Merge branch 'master' of https://github.com/SandPoot/Citadel-Station-13 into balloon-alert-port
This commit is contained in:
@@ -242,7 +242,7 @@
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var/selectors_used = FALSE
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||||
var/list/combined_refs = list()
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||||
do
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||||
CHECK_TICK
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stoplag(2)
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||||
finished = TRUE
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||||
for(var/i in running)
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var/datum/SDQL2_query/query = i
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@@ -3,7 +3,7 @@
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||||
set category = "Object"
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||||
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if((O.obj_flags & DANGEROUS_POSSESSION) && CONFIG_GET(flag/forbid_singulo_possession))
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to_chat(usr, "[O] is too powerful for you to possess.")
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to_chat(usr, "[O] is too powerful for you to possess.", confidential = TRUE)
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return
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||||
var/turf/T = get_turf(O)
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@@ -18,19 +18,22 @@
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if(!usr.control_object) //If you're not already possessing something...
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usr.name_archive = usr.real_name
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usr.loc = O
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usr.forceMove(O)
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usr.real_name = O.name
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usr.name = O.name
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usr.reset_perspective(O)
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usr.control_object = O
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O.AddElement(/datum/element/weather_listener, /datum/weather/ash_storm, ZTRAIT_ASHSTORM, GLOB.ash_storm_sounds)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/proc/release()
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set name = "Release Obj"
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set category = "Object"
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//usr.loc = get_turf(usr)
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if(usr.control_object && usr.name_archive) //if you have a name archived and if you are actually relassing an object
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if(!usr.control_object) //lest we are banished to the nullspace realm.
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return
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if(usr.name_archive) //if you have a name archived
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usr.real_name = usr.name_archive
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usr.name_archive = ""
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usr.name = usr.real_name
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@@ -38,8 +41,8 @@
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||||
var/mob/living/carbon/human/H = usr
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H.name = H.get_visible_name()
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usr.loc = get_turf(usr.control_object)
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usr.control_object.RemoveElement(/datum/element/weather_listener, /datum/weather/ash_storm, ZTRAIT_ASHSTORM, GLOB.ash_storm_sounds)
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usr.forceMove(get_turf(usr.control_object))
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usr.reset_perspective()
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usr.control_object = null
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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||||
@@ -79,7 +79,7 @@
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. = TRUE
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if("mass_apply")
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if(!check_rights_for(usr.client, R_FUN))
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to_chat(usr, "<span class='userdanger>Stay in your lane, jannie.</span>'")
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to_chat(usr, span_userdanger("Stay in your lane, jannie."))
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return
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var/target_path = text2path(params["path"])
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||||
if(!target_path)
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||||
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||||
@@ -1,33 +1,70 @@
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GLOBAL_LIST_EMPTY(antagonists)
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/datum/antagonist
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///Public name for this antagonist. Appears for player prompts and round-end reports.
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var/name = "Antagonist"
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var/roundend_category = "other antagonists" //Section of roundend report, datums with same category will be displayed together, also default header for the section
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var/show_in_roundend = TRUE //Set to false to hide the antagonists from roundend report
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var/datum/mind/owner //Mind that owns this datum
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var/silent = FALSE //Silent will prevent the gain/lose texts to show
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var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
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var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
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var/delete_on_mind_deletion = TRUE
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///Section of roundend report, datums with same category will be displayed together, also default header for the section
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||||
var/roundend_category = "other antagonists"
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||||
///Set to false to hide the antagonists from roundend report
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var/show_in_roundend = TRUE
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///If false, the roundtype will still convert with this antag active
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var/prevent_roundtype_conversion = TRUE
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||||
///Mind that owns this datum
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||||
var/datum/mind/owner
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///Silent will prevent the gain/lose texts to show
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var/silent = FALSE
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||||
///Whether or not the person will be able to have more than one datum
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var/can_coexist_with_others = TRUE
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||||
///List of datums this type can't coexist with
|
||||
var/list/typecache_datum_blacklist = list()
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||||
///The define string we use to identify the role for bans/player polls to spawn a random new one in.
|
||||
var/job_rank
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var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted.
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||||
///Should replace jobbanned player with ghosts if granted.
|
||||
var/replace_banned = TRUE
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||||
///List of the objective datums that this role currently has, completing all objectives at round-end will cause this antagonist to greentext.
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var/list/objectives = list()
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var/antag_memory = ""//These will be removed with antag datum
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var/antag_moodlet //typepath of moodlet that the mob will gain with their status
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///String dialogue that is added to the player's in-round notes and memories regarding specifics of that antagonist, eg. the nuke code for nuke ops, or your unlock code for traitors.
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||||
var/antag_memory = ""
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///typepath of moodlet that the mob will gain when granted this antagonist type.
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||||
var/antag_moodlet
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||||
|
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///What is the configuration of this antagonist's hud icon, such as it's screen position and style, so thatit doesn't break other in-game hud icons.
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var/antag_hud_type
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///Name of the antag hud we provide to this mob.
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var/antag_hud_name
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||||
/// If above 0, this is the multiplier for the speed at which we hijack the shuttle. Do not directly read, use hijack_speed().
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||||
var/hijack_speed = 0
|
||||
|
||||
/// If set to true, the antag will not be added to the living antag list.
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var/soft_antag = FALSE
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/// The battlecry this antagonist shouts when suiciding with C4/X4.
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var/suicide_cry = ""
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//Antag panel properties
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var/show_in_antagpanel = TRUE //This will hide adding this antag type in antag panel, use only for internal subtypes that shouldn't be added directly but still show if possessed by mind
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var/antagpanel_category = "Uncategorized" //Antagpanel will display these together, REQUIRED
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var/show_name_in_check_antagonists = FALSE //Will append antagonist name in admin listings - use for categories that share more than one antag type
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var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute) // Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
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var/threat = 0 // Amount of threat this antag poses, for dynamic mode
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var/show_to_ghosts = FALSE // Should this antagonist be shown as antag to ghosts? Shouldn't be used for stealthy antagonists like traitors
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///This will hide adding this antag type in antag panel, use only for internal subtypes that shouldn't be added directly but still show if possessed by mind
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var/show_in_antagpanel = TRUE
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///Antagpanel will display these together, REQUIRED
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var/antagpanel_category = "Uncategorized"
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||||
///Will append antagonist name in admin listings - use for categories that share more than one antag type
|
||||
var/show_name_in_check_antagonists = FALSE
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||||
/// Should this antagonist be shown as antag to ghosts? Shouldn't be used for stealthy antagonists like traitors
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||||
var/show_to_ghosts = FALSE
|
||||
|
||||
/* CIT SPECIFIC */
|
||||
/// Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
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||||
var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute)
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/// Amount of threat this antag poses, for dynamic mode
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||||
var/threat = 0
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||||
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||||
var/delete_on_mind_deletion = TRUE
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||||
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||||
var/list/skill_modifiers
|
||||
/* CIT SPECIFIC end */
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||||
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||||
//ANTAG UI
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||||
|
||||
///name of the UI that will try to open, right now having nothing means this won't exist but in the future all should.
|
||||
var/ui_name
|
||||
///button to access antag interface
|
||||
var/datum/action/antag_info/info_button
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||||
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||||
/datum/antagonist/New()
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GLOB.antagonists += src
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@@ -35,7 +72,9 @@ GLOBAL_LIST_EMPTY(antagonists)
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||||
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||||
/datum/antagonist/Destroy()
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||||
GLOB.antagonists -= src
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if(owner)
|
||||
if(!owner)
|
||||
stack_trace("Destroy()ing antagonist datum when it has no owner.")
|
||||
else
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
owner = null
|
||||
return ..()
|
||||
@@ -55,14 +94,14 @@ GLOBAL_LIST_EMPTY(antagonists)
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/datum/antagonist/proc/specialization(datum/mind/new_owner)
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return src
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||||
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||||
///Called by the transfer_to() mind proc after the mind (mind.current and new_character.mind) has moved but before the player (key and client) is transfered.
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||||
///Called by the transfer_to() mind proc after the mind (mind.current and new_character.mind) has moved but before the player (key and client) is transfered.
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||||
/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
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SHOULD_CALL_PARENT(TRUE)
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remove_innate_effects(old_body)
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if(old_body.stat != DEAD && !LAZYLEN(old_body.mind?.antag_datums))
|
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if(!soft_antag && old_body.stat != DEAD && !LAZYLEN(old_body.mind?.antag_datums))
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||||
old_body.remove_from_current_living_antags()
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apply_innate_effects(new_body)
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||||
if(new_body.stat != DEAD)
|
||||
if(!soft_antag && new_body.stat != DEAD)
|
||||
new_body.add_to_current_living_antags()
|
||||
|
||||
//This handles the application of antag huds/special abilities
|
||||
@@ -73,46 +112,76 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
/datum/antagonist/proc/remove_innate_effects(mob/living/mob_override)
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||||
return
|
||||
|
||||
/// This is called when the antagonist is being mindshielded.
|
||||
/datum/antagonist/proc/pre_mindshield(mob/implanter, mob/living/mob_override)
|
||||
SIGNAL_HANDLER
|
||||
// return COMPONENT_MINDSHIELD_PASSED
|
||||
|
||||
/// This is called when the antagonist is successfully mindshielded.
|
||||
/datum/antagonist/proc/on_mindshield(mob/implanter, mob/living/mob_override)
|
||||
SIGNAL_HANDLER
|
||||
return
|
||||
|
||||
// Adds the specified antag hud to the player. Usually called in an antag datum file
|
||||
/datum/antagonist/proc/add_antag_hud(antag_hud_type, antag_hud_name, mob/living/mob_override)
|
||||
var/datum/atom_hud/antag/hud = GLOB.huds[antag_hud_type]
|
||||
hud.join_hud(mob_override)
|
||||
set_antag_hud(mob_override, antag_hud_name)
|
||||
|
||||
|
||||
// Removes the specified antag hud from the player. Usually called in an antag datum file
|
||||
/datum/antagonist/proc/remove_antag_hud(antag_hud_type, mob/living/mob_override)
|
||||
var/datum/atom_hud/antag/hud = GLOB.huds[antag_hud_type]
|
||||
hud.leave_hud(mob_override)
|
||||
set_antag_hud(mob_override, null)
|
||||
|
||||
// Handles adding and removing the clumsy mutation from clown antags. Gets called in apply/remove_innate_effects
|
||||
|
||||
/// Handles adding and removing the clumsy mutation from clown antags. Gets called in apply/remove_innate_effects
|
||||
/datum/antagonist/proc/handle_clown_mutation(mob/living/mob_override, message, removing = TRUE)
|
||||
var/mob/living/carbon/human/H = mob_override
|
||||
if(H && istype(H) && owner.assigned_role == "Clown")
|
||||
if(removing) // They're a clown becoming an antag, remove clumsy
|
||||
H.dna.remove_mutation(CLOWNMUT)
|
||||
if(!silent && message)
|
||||
to_chat(H, "<span class='boldnotice'>[message]</span>")
|
||||
else
|
||||
H.dna.add_mutation(CLOWNMUT) // We're removing their antag status, add back clumsy
|
||||
if(!ishuman(mob_override) || owner.assigned_role != "Clown")
|
||||
return
|
||||
var/mob/living/carbon/human/human_override = mob_override
|
||||
if(removing) // They're a clown becoming an antag, remove clumsy
|
||||
human_override.dna.remove_mutation(CLOWNMUT)
|
||||
if(!silent && message)
|
||||
to_chat(human_override, span_boldnotice("[message]"))
|
||||
else
|
||||
human_override.dna.add_mutation(CLOWNMUT) // We're removing their antag status, add back clumsy
|
||||
|
||||
|
||||
//Assign default team and creates one for one of a kind team antagonists
|
||||
/datum/antagonist/proc/create_team(datum/team/team)
|
||||
return
|
||||
|
||||
///Called by the add_antag_datum() mind proc after the instanced datum is added to the mind's antag_datums list.
|
||||
///Called by the add_antag_datum() mind proc after the instanced datum is added to the mind's antag_datums list.
|
||||
/datum/antagonist/proc/on_gain()
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
set waitfor = FALSE
|
||||
if(!(owner?.current))
|
||||
return
|
||||
if(!owner)
|
||||
CRASH("[src] ran on_gain() without a mind")
|
||||
if(!owner.current)
|
||||
CRASH("[src] ran on_gain() on a mind without a mob")
|
||||
if(ui_name)//in the future, this should entirely replace greet.
|
||||
info_button = new(owner.current, src)
|
||||
info_button.Grant(owner.current)
|
||||
if(!silent)
|
||||
greet()
|
||||
if(ui_name)
|
||||
to_chat(owner.current, span_big("You are \a [src]."))
|
||||
to_chat(owner.current, span_boldnotice("For more info, read the panel. you can always come back to it using the button in the top left."))
|
||||
info_button.Trigger()
|
||||
apply_innate_effects()
|
||||
give_antag_moodies()
|
||||
remove_blacklisted_quirks()
|
||||
// RegisterSignal(owner, COMSIG_PRE_MINDSHIELD_IMPLANT, .proc/pre_mindshield)
|
||||
// RegisterSignal(owner, COMSIG_MINDSHIELD_IMPLANTED, .proc/on_mindshield)
|
||||
if(is_banned(owner.current) && replace_banned)
|
||||
replace_banned_player()
|
||||
// else if(owner.current.client?.holder && (CONFIG_GET(flag/auto_deadmin_antagonists) || owner.current.client.prefs?.toggles & DEADMIN_ANTAGONIST))
|
||||
// owner.current.client.holder.auto_deadmin()
|
||||
if(!soft_antag && owner.current.stat != DEAD)
|
||||
owner.current.add_to_current_living_antags()
|
||||
|
||||
// cit skill
|
||||
if(skill_modifiers)
|
||||
for(var/A in skill_modifiers)
|
||||
ADD_SINGLETON_SKILL_MODIFIER(owner, A, type)
|
||||
@@ -120,61 +189,95 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
if(istype(M))
|
||||
M.name = "[name] Training"
|
||||
owner.current.AddComponent(/datum/component/activity)
|
||||
if(owner.current.stat != DEAD)
|
||||
owner.current.add_to_current_living_antags()
|
||||
SEND_SIGNAL(owner.current, COMSIG_MOB_ANTAG_ON_GAIN, src)
|
||||
|
||||
|
||||
/**
|
||||
* Proc that checks the sent mob aganst the banlistfor this antagonist.
|
||||
* Returns FALSE if no mob is sent, or the mob is not found to be banned.
|
||||
*
|
||||
* * mob/M: The mob that you are looking for on the banlist.
|
||||
*/
|
||||
/datum/antagonist/proc/is_banned(mob/M)
|
||||
if(!M)
|
||||
return FALSE
|
||||
. = (jobban_isbanned(M, ROLE_SYNDICATE) || QDELETED(M) || (job_rank && (jobban_isbanned(M,job_rank) || QDELETED(M))))
|
||||
|
||||
/**
|
||||
* Proc that replaces a player who cannot play a specific antagonist due to being banned via a poll, and alerts the player of their being on the banlist.
|
||||
*/
|
||||
/datum/antagonist/proc/replace_banned_player()
|
||||
set waitfor = FALSE
|
||||
|
||||
var/list/mob/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", null, job_rank, 50, owner.current)
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", job_rank, 50, owner.current)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/C = pick(candidates)
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
to_chat(owner, "Your mob has been taken over by a ghost! Appeal your job ban if you want to avoid this in the future!")
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(owner.current)]) to replace a jobbaned player.")
