Revert "Revert "PLASE""

This reverts commit 00601a0c87.
This commit is contained in:
Fermi
2019-11-24 03:04:52 +00:00
parent 25fe5ec14b
commit aeb8606ce0
2145 changed files with 5258 additions and 1387322 deletions
-130
View File
@@ -1,130 +0,0 @@
//Vars that will not be copied when using /DuplicateObject
GLOBAL_LIST_INIT(duplicate_forbidden_vars,list(
"tag", "datum_components", "area", "type", "loc", "locs", "vars", "parent", "parent_type", "verbs", "ckey", "key",
"power_supply", "contents", "reagents", "stat", "x", "y", "z", "group", "atmos_adjacent_turfs", "comp_lookup"
))
/proc/DuplicateObject(atom/original, perfectcopy = TRUE, sameloc = FALSE, atom/newloc = null, nerf = FALSE, holoitem=FALSE)
RETURN_TYPE(original.type)
if(!original)
return
var/atom/O
if(sameloc)
O = new original.type(original.loc)
else
O = new original.type(newloc)
if(perfectcopy && O && original)
for(var/V in original.vars - GLOB.duplicate_forbidden_vars)
if(islist(original.vars[V]))
var/list/L = original.vars[V]
O.vars[V] = L.Copy()
else if(istype(original.vars[V], /datum))
continue // this would reference the original's object, that will break when it is used or deleted.
else
O.vars[V] = original.vars[V]
if(isobj(O))
var/obj/N = O
if(holoitem)
N.resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF // holoitems do not burn
if(nerf && isitem(O))
var/obj/item/I = O
I.damtype = STAMINA // thou shalt not
N.update_icon()
if(ismachinery(O))
var/obj/machinery/M = O
M.power_change()
if(holoitem)
O.flags_1 |= HOLOGRAM_1
return O
/area/proc/copy_contents_to(var/area/A , var/platingRequired = 0, var/nerf_weapons = 0 )
//Takes: Area. Optional: If it should copy to areas that don't have plating
//Returns: Nothing.
//Notes: Attempts to move the contents of one area to another area.
// Movement based on lower left corner. Tiles that do not fit
// into the new area will not be moved.
if(!A || !src)
return 0
var/list/turfs_src = get_area_turfs(src.type)
var/list/turfs_trg = get_area_turfs(A.type)
var/src_min_x = 99999
var/src_min_y = 99999
var/list/refined_src = new/list()
for (var/turf/T in turfs_src)
src_min_x = min(src_min_x,T.x)
src_min_y = min(src_min_y,T.y)
for (var/turf/T in turfs_src)
refined_src[T] = "[T.x - src_min_x].[T.y - src_min_y]"
var/trg_min_x = 99999
var/trg_min_y = 99999
var/list/refined_trg = new/list()
for (var/turf/T in turfs_trg)
trg_min_x = min(trg_min_x,T.x)
trg_min_y = min(trg_min_y,T.y)
for (var/turf/T in turfs_trg)
refined_trg["[T.x - trg_min_x].[T.y - trg_min_y]"] = T
var/list/toupdate = new/list()
var/copiedobjs = list()
for (var/turf/T in refined_src)
var/coordstring = refined_src[T]
var/turf/B = refined_trg[coordstring]
if(!istype(B))
continue
if(platingRequired)
if(isspaceturf(B))
continue
var/old_dir1 = T.dir
var/old_icon_state1 = T.icon_state
var/old_icon1 = T.icon
B = B.ChangeTurf(T.type)
B.setDir(old_dir1)
B.icon = old_icon1
B.icon_state = old_icon_state1
for(var/obj/O in T)
var/obj/O2 = DuplicateObject(O , perfectcopy=TRUE, newloc = B, nerf=nerf_weapons, holoitem=TRUE)
if(!O2)
continue
copiedobjs += O2.GetAllContents()
for(var/mob/M in T)
if(iscameramob(M))
continue // If we need to check for more mobs, I'll add a variable
var/mob/SM = DuplicateObject(M , perfectcopy=TRUE, newloc = B, holoitem=TRUE)
copiedobjs += SM.GetAllContents()
for(var/V in T.vars - GLOB.duplicate_forbidden_vars)
if(V == "air")
var/turf/open/O1 = B
var/turf/open/O2 = T
O1.air.copy_from(O2.return_air())
continue
B.vars[V] = T.vars[V]
toupdate += B
if(toupdate.len)
for(var/turf/T1 in toupdate)
CALCULATE_ADJACENT_TURFS(T1)
SSair.add_to_active(T1,1)
return copiedobjs
-173
View File
@@ -1,173 +0,0 @@
/turf/open/floor/holofloor
icon_state = "floor"
thermal_conductivity = 0
flags_1 = NONE
/turf/open/floor/holofloor/attackby(obj/item/I, mob/living/user)
return // HOLOFLOOR DOES NOT GIVE A FUCK
/turf/open/floor/holofloor/tool_act(mob/living/user, obj/item/I, tool_type)
return
/turf/open/floor/holofloor/burn_tile()
return //you can't burn a hologram!
