obj/item/clothing/head/papersack
|
||||
name = "paper sack hat"
|
||||
desc = "A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness."
|
||||
icon_state = "papersack"
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
|
||||
/obj/item/clothing/head/papersack/smiley
|
||||
name = "paper sack hat"
|
||||
desc = "A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all."
|
||||
icon_state = "papersack_smile"
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
|
||||
/obj/item/clothing/head/crown
|
||||
name = "crown"
|
||||
desc = "A crown fit for a king, a petty king maybe."
|
||||
icon_state = "crown"
|
||||
armor = list(melee = 15, bullet = 0, laser = 0,energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/item/clothing/head/crown/fancy
|
||||
name = "magnificent crown"
|
||||
desc = "A crown worn by only the highest emperors of the land."
|
||||
icon_state = "fancycrown"
|
||||
icon_state = "jester_hat"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/rice_hat
|
||||
name = "rice hat"
|
||||
desc = "Welcome to the rice fields, motherfucker."
|
||||
icon_state = "rice_hat"
|
||||
|
||||
/obj/item/clothing/head/lizard
|
||||
name = "lizardskin cloche hat"
|
||||
desc = "How many lizards died to make this hat? Not enough."
|
||||
icon_state = "lizard"
|
||||
|
||||
/obj/item/clothing/head/papersack
|
||||
name = "paper sack hat"
|
||||
desc = "A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness."
|
||||
icon_state = "papersack"
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
|
||||
/obj/item/clothing/head/papersack/smiley
|
||||
name = "paper sack hat"
|
||||
desc = "A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all."
|
||||
icon_state = "papersack_smile"
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
|
||||
/obj/item/clothing/head/crown
|
||||
name = "crown"
|
||||
desc = "A crown fit for a king, a petty king maybe."
|
||||
icon_state = "crown"
|
||||
armor = list(melee = 15, bullet = 0, laser = 0,energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/crown/fancy
|
||||
name = "magnificent crown"
|
||||
desc = "A crown worn by only the highest emperors of the land."
|
||||
icon_state = "fancycrown"
|
||||
|
||||
/obj/item/clothing/head/scarecrow_hat
|
||||
name = "scarecrow hat"
|
||||
@@ -297,4 +300,5 @@
|
||||
/obj/item/clothing/head/jester/alt
|
||||
name = "jester hat"
|
||||
desc = "A hat with bells, to add some merriness to the suit."
|
||||
icon_state = "jester_hat2"
|
||||
icon_state = "jester_hat2"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
diff a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm (rejected hunks)
|
||||
@@ -250,7 +250,7 @@
|
||||
name = "jester hat"
|
||||
desc = "A hat with bells, to add some merriness to the suit."
|
||||
icon_state = "jester_hat"
|
||||
- dynamic_hair_suffix = "null"
|
||||
+ dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/rice_hat
|
||||
name = "rice hat"
|
||||
@@ -302,4 +302,4 @@
|
||||
name = "jester hat"
|
||||
desc = "A hat with bells, to add some merriness to the suit."
|
||||
icon_state = "jester_hat2"
|
||||
- dynamic_hair_suffix = "null"
|
||||
+ dynamic_hair_suffix = ""
|
||||
@@ -125,6 +125,7 @@
|
||||
desc = "A pair of kitty ears. Meow!"
|
||||
icon_state = "kitty"
|
||||
color = "#999999"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/kitty
|
||||
|
||||
@@ -150,6 +151,7 @@
|
||||
flags_inv = 0
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
|
||||
brightness_on = 1 //luminosity when on
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/reindeer
|
||||
|
||||
|
||||
@@ -338,7 +338,7 @@
|
||||
name = "Death Commando"
|
||||
|
||||
uniform = /obj/item/clothing/under/color/green
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/shielded/swat
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/deathsquad
|
||||
shoes = /obj/item/clothing/shoes/combat/swat
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
mask = /obj/item/clothing/mask/gas/sechailer/swat
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
targ = mob_override
|
||||
if(!istype(targ))
|
||||
return
|
||||
to_chat(targ, "[bicon(src)]<span class='[span]'>|[message]</span>")
|
||||
to_chat(targ, "[icon2html(src, targ)]<span class='[span]'>|[message]</span>")
|
||||
|
||||
/obj/item/device/flightpack/proc/sync_processing(datum/controller/subsystem/processing/flightpacks/FPS)
|
||||
processing_mode = FPS.flightsuit_processing
|
||||
@@ -924,7 +924,7 @@
|
||||
targ = loc
|
||||
if(!istype(targ))
|
||||
return
|
||||
to_chat(targ, "[bicon(src)]<span class='[span]'>|[message]</span>")
|
||||
to_chat(targ, "[icon2html(src, targ)]<span class='[span]'>|[message]</span>")
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/flightsuit/examine(mob/user)
|
||||
..()
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/proc/display_visor_message(var/msg)
|
||||
var/mob/wearer = loc
|
||||
if(msg && ishuman(wearer))
|
||||
wearer.show_message("[bicon(src)]<b><span class='robot'>[msg]</span></b>", 1)
|
||||
wearer.show_message("[icon2html(src, wearer)]<b><span class='robot'>[msg]</span></b>", 1)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/rad_act(severity)
|
||||
..()
|
||||
@@ -200,7 +200,7 @@
|
||||
item_color = "mining"
|
||||
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF
|
||||
heat_protection = CHEST|GROIN|LEGS|ARMS
|
||||
heat_protection = HEAD
|
||||
armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 75)
|
||||
brightness_on = 7
|
||||
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/internals, /obj/item/weapon/resonator, /obj/item/device/mining_scanner, /obj/item/device/t_scanner/adv_mining_scanner, /obj/item/weapon/gun/energy/kinetic_accelerator)
|
||||
@@ -216,6 +216,7 @@
|
||||
armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 75)
|
||||
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/internals, /obj/item/weapon/storage/bag/ore, /obj/item/weapon/pickaxe)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/mining
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
|
||||
//Syndicate hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi
|
||||
|
||||
@@ -17,19 +17,16 @@
|
||||
if(M.wear_suit)
|
||||
fibertext = "Material from \a [M.wear_suit]."
|
||||
if(prob(10*item_multiplier) && !(fibertext in suit_fibers))
|
||||
//world.log << "Added fibertext: [fibertext]"
|
||||
suit_fibers += fibertext
|
||||
if(!(M.wear_suit.body_parts_covered & CHEST))
|
||||
if(M.w_uniform)
|
||||
fibertext = "Fibers from \a [M.w_uniform]."
|
||||
if(prob(12*item_multiplier) && !(fibertext in suit_fibers)) //Wearing a suit means less of the uniform exposed.
|
||||
//world.log << "Added fibertext: [fibertext]"
|
||||
suit_fibers += fibertext
|
||||
if(!(M.wear_suit.body_parts_covered & HANDS))
|
||||
if(M.gloves)
|
||||
fibertext = "Material from a pair of [M.gloves.name]."
|
||||
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
|
||||
//world.log << "Added fibertext: [fibertext]"
|
||||
suit_fibers += fibertext
|
||||
else if(M.w_uniform)
|
||||
fibertext = "Fibers from \a [M.w_uniform]."
|
||||
@@ -39,12 +36,10 @@
|
||||
if(M.gloves)
|
||||
fibertext = "Material from a pair of [M.gloves.name]."
|
||||
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
|
||||
//world.log << "Added fibertext: [fibertext]"
|
||||
suit_fibers += "Material from a pair of [M.gloves.name]."
|
||||
else if(M.gloves)
|
||||
fibertext = "Material from a pair of [M.gloves.name]."
|
||||
if(prob(20*item_multiplier) && !(fibertext in suit_fibers))
|
||||
//world.log << "Added fibertext: [fibertext]"
|
||||
suit_fibers += "Material from a pair of [M.gloves.name]."
|
||||
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
if(search)
|
||||
emoji = lowertext(copytext(text, pos+1, search))
|
||||
if(emoji in emojis)
|
||||
parsed += bicon(icon('icons/emoji.dmi', emoji))
|
||||
parsed += icon2html('icons/emoji.dmi', world, emoji)
|
||||
pos = search + 1
|
||||
else
|
||||
parsed += copytext(text, pos, search)
|
||||
|
||||
@@ -55,7 +55,7 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
|
||||
var/skipcount = abs(error_cooldown[erroruid]) - 1
|
||||
error_cooldown[erroruid] = 0
|
||||
if(skipcount > 0)
|
||||
world.log << "\[[time_stamp()]] Skipped [skipcount] runtimes in [E.file],[E.line]."
|
||||
SEND_TEXT(world.log, "\[[time_stamp()]] Skipped [skipcount] runtimes in [E.file],[E.line].")