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(owner)]) to replace a jobbanned player.")
|
||||
owner.current.ghostize(0)
|
||||
C.transfer_ckey(owner.current, FALSE)
|
||||
|
||||
///Called by the remove_antag_datum() and remove_all_antag_datums() mind procs for the antag datum to handle its own removal and deletion.
|
||||
/**
|
||||
* Called by the remove_antag_datum() and remove_all_antag_datums() mind procs for the antag datum to handle its own removal and deletion.
|
||||
*/
|
||||
/datum/antagonist/proc/on_removal()
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
|
||||
remove_innate_effects()
|
||||
clear_antag_moodies()
|
||||
if(owner)
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
for(var/A in skill_modifiers)
|
||||
owner.remove_skill_modifier(GET_SKILL_MOD_ID(A, type))
|
||||
if(!LAZYLEN(owner.antag_datums))
|
||||
owner.current.remove_from_current_living_antags()
|
||||
if(!silent && owner.current)
|
||||
farewell()
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
// cit skill
|
||||
for(var/A in skill_modifiers)
|
||||
owner.remove_skill_modifier(GET_SKILL_MOD_ID(A, type))
|
||||
// end
|
||||
if(!LAZYLEN(owner.antag_datums) && !soft_antag)
|
||||
owner.current.remove_from_current_living_antags()
|
||||
if(info_button)
|
||||
QDEL_NULL(info_button)
|
||||
if(!silent && owner.current)
|
||||
farewell()
|
||||
// UnregisterSignal(owner, COMSIG_PRE_MINDSHIELD_IMPLANT)
|
||||
// UnregisterSignal(owner, COMSIG_MINDSHIELD_IMPLANTED)
|
||||
var/datum/team/team = get_team()
|
||||
if(team)
|
||||
team.remove_member(owner)
|
||||
// we don't remove the activity component on purpose--no real point to it
|
||||
qdel(src)
|
||||
|
||||
/**
|
||||
* Proc that sends fluff or instructional messages to the player when they are given this antag datum.
|
||||
* Use this proc for playing sounds, sending alerts, or helping to setup non-gameplay influencing aspects of the antagonist type.
|
||||
*/
|
||||
/datum/antagonist/proc/greet()
|
||||
return
|
||||
|
||||
/**
|
||||
* Proc that sends fluff or instructional messages to the player when they lose this antag datum.
|
||||
* Use this proc for playing sounds, sending alerts, or otherwise informing the player that they're no longer a specific antagonist type.
|
||||
*/
|
||||
/datum/antagonist/proc/farewell()
|
||||
return
|
||||
|
||||
/**
|
||||
* Proc that assigns this antagonist's ascribed moodlet to the player.
|
||||
*/
|
||||
/datum/antagonist/proc/give_antag_moodies()
|
||||
if(!antag_moodlet)
|
||||
return
|
||||
SEND_SIGNAL(owner.current, COMSIG_ADD_MOOD_EVENT, "antag_moodlet", antag_moodlet)
|
||||
|
||||
/**
|
||||
* Proc that removes this antagonist's ascribed moodlet from the player.
|
||||
*/
|
||||
/datum/antagonist/proc/clear_antag_moodies()
|
||||
if(!antag_moodlet)
|
||||
return
|
||||
SEND_SIGNAL(owner.current, COMSIG_CLEAR_MOOD_EVENT, "antag_moodlet")
|
||||
|
||||
/**
|
||||
* Removes invalid quirks.
|
||||
*/
|
||||
/datum/antagonist/proc/remove_blacklisted_quirks()
|
||||
var/mob/living/L = owner.current
|
||||
if(istype(L))
|
||||
@@ -185,16 +288,22 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
to_chat(L, "<span class='boldannounce'>[initial(Q.antag_removal_text)]</span>")
|
||||
qdel(Q)
|
||||
|
||||
//Returns the team antagonist belongs to if any.
|
||||
/**
|
||||
* Proc that will return the team this antagonist belongs to, when called. Helpful with antagonists that may belong to multiple potential teams in a single round, like families.
|
||||
*/
|
||||
/datum/antagonist/proc/get_team()
|
||||
return
|
||||
|
||||
//Individual roundend report
|
||||
/**
|
||||
* Proc that sends string information for the end-round report window to the server.
|
||||
* This runs on every instance of every antagonist that exists at the end of the round.
|
||||
* This is the body of the message, sandwiched between roundend_report_header and roundend_report_footer.
|
||||
*/
|
||||
/datum/antagonist/proc/roundend_report()
|
||||
var/list/report = list()
|
||||
|
||||
if(!owner)
|
||||
CRASH("antagonist datum without owner")
|
||||
CRASH("Antagonist datum without owner")
|
||||
|
||||
report += printplayer(owner)
|
||||
|
||||
@@ -213,11 +322,19 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
|
||||
return report.Join("<br>")
|
||||
|
||||
//Displayed at the start of roundend_category section, default to roundend_category header
|
||||
/**
|
||||
* Proc that sends string data for the round-end report.
|
||||
* Displayed before roundend_report and roundend_report_footer.
|
||||
* Appears at start of roundend_catagory section.
|
||||
*/
|
||||
/datum/antagonist/proc/roundend_report_header()
|
||||
return "<span class='header'>The [roundend_category] were:</span><br>"
|
||||
return "<span class='header'>The [roundend_category] were:</span><br>"
|
||||
|
||||
//Displayed at the end of roundend_category section
|
||||
/**
|
||||
* Proc that sends string data for the round-end report.
|
||||
* Displayed after roundend_report and roundend_report_footer.
|
||||
* Appears at the end of the roundend_catagory section.
|
||||
*/
|
||||
/datum/antagonist/proc/roundend_report_footer()
|
||||
return
|
||||
|
||||
@@ -226,22 +343,24 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
|
||||
//Called when using admin tools to give antag status
|
||||
/datum/antagonist/proc/admin_add(datum/mind/new_owner,mob/admin)
|
||||
message_admins("[key_name_admin(admin)] made [new_owner.current] into [name].")
|
||||
log_admin("[key_name(admin)] made [new_owner.current] into [name].")
|
||||
message_admins("[key_name_admin(admin)] made [key_name_admin(new_owner)] into [name].")
|
||||
log_admin("[key_name(admin)] made [key_name(new_owner)] into [name].")
|
||||
new_owner.add_antag_datum(src)
|
||||
|
||||
//Called when removing antagonist using admin tools
|
||||
/datum/antagonist/proc/admin_remove(mob/user)
|
||||
if(!user)
|
||||
return
|
||||
message_admins("[key_name_admin(user)] has removed [name] antagonist status from [owner.current].")
|
||||
log_admin("[key_name(user)] has removed [name] antagonist status from [owner.current].")
|
||||
message_admins("[key_name_admin(user)] has removed [name] antagonist status from [key_name_admin(owner)].")
|
||||
log_admin("[key_name(user)] has removed [name] antagonist status from [key_name(owner)].")
|
||||
on_removal()
|
||||
|
||||
//gamemode/proc/is_mode_antag(antagonist/A) => TRUE/FALSE
|
||||
|
||||
//Additional data to display in antagonist panel section
|
||||
//nuke disk code, genome count, etc
|
||||
/**
|
||||
* Additional data to display in the antagonist panel section.
|
||||
* For example, nuke disk code, genome count, etc
|
||||
*/
|
||||
/datum/antagonist/proc/antag_panel_data()
|
||||
return ""
|
||||
|
||||
@@ -253,7 +372,7 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
// List if ["Command"] = CALLBACK(), user will be appeneded to callback arguments on execution
|
||||
/// List of ["Command"] = CALLBACK(), user will be appeneded to callback arguments on execution
|
||||
/datum/antagonist/proc/get_admin_commands()
|
||||
. = list()
|
||||
|
||||
@@ -283,14 +402,19 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
return
|
||||
antag_memory = new_memo
|
||||
|
||||
/// Gets how fast we can hijack the shuttle, return 0 for can not hijack. Defaults to hijack_speed var, override for custom stuff like buffing hijack speed for hijack objectives or something.
|
||||
/**
|
||||
* Gets how fast we can hijack the shuttle, return 0 for can not hijack.
|
||||
* Defaults to hijack_speed var, override for custom stuff like buffing hijack speed for hijack objectives or something.
|
||||
*/
|
||||
/datum/antagonist/proc/hijack_speed()
|
||||
var/datum/objective/hijack/H = locate() in objectives
|
||||
if(!isnull(H?.hijack_speed_override))
|
||||
return H.hijack_speed_override
|
||||
return hijack_speed
|
||||
|
||||
/// Gets our threat level. Defaults to threat var, override for custom stuff like different traitor goals having different threats.
|
||||
/**
|
||||
* Gets our threat level. Override this proc for custom functionality/dynamic threat level.
|
||||
*/
|
||||
/datum/antagonist/proc/threat()
|
||||
. = CONFIG_GET(keyed_list/antag_threat)[lowertext(name)]
|
||||
if(. == null)
|
||||
@@ -300,6 +424,13 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
/datum/antagonist/custom
|
||||
antagpanel_category = "Custom"
|
||||
show_name_in_check_antagonists = TRUE //They're all different
|
||||
var/datum/team/custom_team
|
||||
|
||||
/datum/antagonist/custom/create_team(datum/team/team)
|
||||
custom_team = team
|
||||
|
||||
/datum/antagonist/custom/get_team()
|
||||
return custom_team
|
||||
|
||||
/datum/antagonist/custom/admin_add(datum/mind/new_owner,mob/admin)
|
||||
var/custom_name = stripped_input(admin, "Custom antagonist name:", "Custom antag", "Antagonist")
|
||||
@@ -308,3 +439,48 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
else
|
||||
return
|
||||
..()
|
||||
|
||||
///ANTAGONIST UI STUFF
|
||||
|
||||
/datum/antagonist/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_name, name)
|
||||
ui.open()
|
||||
|
||||
/datum/antagonist/ui_state(mob/user)
|
||||
return GLOB.always_state
|
||||
|
||||
///generic helper to send objectives as data through tgui. supports smart objectives too!
|
||||
/datum/antagonist/proc/get_objectives()
|
||||
var/objective_count = 1
|
||||
var/list/objective_data = list()
|
||||
//all obj
|
||||
for(var/datum/objective/objective in objectives)
|
||||
objective_data += list(list(
|
||||
"count" = objective_count,
|
||||
"name" = objective.name,
|
||||
"explanation" = objective.explanation_text,
|
||||
"complete" = objective.completed,
|
||||
))
|
||||
objective_count++
|
||||
return objective_data
|
||||
|
||||
//button for antags to review their descriptions/info
|
||||
|
||||
/datum/action/antag_info
|
||||
name = "Open Antag Information:"
|
||||
button_icon_state = "round_end"
|
||||
var/datum/antagonist/antag_datum
|
||||
|
||||
/datum/action/antag_info/New(Target, datum/antagonist/antag_datum)
|
||||
. = ..()
|
||||
src.antag_datum = antag_datum
|
||||
name += " [antag_datum.name]"
|
||||
|
||||
/datum/action/antag_info/Trigger()
|
||||
if(antag_datum)
|
||||
antag_datum.ui_interact(owner)
|
||||
|
||||
/datum/action/antag_info/IsAvailable()
|
||||
return TRUE
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
return
|
||||
|
||||
var/obj/item/organ/lungs/lungs = owner.getorganslot(ORGAN_SLOT_LUNGS)
|
||||
if((!lungs && !HAS_TRAIT(owner, TRAIT_NOBREATH)) || (lungs && (istype(lungs, /obj/item/organ/lungs/cybernetic))))
|
||||
if((!lungs && (HAS_TRAIT_FROM(owner, TRAIT_AUXILIARY_LUNGS, SPECIES_TRAIT) || !HAS_TRAIT(owner, TRAIT_NOBREATH))) || (lungs && (istype(lungs, /obj/item/organ/lungs/cybernetic))))
|
||||
replace_lungs(lungs)
|
||||
return
|
||||
|
||||
|
||||
@@ -17,11 +17,13 @@
|
||||
B.objectives += objective
|
||||
M.add_antag_datum(B)
|
||||
|
||||
var/begin_message = "<span class='deadsay'><b>[L]</b> has been brainwashed with the following objectives: "
|
||||
var/begin_message = " has been brainwashed with the following objectives: "
|
||||
var/obj_message = english_list(directives)
|
||||
var/end_message = "</b>.</span>"
|
||||
var/end_message = "."
|
||||
var/rendered = begin_message + obj_message + end_message
|
||||
deadchat_broadcast(rendered, follow_target = L, turf_target = get_turf(L), message_type=DEADCHAT_REGULAR)
|
||||
deadchat_broadcast(rendered, "<b>[L]</b>", follow_target = L, turf_target = get_turf(L), message_type=DEADCHAT_ANNOUNCEMENT)
|
||||
if(prob(1) || SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
|
||||
L.say("You son of a bitch! I'm in.", forced = "That son of a bitch! They're in.")
|
||||
|
||||
/datum/antagonist/brainwashed
|
||||
name = "Brainwashed Victim"
|
||||
@@ -30,19 +32,21 @@
|
||||
show_in_antagpanel = TRUE
|
||||
antagpanel_category = "Other"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
ui_name = "AntagInfoBrainwashed"
|
||||
suicide_cry = "FOR... SOMEONE!!"
|
||||
|
||||
/datum/antagonist/brainwashed/greet()
|
||||
to_chat(owner, "<span class='warning'>Your mind reels as it begins focusing on a single purpose...</span>")
|
||||
to_chat(owner, "<big><span class='warning'><b>Follow the Directives, at any cost!</b></span></big>")
|
||||
var/i = 1
|
||||
for(var/X in objectives)
|
||||
var/datum/objective/O = X
|
||||
to_chat(owner, "<b>[i].</b> [O.explanation_text]")
|
||||
i++
|
||||
/datum/antagonist/brainwashed/ui_static_data(mob/user)
|
||||
. = ..()
|
||||
var/list/data = list()
|
||||
data["objectives"] = get_objectives()
|
||||
return data
|
||||
|
||||
/datum/antagonist/brainwashed/farewell()
|
||||
to_chat(owner, "<span class='warning'>Your mind suddenly clears...</span>")
|
||||
to_chat(owner, "<big><span class='warning'><b>You feel the weight of the Directives disappear! You no longer have to obey them.</b></span></big>")
|
||||
to_chat(owner, span_warning("Your mind suddenly clears..."))
|
||||
to_chat(owner, "<big>[span_warning("<b>You feel the weight of the Directives disappear! You no longer have to obey them.</b>")]</big>")
|
||||
if(owner.current)
|
||||
var/mob/living/owner_mob = owner.current
|
||||
owner_mob.log_message("is no longer brainwashed with the objectives: [english_list(objectives)].", LOG_ATTACK)
|
||||
owner.announce_objectives()
|
||||
|
||||
/datum/antagonist/brainwashed/admin_add(datum/mind/new_owner,mob/admin)
|
||||
@@ -54,9 +58,9 @@
|
||||
var/objective = stripped_input(admin, "Add an objective, or leave empty to finish.", "Brainwashing", null, MAX_MESSAGE_LEN)
|
||||
if(objective)
|
||||
objectives += objective
|
||||
while(alert(admin,"Add another objective?","More Brainwashing","Yes","No") == "Yes")
|
||||
while(tgui_alert(admin,"Add another objective?","More Brainwashing",list("Yes","No")) == "Yes")
|
||||
|
||||
if(alert(admin,"Confirm Brainwashing?","Are you sure?","Yes","No") == "No")
|
||||
if(tgui_alert(admin,"Confirm Brainwashing?","Are you sure?",list("Yes","No")) == "No")
|
||||
return
|
||||
|
||||
if(!LAZYLEN(objectives))
|
||||
@@ -69,6 +73,7 @@
|
||||
brainwash(C, objectives)
|
||||
var/obj_list = english_list(objectives)
|
||||
message_admins("[key_name_admin(admin)] has brainwashed [key_name_admin(C)] with the following objectives: [obj_list].")
|
||||
C.log_message("has been force-brainwashed with the objective '[obj_list]' by admin [key_name(admin)]", LOG_ATTACK, log_globally = FALSE)
|
||||
log_admin("[key_name(admin)] has brainwashed [key_name(C)] with the following objectives: [obj_list].")
|
||||
|
||||
/datum/objective/brainwashing
|
||||
|
||||
@@ -264,7 +264,9 @@
|
||||
ui.open()
|
||||
|
||||
/obj/item/clockwork/slab/ui_data(mob/user) //we display a lot of data via TGUI
|
||||
. = list()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
.["recollection"] = recollecting
|
||||
.["power"] = DisplayPower(get_clockwork_power())
|
||||
.["power_unformatted"] = get_clockwork_power()
|
||||
@@ -275,6 +277,7 @@
|
||||
if(S.tier == SCRIPTURE_PERIPHERAL) // This tier is skiped because this contains basetype stuff
|
||||
continue
|
||||
|
||||
// FUTURE IMPL: cache these perhaps?
