Merge pull request #10125 from Ghommie/Ghommie-cit449
Ports a few projectile code updates by ke:b:inz.
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@@ -125,7 +125,7 @@
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boom()
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/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/P)
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..()
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. = ..()
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if(!QDELETED(src)) //wasn't deleted by the projectile's effects.
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if(!P.nodamage && ((P.damage_type == BURN) || (P.damage_type == BRUTE)))
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var/boom_message = "[ADMIN_LOOKUPFLW(P.firer)] triggered a fueltank explosion via projectile."
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