/turf/open/floor/holofloor/break_tile()
return //you can't break a hologram!
/turf/open/floor/holofloor/plating
name = "holodeck projector floor"
icon_state = "engine"
/turf/open/floor/holofloor/plating/burnmix
name = "burn-mix floor"
initial_gas_mix = BURNMIX_ATMOS
/turf/open/floor/holofloor/grass
gender = PLURAL
name = "lush grass"
icon_state = "grass"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/beach
gender = PLURAL
name = "sand"
icon = 'icons/misc/beach.dmi'
icon_state = "sand"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/beach/coast_t
gender = NEUTER
name = "coastline"
icon_state = "sandwater_t"
/turf/open/floor/holofloor/beach/coast_b
gender = NEUTER
name = "coastline"
icon_state = "sandwater_b"
/turf/open/floor/holofloor/beach/water
name = "water"
icon_state = "water"
bullet_sizzle = TRUE
/turf/open/floor/holofloor/asteroid
name = "asteroid"
icon_state = "asteroid0"
tiled_dirt = FALSE
/turf/open/floor/holofloor/asteroid/Initialize()
icon_state = "asteroid[rand(0, 12)]"
. = ..()
/turf/open/floor/holofloor/basalt
gender = PLURAL
name = "basalt"
icon_state = "basalt0"
tiled_dirt = FALSE
/turf/open/floor/holofloor/basalt/Initialize()
. = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
/turf/open/floor/holofloor/space
name = "\proper space"
icon = 'icons/turf/space.dmi'
icon_state = "0"
/turf/open/floor/holofloor/space/Initialize()
icon_state = SPACE_ICON_STATE // so realistic
. = ..()
/turf/open/floor/holofloor/hyperspace
name = "\proper hyperspace"
icon = 'icons/turf/space.dmi'
icon_state = "speedspace_ns_1"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/hyperspace/Initialize()
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
. = ..()
/turf/open/floor/holofloor/hyperspace/ns/Initialize()
. = ..()
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
/turf/open/floor/holofloor/carpet
name = "carpet"
desc = "Electrically inviting."
icon = 'icons/turf/floors/carpet.dmi'
icon_state = "carpet"
floor_tile = /obj/item/stack/tile/carpet
smooth = SMOOTH_TRUE
canSmoothWith = null
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/carpet/Initialize()
. = ..()
addtimer(CALLBACK(src, .proc/update_icon), 1)
/turf/open/floor/holofloor/carpet/update_icon()
if(!..())
return 0
if(intact)
queue_smooth(src)
/turf/open/floor/holofloor/wood
icon_state = "wood"
tiled_dirt = FALSE
/turf/open/floor/holofloor/snow
gender = PLURAL
name = "snow"
desc = "Looks cold."
icon = 'icons/turf/snow.dmi'
icon_state = "snow"
slowdown = 2
bullet_sizzle = TRUE
bullet_bounce_sound = null
tiled_dirt = FALSE
baseturfs = /turf/open/floor/holofloor/snow
/turf/open/floor/holofloor/snow/attack_hand(mob/living/user)
. = ..()
if(.)
return
user.visible_message("<span class='notice'>[user] scroops up some snow from [src].</span>", "<span class='notice'>You scoop up some snow from [src].</span>")
var/obj/item/toy/snowball/S = new(get_turf(src))
user.put_in_hands(S)
/turf/open/floor/holofloor/snow/cold
initial_gas_mix = "nob=7500;TEMP=2.7"
/turf/open/floor/holofloor/asteroid
gender = PLURAL
name = "asteroid sand"
icon = 'icons/turf/floors.dmi'
icon_state = "asteroid"
tiled_dirt = FALSE
/turf/open/floor/holofloor/ice
name = "ice sheet"
desc = "A sheet of solid ice. Looks slippery."
icon = 'icons/turf/floors/ice_turf.dmi'
icon_state = "unsmooth"
baseturfs = /turf/open/floor/holofloor/ice
slowdown = 1
footstep = FOOTSTEP_FLOOR
/turf/open/floor/holofloor/ice/smooth
icon_state = "smooth"
smooth = SMOOTH_MORE | SMOOTH_BORDER
canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice, /turf/open/floor/holofloor/ice)
baseturfs = /turf/open/floor/holofloor/ice/smooth
/turf/open/floor/holofloor/ice/Initialize()
. = ..()
MakeSlippery(TURF_WET_PERMAFROST, INFINITY, 0, INFINITY, TRUE)