diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index f35caf514c..adc0e5bf1e 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -326,6 +326,9 @@ /obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params) if(state_open && is_operational()) + if(istype(I, /obj/item/clothing/head/mob_holder)) + to_chat(user, "You can't quite fit that in while you hold it!") + return if(istype(I, /obj/item/clothing/suit)) if(suit) to_chat(user, "The unit already contains a suit!.") @@ -437,4 +440,4 @@ if(I) I.forceMove(loc) . = TRUE - update_icon() \ No newline at end of file + update_icon() diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 8be079656b..f7dd929692 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -217,6 +217,10 @@ update_icon() return + if(istype(W, /obj/item/clothing/head/mob_holder)) + to_chat(user, "It's too unwieldly to put in this way.") + return 1 + else if(user.a_intent != INTENT_HARM) if (!state_open) diff --git a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm index dd33f696c9..6c3291fe00 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/deep_fryer.dm @@ -80,6 +80,9 @@ God bless America. I.reagents.trans_to(src, I.reagents.total_volume) qdel(I) return + if(istype(I,/obj/item/clothing/head/mob_holder)) + to_chat(user, "This does not fit in the fryer.") // TODO: Deepfrying instakills mobs, spawns a whole deep-fried mob. + return if(!reagents.has_reagent("cooking_oil")) to_chat(user, "[src] has no cooking oil to fry with!") return diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 88aa5f86d0..c646b077bc 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -162,19 +162,29 @@ var/atom/movable/thrown_thing var/obj/item/I = src.get_active_held_item() - if(!I) - if(pulling && isliving(pulling) && grab_state >= GRAB_AGGRESSIVE) - var/mob/living/throwable_mob = pulling - if(!throwable_mob.buckled) - thrown_thing = throwable_mob - stop_pulling() - if(HAS_TRAIT(src, TRAIT_PACIFISM)) - to_chat(src, "You gently let go of [throwable_mob].") - adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring - var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors - var/turf/end_T = get_turf(target) - if(start_T && end_T) - log_combat(src, throwable_mob, "thrown", addition="grab from tile in [AREACOORD(start_T)] towards tile at [AREACOORD(end_T)]") + var/mob/living/throwable_mob + + if(istype(I, /obj/item/clothing/head/mob_holder)) + var/obj/item/clothing/head/mob_holder/holder = I + if(holder.held_mob) + throwable_mob = holder.held_mob + holder.release() + + if(!I || throwable_mob) + if(!throwable_mob && pulling && isliving(pulling) && grab_state >= GRAB_AGGRESSIVE) + throwable_mob = pulling + + if(!throwable_mob.buckled) + thrown_thing = throwable_mob + stop_pulling() + if(HAS_TRAIT(src, TRAIT_PACIFISM)) + to_chat(src, "You gently let go of [throwable_mob].") + var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors + var/turf/end_T = get_turf(target) + if(start_T && end_T) + var/start_T_descriptor = "tile at [start_T.x], [start_T.y], [start_T.z] in area [get_area(start_T)]" + var/end_T_descriptor = "tile at [end_T.x], [end_T.y], [end_T.z] in area [get_area(end_T)]" + log_combat(src, throwable_mob, "thrown", addition="from [start_T_descriptor] with the target [end_T_descriptor]") else if(!CHECK_BITFIELD(I.item_flags, ABSTRACT) && !HAS_TRAIT(I, TRAIT_NODROP)) thrown_thing = I diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm index 5634d21775..afac0d2769 100644 --- a/code/modules/mob/living/carbon/examine.dm +++ b/code/modules/mob/living/carbon/examine.dm @@ -16,6 +16,8 @@ msg += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face.\n" if (wear_neck) msg += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n" + if(can_be_held) + msg += "[t_He] looks small enough to be picked up with Alt+Click!\n" for(var/obj/item/I in held_items) if(!(I.item_flags & ABSTRACT)) @@ -111,4 +113,4 @@ msg += "*---------*" to_chat(user, msg) - return msg \ No newline at end of file + return msg diff --git a/code/modules/mob/living/carbon/monkey/combat.dm b/code/modules/mob/living/carbon/monkey/combat.dm index 25bc243f07..92ad87f6b5 100644 --- a/code/modules/mob/living/carbon/monkey/combat.dm +++ b/code/modules/mob/living/carbon/monkey/combat.dm @@ -132,6 +132,10 @@ pickupTarget = null pickupTimer = 0 else if(ismob(pickupTarget.loc)) // in someones hand + if(istype(pickupTarget, /obj/item/clothing/head/mob_holder/)) + var/obj/item/clothing/head/mob_holder/h = pickupTarget + if(h && h.held_mob==src) + return//dont let them pickpocket themselves var/mob/M = pickupTarget.loc if(!pickpocketing) pickpocketing = TRUE diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index f9c2e2dd3d..47a177f75b 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -15,6 +15,7 @@ bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey, /obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey) hud_type = /datum/hud/monkey + can_be_held = "monkey" /mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner) verbs += /mob/living/proc/mob_sleep @@ -45,6 +46,10 @@ SSmobs.cubemonkeys -= src return ..