|
||||
GLOB.error_cache.log_error(E, skip_count = skipcount)
|
||||
|
||||
error_last_seen[erroruid] = world.time
|
||||
@@ -92,9 +92,9 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
|
||||
if(GLOB.error_cache)
|
||||
GLOB.error_cache.log_error(E, desclines)
|
||||
|
||||
world.log << "\[[time_stamp()]] Runtime in [E.file],[E.line]: [E]"
|
||||
SEND_TEXT(world.log, "\[[time_stamp()]] Runtime in [E.file],[E.line]: [E]")
|
||||
for(var/line in desclines)
|
||||
world.log << line
|
||||
SEND_TEXT(world.log, line)
|
||||
|
||||
/* This logs the runtime in the old format */
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
if(!H.client || !istype(H))
|
||||
return
|
||||
to_chat(H, "<span class='danger'>Honk...</span>")
|
||||
H << 'sound/spookoween/scary_clown_appear.ogg'
|
||||
SEND_SOUND(H, sound('sound/spookoween/scary_clown_appear.ogg'))
|
||||
var/turf/T = get_turf(H)
|
||||
if(T)
|
||||
new /obj/effect/hallucination/simple/clown(T, H, 50)
|
||||
|
||||
@@ -68,11 +68,11 @@
|
||||
|
||||
/datum/round_event/portal_storm/announce()
|
||||
set waitfor = 0
|
||||
playsound_global('sound/magic/lightning_chargeup.ogg', repeat=0, channel=1, volume=100)
|
||||
sound_to_playing_players('sound/magic/lightning_chargeup.ogg')
|
||||
sleep(80)
|
||||
priority_announce("Massive bluespace anomaly detected en route to [station_name()]. Brace for impact.")
|
||||
sleep(20)
|
||||
playsound_global('sound/magic/lightningbolt.ogg', repeat=0, channel=1, volume=100)
|
||||
sound_to_playing_players('sound/magic/lightningbolt.ogg')
|
||||
|
||||
/datum/round_event/portal_storm/tick()
|
||||
spawn_effects()
|
||||
|
||||
@@ -6,6 +6,5 @@
|
||||
earliest_start = 0
|
||||
|
||||
/datum/round_event/wizard/fake_explosion/start()
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
M << 'sound/machines/alarm.ogg'
|
||||
sound_to_playing_players('sound/machines/alarm.ogg')
|
||||
addtimer(CALLBACK(SSticker, /datum/controller/subsystem/ticker/.proc/station_explosion_cinematic, 1, "fake"), 100) //:o)
|
||||
@@ -55,4 +55,4 @@
|
||||
|
||||
I.log_message("<font color='red'>Is an imposter!</font>", INDIVIDUAL_ATTACK_LOG)
|
||||
to_chat(I, "<B>You are an imposter! Trick and confuse the crew to misdirect malice from your handsome original!</B>")
|
||||
I << sound('sound/effects/magic.ogg')
|
||||
SEND_SOUND(I, sound('sound/effects/magic.ogg'))
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -100,7 +100,7 @@
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
|
||||
if(!I.ice_creamed)
|
||||
if(product_types[dispense_flavour] > 0)
|
||||
src.visible_message("[bicon(src)] <span class='info'>[user] scoops delicious [flavour_name] ice cream into [I].</span>")
|
||||
visible_message("[icon2html(src, viewers(src))] <span class='info'>[user] scoops delicious [flavour_name] ice cream into [I].</span>")
|
||||
product_types[dispense_flavour] -= 1
|
||||
I.add_ice_cream(flavour_name)
|
||||
// if(beaker)
|
||||
|
||||
@@ -101,7 +101,7 @@
|
||||
return
|
||||
open = !open
|
||||
if(open && !bomb_defused)
|
||||
audible_message("<span class='warning'>[bicon(src)] *beep*</span>")
|
||||
audible_message("<span class='warning'>[icon2html(src, hearers(src))] *beep*</span>")
|
||||
bomb_active = TRUE
|
||||
START_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
id = "tofu"
|
||||
required_reagents = list("soymilk" = 10)
|
||||
required_catalysts = list("enzyme" = 5)
|
||||
mob_react=1
|
||||
mob_react = FALSE
|
||||
|
||||
/datum/chemical_reaction/tofu/on_reaction(datum/reagents/holder, created_volume)
|
||||
var/location = get_turf(holder.my_atom)
|
||||
@@ -37,7 +37,7 @@
|
||||
name = "Chocolate Bar"
|
||||
id = "chocolate_bar"
|
||||
required_reagents = list("chocolate_milk" = 4, "sugar" = 2)
|
||||
mob_react = 1
|
||||
mob_react = FALSE
|
||||
|
||||
/datum/chemical_reaction/chocolate_bar2/on_reaction(datum/reagents/holder, created_volume)
|
||||
var/location = get_turf(holder.my_atom)
|
||||
@@ -91,7 +91,7 @@
|
||||
name = "synthmeat"
|
||||
id = "synthmeat"
|
||||
required_reagents = list("blood" = 5, "cryoxadone" = 1)
|
||||
mob_react = 1
|
||||
mob_react = FALSE
|
||||
|
||||
/datum/chemical_reaction/synthmeat/on_reaction(datum/reagents/holder, created_volume)
|
||||
var/location = get_turf(holder.my_atom)
|
||||
|
||||
@@ -100,7 +100,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
sendClientData()
|
||||
|
||||
//do not convert to to_chat()
|
||||
owner << {"<span class="userdanger">If you can see this, update byond.</span>"}
|
||||
SEND_TEXT(owner, "<span class=\"userdanger\">If you can see this, update byond.</span>")
|
||||
|
||||
pingLoop()
|
||||
|
||||
@@ -152,7 +152,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
if (found.len > 0)
|
||||
//TODO: add a new evasion ban for the CURRENT client details, using the matched row details
|
||||
message_admins("[key_name(src.owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])")
|
||||
log_admin_private("[key_name(src.owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])")
|
||||
log_admin_private("[key_name(owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])")
|
||||
|
||||
cookieSent = TRUE
|
||||
|
||||
@@ -165,58 +165,6 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]")
|
||||
|
||||
//Global chat procs
|
||||
|
||||
//Converts an icon to base64. Operates by putting the icon in the iconCache savefile,
|
||||
// exporting it as text, and then parsing the base64 from that.
|
||||
// (This relies on byond automatically storing icons in savefiles as base64)
|
||||
/proc/icon2base64(icon/icon, iconKey = "misc")
|
||||
if (!isicon(icon))
|
||||
return FALSE
|
||||
GLOB.iconCache[iconKey] << icon
|
||||
var/iconData = GLOB.iconCache.ExportText(iconKey)
|
||||
var/list/partial = splittext(iconData, "{")
|
||||
return replacetext(copytext(partial[2], 3, -5), "\n", "")
|
||||
|
||||
/proc/bicon(thing)
|
||||
if (!thing)
|
||||
return
|
||||
var/static/list/bicon_cache = list()
|
||||
if (isicon(thing))
|
||||
var/icon/I = thing
|
||||
var/icon_md5 = md5(I)
|
||||
if (!bicon_cache[icon_md5]) // Doesn't exist yet, make it.
|
||||
I = icon(I) //copy it
|
||||
I.Scale(16,16) //scale it
|
||||
bicon_cache[icon_md5] = icon2base64(thing) //base64 it
|
||||
return "<img class='icon misc' src='data:image/png;base64,[bicon_cache[icon_md5]]'>"
|
||||
|
||||
// Either an atom or somebody fucked up and is gonna get a runtime, which I'm fine with.
|
||||
var/atom/A = thing
|
||||
var/key = "[istype(A.icon, /icon) ? "\ref[A.icon]" : A.icon]:[A.icon_state]"
|
||||
|
||||
|
||||
if (!bicon_cache[key]) // Doesn't exist, make it.
|
||||
var/icon/I = icon(A.icon, A.icon_state, SOUTH, 1)
|
||||
I.Scale(16,16)
|
||||
if (ishuman(thing)) // Shitty workaround for a BYOND issue.
|
||||
var/icon/temp = I
|
||||
I = icon()
|
||||
I.Insert(temp, dir = SOUTH)
|
||||
bicon_cache[key] = icon2base64(I, key)
|
||||
|
||||
return "<img class='icon [A.icon_state]' src='data:image/png;base64,[bicon_cache[key]]'>"
|
||||
|
||||
//Costlier version of bicon() that uses getFlatIcon() to account for overlays, underlays, etc. Use with extreme moderation, ESPECIALLY on mobs.
|
||||
/proc/costly_bicon(thing)
|
||||
if (!thing)
|
||||
return
|
||||
|
||||
if (isicon(thing))
|
||||
return bicon(thing)
|
||||
|
||||
var/icon/I = getFlatIcon(thing)
|
||||
return bicon(I)
|
||||
|
||||
/proc/to_chat(target, message)
|
||||
if(!target)
|
||||
return
|
||||
@@ -224,7 +172,6 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
//Ok so I did my best but I accept that some calls to this will be for shit like sound and images
|
||||
//It stands that we PROBABLY don't want to output those to the browser output so just handle them here
|
||||
if (istype(message, /image) || istype(message, /sound) || istype(target, /savefile))
|
||||
target << message
|
||||
CRASH("Invalid message! [message]")
|
||||
|
||||
if(!istext(message))
|
||||
@@ -255,7 +202,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
continue
|
||||
|
||||
//Send it to the old style output window.