|
||||
var/list/data = list()
|
||||
data["name"] = S.name
|
||||
data["descname"] = S.descname
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
job_rank = ROLE_SERVANT_OF_RATVAR
|
||||
antag_moodlet = /datum/mood_event/cult
|
||||
skill_modifiers = list(/datum/skill_modifier/job/level/wiring, /datum/skill_modifier/job/level/dwarfy/blacksmithing)
|
||||
ui_name = "AntagInfoClockwork"
|
||||
var/datum/action/innate/hierophant/hierophant_network = new
|
||||
threat = 3
|
||||
var/datum/team/clockcult/clock_team
|
||||
@@ -14,6 +15,12 @@
|
||||
var/ignore_eligibility_check = FALSE
|
||||
var/ignore_holy_water = FALSE
|
||||
|
||||
/datum/antagonist/clockcult/ui_data(mob/user)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
.["HONOR_RATVAR"] = GLOB.ratvar_awakens
|
||||
|
||||
/datum/antagonist/clockcult/silent
|
||||
name = "Silent Clock Cultist"
|
||||
silent = TRUE
|
||||
@@ -22,6 +29,8 @@
|
||||
/datum/antagonist/clockcult/neutered
|
||||
name = "Neutered Clock Cultist"
|
||||
neutered = TRUE
|
||||
soft_antag = TRUE
|
||||
ui_name = null // no.
|
||||
|
||||
/datum/antagonist/clockcult/neutered/traitor
|
||||
name = "Traitor Clock Cultist"
|
||||
@@ -57,14 +66,6 @@
|
||||
if(. && !ignore_eligibility_check)
|
||||
. = is_eligible_servant(new_owner.current)
|
||||
|
||||
/datum/antagonist/clockcult/greet()
|
||||
if(!owner.current || silent)
|
||||
return
|
||||
owner.current.visible_message("<span class='heavy_brass'>[owner.current]'s eyes glow a blazing yellow!</span>", null, null, 7, owner.current) //don't show the owner this message
|
||||
to_chat(owner.current, "<span class='heavy_brass'>Assist your new companions in their righteous efforts. Your goal is theirs, and theirs yours. You serve the Clockwork \
|
||||
Justiciar above all else. Perform his every whim without hesitation.</span>")
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/clockcultalr.ogg', 70, FALSE, pressure_affected = FALSE)
|
||||
|
||||
/datum/antagonist/clockcult/on_gain()
|
||||
var/mob/living/current = owner.current
|
||||
SSticker.mode.servants_of_ratvar += owner
|
||||
|
||||
@@ -3,5 +3,6 @@
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_in_antagpanel = FALSE
|
||||
threat = 2
|
||||
ui_name = "AntagInfoMorph"
|
||||
|
||||
//It does nothing! (Besides tracking)
|
||||
|
||||
@@ -4,3 +4,5 @@
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 5
|
||||
show_to_ghosts = TRUE
|
||||
ui_name = "AntagInfoNightmare"
|
||||
suicide_cry = "FOR THE DARKNESS!!"
|
||||
|
||||
@@ -236,6 +236,8 @@
|
||||
var/obj/machinery/nuclearbomb/tracked_nuke
|
||||
var/core_objective = /datum/objective/nuclear
|
||||
var/memorized_code
|
||||
var/list/team_discounts
|
||||
var/datum/weakref/war_button_ref
|
||||
|
||||
/datum/team/nuclear/New()
|
||||
..()
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
return
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
// Give uplink
|
||||
var/obj/item/uplink_holder = owner.equip_traitor(uplink_owner = src)
|
||||
var/obj/item/uplink_holder = owner.equip_traitor()
|
||||
var/datum/component/uplink/uplink = uplink_holder.GetComponent(/datum/component/uplink)
|
||||
uplink.telecrystals = INITIAL_CRYSTALS
|
||||
// Give AI hacking board
|
||||
|
||||
@@ -7,37 +7,51 @@
|
||||
/datum/antagonist/traitor/internal_affairs
|
||||
name = "Internal Affairs Agent"
|
||||
employer = "Nanotrasen"
|
||||
special_role = "internal affairs agent"
|
||||
suicide_cry = "FOR THE COMPANY!!"
|
||||
antagpanel_category = "IAA"
|
||||
var/special_role = "internal affairs agent"
|
||||
var/syndicate = FALSE
|
||||
var/last_man_standing = FALSE
|
||||
var/list/datum/mind/targets_stolen
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/New()
|
||||
. = ..()
|
||||
LAZYADD(targets_stolen, src)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/proc/give_pinpointer()
|
||||
if(owner && owner.current)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
|
||||
if(owner.current)
|
||||
owner.current.apply_status_effect(/datum/status_effect/agent_pinpointer)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/apply_innate_effects()
|
||||
.=..() //in case the base is used in future
|
||||
if(owner && owner.current)
|
||||
. = ..()
|
||||
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
|
||||
if(owner.current)
|
||||
give_pinpointer(owner.current)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/remove_innate_effects()
|
||||
.=..()
|
||||
if(owner && owner.current)
|
||||
. = ..()
|
||||
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
|
||||
if(owner.current)
|
||||
owner.current.remove_status_effect(/datum/status_effect/agent_pinpointer)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/on_gain()
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
.=..()
|
||||
. = ..()
|
||||
/datum/antagonist/traitor/internal_affairs/on_removal()
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
.=..()
|
||||
. = ..()
|
||||
/datum/antagonist/traitor/internal_affairs/process()
|
||||
iaa_process()
|
||||
|
||||
|
||||
/datum/status_effect/agent_pinpointer
|
||||
id = "agent_pinpointer"
|
||||
duration = -1
|
||||
@@ -46,6 +60,8 @@
|
||||
var/minimum_range = PINPOINTER_MINIMUM_RANGE
|
||||
var/range_fuzz_factor = PINPOINTER_EXTRA_RANDOM_RANGE
|
||||
var/mob/scan_target = null
|
||||
var/range_mid = 8
|
||||
var/range_far = 16
|
||||
|
||||
/atom/movable/screen/alert/status_effect/agent_pinpointer
|
||||
name = "Internal Affairs Integrated Pinpointer"
|
||||
@@ -66,13 +82,13 @@
|
||||
linked_alert.icon_state = "pinondirect"
|
||||
else
|
||||
linked_alert.setDir(get_dir(here, there))
|
||||
switch(get_dist(here, there))
|
||||
if(1 to 8)
|
||||
linked_alert.icon_state = "pinonclose"
|
||||
if(9 to 16)
|
||||
linked_alert.icon_state = "pinonmedium"
|
||||
if(16 to INFINITY)
|
||||
linked_alert.icon_state = "pinonfar"
|
||||
var/dist = (get_dist(here, there))
|
||||
if(dist >= 1 && dist <= range_mid)
|
||||
linked_alert.icon_state = "pinonclose"
|
||||
else if(dist > range_mid && dist <= range_far)
|
||||
linked_alert.icon_state = "pinonmedium"
|
||||
else if(dist > range_far)
|
||||
linked_alert.icon_state = "pinonfar"
|
||||
|
||||
/datum/status_effect/agent_pinpointer/proc/scan_for_target()
|
||||
scan_target = null
|
||||
@@ -99,37 +115,42 @@
|
||||
return (istype(O, /datum/objective/assassinate/internal)||istype(O, /datum/objective/destroy/internal))
|
||||
|
||||
/datum/antagonist/traitor/proc/replace_escape_objective()
|
||||
if(!owner || !objectives.len)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
if(!objectives.len)
|
||||
return
|
||||
for (var/objective_ in objectives)
|
||||
if(!(istype(objective_, /datum/objective/escape)||istype(objective_, /datum/objective/survive)))
|
||||
for (var/objective in objectives)
|
||||
if(!(istype(objective, /datum/objective/escape) || istype(objective, /datum/objective/survive)))
|
||||
continue
|
||||
remove_objective(objective_)
|
||||
objectives -= objective
|
||||
|
||||
var/datum/objective/martyr/martyr_objective = new
|
||||
martyr_objective.owner = owner
|
||||
add_objective(martyr_objective)
|
||||
|
||||
/datum/antagonist/traitor/proc/reinstate_escape_objective()
|
||||
if(!owner||!objectives.len)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
if(!objectives.len)
|
||||
return
|
||||
for (var/objective_ in objectives)
|
||||
if(!istype(objective_, /datum/objective/martyr))
|
||||
for (var/objective in objectives)
|
||||
if(!istype(objective, /datum/objective/martyr))
|
||||
continue
|
||||
remove_objective(objective_)
|
||||
remove_objective(objective)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/reinstate_escape_objective()
|
||||
..()
|
||||
var/objtype = !istype(traitor_kind,TRAITOR_AI) ? /datum/objective/escape : /datum/objective/survive
|
||||
var/datum/objective/escape_objective = new objtype
|
||||
for (var/datum/objective/martyr/martyr_objective in objectives)
|
||||
objectives -= martyr_objective
|
||||
|
||||
var/datum/objective/escape_objective = new /datum/objective/escape()
|
||||
escape_objective.owner = owner
|
||||
add_objective(escape_objective)
|
||||
objectives += escape_objective
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/proc/steal_targets(datum/mind/victim)
|
||||
if(!owner.current||owner.current.stat==DEAD)
|
||||
return
|
||||
to_chat(owner.current, "<span class='userdanger'> Target eliminated: [victim.name]</span>")
|
||||
LAZYINITLIST(targets_stolen)
|
||||
to_chat(owner.current, span_userdanger("Target eliminated: [victim.name]"))
|
||||
for(var/objective_ in victim.get_all_objectives())
|
||||
if(istype(objective_, /datum/objective/assassinate/internal))
|
||||
var/datum/objective/assassinate/internal/objective = objective_
|
||||
@@ -143,7 +164,7 @@
|
||||
add_objective(new_objective)
|
||||
targets_stolen += objective.target
|
||||
var/status_text = objective.check_completion() ? "neutralised" : "active"
|
||||
to_chat(owner.current, "<span class='userdanger'> New target added to database: [objective.target.name] ([status_text]) </span>")
|
||||
to_chat(owner.current, span_userdanger("New target added to database: [objective.target.name] ([status_text])"))
|
||||
else if(istype(objective_, /datum/objective/destroy/internal))
|
||||
var/datum/objective/destroy/internal/objective = objective_
|
||||
var/datum/objective/destroy/internal/new_objective = new
|
||||
@@ -156,7 +177,7 @@
|
||||
add_objective(new_objective)
|
||||
targets_stolen += objective.target
|
||||
var/status_text = objective.check_completion() ? "neutralised" : "active"
|
||||
to_chat(owner.current, "<span class='userdanger'> New target added to database: [objective.target.name] ([status_text]) </span>")
|
||||
to_chat(owner.current, span_userdanger("New target added to database: [objective.target.name] ([status_text])"))
|
||||
last_man_standing = TRUE
|
||||
for(var/objective_ in objectives)
|
||||
if(!is_internal_objective(objective_))
|
||||
@@ -167,13 +188,15 @@
|
||||
return
|
||||
if(last_man_standing)
|
||||
if(syndicate)
|
||||
to_chat(owner.current,"<span class='userdanger'>All the suspected agents are dead, and no more is required of you. Die a glorious death, agent.</span>")
|
||||
replace_escape_objective(owner)
|
||||
to_chat(owner.current,span_userdanger("All the suspected agents are dead, and no more is required of you. Die a glorious death, agent."))
|
||||
else
|
||||
to_chat(owner.current,"<span class='userdanger'>All the other agents are dead. You have done us all a great service and shall be honorably exiled upon returning to base.</span>")
|
||||
to_chat(owner.current,span_userdanger("All the other agents are dead. You have done us all a great service and shall be honorably exiled upon returning to base."))
|
||||
replace_escape_objective(owner)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/proc/iaa_process()
|
||||
if(owner&&owner.current&&owner.current.stat!=DEAD)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
if(owner.current && owner.current.stat != DEAD)
|
||||
for(var/objective_ in objectives)
|
||||
if(!is_internal_objective(objective_))
|
||||
continue
|
||||
@@ -188,12 +211,12 @@
|
||||
objective.stolen = TRUE
|
||||
else
|
||||
if(objective.stolen)
|
||||
var/fail_msg = "<span class='userdanger'>Your sensors tell you that [objective.target.current.real_name], one of the targets you were meant to have killed, pulled one over on you, and is still alive - do the job properly this time! </span>"
|
||||
var/fail_msg = span_userdanger("Your sensors tell you that [objective.target.current.real_name], one of the targets you were meant to have killed, pulled one over on you, and is still alive - do the job properly this time! ")
|
||||
if(last_man_standing)
|
||||
if(syndicate)
|
||||
fail_msg += "<span class='userdanger'> You no longer have permission to die. </span>"
|
||||
fail_msg += span_userdanger(" You no longer have permission to die. ")
|
||||
else
|
||||
fail_msg += "<span class='userdanger'> The truth could still slip out!</font><B><font size=5 color=red> Cease any terrorist actions as soon as possible, unneeded property damage or loss of employee life will lead to great shame.</span>"
|
||||
fail_msg += span_userdanger(" The truth could still slip out!</font><B><font size=5 color=red> Cease any terrorist actions as soon as possible, unneeded property damage or loss of employee life will lead to your contract being terminated.")
|
||||
reinstate_escape_objective(owner)
|
||||
last_man_standing = FALSE
|
||||
to_chat(owner.current, fail_msg)
|
||||
@@ -220,29 +243,24 @@
|
||||
/datum/antagonist/traitor/internal_affairs/forge_traitor_objectives()
|
||||
forge_iaa_objectives()
|
||||
|
||||
var/objtype = !istype(traitor_kind,TRAITOR_AI) ? /datum/objective/escape : /datum/objective/survive
|
||||
var/datum/objective/escape_objective = new objtype
|
||||
var/datum/objective/escape_objective = new /datum/objective/escape()
|
||||
escape_objective.owner = owner
|
||||
add_objective(escape_objective)
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/proc/greet_iaa()
|
||||
var/crime = pick("distribution of contraband" , "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "receiving bribes", "malpractice", "worship of prohibited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence")
|
||||
var/crime = pick("distribution of contraband", "embezzlement", "piloting under the influence", "dereliction of duty", "syndicate collaboration", "mutiny", "multiple homicides", "corporate espionage", "receiving bribes", "malpractice", "worship of prohibited life forms", "possession of profane texts", "murder", "arson", "insulting their manager", "grand theft", "conspiracy", "attempting to unionize", "vandalism", "gross incompetence")
|
||||
|
||||
to_chat(owner.current, "<span class='userdanger'>You are the [special_role].</span>")
|
||||
to_chat(owner.current, span_userdanger("You are the [special_role]."))
|
||||
if(syndicate)
|
||||
to_chat(owner.current, "<span class='userdanger'>GREAT LEADER IS DEAD. NANOTRASEN MUST FALL.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>Your have infiltrated this vessel to cause chaos and assassinate targets known to have conspired against the Syndicate.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>Any damage you cause will be a further embarrassment to Nanotrasen, so you have no limits on collateral damage.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>You have been provided with a standard uplink to accomplish your task. </span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>By no means reveal that you are a Syndicate agent. By no means reveal that your targets are being hunted.</span>")
|
||||
to_chat(owner.current, span_userdanger("Your target has been framed for [crime], and you have been tasked with eliminating them to prevent them defending themselves in court."))
|
||||
to_chat(owner.current, "<span class='warningplain'><B><font size=5 color=red>Any damage you cause will be a further embarrassment to Nanotrasen, so you have no limits on collateral damage.</font></B></span>")
|
||||
to_chat(owner.current, span_userdanger("You have been provided with a standard uplink to accomplish your task."))
|
||||
else
|
||||
to_chat(owner.current, "<span class='userdanger'>CAUTION: Your legal status as a citizen of NanoTrasen will be permanently revoked upon completion of your first contract.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>Your target has been suspected of [crime], and must be removed from this plane.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>While you have a license to kill, you are to eliminate your targets with no collateral or unrelated deaths.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>For the sake of plausable deniability, you have been equipped with captured Syndicate equipment via uplink.</span>")
|
||||
to_chat(owner.current, "<span class='userdanger'>By no means reveal that you, or any other NT employees, are undercover agents.</span>")
|
||||
to_chat(owner.current, span_userdanger("Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial."))