() +/mob/living/carbon/monkey/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "monkey", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) + return holder + /mob/living/carbon/monkey/create_internal_organs() internal_organs += new /obj/item/organ/appendix internal_organs += new /obj/item/organ/lungs diff --git a/code/modules/mob/living/inhand_holder.dm b/code/modules/mob/living/inhand_holder.dm index 420c59b22d..8c79ea046f 100644 --- a/code/modules/mob/living/inhand_holder.dm +++ b/code/modules/mob/living/inhand_holder.dm @@ -5,80 +5,118 @@ desc = "Yell at coderbrush." icon = null icon_state = "" - item_flags = DROPDEL var/mob/living/held_mob - var/can_head = TRUE - var/destroying = FALSE + var/can_head = FALSE + w_class = WEIGHT_CLASS_BULKY -/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, head_icon, lh_icon, rh_icon, _can_head = TRUE) +/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE) . = ..() - can_head = _can_head - if(head_icon) - alternate_worn_icon = head_icon + + if(M) + M.setDir(SOUTH) + held_mob = M + M.forceMove(src) + appearance = M.appearance + name = M.name + desc = M.desc + + if(_can_head_override) + can_head = _can_head_override + if(alt_worn) + alternate_worn_icon = alt_worn if(_worn_state) item_state = _worn_state + icon_state = _worn_state if(lh_icon) lefthand_file = lh_icon if(rh_icon) righthand_file = rh_icon if(!can_head) slot_flags = NONE - deposit(M) /obj/item/clothing/head/mob_holder/Destroy() - destroying = TRUE if(held_mob) - release(FALSE) + release() return ..() -/obj/item/clothing/head/mob_holder/proc/deposit(mob/living/L) - if(!istype(L)) - return FALSE - L.setDir(SOUTH) - update_visuals(L) - held_mob = L - L.forceMove(src) - name = L.name - desc = L.desc - return TRUE +/obj/item/clothing/head/mob_holder/dropped() + ..() + if(isturf(loc))//don't release on soft-drops + release() -/obj/item/clothing/head/mob_holder/proc/update_visuals(mob/living/L) - appearance = L.appearance - -/obj/item/clothing/head/mob_holder/proc/release(del_on_release = TRUE) - if(!held_mob) - if(del_on_release && !destroying) - qdel(src) - return FALSE +/obj/item/clothing/head/mob_holder/proc/release() if(isliving(loc)) var/mob/living/L = loc - to_chat(L, "[held_mob] wriggles free!") L.dropItemToGround(src) - held_mob.forceMove(get_turf(held_mob)) - held_mob.reset_perspective() - held_mob.setDir(SOUTH) - held_mob.visible_message("[held_mob] uncurls!") - held_mob = null - if(del_on_release && !destroying) - qdel(src) - return TRUE + if(held_mob) + var/mob/living/m = held_mob + m.forceMove(get_turf(m)) + m.reset_perspective() + m.setDir(SOUTH) + held_mob = null + qdel(src) /obj/item/clothing/head/mob_holder/relaymove(mob/user) - release() + to_chat(user, "You must resist in order to escape!") + return /obj/item/clothing/head/mob_holder/container_resist() + if(isliving(loc)) + var/mob/living/L = loc + visible_message("[src] escapes [L]!") release() -/obj/item/clothing/head/mob_holder/drone/deposit(mob/living/L) - . = ..() - if(!isdrone(L)) - qdel(src) - name = "drone (hiding)" - desc = "This drone is scared and has curled up into a ball!" +/mob/living/proc/mob_pickup(mob/living/L) + var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder() + if(!holder) + return + drop_all_held_items() + L.put_in_hands(holder) + return -/obj/item/clothing/head/mob_holder/drone/update_visuals(mob/living/L) - var/mob/living/simple_animal/drone/D = L - if(!D) - return ..() - icon = 'icons/mob/drone.dmi' - icon_state = "[D.visualAppearence]_hat" +/mob/living/proc/mob_try_pickup(mob/living/user) + if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held) + return FALSE + if(user.get_active_held_item()) + to_chat(user, "Your hands are full!") + return FALSE + if(buckled) + to_chat(user, "[src] is buckled to something!") + return FALSE + if(src == user) + to_chat(user, "You can't pick yourself up.") + return FALSE + visible_message("[user] starts picking up [src].", \ + "[user] starts picking you up!") + if(!do_after(user, 20, target = src)) + return FALSE + + if(user.get_active_held_item()||buckled) + return FALSE + + visible_message("[user] picks up [src]!", \ + "[user] picks you up!") + to_chat(user, "You pick [src] up.") + mob_pickup(user) + return TRUE + +/mob/living/AltClick(mob/user) + mob_try_pickup(user) + ..