|
||||
C << original_message
|
||||
SEND_TEXT(C, original_message)
|
||||
|
||||
if(!C.chatOutput || C.chatOutput.broken) // A player who hasn't updated his skin file.
|
||||
continue
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
diff a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm (rejected hunks)
|
||||
@@ -166,135 +166,6 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
|
||||
//Global chat procs
|
||||
|
||||
-//Converts an icon to base64. Operates by putting the icon in the iconCache savefile,
|
||||
-// exporting it as text, and then parsing the base64 from that.
|
||||
-// (This relies on byond automatically storing icons in savefiles as base64)
|
||||
-/proc/icon2base64(icon/icon, iconKey = "misc")
|
||||
- if (!isicon(icon))
|
||||
- return FALSE
|
||||
- WRITE_FILE(GLOB.iconCache[iconKey], icon)
|
||||
- var/iconData = GLOB.iconCache.ExportText(iconKey)
|
||||
- var/list/partial = splittext(iconData, "{")
|
||||
- return replacetext(copytext(partial[2], 3, -5), "\n", "")
|
||||
-
|
||||
-/proc/icon2html(thing, target, icon_state, dir, frame = 1, moving)
|
||||
- if (!thing)
|
||||
- return
|
||||
- var/static/datum/callback/CB = CALLBACK(GLOBAL_PROC, .proc/send_asset)
|
||||
-
|
||||
- var/key
|
||||
- var/icon/I = thing
|
||||
- if (!target)
|
||||
- return
|
||||
- if (target == world)
|
||||
- target = GLOB.clients
|
||||
-
|
||||
- var/list/targets
|
||||
- if (!islist(target))
|
||||
- targets = list(target)
|
||||
- else
|
||||
- targets = target
|
||||
- if (!targets.len)
|
||||
- return
|
||||
- debug_usr("start")
|
||||
- if (!isicon(I))
|
||||
- debug_usr("not icon")
|
||||
- if (isfile(thing)) //special snowflake
|
||||
- debug_usr("file")
|
||||
- var/name = sanitize_filename("bicon.[thing]")
|
||||
- debug_usr("file:[name]")
|
||||
- register_asset(name, thing)
|
||||
- var/list/callbacks
|
||||
- var/list/callback_args = list()
|
||||
- for (var/thing2 in targets)
|
||||
- callbacks += CB
|
||||
- callback_args[++callback_args.len] = list(thing2, name, TRUE)
|
||||
- callback_select(callbacks, callback_args, savereturns = FALSE)
|
||||
- return "<img class='icon misc' src=\"[url_encode(name)]\">"
|
||||
- debug_usr("not file")
|
||||
- var/atom/A
|
||||
- if (isnull(dir))
|
||||
- dir = A.dir
|
||||
- if (isnull(icon_state))
|
||||
- icon_state = A.icon_state
|
||||
- I = A.icon
|
||||
- if (ishuman(thing)) // Shitty workaround for a BYOND issue.
|
||||
- debug_usr("human")
|
||||
- var/icon/temp = I
|
||||
- I = icon()
|
||||
- I.Insert(temp, dir = SOUTH)
|
||||
- dir = SOUTH
|
||||
- else
|
||||
- debug_usr("icon")
|
||||
- if (isnull(dir))
|
||||
- dir = SOUTH
|
||||
- if (isnull(icon_state))
|
||||
- icon_state = ""
|
||||
-
|
||||
- I = icon(I, icon_state, dir, frame)
|
||||
-
|
||||
- key = sanitize_filename("bicon.[md5(icon2base64(I))].[icon_state].[dir].png")
|
||||
- debug_usr("key:[key]")
|
||||
- register_asset(key, I)
|
||||
- var/list/callbacks = list()
|
||||
- var/list/callback_args = list()
|
||||
- for (var/thing2 in targets)
|
||||
- callbacks += CB
|
||||
- callback_args[++callback_args.len] = list(thing2, key, TRUE)
|
||||
-
|
||||
- callback_select(callbacks, callback_args, savereturns = FALSE)
|
||||
- return "<img class='icon [icon_state]' src=\"[url_encode(key)]\">"
|
||||
-
|
||||
-/proc/icon2base64html(thing)
|
||||
- if (!thing)
|
||||
- return
|
||||
- var/static/list/bicon_cache = list()
|
||||
- if (isicon(thing))
|
||||
- var/icon/I = thing
|
||||
- var/icon_base64 = icon2base64(I)
|
||||
-
|
||||
- if (I.Height() > world.icon_size || I.Width() > world.icon_size)
|
||||
- var/icon_md5 = md5(icon_base64)
|
||||
- debug_admins(icon_md5)
|
||||
- icon_base64 = bicon_cache[icon_md5]
|
||||
- if (!icon_base64) // Doesn't exist yet, make it.
|
||||
- I = icon(I)
|
||||
- I.Scale(world.icon_size, world.icon_size)
|
||||
- bicon_cache[icon_md5] = icon_base64 = icon2base64(I)
|
||||
-
|
||||
-
|
||||
- return "<img class='icon misc' src='data:image/png;base64,[icon_base64]'>"
|
||||
-
|
||||
- // Either an atom or somebody fucked up and is gonna get a runtime, which I'm fine with.
|
||||
- var/atom/A = thing
|
||||
- var/key = "[istype(A.icon, /icon) ? "\ref[A.icon]" : A.icon]:[A.icon_state]"
|
||||
-
|
||||
-
|
||||
- if (!bicon_cache[key]) // Doesn't exist, make it.
|
||||
- var/icon/I = icon(A.icon, A.icon_state, SOUTH, 1)
|
||||
- if (ishuman(thing)) // Shitty workaround for a BYOND issue.
|
||||
- var/icon/temp = I
|
||||
- I = icon()
|
||||
- I.Insert(temp, dir = SOUTH)
|
||||
-
|
||||
- if (I.Height() > world.icon_size || I.Width() > world.icon_size)
|
||||
- I.Scale(world.icon_size, world.icon_size)
|
||||
-
|
||||
- bicon_cache[key] = icon2base64(I, key)
|
||||
-
|
||||
- return "<img class='icon [A.icon_state]' src='data:image/png;base64,[bicon_cache[key]]'>"
|
||||
-
|
||||
-//Costlier version of icon2html() that uses getFlatIcon() to account for overlays, underlays, etc. Use with extreme moderation, ESPECIALLY on mobs.
|
||||
-/proc/costly_icon2html(thing, target)
|
||||
- if (!thing)
|
||||
- return
|
||||
-
|
||||
- if (isicon(thing))
|
||||
- return icon2html(thing, target)
|
||||
-
|
||||
- var/icon/I = getFlatIcon(thing)
|
||||
- return icon2html(I, target)
|
||||
-
|
||||
/proc/to_chat(target, message)
|
||||
if(!target)
|
||||
return
|
||||
@@ -28,10 +28,14 @@ img {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
line-height: 1;
|
||||
-ms-interpolation-mode: nearest-neighbor;
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
img.icon {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
height: 1em;
|
||||
min-height: 16px;
|
||||
width: auto;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
|
||||
a {color: #0000ff;}
|
||||
@@ -357,7 +361,6 @@ h1.alert, h2.alert {color: #000000;}
|
||||
.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
|
||||
.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
|
||||
|
||||
BIG IMG.icon {width: 32px; height: 32px;}
|
||||
|
||||
.memo {color: #638500; text-align: center;}
|
||||
.memoedit {text-align: center; font-size: 16px;}
|
||||
@@ -368,6 +371,9 @@ BIG IMG.icon {width: 32px; height: 32px;}
|
||||
.swarmer {color: #2C75FF;}
|
||||
.resonate {color: #298F85;}
|
||||
|
||||
.love {color: #FF69Bf;}
|
||||
.lovebold {color: #FF69Bf; font-weight: bold;}
|
||||
|
||||
.connectionClosed, .fatalError {background: red; color: white; padding: 5px;}
|
||||
.connectionClosed.restored {background: green;}
|
||||
.internal.boldnshit {color: blue; font-weight: bold;}
|
||||
|
||||
@@ -29,6 +29,8 @@ var opts = {
|
||||
'messageLimit': 2053, //A limit...for the messages...
|
||||
'scrollSnapTolerance': 10, //If within x pixels of bottom
|
||||
'clickTolerance': 10, //Keep focus if outside x pixels of mousedown position on mouseup
|
||||
'imageRetryDelay': 50, //how long between attempts to reload images (in ms)
|
||||
'imageRetryLimit': 50, //how many attempts should we make?
|
||||
'popups': 0, //Amount of popups opened ever
|
||||
'wasd': false, //Is the user in wasd mode?