|
||||
to_chat(owner.current, "<span class='warningplain'><B><font size=5 color=red>While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.</font></B></span>")
|
||||
to_chat(owner.current, span_userdanger("For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink."))
|
||||
|
||||
to_chat(owner.current, "<span class='userdanger'>Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.</span>")
|
||||
to_chat(owner.current, span_userdanger("Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them."))
|
||||
owner.announce_objectives()
|
||||
|
||||
/datum/antagonist/traitor/internal_affairs/greet()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
chaos = 5
|
||||
threat = 5
|
||||
min_players = 20
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit,/datum/uplink_item/bundles_TC/contract_kit)
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit,/datum/uplink_item/bundles_tc/contract_kit)
|
||||
|
||||
/datum/traitor_class/human/martyr/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/datum/objective/martyr/O = new
|
||||
|
||||
@@ -11,6 +11,8 @@ GLOBAL_LIST_EMPTY(traitor_classes)
|
||||
/// Minimum players for this to randomly roll via get_random_traitor_kind().
|
||||
var/min_players = 0
|
||||
var/list/uplink_filters
|
||||
/// Specific tgui theme for the player's antag info panel.
|
||||
var/tgui_theme = "syndicate"
|
||||
|
||||
/datum/traitor_class/New()
|
||||
..()
|
||||
|
||||
@@ -5,14 +5,22 @@
|
||||
job_rank = ROLE_TRAITOR
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
skill_modifiers = list(/datum/skill_modifier/job/level/wiring/basic)
|
||||
var/special_role = ROLE_TRAITOR
|
||||
hijack_speed = 0.5 //10 seconds per hijack stage by default
|
||||
ui_name = "AntagInfoTraitor"
|
||||
suicide_cry = "FOR THE SYNDICATE!!"
|
||||
var/employer = "The Syndicate"
|
||||
var/give_objectives = TRUE
|
||||
var/should_give_codewords = TRUE
|
||||
var/should_equip = TRUE
|
||||
|
||||
///special datum about what kind of employer the trator has
|
||||
var/datum/traitor_class/traitor_kind
|
||||
|
||||
///reference to the uplink this traitor was given, if they were.
|
||||
var/datum/component/uplink/uplink
|
||||
|
||||
var/datum/contractor_hub/contractor_hub
|
||||
hijack_speed = 0.5 //10 seconds per hijack stage by default
|
||||
|
||||
threat = 5
|
||||
|
||||
/datum/antagonist/traitor/New()
|
||||
@@ -45,7 +53,7 @@
|
||||
/datum/antagonist/traitor/process()
|
||||
traitor_kind.on_process(src)
|
||||
|
||||
/proc/get_random_traitor_kind(var/list/blacklist = list())
|
||||
/proc/get_random_traitor_kind(list/blacklist = list())
|
||||
var/list/weights = list()
|
||||
for(var/C in GLOB.traitor_classes)
|
||||
if(!(C in blacklist))
|
||||
@@ -62,23 +70,24 @@
|
||||
return choice
|
||||
|
||||
/datum/antagonist/traitor/on_gain()
|
||||
owner.special_role = job_rank
|
||||
if(owner.current && isAI(owner.current))
|
||||
set_traitor_kind(TRAITOR_AI)
|
||||
else
|
||||
set_traitor_kind(get_random_traitor_kind())
|
||||
SSticker.mode.traitors += owner
|
||||
owner.special_role = special_role
|
||||
finalize_traitor()
|
||||
..()
|
||||
uplink = owner.find_syndicate_uplink()
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/traitor/on_removal()
|
||||
if(!silent && owner.current)
|
||||
to_chat(owner.current,span_userdanger("You are no longer the [job_rank]!"))
|
||||
//Remove malf powers.
|
||||
traitor_kind.on_removal(src)
|
||||
SSticker.mode.traitors -= owner
|
||||
if(!silent && owner.current)
|
||||
to_chat(owner.current,"<span class='userdanger'> You are no longer the [special_role]! </span>")
|
||||
owner.special_role = null
|
||||
. = ..()
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/traitor/proc/handle_hearing(datum/source, list/hearing_args)
|
||||
var/message = hearing_args[HEARING_RAW_MESSAGE]
|
||||
@@ -93,6 +102,7 @@
|
||||
/datum/antagonist/traitor/proc/remove_objective(datum/objective/O)
|
||||
objectives -= O
|
||||
|
||||
/// Generates a complete set of traitor objectives up to the traitor objective limit, including non-generic objectives such as martyr and hijack.
|
||||
/datum/antagonist/traitor/proc/forge_traitor_objectives()
|
||||
traitor_kind.forge_objectives(src)
|
||||
|
||||
@@ -151,21 +161,42 @@
|
||||
H.dna.add_mutation(CLOWNMUT)
|
||||
UnregisterSignal(M, COMSIG_MOVABLE_HEAR)
|
||||
|
||||
|
||||
/datum/antagonist/traitor/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["phrases"] = jointext(GLOB.syndicate_code_phrase, ", ")
|
||||
data["responses"] = jointext(GLOB.syndicate_code_response, ", ")
|
||||
data["theme"] = traitor_kind.tgui_theme //traitor_flavor["ui_theme"]
|
||||
data["code"] = uplink.unlock_code
|
||||
data["intro"] = "You are from [traitor_kind.employer]." //traitor_flavor["introduction"]
|
||||
data["allies"] = "Most other syndicate operatives are not to be trusted (but try not to rat them out), as they might have been assigned opposing objectives." //traitor_flavor["allies"]
|
||||
data["goal"] = "We do not approve of mindless killing of innocent workers; \"get in, get done, get out\" is our motto." //traitor_flavor["goal"]
|
||||
data["has_uplink"] = uplink ? TRUE : FALSE
|
||||
if(uplink)
|
||||
data["uplink_intro"] = "You have been provided with a standard uplink to accomplish your task." //traitor_flavor["uplink"]
|
||||
data["uplink_unlock_info"] = uplink.unlock_text
|
||||
data["objectives"] = get_objectives()
|
||||
return data
|
||||
|
||||
/// Outputs this shift's codewords and responses to the antag's chat and copies them to their memory.
|
||||
/datum/antagonist/traitor/proc/give_codewords()
|
||||
if(!owner.current)
|
||||
return
|
||||
var/mob/traitor_mob=owner.current
|
||||
|
||||
var/mob/traitor_mob = owner.current
|
||||
|
||||
var/phrases = jointext(GLOB.syndicate_code_phrase, ", ")
|
||||
var/responses = jointext(GLOB.syndicate_code_response, ", ")
|
||||
|
||||
var/dat = "<U><B>The Syndicate have provided you with the following codewords to identify fellow agents:</B></U>\n"
|
||||
dat += "<B>Code Phrase</B>: <span class='blue'>[phrases]</span>\n"
|
||||
dat += "<B>Code Response</B>: <span class='red'>[responses]</span>"
|
||||
to_chat(traitor_mob, dat)
|
||||
to_chat(traitor_mob, "<U><B>The Syndicate have provided you with the following codewords to identify fellow agents:</B></U>")
|
||||
to_chat(traitor_mob, "<B>Code Phrase</B>: [span_blue("[phrases]")]")
|
||||
to_chat(traitor_mob, "<B>Code Response</B>: [span_red("[responses]")]")
|
||||
|
||||
antag_memory += "<b>Code Phrase</b>: <span class='blue'>[phrases]</span><br>"
|
||||
antag_memory += "<b>Code Response</b>: <span class='red'>[responses]</span><br>"
|
||||
antag_memory += "<b>Code Phrase</b>: [span_blue("[phrases]")]<br>"
|
||||
antag_memory += "<b>Code Response</b>: [span_red("[responses]")]<br>"
|
||||
|
||||
to_chat(traitor_mob, "Use the codewords during regular conversation to identify other agents. Proceed with caution, however, as everyone is a potential foe.")
|
||||
to_chat(traitor_mob, span_alertwarning("You memorize the codewords, allowing you to recognise them when heard."))
|
||||
|
||||
/datum/antagonist/traitor/proc/add_law_zero()
|
||||
var/mob/living/silicon/ai/killer = owner.current
|
||||
@@ -220,44 +251,43 @@
|
||||
where = "In your [equipped_slot]"
|
||||
to_chat(mob, "<BR><BR><span class='info'>[where] is a folder containing <b>secret documents</b> that another Syndicate group wants. We have set up a meeting with one of their agents on station to make an exchange. Exercise extreme caution as they cannot be trusted and may be hostile.</span><BR>")
|
||||
|
||||
//TODO Collate
|
||||
/datum/antagonist/traitor/roundend_report()
|
||||
var/list/result = list()
|
||||
|
||||
var/traitorwin = TRUE
|
||||
var/traitor_won = TRUE
|
||||
|
||||
result += printplayer(owner)
|
||||
|
||||
var/TC_uses = 0
|
||||
var/uplink_true = FALSE
|
||||
var/used_telecrystals = 0
|
||||
var/uplink_owned = FALSE
|
||||
var/purchases = ""
|
||||
|
||||
LAZYINITLIST(GLOB.uplink_purchase_logs_by_key)
|
||||
var/datum/uplink_purchase_log/H = GLOB.uplink_purchase_logs_by_key[owner.key]
|
||||
if(H)
|
||||
TC_uses = H.total_spent
|
||||
uplink_true = TRUE
|
||||
purchases += H.generate_render(FALSE)
|
||||
// Uplinks add an entry to uplink_purchase_logs_by_key on init.
|
||||
var/datum/uplink_purchase_log/purchase_log = GLOB.uplink_purchase_logs_by_key[owner.key]
|
||||
if(purchase_log)
|
||||
used_telecrystals = purchase_log.total_spent
|
||||
uplink_owned = TRUE
|
||||
purchases += purchase_log.generate_render(FALSE)
|
||||
|
||||
var/objectives_text = ""
|
||||
if(objectives.len)//If the traitor had no objectives, don't need to process this.
|
||||
if(objectives.len) //If the traitor had no objectives, don't need to process this.
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</B></span>"
|
||||
else if(completion <= 0)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
traitorwin = FALSE
|
||||
else
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] [span_greentext("Success!")]"
|
||||
else if(completion <= 0)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] [span_redtext("Fail.")]"
|
||||
traitor_won = FALSE
|
||||
else
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
|
||||
count++
|
||||
|
||||
if(uplink_true)
|
||||
var/uplink_text = "(used [TC_uses] TC) [purchases]"
|
||||
if(TC_uses==0 && traitorwin)
|
||||
if(uplink_owned)
|
||||
var/uplink_text = "(used [used_telecrystals] TC) [purchases]"
|
||||
if((used_telecrystals == 0) && traitor_won)
|
||||
var/static/icon/badass = icon('icons/badass.dmi', "badass")
|
||||
uplink_text += "<BIG>[icon2html(badass, world)]</BIG>"
|
||||
result += uplink_text
|
||||
@@ -266,55 +296,59 @@
|
||||
|
||||
var/special_role_text = lowertext(name)
|
||||
|
||||
if(contractor_hub)
|
||||
if (contractor_hub)
|
||||
result += contractor_round_end()
|
||||
|
||||
if(traitorwin)
|
||||
result += "<span class='greentext'>The [special_role_text] was successful!</span>"
|
||||
if(traitor_won)
|
||||
result += span_greentext("The [special_role_text] was successful!")
|
||||
else
|
||||
result += "<span class='redtext'>The [special_role_text] has failed!</span>"
|
||||
result += span_redtext("The [special_role_text] has failed!")
|
||||
SEND_SOUND(owner.current, 'sound/ambience/ambifailure.ogg')
|
||||
|
||||
return result.Join("<br>")
|
||||
|
||||
/// Proc detailing contract kit buys/completed contracts/additional info
|
||||
/datum/antagonist/traitor/proc/contractor_round_end()
|
||||
var result = ""
|
||||
var total_spent_rep = 0
|
||||
var/result = ""
|
||||
var/total_spent_rep = 0
|
||||
|
||||
var/completed_contracts = 0
|
||||
var/completed_contracts = contractor_hub.contracts_completed
|
||||
var/tc_total = contractor_hub.contract_TC_payed_out + contractor_hub.contract_TC_to_redeem
|
||||
for(var/datum/syndicate_contract/contract in contractor_hub.assigned_contracts)
|
||||
if(contract.status == CONTRACT_STATUS_COMPLETE)
|
||||
completed_contracts++
|
||||
|
||||
var/contractor_item_icons = "" // Icons of purchases
|
||||
var/contractor_support_unit = "" // Set if they had a support unit - and shows appended to their contracts completed
|
||||
|
||||
for(var/datum/contractor_item/contractor_purchase in contractor_hub.purchased_items) // Get all the icons/total cost for all our items bought
|
||||
/// Get all the icons/total cost for all our items bought
|
||||
for (var/datum/contractor_item/contractor_purchase in contractor_hub.purchased_items)
|
||||
contractor_item_icons += "<span class='tooltip_container'>\[ <i class=\"fas [contractor_purchase.item_icon]\"></i><span class='tooltip_hover'><b>[contractor_purchase.name] - [contractor_purchase.cost] Rep</b><br><br>[contractor_purchase.desc]</span> \]</span>"
|
||||
|
||||
total_spent_rep += contractor_purchase.cost
|
||||
if(istype(contractor_purchase, /datum/contractor_item/contractor_partner)) // Special case for reinforcements, we want to show their ckey and name on round end.
|
||||
|
||||
/// Special case for reinforcements, we want to show their ckey and name on round end.
|
||||
if (istype(contractor_purchase, /datum/contractor_item/contractor_partner))
|
||||
var/datum/contractor_item/contractor_partner/partner = contractor_purchase
|
||||
contractor_support_unit += "<br><b>[partner.partner_mind.key]</b> played <b>[partner.partner_mind.current.name]</b>, their contractor support unit."
|
||||
|
||||
if (contractor_hub.purchased_items.len)
|
||||
result += "<br>(used [total_spent_rep] Rep)"
|
||||
result += "<br>(used [total_spent_rep] Rep) "
|
||||
result += contractor_item_icons
|
||||
result += "<br>"
|
||||
if(completed_contracts > 0)
|
||||
if (completed_contracts > 0)
|
||||
var/pluralCheck = "contract"
|
||||
if(completed_contracts > 1)
|
||||
if (completed_contracts > 1)
|
||||
pluralCheck = "contracts"
|
||||
result += "Completed <span class='greentext'>[completed_contracts]</span> [pluralCheck] for a total of \
|
||||
<span class='greentext'>[tc_total] TC</span>!<br>"
|
||||
|
||||
result += "Completed [span_greentext("[completed_contracts]")] [pluralCheck] for a total of \
|
||||
[span_greentext("[tc_total] TC")]![contractor_support_unit]<br>"
|
||||
|
||||
return result
|
||||
|
||||
/datum/antagonist/traitor/roundend_report_footer()
|
||||
var/phrases = jointext(GLOB.syndicate_code_phrase, ", ")
|
||||
var/responses = jointext(GLOB.syndicate_code_response, ", ")
|
||||
|
||||
var message = "<br><b>The code phrases were:</b> <span class='bluetext'>[phrases]</span><br>\
|
||||
<b>The code responses were:</b> <span class='redtext'>[responses]</span><br>"
|
||||
var/message = "<br><b>The code phrases were:</b> <span class='bluetext'>[phrases]</span><br>\
|
||||
<b>The code responses were:</b> [span_redtext("[responses]")]<br>"
|
||||
|
||||
return message
|
||||
|
||||
|
||||
@@ -3,12 +3,15 @@
|
||||
roundend_category = "wizards/witches"
|
||||
antagpanel_category = "Wizard"
|
||||
job_rank = ROLE_WIZARD
|
||||
antag_hud_type = ANTAG_HUD_WIZ
|
||||
antag_hud_name = "wizard"
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 30
|
||||
hijack_speed = 0.5
|
||||
ui_name = "AntagInfoWizard"
|
||||
suicide_cry = "FOR THE FEDERATION!!"
|
||||
var/give_objectives = TRUE
|
||||
var/strip = TRUE //strip before equipping
|
||||
var/allow_rename = TRUE
|
||||
var/hud_version = "wizard"
|
||||
var/datum/team/wizard/wiz_team //Only created if wizard summons apprentices
|
||||
var/move_to_lair = TRUE
|
||||
var/outfit_type = /datum/outfit/wizard
|
||||
@@ -50,16 +53,17 @@
|
||||
wiz_team = new(owner)
|
||||
wiz_team.name = "[owner.current.real_name] team"
|
||||
wiz_team.master_wizard = src
|
||||
update_wiz_icons_added(owner.current)
|
||||
add_antag_hud(antag_hud_type, antag_hud_name, owner.current)
|
||||
|
||||
/datum/antagonist/wizard/proc/send_to_lair()
|
||||
if(!owner || !owner.current)
|
||||
if(!owner)
|
||||
CRASH("Antag datum with no owner.")
|
||||
if(!owner.current)
|
||||
return
|
||||
if(!GLOB.wizardstart.len)
|
||||
SSjob.SendToLateJoin(owner.current)
|
||||
to_chat(owner, "HOT INSERTION, GO GO GO")
|
||||
else
|
||||
owner.current.forceMove(pick(GLOB.wizardstart))
|
||||
owner.current.forceMove(pick(GLOB.wizardstart))
|
||||
|
||||
/datum/antagonist/wizard/proc/create_objectives()
|
||||
var/datum/objective/flavor/wizard/new_objective = new
|
||||
@@ -79,7 +83,7 @@
|
||||
|
||||
/datum/antagonist/wizard/proc/equip_wizard()
|
||||
if(!owner)
|
||||
return
|
||||
CRASH("Antag datum with no owner.")
