Merge pull request #10120 from Citadel-Station-13/night_vision
Night vision trait but it just boosts barely-lit visibility
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@@ -208,3 +208,15 @@
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/datum/quirk/bloodpressure/remove()
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var/mob/living/M = quirk_holder
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M.blood_ratio = 1
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/datum/quirk/night_vision
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name = "Night Vision"
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desc = "You can see slightly more clearly in full darkness than most people."
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value = 1
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mob_trait = TRAIT_NIGHT_VISION
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gain_text = "<span class='notice'>The shadows seem a little less dark.</span>"
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lose_text = "<span class='danger'>Everything seems a little darker.</span>"
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/datum/quirk/night_vision/on_spawn()
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var/mob/living/carbon/human/H = quirk_holder
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H.update_sight()
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