|
||||
'chatMode': 'default', //The mode the chat is in
|
||||
@@ -146,6 +148,23 @@ function highlightTerms(el) {
|
||||
el.innerHTML = newText;
|
||||
}
|
||||
}
|
||||
|
||||
function iconError(E) {
|
||||
var that = this;
|
||||
setTimeout(function() {
|
||||
var attempts = $(that).data('reload_attempts');
|
||||
if (typeof attempts === 'undefined' || !attempts) {
|
||||
attempts = 1;
|
||||
}
|
||||
if (attempts > opts.imageRetryLimit)
|
||||
return;
|
||||
var src = that.src;
|
||||
that.src = null;
|
||||
that.src = src+'#'+attempts;
|
||||
$(that).data('reload_attempts', ++attempts);
|
||||
}, opts.imageRetryDelay);
|
||||
}
|
||||
|
||||
//Send a message to the client
|
||||
function output(message, flag) {
|
||||
if (typeof message === 'undefined') {
|
||||
@@ -271,7 +290,7 @@ function output(message, flag) {
|
||||
|
||||
entry.innerHTML = message.trim();
|
||||
$messages[0].appendChild(entry);
|
||||
|
||||
$(entry).find("img.icon").error(iconError);
|
||||
//Actually do the snap
|
||||
if (!filteredOut && atBottom) {
|
||||
$('body,html').scrollTop($messages.outerHeight());
|
||||
@@ -861,7 +880,11 @@ $(function() {
|
||||
$messages.empty();
|
||||
opts.messageCount = 0;
|
||||
});
|
||||
|
||||
|
||||
$('img.icon').error(iconError);
|
||||
|
||||
|
||||
|
||||
|
||||
/*****************************************
|
||||
*
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
CRASH("Debug Error Handling encountered an error! This is highly ironic! File: '[fileName]' has exceeded the filesize limit of: [src.logFileLimit] bytes")
|
||||
|
||||
message = "\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: \[[C && C.key ? C.key : "Unknown Client"]\] triggered: [message]"
|
||||
logFile << message
|
||||
WRITE_FILE(logFile, message)
|
||||
return 1
|
||||
|
||||
/datum/debugFileOutput/proc/clear(fileName)
|
||||
|
||||
@@ -71,21 +71,21 @@
|
||||
name = "ghost chili"
|
||||
desc = "It seems to be vibrating gently."
|
||||
icon_state = "ghostchilipepper"
|
||||
var/mob/held_mob
|
||||
var/mob/living/carbon/human/held_mob
|
||||
filling_color = "#F8F8FF"
|
||||
bitesize_mod = 4
|
||||
origin_tech = "biotech=4;magnets=5"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attack_hand(mob/user)
|
||||
..()
|
||||
if( ismob(src.loc) )
|
||||
held_mob = src.loc
|
||||
if( ismob(loc) )
|
||||
held_mob = loc
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/process()
|
||||
if(held_mob && src.loc == held_mob)
|
||||
if(held_mob && loc == held_mob)
|
||||
if(held_mob.is_holding(src))
|
||||
if(hasvar(held_mob,"gloves") && held_mob:gloves)
|
||||
if(istype(held_mob) && held_mob.gloves)
|
||||
return
|
||||
held_mob.bodytemperature += 15 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
if(prob(10))
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
return TRUE
|
||||
|
||||
/datum/language/proc/get_icon()
|
||||
return "[bicon(icon(icon, icon_state))]"
|
||||
return "[icon2html(icon, world, icon_state)]"
|
||||
|
||||
/datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4, syllable_divisor=2)
|
||||
if(!syllables || !syllables.len)
|
||||
|
||||
@@ -95,14 +95,6 @@
|
||||
has_opaque_atom = TRUE
|
||||
break
|
||||
|
||||
// If an opaque movable atom moves around we need to potentially update visibility.
|
||||
/turf/Entered(var/atom/movable/Obj, var/atom/OldLoc)
|
||||
. = ..()
|
||||
|
||||
if (Obj && Obj.opacity)
|
||||
has_opaque_atom = TRUE // Make sure to do this before reconsider_lights(), incase we're on instant updates. Guaranteed to be on in this case.
|
||||
reconsider_lights()
|
||||
|
||||
/turf/Exited(var/atom/movable/Obj, var/atom/newloc)
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -284,7 +284,7 @@
|
||||
L.adjustBruteLoss(bonus_value)
|
||||
|
||||
/obj/item/crusher_trophy/tail_spike/proc/pushback(mob/living/target, mob/living/user)
|
||||
if(!target.anchored || ismegafauna(target)) //megafauna will always be pushed
|
||||
if(!QDELETED(target) && !QDELETED(user) && (!target.anchored || ismegafauna(target))) //megafauna will always be pushed
|
||||
step(target, get_dir(user, target))
|
||||
|
||||
//bubblegum
|
||||
|
||||
@@ -170,6 +170,7 @@
|
||||
|
||||
/datum/action/innate/minedrone
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
icon_icon = 'icons/mob/actions/actions_mecha.dmi'
|
||||
background_icon_state = "bg_default"
|
||||
|
||||
/datum/action/innate/minedrone/toggle_light
|
||||
|
||||
@@ -31,6 +31,16 @@
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
@@ -112,7 +122,7 @@
|
||||
/datum/sprite_accessory/tails/human/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = 0
|
||||
color_src = MUTCOLORS
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/shark/datashark
|
||||
@@ -140,8 +150,7 @@
|
||||
/datum/sprite_accessory/ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
hasinner = 1
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
|
||||
/datum/sprite_accessory/tails/human/wolf
|
||||
name = "Wolf"
|
||||
@@ -181,6 +190,7 @@
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/none
|
||||
name = "None"
|
||||
|
||||
@@ -234,16 +244,9 @@
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
|
||||
/datum/sprite_accessory/mam_ears/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "cat"
|
||||
hasinner = 1
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
extra_color_src = MUTCOLORS2
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bear
|
||||
@@ -251,6 +254,12 @@
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_ears/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "cat"
|
||||
hasinner = 1
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
@@ -317,7 +326,6 @@
|
||||
/datum/sprite_accessory/mam_ears/husky
|
||||
name = "Husky"
|
||||
icon_state = "wolf"
|
||||
hasinner = 1
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
|
||||
@@ -381,7 +389,7 @@
|
||||
/datum/sprite_accessory/mam_tails/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = 0
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shark
|
||||
name = "Shark"
|
||||
@@ -427,7 +435,7 @@
|
||||
/datum/sprite_accessory/mam_ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
hasinner = 1
|
||||
extra = 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/wolf
|
||||
name = "Wolf"
|
||||
@@ -455,7 +463,6 @@
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
@@ -586,6 +593,13 @@
|
||||
extra2 = 1
|
||||
icon = 'icons/mob/mam_body_markings.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/xeno
|
||||
name = "Xeno"
|
||||
icon_state = "xeno"
|
||||
color_src = MUTCOLORS2
|
||||
extra_color_src = MUTCOLORS3
|
||||
gender_specific = 1
|
||||
|
||||
/******************************************
|
||||
************ Taur Bodies ******************
|
||||
*******************************************/
|
||||
@@ -664,49 +678,67 @@
|
||||
|
||||
//Xeno Dorsal Tubes
|
||||
/datum/sprite_accessory/xeno_dorsal
|
||||
icon = 'icons/mob/exotic_bodyparts.dmi'
|
||||
color_src = 0
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_dorsal/none
|
||||
name = "None"
|
||||
|
||||
/datum/sprite_accessory/xeno_dorsal/normal
|
||||
name = "Dorsal Tubes"
|
||||
icon_state = "dortubes"
|
||||
/datum/sprite_accessory/xeno_dorsal/standard
|
||||
name = "Standard"
|
||||
icon_state = "standard"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_dorsal/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_dorsal/down
|
||||
name = "Dorsal Down"
|
||||
icon_state = "down"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
//Xeno Tail
|
||||
/datum/sprite_accessory/xeno_tail
|
||||
icon = 'icons/mob/exotic_bodyparts.dmi'
|
||||
color_src = 0
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_tail/none
|
||||
name = "None"
|
||||
|
||||
/datum/sprite_accessory/xeno_tail/normal
|
||||
/datum/sprite_accessory/xeno_tail/standard
|
||||
name = "Xenomorph Tail"
|
||||
icon_state = "xeno"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
//Xeno Caste Heads
|
||||
//unused as of October 3, 2016
|
||||
/datum/sprite_accessory/xeno_head
|
||||
icon = 'icons/mob/exotic_bodyparts.dmi'
|
||||
color_src = 0
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_head/none
|
||||
name = "None"
|
||||
|
||||
/datum/sprite_accessory/xeno_head/standard
|
||||
name = "Standard"
|
||||
icon_state = "standard"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_head/hunter
|
||||
name = "Hunter"
|
||||
icon_state = "hunter"
|
||||
|
||||
/datum/sprite_accessory/xeno_head/drone
|
||||
name = "Drone"
|
||||
icon_state = "drone"
|
||||
/datum/sprite_accessory/xeno_head/royal
|
||||
name = "royal"
|
||||
icon_state = "royal"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_head/hollywood
|
||||
name = "hollywood"
|
||||
icon_state = "hollywood"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_head/warrior
|
||||
name = "warrior"
|
||||
icon_state = "warrior"
|
||||
icon = 'icons/mob/xeno_parts_greyscale.dmi'
|
||||
|
||||
/datum/sprite_accessory/xeno_head/sentinel
|
||||
name = "Sentinel"
|
||||
icon_state = "sentinel"
|
||||
/*
|
||||
//Slimecoon Parts
|
||||
/datum/sprite_accessory/slimecoon_ears
|
||||
|
||||
@@ -351,7 +351,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
source.plane = old_plane
|
||||
to_chat(src, "<span class='ghostalert'><a href=?src=\ref[src];reenter=1>(Click to re-enter)</a></span>")
|
||||
if(sound)
|
||||
src << sound(sound)
|
||||
SEND_SOUND(src, sound(sound))
|
||||
|
||||
/mob/dead/observer/proc/dead_tele()
|
||||
set category = "Ghost"
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
var/atom/xeno_loc = get_turf(owner)
|
||||
var/mob/living/carbon/alien/larva/new_xeno = new(xeno_loc)
|
||||
new_xeno.key = ghost.key
|
||||
new_xeno << sound('sound/voice/hiss5.ogg',0,0,0,100) //To get the player's attention
|
||||
SEND_SOUND(new_xeno, sound('sound/voice/hiss5.ogg',0,0,0,100)) //To get the player's attention
|
||||
new_xeno.canmove = 0 //so we don't move during the bursting animation
|
||||
new_xeno.notransform = 1
|
||||
new_xeno.invisibility = INVISIBILITY_MAXIMUM
|
||||
|
||||
@@ -51,9 +51,10 @@
|
||||
|
||||
var/obj/item/item_in_hand = src.get_active_held_item()
|
||||
if(item_in_hand) //this segment checks if the item in your hand is twohanded.