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
if(!istype(H))
|
||||
return
|
||||
@@ -91,18 +95,14 @@
|
||||
H.age = wiz_age
|
||||
H.equipOutfit(outfit_type)
|
||||
|
||||
/datum/antagonist/wizard/greet()
|
||||
to_chat(owner, "<span class='boldannounce'>You are the Space Wizard!</span>")
|
||||
to_chat(owner, "<B>The Space Wizards Federation has given you the following tasks:</B>")
|
||||
owner.announce_objectives()
|
||||
to_chat(owner, "<B>These are merely guidelines! The federation are your masters, but you forge your own path!</B>")
|
||||
to_chat(owner, "You will find a list of available spells in your spell book. Choose your magic arsenal carefully.")
|
||||
to_chat(owner, "The spellbook is bound to you, and others cannot use it.")
|
||||
to_chat(owner, "In your pockets you will find a teleport scroll. Use it as needed.")
|
||||
to_chat(owner,"<B>Remember:</B> do not forget to prepare your spells.")
|
||||
/datum/antagonist/wizard/ui_static_data(mob/user)
|
||||
. = ..()
|
||||
var/list/data = list()
|
||||
data["objectives"] = get_objectives()
|
||||
return data
|
||||
|
||||
/datum/antagonist/wizard/farewell()
|
||||
to_chat(owner, "<span class='userdanger'>You have been brainwashed! You are no longer a wizard!</span>")
|
||||
to_chat(owner, span_userdanger("You have been brainwashed! You are no longer a wizard!"))
|
||||
|
||||
/datum/antagonist/wizard/proc/rename_wizard()
|
||||
set waitfor = FALSE
|
||||
@@ -111,7 +111,7 @@
|
||||
var/wizard_name_second = pick(GLOB.wizard_second)
|
||||
var/randomname = "[wizard_name_first] [wizard_name_second]"
|
||||
var/mob/living/wiz_mob = owner.current
|
||||
var/newname = reject_bad_name(stripped_input(wiz_mob, "You are the [name]. Would you like to change your name to something else?", "Name change", randomname, MAX_NAME_LEN))
|
||||
var/newname = sanitize_name(reject_bad_text(stripped_input(wiz_mob, "You are the [name]. Would you like to change your name to something else?", "Name change", randomname, MAX_NAME_LEN)))
|
||||
|
||||
if (!newname)
|
||||
newname = randomname
|
||||
@@ -120,12 +120,12 @@
|
||||
|
||||
/datum/antagonist/wizard/apply_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
update_wiz_icons_added(M, wiz_team ? TRUE : FALSE) //Don't bother showing the icon if you're solo wizard
|
||||
add_antag_hud(antag_hud_type, antag_hud_name, M)
|
||||
M.faction |= ROLE_WIZARD
|
||||
|
||||
/datum/antagonist/wizard/remove_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
update_wiz_icons_removed(M)
|
||||
remove_antag_hud(antag_hud_type, M)
|
||||
M.faction -= ROLE_WIZARD
|
||||
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
|
||||
/datum/antagonist/wizard/apprentice
|
||||
name = "Wizard Apprentice"
|
||||
hud_version = "apprentice"
|
||||
antag_hud_name = "apprentice"
|
||||
var/datum/mind/master
|
||||
var/school = APPRENTICE_DESTRUCTION
|
||||
outfit_type = /datum/outfit/wizard/apprentice
|
||||
@@ -157,7 +157,7 @@
|
||||
/datum/antagonist/wizard/apprentice/equip_wizard()
|
||||
. = ..()
|
||||
if(!owner)
|
||||
return
|
||||
CRASH("Antag datum with no owner.")
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
if(!istype(H))
|
||||
return
|
||||
@@ -169,12 +169,12 @@
|
||||
if(APPRENTICE_BLUESPACE)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null))
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality bending mobility spells. You are able to cast teleport and ethereal jaunt.")
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality-bending mobility spells. You are able to cast teleport and ethereal jaunt.")
|
||||
if(APPRENTICE_HEALING)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/charge(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/forcewall(null))
|
||||
H.put_in_hands(new /obj/item/gun/magic/staff/healing(H))
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned livesaving survival spells. You are able to cast charge and forcewall.")
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned life-saving survival spells. You are able to cast charge and forcewall.")
|
||||
if(APPRENTICE_ROBELESS)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/pointed/mind_transfer(null))
|
||||
@@ -194,6 +194,7 @@
|
||||
//Random event wizard
|
||||
/datum/antagonist/wizard/apprentice/imposter
|
||||
name = "Wizard Imposter"
|
||||
show_in_antagpanel = FALSE
|
||||
allow_rename = FALSE
|
||||
move_to_lair = FALSE
|
||||
|
||||
@@ -224,20 +225,11 @@
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(null))
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null))
|
||||
|
||||
/datum/antagonist/wizard/proc/update_wiz_icons_added(mob/living/wiz,join = TRUE)
|
||||
var/datum/atom_hud/antag/wizhud = GLOB.huds[ANTAG_HUD_WIZ]
|
||||
wizhud.join_hud(wiz)
|
||||
set_antag_hud(wiz, hud_version)
|
||||
|
||||
/datum/antagonist/wizard/proc/update_wiz_icons_removed(mob/living/wiz)
|
||||
var/datum/atom_hud/antag/wizhud = GLOB.huds[ANTAG_HUD_WIZ]
|
||||
wizhud.leave_hud(wiz)
|
||||
set_antag_hud(wiz, null)
|
||||
|
||||
|
||||
/datum/antagonist/wizard/academy
|
||||
name = "Academy Teacher"
|
||||
show_in_antagpanel = FALSE
|
||||
outfit_type = /datum/outfit/wizard/academy
|
||||
move_to_lair = FALSE
|
||||
|
||||
/datum/antagonist/wizard/academy/equip_wizard()
|
||||
. = ..()
|
||||
@@ -250,7 +242,7 @@
|
||||
if(!istype(M))
|
||||
return
|
||||
|
||||
var/obj/item/implant/exile/Implant = new
|
||||
var/obj/item/implant/exile/Implant = new/obj/item/implant/exile(M)
|
||||
Implant.implant(M)
|
||||
|
||||
/datum/antagonist/wizard/academy/create_objectives()
|
||||
@@ -265,25 +257,25 @@
|
||||
parts += printplayer(owner)
|
||||
|
||||
var/count = 1
|
||||
var/wizardwin = 1
|
||||
var/wizardwin = TRUE
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</B></span>"
|
||||
parts += "<br><B>Objective #[count]</B>: [objective.explanation_text] [span_greentext("Success!")]"
|
||||
else if(completion <= 0)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
parts += "<br><B>Objective #[count]</B>: [objective.explanation_text] [span_redtext("Fail.")]"
|
||||
wizardwin = FALSE
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
parts += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
if(wizardwin)
|
||||
parts += "<span class='greentext'>The wizard was successful!</span>"
|
||||
parts += span_greentext("The wizard was successful!")
|
||||
else
|
||||
parts += "<span class='redtext'>The wizard has failed!</span>"
|
||||
parts += span_redtext("The wizard has failed!")
|
||||
|
||||
if(owner.spell_list.len>0)
|
||||
parts += "<B>[owner.name] used the following spells: </B>"
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
if(spill && R.total_volume >= 5)
|
||||
R.reaction(turfing ? target : target.loc, TOUCH, 1, 0)
|
||||
if(!turfing)
|
||||
R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1))
|
||||
R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1), log = TRUE)
|
||||
G.last_orgasmed = world.time
|
||||
R.clear_reagents()
|
||||
|
||||
@@ -117,6 +117,7 @@
|
||||
if(!do_after(src, mb_time, target = src) || !in_range(src, container) || !G.climaxable(src, TRUE))
|
||||
return
|
||||
to_chat(src,"<span class='userlove'>You used your [G.name] to fill [container].</span>")
|
||||
message_admins("[src] used their [G.name] to fill [container].")
|
||||
do_climax(fluid_source, container, G, FALSE)
|
||||
|
||||
/mob/living/carbon/human/proc/pick_climax_genitals(silent = FALSE)
|
||||
|
||||
@@ -168,9 +168,9 @@
|
||||
R.clear_reagents()
|
||||
R.maximum_volume = fluid_max_volume
|
||||
if(fluid_id)
|
||||
R.add_reagent(fluid_id,amount)
|
||||
R.add_reagent(fluid_id,amount, owner.get_blood_data())
|
||||
else if(linked_organ?.fluid_id)
|
||||
R.add_reagent(linked_organ.fluid_id,amount)
|
||||
R.add_reagent(linked_organ.fluid_id,amount, owner.get_blood_data())
|
||||
return TRUE
|
||||
|
||||
/obj/item/organ/genital/proc/update_link()
|
||||
|
||||
@@ -13,9 +13,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/_abstract = /datum/asset
|
||||
var/cached_url_mappings
|
||||
|
||||
/// Whether or not this asset should be loaded in the "early assets" SS
|
||||
var/early = FALSE
|
||||
|
||||
/datum/asset/New()
|
||||
GLOB.asset_datums[type] = src
|
||||
register()
|
||||
@@ -368,28 +365,3 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
/datum/asset/simple/namespaced/proc/get_htmlloader(filename)
|
||||
return url2htmlloader(SSassets.transport.get_asset_url(filename, assets[filename]))
|
||||
|
||||
/// A subtype to generate a JSON file from a list
|
||||
/datum/asset/json
|
||||
_abstract = /datum/asset/json
|
||||
/// The filename, will be suffixed with ".json"
|
||||
var/name
|
||||
|
||||
/datum/asset/json/send(client)
|
||||
return SSassets.transport.send_assets(client, "data/[name].json")
|
||||
|
||||
/datum/asset/json/get_url_mappings()
|
||||
return list(
|
||||
"[name].json" = SSassets.transport.get_asset_url("data/[name].json"),
|
||||
)
|
||||
|
||||
/datum/asset/json/register()
|
||||
var/filename = "data/[name].json"
|
||||
fdel(filename)
|
||||
text2file(json_encode(generate()), filename)
|
||||
SSassets.transport.register_asset(filename, fcopy_rsc(filename))
|
||||
fdel(filename)
|
||||
|
||||
/// Returns the data that will be JSON encoded
|
||||
/datum/asset/json/proc/generate()
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
CRASH("generate() not implemented for [type]!")