() + + +// I didn't define these for mobs, because you shouldn't be able to breathe out of mobs and using their loc isn't always the logical thing to do. +/obj/item/clothing/head/mob_holder/return_air() + var/atom/location = loc + if(location) + return location.loc.return_air(args) + +/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env) + var/atom/location = loc + if(location) + return location.loc.assume_air(env) + +/obj/item/clothing/head/mob_holder/remove_air(amount) + var/atom/location = loc + if(location) + return location.loc.remove_air(amount) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index d249cd1a61..5cde372a48 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -40,6 +40,11 @@ QDEL_LIST(diseases) return ..() +/mob/living/proc/generate_mob_holder() + ..() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') + return holder + /mob/living/proc/OpenCraftingMenu() return diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 3a21a04bf9..c3eee6284c 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -31,7 +31,7 @@ var/mob/living/simple_animal/mouse/movement_target gold_core_spawnable = FRIENDLY_SPAWN collar_type = "cat" - + can_be_held = "cat2" do_footstep = TRUE /mob/living/simple_animal/pet/cat/Initialize() @@ -80,6 +80,7 @@ pass_flags = PASSMOB mob_size = MOB_SIZE_SMALL collar_type = "kitten" + can_be_held = "cat" //RUNTIME IS ALIVE! SQUEEEEEEEE~ /mob/living/simple_animal/pet/cat/Runtime @@ -262,6 +263,7 @@ attacked_sound = 'sound/items/eatfood.ogg' deathmessage = "loses its false life and collapses!" death_sound = "bodyfall" + can_be_held = "cak" /mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts) ..() diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index c194233c42..3287edef5f 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -15,7 +15,7 @@ turns_per_move = 10 do_footstep = TRUE - + can_be_held = TRUE //Corgis and pugs are now under one dog subtype /mob/living/simple_animal/pet/dog/corgi @@ -35,6 +35,7 @@ var/obj/item/inventory_back var/shaved = FALSE var/nofur = FALSE //Corgis that have risen past the material plane of existence. + can_be_held = "corgi" /mob/living/simple_animal/pet/dog/corgi/Destroy() QDEL_NULL(inventory_head) @@ -63,6 +64,7 @@ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3) gold_core_spawnable = FRIENDLY_SPAWN collar_type = "pug" + can_be_held = "pug" /mob/living/simple_animal/pet/dog/corgi/exoticcorgi name = "Exotic Corgi" @@ -360,6 +362,7 @@ icon_dead = "old_corgi_dead" desc = "At a ripe old age of [record_age] Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP turns_per_move = 20 + can_be_held = "old_corgi" /mob/living/simple_animal/pet/dog/corgi/Ian/Life() if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved) @@ -582,6 +585,7 @@ unsuitable_atmos_damage = 0 minbodytemp = TCMB maxbodytemp = T0C + 40 + can_be_held = "void_puppy" /mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0) return 1 //Void puppies can navigate space. @@ -603,6 +607,7 @@ response_harm = "kicks" var/turns_since_scan = 0 var/puppies = 0 + can_be_held = "lisa" //Lisa already has a cute bow! /mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm index d7d4d1b9f2..ced6e30834 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm @@ -274,3 +274,7 @@ /mob/living/simple_animal/drone/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0, stun = TRUE) return 0 //So they don't die trying to fix wiring + +/mob/living/simple_animal/drone/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "[visualAppearence]_hat", null, null, null, TRUE) + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm index 33031fd80c..cb1c943453 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm @@ -29,28 +29,11 @@ if("Nothing") return -//ATTACK HAND IGNORING PARENT RETURN VALUE +//picky up the drone c: /mob/living/simple_animal/drone/attack_hand(mob/user) - if(ishuman(user)) - if(stat == DEAD || status_flags & GODMODE || !can_be_held) - ..() - return - if(user.get_active_held_item()) - to_chat(user, "Your hands are full!") - return - visible_message("[user] starts picking up [src].", \ - "[user] starts picking you up!") - if(!do_after(user, 20, target = src)) - return - visible_message("[user] picks up [src]!", \ - "[user] picks you up!") - if(buckled) - to_chat(user, "[src] is buckled to [buckled] and cannot be picked up!") - return - to_chat(user, "You pick [src] up.") - drop_all_held_items() - var/obj/item/clothing/head/mob_holder/drone/DH = new(get_turf(src), src) - user.put_in_hands(DH) + ..