Merge pull request #10120 from Citadel-Station-13/night_vision
Night vision trait but it just boosts barely-lit visibility
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@@ -44,13 +44,9 @@
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eye_color = H.eye_color
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if(!special)
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H.dna?.species?.handle_body() //regenerate eyeballs overlays.
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if(HAS_TRAIT(H, TRAIT_NIGHT_VISION) && !lighting_alpha)
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lighting_alpha = LIGHTING_PLANE_ALPHA_NV_TRAIT
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see_in_dark = 8
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M.update_tint()
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owner.update_sight()
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/obj/item/organ/eyes/Remove(mob/living/carbon/M, special = 0)
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clear_eye_trauma()
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. = ..()
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