|
||||
if(istype(item_in_hand, /obj/item/weapon/twohanded))
|
||||
if(item_in_hand:wielded == 1)
|
||||
to_chat(usr, "<span class='warning'>Your other hand is too busy holding the [item_in_hand.name]</span>")
|
||||
var/obj/item/weapon/twohanded/TH = item_in_hand
|
||||
if(istype(TH))
|
||||
if(TH.wielded == 1)
|
||||
to_chat(usr, "<span class='warning'>Your other hand is too busy holding [TH]</span>")
|
||||
return
|
||||
var/oindex = active_hand_index
|
||||
active_hand_index = held_index
|
||||
@@ -170,6 +171,7 @@
|
||||
|
||||
if(thrown_thing)
|
||||
visible_message("<span class='danger'>[src] has thrown [thrown_thing].</span>")
|
||||
add_logs(src, thrown_thing, "has thrown")
|
||||
newtonian_move(get_dir(target, src))
|
||||
thrown_thing.throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src)
|
||||
|
||||
@@ -240,6 +242,12 @@
|
||||
/mob/living/carbon/is_muzzled()
|
||||
return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
|
||||
|
||||
/mob/living/carbon/hallucinating()
|
||||
if(hallucination)
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/mob/living/carbon/resist_buckle()
|
||||
if(restrained())
|
||||
changeNext_move(CLICK_CD_BREAKOUT)
|
||||
@@ -812,3 +820,4 @@
|
||||
.["Make AI"] = "?_src_=vars;makeai=\ref[src]"
|
||||
.["Modify bodypart"] = "?_src_=vars;editbodypart=\ref[src]"
|
||||
.["Modify organs"] = "?_src_=vars;editorgans=\ref[src]"
|
||||
.["Hallucinate"] = "?_src_=vars;hallucinate=\ref[src]"
|
||||
|
||||
@@ -337,7 +337,7 @@
|
||||
// you need earmuffs, inacusiate, or replacement
|
||||
else if(ears.ear_damage >= 5)
|
||||
to_chat(src, "<span class='warning'>Your ears start to ring!</span>")
|
||||
src << sound('sound/weapons/flash_ring.ogg',0,1,0,250)
|
||||
SEND_SOUND(src, sound('sound/weapons/flash_ring.ogg',0,1,0,250))
|
||||
return effect_amount //how soundbanged we are
|
||||
|
||||
|
||||
|
||||
@@ -6,26 +6,26 @@
|
||||
var/t_has = p_have()
|
||||
var/t_is = p_are()
|
||||
|
||||
var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] \a <EM>[src]</EM>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is [icon2html(src, user)] \a <EM>[src]</EM>!\n"
|
||||
|
||||
if (handcuffed)
|
||||
msg += "<span class='warning'>[t_He] [t_is] [bicon(handcuffed)] handcuffed!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] [icon2html(handcuffed, user)] handcuffed!</span>\n"
|
||||
if (head)
|
||||
msg += "[t_He] [t_is] wearing [bicon(head)] \a [src.head] on [t_his] head. \n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(head, user)] \a [src.head] on [t_his] head. \n"
|
||||
if (wear_mask)
|
||||
msg += "[t_He] [t_is] wearing [bicon(wear_mask)] \a [src.wear_mask] on [t_his] face.\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_mask, user)] \a [src.wear_mask] on [t_his] face.\n"
|
||||
if (wear_neck)
|
||||
msg += "[t_He] [t_is] wearing [bicon(wear_neck)] \a [src.wear_neck] around [t_his] neck.\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_neck, user)] \a [src.wear_neck] around [t_his] neck.\n"
|
||||
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags & ABSTRACT))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] holding [bicon(I)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in [t_his] [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] holding [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in [t_his] [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] holding [bicon(I)] \a [I] in [t_his] [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
msg += "[t_He] [t_is] holding [icon2html(I, user)] \a [I] in [t_his] [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
if (back)
|
||||
msg += "[t_He] [t_has] [bicon(back)] \a [src.back] on [t_his] back.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(back, user)] \a [src.back] on [t_his] back.\n"
|
||||
var/appears_dead = 0
|
||||
if (stat == DEAD)
|
||||
appears_dead = 1
|
||||
|
||||
@@ -19,55 +19,55 @@
|
||||
if(istype(w_uniform, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/U = w_uniform
|
||||
if(U.attached_accessory)
|
||||
accessory_msg += " with [bicon(U.attached_accessory)] \a [U.attached_accessory]"
|
||||
accessory_msg += " with [icon2html(U.attached_accessory, user)] \a [U.attached_accessory]"
|
||||
|
||||
if(w_uniform.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing \icon[w_uniform] [w_uniform.gender==PLURAL?"some":"a"] blood-stained [w_uniform.name][accessory_msg]!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [icon2html(w_uniform, user)] [w_uniform.gender==PLURAL?"some":"a"] blood-stained [w_uniform.name][accessory_msg]!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] wearing [bicon(w_uniform)] \a [w_uniform][accessory_msg].\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(w_uniform, user)] \a [w_uniform][accessory_msg].\n"
|
||||
|
||||
//head
|
||||
if(head)
|
||||
if(head.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [bicon(head)] [head.gender==PLURAL?"some":"a"] blood-stained [head.name] on [t_his] head!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [icon2html(head, user)] [head.gender==PLURAL?"some":"a"] blood-stained [head.name] on [t_his] head!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] wearing [bicon(head)] \a [head] on [t_his] head.\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(head, user)] \a [head] on [t_his] head.\n"
|
||||
|
||||
//suit/armor
|
||||
if(wear_suit)
|
||||
if(wear_suit.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [bicon(wear_suit)] [wear_suit.gender==PLURAL?"some":"a"] blood-stained [wear_suit.name]!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [icon2html(wear_suit, user)] [wear_suit.gender==PLURAL?"some":"a"] blood-stained [wear_suit.name]!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] wearing [bicon(wear_suit)] \a [wear_suit].\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_suit, user)] \a [wear_suit].\n"
|
||||
|
||||
//suit/armor storage
|
||||
if(s_store)
|
||||
if(s_store.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] carrying [bicon(s_store)] [s_store.gender==PLURAL?"some":"a"] blood-stained [s_store.name] on [t_his] [wear_suit.name]!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] carrying [icon2html(s_store, user)] [s_store.gender==PLURAL?"some":"a"] blood-stained [s_store.name] on [t_his] [wear_suit.name]!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] carrying [bicon(s_store)] \a [s_store] on [t_his] [wear_suit.name].\n"
|
||||
msg += "[t_He] [t_is] carrying [icon2html(s_store, user)] \a [s_store] on [t_his] [wear_suit.name].\n"
|
||||
|
||||
//back
|
||||
if(back)
|
||||
if(back.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_has] [bicon(back)] [back.gender==PLURAL?"some":"a"] blood-stained [back] on [t_his] back.</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_has] [icon2html(back, user)] [back.gender==PLURAL?"some":"a"] blood-stained [back] on [t_his] back.</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_has] [bicon(back)] \a [back] on [t_his] back.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(back, user)] \a [back] on [t_his] back.\n"
|
||||
|
||||
//Hands
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags & ABSTRACT))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] holding [bicon(I)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in [t_his] [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] holding [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in [t_his] [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] holding [bicon(I)] \a [I] in [t_his] [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
msg += "[t_He] [t_is] holding [icon2html(I, user)] \a [I] in [t_his] [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
//gloves
|
||||
if(gloves && !(slot_gloves in obscured))
|
||||
if(gloves.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_has] [bicon(gloves)] [gloves.gender==PLURAL?"some":"a"] blood-stained [gloves.name] on [t_his] hands!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_has] [icon2html(gloves, user)] [gloves.gender==PLURAL?"some":"a"] blood-stained [gloves.name] on [t_his] hands!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_has] [bicon(gloves)] \a [gloves] on [t_his] hands.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(gloves, user)] \a [gloves] on [t_his] hands.\n"
|
||||
else if(blood_DNA)
|
||||
var/hand_number = get_num_arms()
|
||||
if(hand_number)
|
||||
@@ -78,48 +78,48 @@
|
||||
//handcuffed?