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
|
||||
/datum/asset/simple/tgui_common
|
||||
keep_local_name = TRUE
|
||||
assets = list(
|
||||
"tgui-common.bundle.js" = file("tgui/public/tgui-common.bundle.js"),
|
||||
)
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
keep_local_name = TRUE
|
||||
assets = list(
|
||||
@@ -54,9 +48,14 @@
|
||||
|
||||
/datum/asset/simple/radar_assets
|
||||
assets = list(
|
||||
"ntosradarbackground.png" = 'icons/UI_Icons/tgui/ntosradar_background.png',
|
||||
"ntosradarpointer.png" = 'icons/UI_Icons/tgui/ntosradar_pointer.png',
|
||||
"ntosradarpointerS.png" = 'icons/UI_Icons/tgui/ntosradar_pointer_S.png'
|
||||
"ntosradarbackground.png" = 'icons/ui_icons/tgui/ntosradar_background.png',
|
||||
"ntosradarpointer.png" = 'icons/ui_icons/tgui/ntosradar_pointer.png',
|
||||
"ntosradarpointerS.png" = 'icons/ui_icons/tgui/ntosradar_pointer_S.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/circuit_assets
|
||||
assets = list(
|
||||
"grid_background.png" = 'icons/ui_icons/tgui/grid_background.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pda
|
||||
@@ -91,6 +90,7 @@
|
||||
"status" = 'icons/pda_icons/pda_status.png',
|
||||
"dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
"emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
// "droneblacklist" = 'icons/pda_icons/pda_droneblacklist.png',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/paper
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
/datum/asset/simple/irv
|
||||
assets = list(
|
||||
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/jquery/jquery-ui.custom-core-widgit-mouse-sortable.min.js',
|
||||
)
|
||||
|
||||
/datum/asset/group/irv
|
||||
@@ -149,11 +149,10 @@
|
||||
)
|
||||
parents = list("changelog.html" = 'html/changelog.html')
|
||||
|
||||
|
||||
/datum/asset/simple/jquery
|
||||
legacy = TRUE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'html/jquery.min.js',
|
||||
"jquery.min.js" = 'html/jquery/jquery.min.js',
|
||||
)
|
||||
|
||||
/datum/asset/simple/namespaced/fontawesome
|
||||
@@ -223,102 +222,102 @@
|
||||
|
||||
/datum/asset/simple/arcade
|
||||
assets = list(
|
||||
"boss1.gif" = 'icons/UI_Icons/Arcade/boss1.gif',
|
||||
"boss2.gif" = 'icons/UI_Icons/Arcade/boss2.gif',
|
||||
"boss3.gif" = 'icons/UI_Icons/Arcade/boss3.gif',
|
||||
"boss4.gif" = 'icons/UI_Icons/Arcade/boss4.gif',
|
||||
"boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
"boss1.gif" = 'icons/ui_icons/arcade/boss1.gif',
|
||||
"boss2.gif" = 'icons/ui_icons/arcade/boss2.gif',
|
||||
"boss3.gif" = 'icons/ui_icons/arcade/boss3.gif',
|
||||
"boss4.gif" = 'icons/ui_icons/arcade/boss4.gif',
|
||||
"boss5.gif" = 'icons/ui_icons/arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/ui_icons/arcade/boss6.gif',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/achievements
|
||||
name ="achievements"
|
||||
assets = list(
|
||||
"default" = 'icons/UI_Icons/Achievements/default.png',
|
||||
"basemisc" = 'icons/UI_Icons/Achievements/basemisc.png',
|
||||
"baseboss" = 'icons/UI_Icons/Achievements/baseboss.png',
|
||||
"baseskill" = 'icons/UI_Icons/Achievements/baseskill.png',
|
||||
"bbgum" = 'icons/UI_Icons/Achievements/Boss/bbgum.png',
|
||||
"colossus" = 'icons/UI_Icons/Achievements/Boss/colossus.png',
|
||||
"hierophant" = 'icons/UI_Icons/Achievements/Boss/hierophant.png',
|
||||
"drake" = 'icons/UI_Icons/Achievements/Boss/drake.png',
|
||||
"legion" = 'icons/UI_Icons/Achievements/Boss/legion.png',
|
||||
"miner" = 'icons/UI_Icons/Achievements/Boss/miner.png',
|
||||
"swarmer" = 'icons/UI_Icons/Achievements/Boss/swarmer.png',
|
||||
"tendril" = 'icons/UI_Icons/Achievements/Boss/tendril.png',
|
||||
"featofstrength" = 'icons/UI_Icons/Achievements/Misc/featofstrength.png',
|
||||
"helbital" = 'icons/UI_Icons/Achievements/Misc/helbital.png',
|
||||
"jackpot" = 'icons/UI_Icons/Achievements/Misc/jackpot.png',
|
||||
"meteors" = 'icons/UI_Icons/Achievements/Misc/meteors.png',
|
||||
"timewaste" = 'icons/UI_Icons/Achievements/Misc/timewaste.png',
|
||||
"upgrade" = 'icons/UI_Icons/Achievements/Misc/upgrade.png',
|
||||
"clownking" = 'icons/UI_Icons/Achievements/Misc/clownking.png',
|
||||
"clownthanks" = 'icons/UI_Icons/Achievements/Misc/clownthanks.png',
|
||||
"rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
"longshift" = 'icons/UI_Icons/Achievements/Misc/longshift.png',
|
||||
"snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
"ascension" = 'icons/UI_Icons/Achievements/Misc/ascension.png',
|
||||
"ashascend" = 'icons/UI_Icons/Achievements/Misc/ashascend.png',
|
||||
"fleshascend" = 'icons/UI_Icons/Achievements/Misc/fleshascend.png',
|
||||
"rustascend" = 'icons/UI_Icons/Achievements/Misc/rustascend.png',
|
||||
"voidascend" = 'icons/UI_Icons/Achievements/Misc/voidascend.png',
|
||||
"toolbox_soul" = 'icons/UI_Icons/Achievements/Misc/toolbox_soul.png',
|
||||
"chem_tut" = 'icons/UI_Icons/Achievements/Misc/chem_tut.png',
|
||||
"mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
"mafia" = 'icons/UI_Icons/Achievements/Mafia/mafia.png',
|
||||
"town" = 'icons/UI_Icons/Achievements/Mafia/town.png',
|
||||
"neutral" = 'icons/UI_Icons/Achievements/Mafia/neutral.png',
|
||||
"hated" = 'icons/UI_Icons/Achievements/Mafia/hated.png',
|
||||
"basemafia" ='icons/UI_Icons/Achievements/basemafia.png',
|
||||
"frenching" = 'icons/UI_Icons/Achievements/Misc/frenchingthebubble.png'
|
||||
"default" = 'icons/ui_icons/achievements/default.png',
|
||||
"basemisc" = 'icons/ui_icons/achievements/basemisc.png',
|
||||
"baseboss" = 'icons/ui_icons/achievements/baseboss.png',
|
||||
"baseskill" = 'icons/ui_icons/achievements/baseskill.png',
|
||||
"bbgum" = 'icons/ui_icons/achievements/Boss/bbgum.png',
|
||||
"colossus" = 'icons/ui_icons/achievements/Boss/colossus.png',
|
||||
"hierophant" = 'icons/ui_icons/achievements/Boss/hierophant.png',
|
||||
"drake" = 'icons/ui_icons/achievements/Boss/drake.png',
|
||||
"legion" = 'icons/ui_icons/achievements/Boss/legion.png',
|
||||
"miner" = 'icons/ui_icons/achievements/Boss/miner.png',
|
||||
"swarmer" = 'icons/ui_icons/achievements/Boss/swarmer.png',
|
||||
"tendril" = 'icons/ui_icons/achievements/Boss/tendril.png',
|
||||
"featofstrength" = 'icons/ui_icons/achievements/Misc/featofstrength.png',
|
||||
"helbital" = 'icons/ui_icons/achievements/Misc/helbital.png',
|
||||
"jackpot" = 'icons/ui_icons/achievements/Misc/jackpot.png',
|
||||
"meteors" = 'icons/ui_icons/achievements/Misc/meteors.png',
|
||||
"timewaste" = 'icons/ui_icons/achievements/Misc/timewaste.png',
|
||||
"upgrade" = 'icons/ui_icons/achievements/Misc/upgrade.png',
|
||||
"clownking" = 'icons/ui_icons/achievements/Misc/clownking.png',
|
||||
"clownthanks" = 'icons/ui_icons/achievements/Misc/clownthanks.png',
|
||||
"rule8" = 'icons/ui_icons/achievements/Misc/rule8.png',
|
||||
"longshift" = 'icons/ui_icons/achievements/Misc/longshift.png',
|
||||
"snail" = 'icons/ui_icons/achievements/Misc/snail.png',
|
||||
"ascension" = 'icons/ui_icons/achievements/Misc/ascension.png',
|
||||
"ashascend" = 'icons/ui_icons/achievements/Misc/ashascend.png',
|
||||
"fleshascend" = 'icons/ui_icons/achievements/Misc/fleshascend.png',
|
||||
"rustascend" = 'icons/ui_icons/achievements/Misc/rustascend.png',
|
||||
"voidascend" = 'icons/ui_icons/achievements/Misc/voidascend.png',
|
||||
"toolbox_soul" = 'icons/ui_icons/achievements/Misc/toolbox_soul.png',
|
||||
"chem_tut" = 'icons/ui_icons/achievements/Misc/chem_tut.png',
|
||||
"mining" = 'icons/ui_icons/achievements/Skills/mining.png',
|
||||
"mafia" = 'icons/ui_icons/achievements/Mafia/mafia.png',
|
||||
"town" = 'icons/ui_icons/achievements/Mafia/town.png',
|
||||
"neutral" = 'icons/ui_icons/achievements/Mafia/neutral.png',
|
||||
"hated" = 'icons/ui_icons/achievements/Mafia/hated.png',
|
||||
"basemafia" ='icons/ui_icons/achievements/basemafia.png',
|
||||
"frenching" = 'icons/ui_icons/achievements/Misc/frenchingthebubble.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pills
|
||||
name = "pills"
|
||||
assets = list(
|
||||
"pill1" = 'icons/UI_Icons/Pills/pill1.png',
|
||||
"pill2" = 'icons/UI_Icons/Pills/pill2.png',
|
||||
"pill3" = 'icons/UI_Icons/Pills/pill3.png',
|
||||
"pill4" = 'icons/UI_Icons/Pills/pill4.png',
|
||||
"pill5" = 'icons/UI_Icons/Pills/pill5.png',
|
||||
"pill6" = 'icons/UI_Icons/Pills/pill6.png',
|
||||
"pill7" = 'icons/UI_Icons/Pills/pill7.png',
|
||||
"pill8" = 'icons/UI_Icons/Pills/pill8.png',
|
||||
"pill9" = 'icons/UI_Icons/Pills/pill9.png',
|
||||
"pill10" = 'icons/UI_Icons/Pills/pill10.png',
|
||||
"pill11" = 'icons/UI_Icons/Pills/pill11.png',
|
||||
"pill12" = 'icons/UI_Icons/Pills/pill12.png',
|
||||
"pill13" = 'icons/UI_Icons/Pills/pill13.png',
|
||||
"pill14" = 'icons/UI_Icons/Pills/pill14.png',
|
||||
"pill15" = 'icons/UI_Icons/Pills/pill15.png',
|
||||
"pill16" = 'icons/UI_Icons/Pills/pill16.png',
|
||||
"pill17" = 'icons/UI_Icons/Pills/pill17.png',
|
||||
"pill18" = 'icons/UI_Icons/Pills/pill18.png',
|
||||
"pill19" = 'icons/UI_Icons/Pills/pill19.png',
|
||||
"pill20" = 'icons/UI_Icons/Pills/pill20.png',
|
||||
"pill21" = 'icons/UI_Icons/Pills/pill21.png',
|
||||
"pill22" = 'icons/UI_Icons/Pills/pill22.png',
|
||||
"pill1" = 'icons/ui_icons/pills/pill1.png',
|
||||
"pill2" = 'icons/ui_icons/pills/pill2.png',
|
||||
"pill3" = 'icons/ui_icons/pills/pill3.png',
|
||||
"pill4" = 'icons/ui_icons/pills/pill4.png',
|
||||
"pill5" = 'icons/ui_icons/pills/pill5.png',
|
||||
"pill6" = 'icons/ui_icons/pills/pill6.png',
|
||||
"pill7" = 'icons/ui_icons/pills/pill7.png',
|
||||
"pill8" = 'icons/ui_icons/pills/pill8.png',
|
||||
"pill9" = 'icons/ui_icons/pills/pill9.png',
|
||||
"pill10" = 'icons/ui_icons/pills/pill10.png',
|
||||
"pill11" = 'icons/ui_icons/pills/pill11.png',
|
||||
"pill12" = 'icons/ui_icons/pills/pill12.png',
|
||||
"pill13" = 'icons/ui_icons/pills/pill13.png',
|
||||
"pill14" = 'icons/ui_icons/pills/pill14.png',
|
||||
"pill15" = 'icons/ui_icons/pills/pill15.png',
|
||||
"pill16" = 'icons/ui_icons/pills/pill16.png',
|
||||
"pill17" = 'icons/ui_icons/pills/pill17.png',
|
||||
"pill18" = 'icons/ui_icons/pills/pill18.png',
|
||||
"pill19" = 'icons/ui_icons/pills/pill19.png',
|
||||
"pill20" = 'icons/ui_icons/pills/pill20.png',
|
||||
"pill21" = 'icons/ui_icons/pills/pill21.png',
|
||||
"pill22" = 'icons/ui_icons/pills/pill22.png',
|
||||
)
|
||||
|
||||
// /datum/asset/spritesheet/simple/condiments
|
||||
// name = "condiments"
|
||||
// assets = list(
|
||||
// CONDIMASTER_STYLE_FALLBACK = 'icons/UI_Icons/Condiments/emptycondiment.png',
|
||||
// "enzyme" = 'icons/UI_Icons/Condiments/enzyme.png',
|
||||
// "flour" = 'icons/UI_Icons/Condiments/flour.png',
|
||||
// "mayonnaise" = 'icons/UI_Icons/Condiments/mayonnaise.png',
|
||||
// "milk" = 'icons/UI_Icons/Condiments/milk.png',
|
||||
// "blackpepper" = 'icons/UI_Icons/Condiments/peppermillsmall.png',
|
||||
// "rice" = 'icons/UI_Icons/Condiments/rice.png',
|
||||
// "sodiumchloride" = 'icons/UI_Icons/Condiments/saltshakersmall.png',
|
||||
// "soymilk" = 'icons/UI_Icons/Condiments/soymilk.png',
|
||||
// "soysauce" = 'icons/UI_Icons/Condiments/soysauce.png',
|
||||
// "sugar" = 'icons/UI_Icons/Condiments/sugar.png',
|
||||
// "ketchup" = 'icons/UI_Icons/Condiments/ketchup.png',
|
||||
// "capsaicin" = 'icons/UI_Icons/Condiments/hotsauce.png',
|
||||
// "frostoil" = 'icons/UI_Icons/Condiments/coldsauce.png',
|
||||
// "bbqsauce" = 'icons/UI_Icons/Condiments/bbqsauce.png',
|
||||
// "cornoil" = 'icons/UI_Icons/Condiments/oliveoil.png',
|
||||
// CONDIMASTER_STYLE_FALLBACK = 'icons/ui_icons/condiments/emptycondiment.png',
|
||||
// "enzyme" = 'icons/ui_icons/condiments/enzyme.png',
|
||||
// "flour" = 'icons/ui_icons/condiments/flour.png',
|
||||
// "mayonnaise" = 'icons/ui_icons/condiments/mayonnaise.png',
|
||||
// "milk" = 'icons/ui_icons/condiments/milk.png',
|
||||
// "blackpepper" = 'icons/ui_icons/condiments/peppermillsmall.png',
|
||||
// "rice" = 'icons/ui_icons/condiments/rice.png',
|
||||
// "sodiumchloride" = 'icons/ui_icons/condiments/saltshakersmall.png',
|
||||
// "soymilk" = 'icons/ui_icons/condiments/soymilk.png',
|
||||
// "soysauce" = 'icons/ui_icons/condiments/soysauce.png',
|
||||
// "sugar" = 'icons/ui_icons/condiments/sugar.png',
|
||||
// "ketchup" = 'icons/ui_icons/condiments/ketchup.png',
|
||||
// "capsaicin" = 'icons/ui_icons/condiments/hotsauce.png',
|
||||
// "frostoil" = 'icons/ui_icons/condiments/coldsauce.png',
|
||||
// "bbqsauce" = 'icons/ui_icons/condiments/bbqsauce.png',
|
||||
// "cornoil" = 'icons/ui_icons/condiments/oliveoil.png',
|
||||
// )
|
||||
|
||||
//this exists purely to avoid meta by pre-loading all language icons.