() + if(user.a_intent=="help") + mob_try_pickup(user) /mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user) var/mob/dead/observer/G = get_ghost() diff --git a/code/modules/mob/living/simple_animal/friendly/fox.dm b/code/modules/mob/living/simple_animal/friendly/fox.dm index 28b66c26ee..3f58ca593e 100644 --- a/code/modules/mob/living/simple_animal/friendly/fox.dm +++ b/code/modules/mob/living/simple_animal/friendly/fox.dm @@ -18,7 +18,7 @@ response_disarm = "gently pushes aside" response_harm = "kicks" gold_core_spawnable = FRIENDLY_SPAWN - + can_be_held = "fox" do_footstep = TRUE //Captain fox diff --git a/code/modules/mob/living/simple_animal/friendly/lizard.dm b/code/modules/mob/living/simple_animal/friendly/lizard.dm index 6b179ba857..1a9a4ff4d7 100644 --- a/code/modules/mob/living/simple_animal/friendly/lizard.dm +++ b/code/modules/mob/living/simple_animal/friendly/lizard.dm @@ -23,6 +23,7 @@ obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption. + can_be_held = "lizard" //you can hold lizards now. /mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target? if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it @@ -39,3 +40,7 @@ return TRUE else return ..() + +/mob/living/simple_animal/hostile/lizard/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "lizard", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index bf45c9cc73..2b735f7a14 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -25,6 +25,7 @@ var/body_color //brown, gray and white, leave blank for random gold_core_spawnable = FRIENDLY_SPAWN var/chew_probability = 1 + can_be_held = TRUE /mob/living/simple_animal/mouse/Initialize() . = ..() @@ -34,7 +35,7 @@ icon_state = "mouse_[body_color]" icon_living = "mouse_[body_color]" icon_dead = "mouse_[body_color]_dead" - + can_be_held = "mouse_[body_color]" /mob/living/simple_animal/mouse/proc/splat() src.health = 0 @@ -87,14 +88,17 @@ /mob/living/simple_animal/mouse/white body_color = "white" icon_state = "mouse_white" + can_be_held = "mouse_white" /mob/living/simple_animal/mouse/gray body_color = "gray" icon_state = "mouse_gray" + can_be_held = "mouse_gray" /mob/living/simple_animal/mouse/brown body_color = "brown" icon_state = "mouse_brown" + can_be_held = "mouse_brown" //TOM IS ALIVE! SQUEEEEEEEE~K :) /mob/living/simple_animal/mouse/brown/Tom @@ -118,3 +122,8 @@ /obj/item/reagent_containers/food/snacks/deadmouse/on_grind() reagents.clear_reagents() + +/mob/living/simple_animal/mouse/generate_mob_holder() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') + holder.w_class = WEIGHT_CLASS_TINY + return holder diff --git a/code/modules/mob/living/simple_animal/friendly/sloth.dm b/code/modules/mob/living/simple_animal/friendly/sloth.dm index 324fa107fa..175cb8e838 100644 --- a/code/modules/mob/living/simple_animal/friendly/sloth.dm +++ b/code/modules/mob/living/simple_animal/friendly/sloth.dm @@ -22,7 +22,7 @@ maxHealth = 50 speed = 10 glide_size = 2 - + can_be_held = "sloth" //finally oranges can be held do_footstep = TRUE diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 5edddd64c2..672eb2f242 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -102,9 +102,17 @@ return ..() /obj/machinery/disposal/proc/place_item_in_disposal(obj/item/I, mob/user) - I.forceMove(src) - user.visible_message("[user.name] places \the [I] into \the [src].", "You place \the [I] into \the [src].") - + if(istype(I, /obj/item/clothing/head/mob_holder)) + var/obj/item/clothing/head/mob_holder/H = I + var/mob/living/m = H.held_mob + H.release() + if(m) + user.start_pulling(m, 1) + stuff_mob_in(m,user) + return//you don't want this going into disposals ever + if(user.temporarilyRemoveItemFromInventory(I)) //double-checks never hurt + I.forceMove(src) + user.visible_message("[user.name] places \the [I] into \the [src].", "You place \the [I] into \the [src].") //mouse drop another mob or self /obj/machinery/disposal/MouseDrop_T(mob/living/target, mob/living/user) if(istype(target)) diff --git a/icons/mob/animals_held.dmi b/icons/mob/animals_held.dmi new file mode 100644 index 0000000000..82a065d93a Binary files /dev/null and b/icons/mob/animals_held.dmi differ diff --git a/icons/mob/animals_held_lh.dmi b/icons/mob/animals_held_lh.dmi new file mode 100644 index 0000000000..6c407c850b Binary files /dev/null and b/icons/mob/animals_held_lh.dmi differ diff --git a/icons/mob/animals_held_rh.dmi b/icons/mob/animals_held_rh.dmi new file mode 100644 index 0000000000..322dad06d2 Binary files /dev/null and b/icons/mob/animals_held_rh.dmi differ