|
||||
if(handcuffed)
|
||||
if(istype(handcuffed, /obj/item/weapon/restraints/handcuffs/cable))
|
||||
msg += "<span class='warning'>[t_He] [t_is] [bicon(handcuffed)] restrained with cable!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] [icon2html(handcuffed, user)] restrained with cable!</span>\n"
|
||||
else
|
||||
msg += "<span class='warning'>[t_He] [t_is] [bicon(handcuffed)] handcuffed!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] [icon2html(handcuffed, user)] handcuffed!</span>\n"
|
||||
|
||||
//belt
|
||||
if(belt)
|
||||
if(belt.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_has] [bicon(belt)] [belt.gender==PLURAL?"some":"a"] blood-stained [belt.name] about [t_his] waist!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_has] [icon2html(belt, user)] [belt.gender==PLURAL?"some":"a"] blood-stained [belt.name] about [t_his] waist!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_has] [bicon(belt)] \a [belt] about [t_his] waist.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(belt, user)] \a [belt] about [t_his] waist.\n"
|
||||
|
||||
//shoes
|
||||
if(shoes && !(slot_shoes in obscured))
|
||||
if(shoes.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [bicon(shoes)] [shoes.gender==PLURAL?"some":"a"] blood-stained [shoes.name] on [t_his] feet!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_is] wearing [icon2html(shoes, user)] [shoes.gender==PLURAL?"some":"a"] blood-stained [shoes.name] on [t_his] feet!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_is] wearing [bicon(shoes)] \a [shoes] on [t_his] feet.\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(shoes, user)] \a [shoes] on [t_his] feet.\n"
|
||||
|
||||
//mask
|
||||
if(wear_mask && !(slot_wear_mask in obscured))
|
||||
if(wear_mask.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_has] [bicon(wear_mask)] [wear_mask.gender==PLURAL?"some":"a"] blood-stained [wear_mask.name] on [t_his] face!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_has] [icon2html(wear_mask, user)] [wear_mask.gender==PLURAL?"some":"a"] blood-stained [wear_mask.name] on [t_his] face!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_has] [bicon(wear_mask)] \a [wear_mask] on [t_his] face.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(wear_mask, user)] \a [wear_mask] on [t_his] face.\n"
|
||||
|
||||
if (wear_neck && !(slot_neck in obscured))
|
||||
msg += "[t_He] [t_is] wearing [bicon(wear_neck)] \a [src.wear_neck] around [t_his] neck.\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_neck, user)] \a [src.wear_neck] around [t_his] neck.\n"
|
||||
|
||||
//eyes
|
||||
if(glasses && !(slot_glasses in obscured))
|
||||
if(glasses.blood_DNA)
|
||||
msg += "<span class='warning'>[t_He] [t_has] [bicon(glasses)] [glasses.gender==PLURAL?"some":"a"] blood-stained [glasses] covering [t_his] eyes!</span>\n"
|
||||
msg += "<span class='warning'>[t_He] [t_has] [icon2html(glasses, user)] [glasses.gender==PLURAL?"some":"a"] blood-stained [glasses] covering [t_his] eyes!</span>\n"
|
||||
else
|
||||
msg += "[t_He] [t_has] [bicon(glasses)] \a [glasses] covering [t_his] eyes.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(glasses, user)] \a [glasses] covering [t_his] eyes.\n"
|
||||
|
||||
//ears
|
||||
if(ears && !(slot_ears in obscured))
|
||||
msg += "[t_He] [t_has] [bicon(ears)] \a [ears] on [t_his] ears.\n"
|
||||
msg += "[t_He] [t_has] [icon2html(ears, user)] \a [ears] on [t_his] ears.\n"
|
||||
|
||||
//ID
|
||||
if(wear_id)
|
||||
msg += "[t_He] [t_is] wearing [bicon(wear_id)] \a [wear_id].\n"
|
||||
msg += "[t_He] [t_is] wearing [icon2html(wear_id, user)] \a [wear_id].\n"
|
||||
|
||||
//Jitters
|
||||
switch(jitteriness)
|
||||
@@ -164,7 +164,7 @@
|
||||
var/obj/item/bodypart/BP = X
|
||||
missing -= BP.body_zone
|
||||
for(var/obj/item/I in BP.embedded_objects)
|
||||
msg += "<B>[t_He] [t_has] \a [bicon(I)] [I] embedded in [t_his] [BP.name]!</B>\n"
|
||||
msg += "<B>[t_He] [t_has] \a [icon2html(I, user)] [I] embedded in [t_his] [BP.name]!</B>\n"
|
||||
|
||||
//stores missing limbs
|
||||
var/l_limbs_missing = 0
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
var/protection = (prot["head"] + prot["arms"] + prot["feet"] + prot["legs"] + prot["groin"] + prot["chest"] + prot["hands"])/7
|
||||
return protection
|
||||
|
||||
/mob/living/carbon/human/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/carbon/human/can_use_guns(var/obj/item/weapon/G)
|
||||
. = ..()
|
||||
|
||||
if(G.trigger_guard == TRIGGER_GUARD_NORMAL)
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
if(voice_saved)
|
||||
return
|
||||
var/savefile/S = new /savefile("data/npc_saves/snpc.sav")
|
||||
S["knownStrings"] << knownStrings
|
||||
WRITE_FILE(S["knownStrings"], knownStrings)
|
||||
|
||||
//botPool funcs
|
||||
/mob/living/carbon/human/interactive/proc/takeDelegate(mob/living/carbon/human/interactive/from,doReset=TRUE)
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
return list(
|
||||
head,
|
||||
wear_mask,
|
||||
wear_neck,
|
||||
glasses,
|
||||
ears,
|
||||
)
|
||||
@@ -171,7 +172,7 @@
|
||||
dropItemToGround(belt)
|
||||
w_uniform = null
|
||||
update_suit_sensors()
|
||||
if(!QDELETED(src))
|
||||
if(!QDELETED(src))
|
||||
update_inv_w_uniform()
|
||||
else if(I == gloves)
|
||||
gloves = null
|
||||
|
||||
@@ -79,6 +79,28 @@ datum/species/mammal
|
||||
return TRUE
|
||||
//HERBIVOROUS//
|
||||
|
||||
//Alien//
|
||||
/datum/species/xeno
|
||||
// A cloning mistake, crossing human and xenomorph DNA
|
||||
name = "xeno"
|
||||
id = "xeno"
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE)
|
||||
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings")
|
||||
default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno")
|
||||
heatmod = 1.3
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/xeno
|
||||
exotic_bloodtype = "L"
|
||||
damage_overlay_type = "xeno"
|
||||
roundstart = 1
|
||||
|
||||
//Praise the Omnissiah, A challange worthy of my skills - HS
|
||||
|
||||
//EXOTIC//
|
||||
//These races will likely include lots of downsides and upsides. Keep them relatively balanced.//
|
||||
/*
|
||||
@@ -217,4 +239,4 @@ datum/species/guilmon
|
||||
attack_verb = "claw"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
roundstart = 1
|
||||
roundstart = 1
|
||||
|
||||
@@ -378,8 +378,7 @@
|
||||
adjust_drugginess(-1)
|
||||
|
||||
if(hallucination)
|
||||
spawn handle_hallucinations()
|
||||
hallucination = max(hallucination-2,0)
|
||||
handle_hallucinations()
|
||||
|
||||
//used in human and monkey handle_environment()
|
||||
/mob/living/carbon/proc/natural_bodytemperature_stabilization()
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/monkey/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/carbon/monkey/can_use_guns(var/obj/item/weapon/G)
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/monkey/angry
|
||||
|
||||
@@ -51,23 +51,23 @@
|
||||
/mob/living/carbon/monkey/punpun/proc/Write_Memory(dead, gibbed)
|
||||
var/savefile/S = new /savefile("data/npc_saves/Punpun.sav")
|
||||
if(gibbed)
|
||||
S["ancestor_name"] << null
|
||||
S["ancestor_chain"] << 1
|
||||
S["relic_hat"] << null
|
||||
S["relic_mask"] << null
|
||||
WRITE_FILE(S["ancestor_name"], null)
|
||||
WRITE_FILE(S["ancestor_chain"], 1)
|
||||
WRITE_FILE(S["relic_hat"], null)
|
||||
WRITE_FILE(S["relic_mask"], null)
|
||||
return
|
||||
if(dead)
|
||||
S["ancestor_name"] << ancestor_name
|
||||
S["ancestor_chain"] << ancestor_chain + 1
|
||||
WRITE_FILE(S["ancestor_name"], ancestor_name)
|
||||
WRITE_FILE(S["ancestor_chain"], ancestor_chain + 1)
|
||||
if(!ancestor_name) //new monkey name this round
|
||||
S["ancestor_name"] << name
|
||||
WRITE_FILE(S["ancestor_name"], name)
|
||||
if(head)
|
||||
S["relic_hat"] << head.type
|
||||
WRITE_FILE(S["relic_hat"], head.type)
|
||||
else
|
||||
S["relic_hat"] << null
|
||||
WRITE_FILE(S["relic_hat"], null)
|
||||
if(wear_mask)
|
||||
S["relic_mask"] << wear_mask.type
|
||||
WRITE_FILE(S["relic_mask"], wear_mask.type)
|
||||
else
|
||||
S["relic_mask"] << null
|
||||
WRITE_FILE(S["relic_mask"], null)
|
||||
if(!dead)
|
||||
memory_saved = 1
|
||||
|
||||
@@ -326,7 +326,7 @@
|
||||
/datum/emote/living/surrender
|
||||
key = "surrender"
|
||||
key_third_person = "surrenders"
|
||||
message = "puts their hands on their head and falls to the ground, they surrender%s!"