|
||||
@@ -410,9 +409,15 @@
|
||||
if (machine)
|
||||
item = machine
|
||||
|
||||
// Check for GAGS support where necessary
|
||||
// var/greyscale_config = initial(item.greyscale_config)
|
||||
// var/greyscale_colors = initial(item.greyscale_colors)
|
||||
// if (greyscale_config && greyscale_colors)
|
||||
// icon_file = SSgreyscale.GetColoredIconByType(greyscale_config, greyscale_colors)
|
||||
// else
|
||||
icon_file = initial(item.icon)
|
||||
icon_state = initial(item.icon_state)
|
||||
|
||||
icon_state = initial(item.icon_state)
|
||||
if(!(icon_state in icon_states(icon_file)))
|
||||
warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
continue
|
||||
@@ -441,7 +446,11 @@
|
||||
if (!ispath(item, /atom))
|
||||
continue
|
||||
|
||||
var/icon_file = initial(item.icon)
|
||||
var/icon_file
|
||||
// if (initial(item.greyscale_colors) && initial(item.greyscale_config))
|
||||
// icon_file = SSgreyscale.GetColoredIconByType(initial(item.greyscale_config), initial(item.greyscale_colors))
|
||||
// else
|
||||
icon_file = initial(item.icon)
|
||||
var/icon_state = initial(item.icon_state)
|
||||
var/icon/I
|
||||
|
||||
@@ -543,25 +552,33 @@
|
||||
// Insert(id, fish_icon, fish_icon_state)
|
||||
// ..()
|
||||
|
||||
/datum/asset/simple/adventure
|
||||
assets = list(
|
||||
"default" = 'icons/ui_icons/adventure/default.png',
|
||||
"grue" = 'icons/ui_icons/adventure/grue.png',
|
||||
"signal_lost" ='icons/ui_icons/adventure/signal_lost.png',
|
||||
"trade" = 'icons/ui_icons/adventure/trade.png',
|
||||
)
|
||||
|
||||
/datum/asset/simple/inventory
|
||||
assets = list(
|
||||
"inventory-glasses.png" = 'icons/UI_Icons/inventory/glasses.png',
|
||||
"inventory-head.png" = 'icons/UI_Icons/inventory/head.png',
|
||||
"inventory-neck.png" = 'icons/UI_Icons/inventory/neck.png',
|
||||
"inventory-mask.png" = 'icons/UI_Icons/inventory/mask.png',
|
||||
"inventory-ears.png" = 'icons/UI_Icons/inventory/ears.png',
|
||||
"inventory-uniform.png" = 'icons/UI_Icons/inventory/uniform.png',
|
||||
"inventory-suit.png" = 'icons/UI_Icons/inventory/suit.png',
|
||||
"inventory-gloves.png" = 'icons/UI_Icons/inventory/gloves.png',
|
||||
"inventory-hand_l.png" = 'icons/UI_Icons/inventory/hand_l.png',
|
||||
"inventory-hand_r.png" = 'icons/UI_Icons/inventory/hand_r.png',
|
||||
"inventory-shoes.png" = 'icons/UI_Icons/inventory/shoes.png',
|
||||
"inventory-suit_storage.png" = 'icons/UI_Icons/inventory/suit_storage.png',
|
||||
"inventory-id.png" = 'icons/UI_Icons/inventory/id.png',
|
||||
"inventory-belt.png" = 'icons/UI_Icons/inventory/belt.png',
|
||||
"inventory-back.png" = 'icons/UI_Icons/inventory/back.png',
|
||||
"inventory-pocket.png" = 'icons/UI_Icons/inventory/pocket.png',
|
||||
"inventory-collar.png" = 'icons/UI_Icons/inventory/collar.png',
|
||||
"inventory-glasses.png" = 'icons/ui_icons/inventory/glasses.png',
|
||||
"inventory-head.png" = 'icons/ui_icons/inventory/head.png',
|
||||
"inventory-neck.png" = 'icons/ui_icons/inventory/neck.png',
|
||||
"inventory-mask.png" = 'icons/ui_icons/inventory/mask.png',
|
||||
"inventory-ears.png" = 'icons/ui_icons/inventory/ears.png',
|
||||
"inventory-uniform.png" = 'icons/ui_icons/inventory/uniform.png',
|
||||
"inventory-suit.png" = 'icons/ui_icons/inventory/suit.png',
|
||||
"inventory-gloves.png" = 'icons/ui_icons/inventory/gloves.png',
|
||||
"inventory-hand_l.png" = 'icons/ui_icons/inventory/hand_l.png',
|
||||
"inventory-hand_r.png" = 'icons/ui_icons/inventory/hand_r.png',
|
||||
"inventory-shoes.png" = 'icons/ui_icons/inventory/shoes.png',
|
||||
"inventory-suit_storage.png" = 'icons/ui_icons/inventory/suit_storage.png',
|
||||
"inventory-id.png" = 'icons/ui_icons/inventory/id.png',
|
||||
"inventory-belt.png" = 'icons/ui_icons/inventory/belt.png',
|
||||
"inventory-back.png" = 'icons/ui_icons/inventory/back.png',
|
||||
"inventory-pocket.png" = 'icons/ui_icons/inventory/pocket.png',
|
||||
"inventory-collar.png" = 'icons/ui_icons/inventory/collar.png',
|
||||
)
|
||||
|
||||
/// Removes all non-alphanumerics from the text, keep in mind this can lead to id conflicts
|
||||
@@ -571,5 +588,34 @@
|
||||
|
||||
/datum/asset/simple/tutorial_advisors
|
||||
assets = list(
|
||||
"chem_help_advisor.gif" = 'icons/UI_Icons/Advisors/chem_help_advisor.gif',
|
||||
"chem_help_advisor.gif" = 'icons/ui_icons/advisors/chem_help_advisor.gif',
|
||||
)
|
||||
|
||||
// /datum/asset/spritesheet/moods
|
||||
// name = "moods"
|
||||
// var/iconinserted = 1
|
||||
|
||||
// /datum/asset/spritesheet/moods/register()
|
||||
// for(var/i in 1 to 9)
|
||||
// var/target_to_insert = "mood"+"[iconinserted]"
|
||||
// Insert(target_to_insert, 'icons/hud/screen_gen.dmi', target_to_insert)
|
||||
// iconinserted++
|
||||
// ..()
|
||||
|
||||
// /datum/asset/spritesheet/moods/ModifyInserted(icon/pre_asset)
|
||||
// var/blended_color
|
||||
// switch(iconinserted)
|
||||
// if(1)
|
||||
// blended_color = "#f15d36"
|
||||
// if(2 to 3)
|
||||
// blended_color = "#f38943"
|
||||
// if(4)
|
||||
// blended_color = "#dfa65b"
|
||||
// if(5)
|
||||
// blended_color = "#4b96c4"
|
||||
// if(6)
|
||||
// blended_color = "#86d656"
|
||||
// else
|
||||
// blended_color = "#2eeb9a"
|
||||
// pre_asset.Blend(blended_color, ICON_MULTIPLY)
|
||||
// return pre_asset
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
|
||||
if (unreceived.len)
|
||||
if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
|
||||
to_chat(client, "Sending Resources...")
|
||||
to_chat(client, "<span class='infoplain'>Sending Resources...</span>")
|
||||
|
||||
for (var/asset_name in unreceived)
|
||||
var/new_asset_name = asset_name
|
||||
|
||||
@@ -43,6 +43,7 @@
|
||||
)
|
||||
)
|
||||
fusion_power = 3
|
||||
enthalpy = -393500
|
||||
|
||||
/datum/gas/plasma
|
||||
id = GAS_PLASMA
|
||||
@@ -54,7 +55,10 @@
|
||||
heat_penalty = 15
|
||||
transmit_modifier = 4
|
||||
powermix = 1
|
||||
// no fire info cause it has its own bespoke reaction for trit generation reasons
|
||||
fire_burn_rate = OXYGEN_BURN_RATE_BASE // named when plasma fires were the only fires, surely
|
||||
fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST
|
||||
fire_products = "plasma_fire"
|
||||
enthalpy = FIRE_PLASMA_ENERGY_RELEASED // 3000000, 3 megajoules, 3000 kj
|
||||
|
||||
/datum/gas/water_vapor
|
||||
id = GAS_H2O
|
||||
@@ -64,6 +68,7 @@
|
||||
moles_visible = MOLES_GAS_VISIBLE
|
||||
fusion_power = 8
|
||||
heat_penalty = 8
|
||||
enthalpy = -241800 // FIRE_HYDROGEN_ENERGY_RELEASED is actually what this was supposed to be
|
||||
powermix = 1
|
||||
breath_reagent = /datum/reagent/water
|
||||
|
||||
@@ -84,6 +89,7 @@
|
||||
fire_products = list(GAS_N2 = 1)
|
||||
oxidation_rate = 0.5
|
||||
oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST + 100
|
||||
enthalpy = 81600
|
||||
heat_resistance = 6
|
||||
|
||||
/datum/gas/nitryl
|
||||
@@ -95,8 +101,22 @@
|
||||
flags = GAS_FLAG_DANGEROUS
|
||||
fusion_power = 15
|
||||
fire_products = list(GAS_N2 = 0.5)
|
||||
enthalpy = 33200
|
||||
oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 50
|
||||
|
||||
/datum/gas/hydrogen
|
||||
id = GAS_HYDROGEN
|
||||
specific_heat = 10
|
||||
name = "Hydrogen"
|
||||
flags = GAS_FLAG_DANGEROUS
|
||||
fusion_power = 0
|
||||
powermix = 1
|
||||
heat_penalty = 3
|
||||
transmit_modifier = 10
|
||||
fire_products = list(GAS_H2O = 1)
|
||||
fire_burn_rate = 2
|
||||
fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 50
|
||||
|
||||
/datum/gas/tritium
|
||||
id = GAS_TRITIUM
|
||||
specific_heat = 10
|
||||
@@ -108,13 +128,11 @@
|
||||
powermix = 1
|
||||
heat_penalty = 10
|
||||
transmit_modifier = 30
|
||||
/*
|
||||
these are for when we add hydrogen, trit gets to keep its hardcoded fire for legacy reasons
|
||||
fire_provides = list(GAS_H2O = 2)
|
||||
fire_products = list(GAS_H2O = 1)
|
||||
enthalpy = 40000
|
||||
fire_burn_rate = 2
|
||||
fire_energy_released = FIRE_HYDROGEN_ENERGY_RELEASED
|
||||
fire_radiation_released = 50 // arbitrary number, basically 60 moles of trit burning will just barely start to harm you
|
||||
fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST - 50
|
||||
*/
|
||||
|
||||
/datum/gas/bz
|
||||
id = GAS_BZ
|
||||
@@ -124,6 +142,7 @@
|
||||
fusion_power = 8
|
||||
powermix = 1
|
||||
heat_penalty = 5
|
||||
enthalpy = FIRE_CARBON_ENERGY_RELEASED // it is a mystery
|
||||
transmit_modifier = -2
|
||||
radioactivity_modifier = 5
|
||||
|
||||
@@ -139,7 +158,8 @@
|
||||
name = "Pluoxium"
|
||||
fusion_power = 10
|
||||
oxidation_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST * 1000 // it is VERY stable
|
||||
oxidation_rate = 8
|
||||
oxidation_rate = 8 // when it can oxidize, it can oxidize a LOT
|
||||
enthalpy = -50000 // but it reduces the heat output a bit
|
||||
powermix = -1
|
||||
heat_penalty = -1
|
||||
transmit_modifier = -5
|
||||
@@ -172,7 +192,7 @@
|
||||
alert_type = /atom/movable/screen/alert/too_much_ch4
|
||||
)
|
||||
)
|
||||
fire_energy_released = FIRE_CARBON_ENERGY_RELEASED
|
||||
enthalpy = -74600
|
||||
fire_temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST
|
||||
|
||||
/datum/gas/methyl_bromide
|
||||
@@ -192,7 +212,28 @@
|
||||
alert_type = /atom/movable/screen/alert/too_much_ch3br
|
||||
)
|
||||
)
|
||||
fire_products = list(GAS_CO2 = 1, GAS_H2O = 1.5, GAS_BZ = 0.5)
|
||||
fire_energy_released = FIRE_CARBON_ENERGY_RELEASED
|
||||
fire_burn_rate = 0.5
|
||||
fire_products = list(GAS_CO2 = 1, GAS_H2O = 1.5, GAS_BROMINE = 0.5)
|
||||
enthalpy = -35400
|
||||
fire_burn_rate = 4 / 7 // oh no
|
||||
fire_temperature = 808 // its autoignition, it apparently doesn't spark readily, so i don't put it lower
|
||||
|
||||
/datum/gas/bromine
|
||||
id = GAS_BROMINE
|
||||
specific_heat = 76
|
||||
name = "Bromine"
|
||||
flags = GAS_FLAG_DANGEROUS
|
||||
group = GAS_GROUP_CHEMICALS
|
||||
enthalpy = 193 // yeah it's small but it's good to include it
|
||||
breath_reagent = /datum/reagent/bromine
|
||||
|
||||
/datum/gas/ammonia
|
||||
id = GAS_AMMONIA
|
||||
specific_heat = 35
|
||||
name = "Ammonia"
|
||||
flags = GAS_FLAG_DANGEROUS
|
||||
group = GAS_GROUP_CHEMICALS
|
||||
enthalpy = -45900
|
||||
breath_reagent = /datum/reagent/ammonia
|
||||
fire_products = list(GAS_H2O = 1.5, GAS_N2 = 0.5)
|
||||
fire_burn_rate = 4/3
|
||||
fire_temperature = 924
|
||||
|
||||
@@ -15,6 +15,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
|
||||
/proc/_auxtools_register_gas(datum/gas/gas) // makes sure auxtools knows stuff about this gas
|
||||
|
||||
/datum/auxgm
|
||||
var/done_initializing = FALSE
|
||||
var/list/datums = list()
|
||||
var/list/specific_heats = list()
|
||||
var/list/names = list()
|
||||
@@ -32,30 +33,34 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
|
||||
var/list/oxidation_temperatures = list()
|
||||
var/list/oxidation_rates = list()
|
||||
var/list/fire_temperatures = list()
|
||||
var/list/fire_enthalpies = list()
|
||||
var/list/enthalpies = list()
|
||||
var/list/fire_products = list()
|
||||
var/list/fire_burn_rates = list()
|
||||
var/list/supermatter = list()
|
||||
|
||||
var/list/groups_by_gas = list()
|
||||
var/list/groups = list()
|
||||
|
||||
/datum/gas
|
||||
var/id = ""
|
||||
var/specific_heat = 0
|
||||
var/name = ""
|
||||
var/gas_overlay = "" //icon_state in icons/effects/atmospherics.dmi
|
||||
var/color = "#ffff"
|
||||
var/moles_visible = null
|
||||
var/flags = NONE //currently used by canisters
|
||||
var/group = null // groups for scrubber/filter listing
|
||||
var/fusion_power = 0 // How much the gas destabilizes a fusion reaction
|
||||
var/breath_results = GAS_CO2 // what breathing this breathes out
|
||||
var/breath_reagent = null // what breathing this adds to your reagents
|
||||
var/breath_reagent_dangerous = null // what breathing this adds to your reagents IF it's above a danger threshold
|
||||
var/datum/reagent/breath_reagent = null // what breathing this adds to your reagents
|
||||
var/datum/reagent/breath_reagent_dangerous = null // what breathing this adds to your reagents IF it's above a danger threshold
|
||||
var/list/breath_alert_info = null // list for alerts that pop up when you have too much/not enough of something
|
||||
var/oxidation_temperature = null // temperature above which this gas is an oxidizer; null for none
|
||||
var/oxidation_rate = 1 // how many moles of this can oxidize how many moles of material
|
||||
var/fire_temperature = null // temperature above which gas may catch fire; null for none
|
||||
var/list/fire_products = null // what results when this gas is burned (oxidizer or fuel); null for none
|
||||
var/fire_energy_released = 0 // how much energy is released per mole of fuel burned
|
||||
var/enthalpy = 0 // Standard enthalpy of formation in joules, used for fires
|
||||
var/fire_burn_rate = 1 // how many moles are burned per product released
|
||||
var/fire_radiation_released = 0 // How much radiation is released when this gas burns
|
||||
var/powermix = 0 // how much this gas contributes to the supermatter's powermix ratio
|
||||
var/heat_penalty = 0 // heat and waste penalty from having the supermatter crystal surrounded by this gas; negative numbers reduce
|
||||
var/transmit_modifier = 0 // bonus to supermatter power generation (multiplicative, since it's % based, and divided by 10)
|
||||
@@ -94,21 +99,31 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
|
||||
breath_reagents[g] = gas.breath_reagent
|
||||
if(gas.breath_reagent_dangerous)
|
||||
breath_reagents_dangerous[g] = gas.breath_reagent_dangerous
|
||||
|
||||
if(gas.oxidation_temperature)
|
||||
oxidation_temperatures[g] = gas.oxidation_temperature
|
||||
oxidation_rates[g] = gas.oxidation_rate
|
||||
if(gas.fire_products)
|
||||
fire_products[g] = gas.fire_products
|
||||
fire_enthalpies[g] = gas.fire_energy_released
|
||||
enthalpies[g] = gas.enthalpy
|
||||
else if(gas.fire_temperature)
|
||||
fire_temperatures[g] = gas.fire_temperature
|
||||
fire_burn_rates[g] = gas.fire_burn_rate
|
||||
if(gas.fire_products)
|
||||
fire_products[g] = gas.fire_products
|
||||
fire_enthalpies[g] = gas.fire_energy_released
|
||||
enthalpies[g] = gas.enthalpy
|
||||
if(gas.group)
|
||||
if(!(gas.group in groups))
|
||||
groups[gas.group] = list()
|
||||
groups[gas.group] += gas
|
||||
groups_by_gas[g] = gas.group
|
||||
add_supermatter_properties(gas)
|
||||
_auxtools_register_gas(gas)
|
||||
if(done_initializing)
|
||||
for(var/r in SSair.gas_reactions)
|
||||
var/datum/gas_reaction/R = r
|
||||
R.init_reqs()
|
||||
SSair.auxtools_update_reactions()
|
||||
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_NEW_GAS, g)
|
||||
|
||||
/proc/finalize_gas_refs()
|
||||
|
||||
@@ -127,6 +142,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(GAS_O2, GAS_N2, GAS_CO2, GA
|
||||
for(var/breathing_class_path in subtypesof(/datum/breathing_class))
|
||||
var/datum/breathing_class/class = new breathing_class_path
|
||||
breathing_classes[breathing_class_path] = class
|
||||
done_initializing = TRUE
|
||||
finalize_gas_refs()
|
||||
|
||||
|
||||
|
||||
@@ -53,23 +53,68 @@
|
||||
id = "vapor"
|
||||
|
||||
/datum/gas_reaction/water_vapor/init_reqs()
|
||||
min_requirements = list(GAS_H2O = MOLES_GAS_VISIBLE)