|
||||
message = "puts their hands on their head and falls to the ground, they surrender!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/surrender/run_emote(mob/user, params)
|
||||
|
||||
@@ -550,6 +550,7 @@
|
||||
if(!restrained(ignore_grab = 1) && pulledby)
|
||||
visible_message("<span class='danger'>[src] resists against [pulledby]'s grip!</span>")
|
||||
resist_grab()
|
||||
add_logs(pulledby, src, "resisted grab")
|
||||
return
|
||||
|
||||
//unbuckling yourself
|
||||
@@ -587,6 +588,7 @@
|
||||
if(pulledby.grab_state)
|
||||
if(prob(30/pulledby.grab_state))
|
||||
visible_message("<span class='danger'>[src] has broken free of [pulledby]'s grip!</span>")
|
||||
add_logs(pulledby, src, "broke grab")
|
||||
pulledby.stop_pulling()
|
||||
return 0
|
||||
if(moving_resist && client) //we resisted by trying to move
|
||||
@@ -795,7 +797,7 @@
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
/mob/living/proc/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/proc/can_use_guns(var/obj/item/weapon/G)
|
||||
if (G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser())
|
||||
to_chat(src, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return 0
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
var/armor = run_armor_check(zone, "melee", "Your armor has protected your [parse_zone(zone)].", "Your armor has softened hit to your [parse_zone(zone)].",I.armour_penetration)
|
||||
apply_damage(I.throwforce, dtype, zone, armor)
|
||||
if(I.thrownby)
|
||||
add_logs(I.thrownby, src, "hit", I)
|
||||
add_logs(I.thrownby, src, "threw and hit", I)
|
||||
else
|
||||
return 1
|
||||
else
|
||||
@@ -150,6 +150,7 @@
|
||||
var/grab_upgrade_time = 30
|
||||
visible_message("<span class='danger'>[user] starts to tighten [user.p_their()] grip on [src]!</span>", \
|
||||
"<span class='userdanger'>[user] starts to tighten [user.p_their()] grip on you!</span>")
|
||||
add_logs(user, src, "attempted to strangle", addition="grab")
|
||||
if(!do_mob(user, src, grab_upgrade_time))
|
||||
return 0
|
||||
if(!user.pulling || user.pulling != src || user.grab_state != old_grab_state || user.a_intent != INTENT_GRAB)
|
||||
@@ -157,18 +158,20 @@
|
||||
user.grab_state++
|
||||
switch(user.grab_state)
|
||||
if(GRAB_AGGRESSIVE)
|
||||
add_logs(user, src, "grabbed", addition="aggressively")
|
||||
add_logs(user, src, "grabbed", addition="aggressive grab")
|
||||
visible_message("<span class='danger'>[user] has grabbed [src] aggressively!</span>", \
|
||||
"<span class='userdanger'>[user] has grabbed [src] aggressively!</span>")
|
||||
drop_all_held_items()
|
||||
stop_pulling()
|
||||
if(GRAB_NECK)
|
||||
add_logs(user, src, "grabbed", addition="neck grab")
|
||||
visible_message("<span class='danger'>[user] has grabbed [src] by the neck!</span>",\
|
||||
"<span class='userdanger'>[user] has grabbed you by the neck!</span>")
|
||||
update_canmove() //we fall down
|
||||
if(!buckled && !density)
|
||||
Move(user.loc)
|
||||
if(GRAB_KILL)
|
||||
add_logs(user, src, "strangled", addition="grab")
|
||||
visible_message("<span class='danger'>[user] is strangling [src]!</span>", \
|
||||
"<span class='userdanger'>[user] is strangling you!</span>")
|
||||
update_canmove() //we fall down
|
||||
@@ -316,7 +319,7 @@
|
||||
GLOB.cult_narsie.souls += 1
|
||||
if((GLOB.cult_narsie.souls == GLOB.cult_narsie.soul_goal) && (GLOB.cult_narsie.resolved == FALSE))
|
||||
GLOB.cult_narsie.resolved = TRUE
|
||||
world << sound('sound/machines/alarm.ogg')
|
||||
sound_to_playing_players('sound/machines/alarm.ogg')
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/cult_ending_helper, 1), 120)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/ending_helper), 270)
|
||||
if(client)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/mob/living/silicon/ai/examine(mob/user)
|
||||
var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] <EM>[src]</EM>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is [icon2html(src, user)] <EM>[src]</EM>!\n"
|
||||
if (stat == DEAD)
|
||||
msg += "<span class='deadsay'>It appears to be powered-down.</span>\n"
|
||||
else
|
||||
|
||||
@@ -163,9 +163,9 @@
|
||||
if(M.client && M.can_hear() && (M.client.prefs.toggles & SOUND_ANNOUNCEMENTS))
|
||||
var/turf/T = get_turf(M)
|
||||
if(T.z == z_level)
|
||||
M << voice
|
||||
SEND_SOUND(M, voice)
|
||||
else
|
||||
only_listener << voice
|
||||
SEND_SOUND(only_listener, voice)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
@@ -17,12 +17,12 @@
|
||||
var/savefile/F = new /savefile(src.savefile_path(user))
|
||||
|
||||
|
||||
F["name"] << src.name
|
||||
F["description"] << src.description
|
||||
F["role"] << src.role
|
||||
F["comments"] << src.comments
|
||||
WRITE_FILE(F["name"], name)
|
||||
WRITE_FILE(F["description"], description)
|
||||
WRITE_FILE(F["role"], role)
|
||||
WRITE_FILE(F["comments"], comments)
|
||||
|
||||
F["version"] << 1
|
||||
WRITE_FILE(F["version"], 1)
|
||||
|
||||
return 1
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
if(href_list["send"])
|
||||
|
||||
sradio.send_signal("ACTIVATE")
|
||||
audible_message("[bicon(src)] *beep* *beep*")
|
||||
audible_message("[icon2html(src, world)] *beep* *beep*")
|
||||
|
||||
if(href_list["freq"])
|
||||
|
||||
@@ -619,7 +619,8 @@
|
||||
src.paiInterface()
|
||||
if(hackprogress >= 100)
|
||||
src.hackprogress = 0
|
||||
src.cable.machine:open()
|
||||
var/obj/machinery/door/D = cable.machine
|
||||
D.open()
|
||||
sleep(50) // Update every 5 seconds
|
||||
|
||||
// Digital Messenger
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/mob/living/silicon/robot/examine(mob/user)
|
||||
var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] \a <EM>[src]</EM>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is [icon2html(src, user)] \a <EM>[src]</EM>!\n"
|
||||
if(desc)
|
||||
msg += "[desc]\n"
|
||||
|
||||
var/obj/act_module = get_active_held_item()
|
||||
if(act_module)
|
||||
msg += "It is holding [bicon(act_module)] \a [act_module].\n"
|
||||
msg += "It is holding [icon2html(act_module, user)] \a [act_module].\n"
|
||||
msg += "<span class='warning'>"
|
||||
if (src.getBruteLoss())
|
||||
if (src.getBruteLoss() < maxHealth*0.5)
|
||||
|
||||
@@ -469,7 +469,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
var/area/end_area = get_area(waypoint)
|
||||
|
||||
if(client) //Player bots instead get a location command from the AI
|
||||
to_chat(src, "<span class='noticebig'>Priority waypoint set by [bicon(caller)] <b>[caller]</b>. Proceed to <b>[end_area.name]<\b>.")
|
||||
to_chat(src, "<span class='noticebig'>Priority waypoint set by [icon2html(caller, src)] <b>[caller]</b>. Proceed to <b>[end_area.name]<\b>.")
|
||||
|
||||
//For giving the bot temporary all-access.
|
||||
var/obj/item/weapon/card/id/all_access = new /obj/item/weapon/card/id
|
||||
@@ -485,7 +485,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
turn_on() //Saves the AI the hassle of having to activate a bot manually.
|
||||
access_card = all_access //Give the bot all-access while under the AI's command.
|
||||
if(message)
|
||||
to_chat(calling_ai, "<span class='notice'>[bicon(src)] [name] called to [end_area.name]. [path.len-1] meters to destination.</span>")
|
||||
to_chat(calling_ai, "<span class='notice'>[icon2html(src, calling_ai)] [name] called to [end_area.name]. [path.len-1] meters to destination.</span>")
|
||||
pathset = 1
|
||||
mode = BOT_RESPONDING
|
||||
tries = 0
|
||||
@@ -500,7 +500,7 @@ Pass a positive integer as an argument to override a bot's default speed.
|
||||
var/success = bot_move(ai_waypoint, 3)
|
||||
if(!success)
|
||||
if(calling_ai)
|
||||
to_chat(calling_ai, "[bicon(src)] [get_turf(src) == ai_waypoint ? "<span class='notice'>[src] successfully arrived to waypoint.</span>" : "<span class='danger'>[src] failed to reach waypoint.</span>"]")
|
||||
to_chat(calling_ai, "[icon2html(src, calling_ai)] [get_turf(src) == ai_waypoint ? "<span class='notice'>[src] successfully arrived to waypoint.</span>" : "<span class='danger'>[src] failed to reach waypoint.</span>"]")
|
||||
calling_ai = null
|
||||
bot_reset()
|
||||
|
||||
|
||||
@@ -596,7 +596,7 @@
|
||||
if(pathset) //The AI called us here, so notify it of our arrival.
|
||||
loaddir = dir //The MULE will attempt to load a crate in whatever direction the MULE is "facing".
|
||||
if(calling_ai)
|
||||
to_chat(calling_ai, "<span class='notice'>[bicon(src)] [src] wirelessly plays a chiming sound!</span>")
|
||||
to_chat(calling_ai, "<span class='notice'>[icon2html(src, calling_ai)] [src] wirelessly plays a chiming sound!</span>")
|
||||
playsound(calling_ai, 'sound/machines/chime.ogg',40, 0)
|
||||
calling_ai = null
|
||||
radio_channel = "AI Private" //Report on AI Private instead if the AI is controlling us.
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
/mob/living/simple_animal/hostile/construct/examine(mob/user)
|
||||
var/t_He = p_they(TRUE)
|
||||
var/t_s = p_s()
|
||||
var/msg = "<span class='cult'>*---------*\nThis is [bicon(src)] \a <b>[src]</b>!\n"
|
||||
var/msg = "<span class='cult'>*---------*\nThis is [icon2html(src, user)] \a <b>[src]</b>!\n"
|
||||
msg += "[desc]\n"
|
||||
if(health < maxHealth)
|
||||
msg += "<span class='warning'>"
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
family[C.type] += 1
|
||||
else
|
||||
family[C.type] = 1
|
||||
S["family"] << family
|
||||
WRITE_FILE(S["family"], family)
|
||||
memory_saved = 1
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/proc/Deploy_The_Cats()
|
||||
|
||||
@@ -344,14 +344,14 @@
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/Write_Memory(dead)
|
||||
var/savefile/S = new /savefile("data/npc_saves/Ian.sav")
|
||||
if(!dead)
|
||||
S["age"] << age + 1
|
||||
WRITE_FILE(S["age"], age + 1)
|
||||
if((age + 1) > record_age)
|
||||
S["record_age"] << record_age + 1
|
||||
WRITE_FILE(S["record_age"], record_age + 1)
|
||||
if(inventory_head)
|
||||
S["saved_head"] << inventory_head.type
|
||||
WRITE_FILE(S["saved_head"], inventory_head.type)
|
||||
else
|
||||
S["age"] << 0
|
||||
S["saved_head"] << null
|
||||
WRITE_FILE(S["age"], 0)
|
||||
WRITE_FILE(S["saved_head"], null)
|
||||
memory_saved = 1
|
||||
|
||||
|
||||
|
||||
@@ -171,29 +171,29 @@
|
||||
|
||||
|
||||
/mob/living/simple_animal/drone/examine(mob/user)
|
||||
var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] \a <b>[src]</b>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is [icon2html(src, user)] \a <b>[src]</b>!\n"
|
||||
|
||||
//Hands
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags & ABSTRACT))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>It has [bicon(I)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
msg += "<span class='warning'>It has [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "It has [bicon(I)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
msg += "It has [icon2html(I, user)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
//Internal storage
|
||||
if(internal_storage && !(internal_storage.flags&ABSTRACT))
|
||||
if(internal_storage.blood_DNA)
|
||||
msg += "<span class='warning'>It is holding [bicon(internal_storage)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
|
||||
msg += "<span class='warning'>It is holding [icon2html(internal_storage, user)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
|
||||
else
|
||||
msg += "It is holding [bicon(internal_storage)] \a [internal_storage] in its internal storage.\n"
|
||||
msg += "It is holding [icon2html(internal_storage, user)] \a [internal_storage] in its internal storage.\n"
|
||||
|
||||
//Cosmetic hat - provides no function other than looks
|
||||
if(head && !(head.flags&ABSTRACT))
|
||||
if(head.blood_DNA)
|
||||
msg += "<span class='warning'>It is wearing [bicon(head)] [head.gender==PLURAL?"some":"a"] blood-stained [head.name] on its head!</span>\n"
|
||||
msg += "<span class='warning'>It is wearing [icon2html(head, user)] [head.gender==PLURAL?"some":"a"] blood-stained [head.name] on its head!</span>\n"
|
||||
else
|
||||
msg += "It is wearing [bicon(head)] \a [head] on its head.\n"
|
||||
msg += "It is wearing [icon2html(head, user)] \a [head] on its head.\n"
|
||||
|
||||
//Braindead
|
||||
if(!client && stat != DEAD)
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/can_use_guns(obj/item/weapon/gun/G)
|
||||
/mob/living/simple_animal/drone/cogscarab/can_use_guns(obj/item/weapon/G)
|
||||
return GLOB.ratvar_awakens
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/get_armor_effectiveness()
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
if( ishuman(AM) )
|
||||
if(!stat)
|
||||
var/mob/M = AM
|
||||
to_chat(M, "<span class='notice'>[bicon(src)] Squeek!</span>")
|
||||
to_chat(M, "<span class='notice'>[icon2html(src, M)] Squeek!</span>")
|
||||
playsound(src, 'sound/effects/mousesqueek.ogg', 100, 1)
|
||||
..()
|
||||
|
||||
|
||||
@@ -26,21 +26,21 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/dextrous/examine(mob/user)
|
||||
if(dextrous)
|
||||
var/msg = "<span class='info'>*---------*\nThis is [bicon(src)] \a <b>[src]</b>!\n"
|
||||
var/msg = "<span class='info'>*---------*\nThis is [icon2html(src)] \a <b>[src]</b>!\n"
|
||||
msg += "[desc]\n"
|
||||
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.flags & ABSTRACT))
|
||||
if(I.blood_DNA)
|
||||
msg += "<span class='warning'>It has [bicon(I)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
msg += "<span class='warning'>It has [icon2html(I, user)] [I.gender==PLURAL?"some":"a"] blood-stained [I.name] in its [get_held_index_name(get_held_index_of_item(I))]!</span>\n"
|
||||
else
|
||||
msg += "It has [bicon(I)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
msg += "It has [icon2html(I, user)] \a [I] in its [get_held_index_name(get_held_index_of_item(I))].\n"
|
||||
|
||||
if(internal_storage && !(internal_storage.flags&ABSTRACT))
|
||||
if(internal_storage.blood_DNA)
|
||||
msg += "<span class='warning'>It is holding [bicon(internal_storage)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
|
||||
msg += "<span class='warning'>It is holding [icon2html(internal_storage, user)] [internal_storage.gender==PLURAL?"some":"a"] blood-stained [internal_storage.name] in its internal storage!</span>\n"
|
||||
else
|
||||
msg += "It is holding [bicon(internal_storage)] \a [internal_storage] in its internal storage.\n"
|
||||
msg += "It is holding [icon2html(internal_storage, user)] \a [internal_storage] in its internal storage.\n"
|
||||
msg += "*---------*</span>"
|
||||
to_chat(user, msg)
|
||||
else
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user