|
||||
min_requirements = list(
|
||||
GAS_H2O = MOLES_GAS_VISIBLE,
|
||||
"MAX_TEMP" = T0C + 40
|
||||
)
|
||||
|
||||
/datum/gas_reaction/water_vapor/react(datum/gas_mixture/air, datum/holder)
|
||||
var/turf/open/location = isturf(holder) ? holder : null
|
||||
. = NO_REACTION
|
||||
var/turf/open/location = holder
|
||||
if(!istype(location))
|
||||
return NO_REACTION
|
||||
if (air.return_temperature() <= WATER_VAPOR_FREEZE)
|
||||
if(location && location.freon_gas_act())
|
||||
. = REACTING
|
||||
return REACTING
|
||||
else if(location && location.water_vapor_gas_act())
|
||||
air.adjust_moles(GAS_H2O,-MOLES_GAS_VISIBLE)
|
||||
. = REACTING
|
||||
return REACTING
|
||||
|
||||
// no test cause it's entirely based on location
|
||||
|
||||
/datum/gas_reaction/condensation
|
||||
priority = 0
|
||||
name = "Condensation"
|
||||
id = "condense"
|
||||
exclude = TRUE
|
||||
var/datum/reagent/condensing_reagent
|
||||
|
||||
/datum/gas_reaction/condensation/New(datum/reagent/R)
|
||||
. = ..()
|
||||
if(!istype(R))
|
||||
return
|
||||
min_requirements = list(
|
||||
"MAX_TEMP" = initial(R.boiling_point)
|
||||
)
|
||||
min_requirements[R.get_gas()] = MOLES_GAS_VISIBLE
|
||||
name = "[R.name] condensation"
|
||||
id = "[R.type] condensation"
|
||||
condensing_reagent = R
|
||||
exclude = FALSE
|
||||
|
||||
/datum/gas_reaction/condensation/react(datum/gas_mixture/air, datum/holder)
|
||||
. = NO_REACTION
|
||||
var/turf/open/location = holder
|
||||
if(!istype(location))
|
||||
return
|
||||
var/temperature = air.return_temperature()
|
||||
var/static/datum/reagents/reagents_holder = new
|
||||
reagents_holder.clear_reagents()
|
||||
reagents_holder.chem_temp = temperature
|
||||
var/G = condensing_reagent.get_gas()
|
||||
var/amt = air.get_moles(G)
|
||||
air.adjust_moles(G, -min(initial(condensing_reagent.condensation_amount), amt))
|
||||
reagents_holder.add_reagent(condensing_reagent, amt)
|
||||
. = REACTING
|
||||
for(var/atom/movable/AM in location)
|
||||
if(location.intact && AM.level == 1)
|
||||
continue
|
||||
reagents_holder.reaction(AM, TOUCH)
|
||||
reagents_holder.reaction(location, TOUCH)
|
||||
|
||||
//tritium combustion: combustion of oxygen and tritium (treated as hydrocarbons). creates hotspots. exothermic
|
||||
/datum/gas_reaction/tritfire
|
||||
priority = -1 //fire should ALWAYS be last, but tritium fires happen before plasma fires
|
||||
exclude = TRUE // generic fire now takes care of this
|
||||
name = "Tritium Combustion"
|
||||
id = "tritfire"
|
||||
|
||||
@@ -88,9 +133,9 @@
|
||||
item.temperature_expose(air, temperature, CELL_VOLUME)
|
||||
location.temperature_expose(air, temperature, CELL_VOLUME)
|
||||
|
||||
/proc/radiation_burn(turf/open/location, energy_released)
|
||||
/proc/radiation_burn(turf/open/location, rad_power)
|
||||
if(istype(location) && prob(10))
|
||||
radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR)
|
||||
radiation_pulse(location, rad_power)
|
||||
|
||||
/datum/gas_reaction/tritfire/react(datum/gas_mixture/air, datum/holder)
|
||||
var/energy_released = 0
|
||||
@@ -151,6 +196,7 @@
|
||||
/datum/gas_reaction/plasmafire
|
||||
priority = -2 //fire should ALWAYS be last, but plasma fires happen after tritium fires
|
||||
name = "Plasma Combustion"
|
||||
exclude = TRUE // generic fire now takes care of this
|
||||
id = "plasmafire"
|
||||
|
||||
/datum/gas_reaction/plasmafire/init_reqs()
|
||||
@@ -300,7 +346,7 @@
|
||||
fuels[fuel] *= oxidation_ratio
|
||||
fuels += oxidizers
|
||||
var/list/fire_products = GLOB.gas_data.fire_products
|
||||
var/list/fire_enthalpies = GLOB.gas_data.fire_enthalpies
|
||||
var/list/fire_enthalpies = GLOB.gas_data.enthalpies
|
||||
for(var/fuel in fuels + oxidizers)
|
||||
var/amt = fuels[fuel]
|
||||
if(!burn_results[fuel])
|
||||
|
||||
@@ -535,7 +535,7 @@
|
||||
for(var/device_id in A.air_scrub_names)
|
||||
send_signal(device_id, list(
|
||||
"power" = 1,
|
||||
"set_filters" = list(GAS_CO2, GAS_MIASMA),
|
||||
"set_filters" = list(GAS_CO2, GAS_MIASMA, GAS_GROUP_CHEMICALS),
|
||||
"scrubbing" = 1,
|
||||
"widenet" = 0,
|
||||
))
|
||||
@@ -554,6 +554,7 @@
|
||||
GAS_MIASMA,
|
||||
GAS_PLASMA,
|
||||
GAS_H2O,
|
||||
GAS_HYDROGEN,
|
||||
GAS_HYPERNOB,
|
||||
GAS_NITROUS,
|
||||
GAS_NITRYL,
|
||||
@@ -562,7 +563,8 @@
|
||||
GAS_STIMULUM,
|
||||
GAS_PLUOXIUM,
|
||||
GAS_METHANE,
|
||||
GAS_METHYL_BROMIDE
|
||||
GAS_METHYL_BROMIDE,
|
||||
GAS_GROUP_CHEMICALS
|
||||
),
|
||||
"scrubbing" = 1,
|
||||
"widenet" = 1,
|
||||
@@ -582,9 +584,16 @@
|
||||
))
|
||||
for(var/device_id in A.air_vent_names)
|
||||
send_signal(device_id, list(
|
||||
"is_pressurizing" = 1,
|
||||
"power" = 1,
|
||||
"checks" = 1,
|
||||
"set_external_pressure" = ONE_ATMOSPHERE*2
|
||||
"set_external_pressure" = ONE_ATMOSPHERE*1.4
|
||||
))
|
||||
send_signal(device_id, list(
|
||||
"is_siphoning" = 1,
|
||||
"power" = 1,
|
||||
"checks" = 1,
|
||||
"set_external_pressure" = ONE_ATMOSPHERE/1.4
|
||||
))
|
||||
if(AALARM_MODE_REFILL)
|
||||
for(var/device_id in A.air_scrub_names)
|
||||
@@ -596,10 +605,15 @@
|
||||
))
|
||||
for(var/device_id in A.air_vent_names)
|
||||
send_signal(device_id, list(
|
||||
"is_pressurizing" = 1,
|
||||
"power" = 1,
|
||||
"checks" = 1,
|
||||
"set_external_pressure" = ONE_ATMOSPHERE * 3
|
||||
))
|
||||
send_signal(device_id, list(
|
||||
"is_siphoning" = 1,
|
||||
"power" = 0,
|
||||
))
|
||||
if(AALARM_MODE_PANIC,
|
||||
AALARM_MODE_REPLACEMENT)
|
||||
for(var/device_id in A.air_scrub_names)
|
||||
@@ -610,8 +624,14 @@
|
||||
))
|
||||
for(var/device_id in A.air_vent_names)
|
||||
send_signal(device_id, list(
|
||||
"is_pressurizing" = 1,
|
||||
"power" = 0
|
||||
))
|
||||
send_signal(device_id, list(
|
||||
"is_siphoning" = 1,
|
||||
"power" = 1,
|
||||
"checks" = 0
|
||||
))
|
||||
if(AALARM_MODE_SIPHON)
|
||||
for(var/device_id in A.air_scrub_names)
|
||||
send_signal(device_id, list(
|
||||
@@ -621,9 +641,14 @@
|
||||
))
|
||||
for(var/device_id in A.air_vent_names)
|
||||
send_signal(device_id, list(
|
||||
"is_pressurizing" = 1,
|
||||
"power" = 0
|
||||
))
|
||||
|
||||
send_signal(device_id, list(
|
||||
"is_siphoning" = 1,
|
||||
"power" = 1,
|
||||
"checks" = 0
|
||||
))
|
||||
if(AALARM_MODE_OFF)
|
||||
for(var/device_id in A.air_scrub_names)
|
||||
send_signal(device_id, list(
|
||||
@@ -641,8 +666,12 @@
|
||||
for(var/device_id in A.air_vent_names)
|
||||
send_signal(device_id, list(
|
||||
"power" = 1,
|
||||
"checks" = 2,
|
||||
"set_internal_pressure" = 0
|
||||
"checks" = 0,
|
||||
"is_pressurizing" = 1
|
||||
))
|
||||
send_signal(device_id, list(
|
||||
"power" = 0,
|
||||
"is_siphoning" = 1
|
||||
))
|
||||
|
||||
/obj/machinery/airalarm/update_icon_state()
|
||||
|
||||
@@ -29,13 +29,16 @@ Passive gate is similar to the regular pump except:
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/CtrlClick(mob/user)
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/AltClick(mob/user)
|
||||
if(can_interact(user))
|
||||
target_pressure = MAX_OUTPUT_PRESSURE
|
||||
update_icon()
|
||||
investigate_log("was set to [target_pressure] kPa by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "pressure output set to [target_pressure] kPa")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/passive_gate/Destroy()
|
||||
|
||||
@@ -33,25 +33,19 @@
|
||||
. += "<span class='notice'>You can hold <b>Alt</b> and click on it to maximize its pressure.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/pump/CtrlClick(mob/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("Pump, [src.name], turned on by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
|
||||
message_admins("Pump, [src.name], turned [on ? "on" : "off"] by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
return ..()
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/pump/AltClick(mob/user)
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
|
||||
if(can_interact(user))
|
||||
target_pressure = MAX_OUTPUT_PRESSURE
|
||||
to_chat(user,"<span class='notice'>You maximize the pressure on the [src].</span>")
|
||||
investigate_log("Pump, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
|
||||
message_admins("Pump, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
return TRUE
|
||||
investigate_log("was set to [target_pressure] kPa by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "pressure output set to [target_pressure] kPa")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/pump/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
|
||||
@@ -33,15 +33,20 @@
|
||||
. += "<span class='notice'>You can hold <b>Alt</b> and click on it to maximize its pressure.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/volume_pump/CtrlClick(mob/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("Volume Pump, [src.name], turned on by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
|
||||
message_admins("Volume Pump, [src.name], turned [on ? "on" : "off"] by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/volume_pump/AltClick(mob/user)
|
||||
if(can_interact(user))
|
||||
transfer_rate = MAX_TRANSFER_RATE
|
||||
investigate_log("was set to [transfer_rate] L/s by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "volume output set to [transfer_rate] L/s")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/binary/volume_pump/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
|
||||
@@ -20,25 +20,19 @@
|
||||
. += "<span class='notice'>You can hold <b>Alt</b> and click on it to maximize its flow rate.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/CtrlClick(mob/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("Filter, [src.name], turned on by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
|
||||
message_admins("Filter, [src.name], turned [on ? "on" : "off"] by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/AltClick(mob/user)
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
|
||||
if(can_interact(user))
|
||||
transfer_rate = MAX_TRANSFER_RATE
|
||||
to_chat(user,"<span class='notice'>You maximize the flow rate on the [src].</span>")
|
||||
investigate_log("Filter, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
|
||||
message_admins("Filter, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
return TRUE
|
||||
investigate_log("was set to [transfer_rate] L/s by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "volume output set to [transfer_rate] L/s")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/proc/set_frequency(new_frequency)
|
||||
SSradio.remove_object(src, frequency)
|
||||
@@ -100,7 +94,10 @@
|
||||
if(transfer_ratio > 0)
|
||||
|
||||
if(filter_type && air2.return_pressure() <= 9000)
|
||||
air1.scrub_into(air2, transfer_ratio, list(filter_type))
|
||||
if(filter_type in GLOB.gas_data.groups)
|
||||
air1.scrub_into(air2, transfer_ratio, GLOB.gas_data.groups[filter_type])
|
||||
else
|
||||
air1.scrub_into(air2, transfer_ratio, list(filter_type))
|
||||
if(air3.return_pressure() <= 9000)
|
||||
air1.transfer_ratio_to(air3, transfer_ratio)
|
||||
|
||||
@@ -125,8 +122,10 @@
|
||||
data["filter_types"] = list()
|
||||
data["filter_types"] += list(list("name" = "Nothing", "id" = "", "selected" = !filter_type))
|
||||
for(var/id in GLOB.gas_data.ids)
|
||||
data["filter_types"] += list(list("name" = GLOB.gas_data.names[id], "id" = id, "selected" = (id == filter_type)))
|
||||
|
||||
if(!(id in GLOB.gas_data.groups_by_gas))
|
||||
data["filter_types"] += list(list("name" = GLOB.gas_data.names[id], "id" = id, "selected" = (id == filter_type)))
|
||||
for(var/group in GLOB.gas_data.groups)
|
||||
data["filter_types"] += list(list("name" = group, "id" = group, "selected" = (group == filter_type)))
|
||||
return data
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/filter/ui_act(action, params)
|
||||
|
||||
@@ -17,35 +17,27 @@
|
||||
//node 3 is the outlet, nodes 1 & 2 are intakes
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/CtrlClick(mob/user)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/AltClick(mob/user)
|
||||
if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
if(can_interact(user))
|
||||
target_pressure = MAX_OUTPUT_PRESSURE
|
||||
update_icon()
|
||||
investigate_log("was set to [target_pressure] kPa by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "pressure output on set to [target_pressure] kPa")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
//node 3 is the outlet, nodes 1 & 2 are intakes
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/update_icon()
|
||||
cut_overlays()
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/update_overlays()
|
||||
. = ..()
|
||||
for(var/direction in GLOB.cardinals)
|
||||
if(!(direction & initialize_directions))
|
||||
continue
|
||||
var/obj/machinery/atmospherics/node = findConnecting(direction)
|
||||
|
||||
var/image/cap
|
||||
if(node)
|
||||
cap = getpipeimage(icon, "cap", direction, node.pipe_color, piping_layer = piping_layer)
|
||||
else
|
||||
cap = getpipeimage(icon, "cap", direction, piping_layer = piping_layer)
|
||||
|
||||
add_overlay(cap)
|
||||
|
||||
return ..()
|
||||
. += getpipeimage(icon, "cap", direction, pipe_color, piping_layer, TRUE)
|
||||
|
||||
/obj/machinery/atmospherics/components/trinary/mixer/update_icon_nopipes()
|
||||
var/on_state = on && nodes[1] && nodes[2] && nodes[3] && is_operational()
|
||||
|
||||
@@ -24,13 +24,16 @@
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/CtrlClick(mob/user)
|
||||
if(can_interact(user))
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/AltClick(mob/user)
|
||||
if(can_interact(user))
|
||||
volume_rate = MAX_TRANSFER_RATE
|
||||
update_icon()
|
||||
investigate_log("was set to [volume_rate] L/s by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "volume output set to [volume_rate] L/s")
|
||||
update_appearance()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector/Destroy()
|
||||
|
||||
@@ -217,16 +217,11 @@
|
||||
min_temperature = max(T0C - (initial(min_temperature) + L * 15), TCMB) //73.15K with T1 stock parts
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/AltClick(mob/living/user)
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
if(!can_interact(user))
|
||||
return
|
||||
target_temperature = min_temperature
|
||||
to_chat(user,"<span class='notice'>You minimize the temperature on the [src].</span>")
|
||||
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was minimized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
return TRUE
|
||||
investigate_log("was set to [target_temperature] K by [key_name(user)]", INVESTIGATE_ATMOS)
|
||||
balloon_alert(user, "temperature reset to [target_temperature] K")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater
|
||||
name = "heater"
|
||||
|
||||
@@ -178,6 +178,9 @@
|
||||
|
||||
var/mob/signal_sender = signal.data["user"]
|
||||
|
||||
if((("is_siphoning" in signal.data) && pump_direction == RELEASING) || (("is_pressurizing" in signal.data) && pump_direction == SIPHONING))
|
||||
return
|
||||
|
||||
if("purge" in signal.data)
|
||||
pressure_checks &= ~EXT_BOUND
|
||||
pump_direction = SIPHONING
|
||||
|
||||
@@ -18,7 +18,8 @@
|
||||
var/id_tag = null
|
||||
var/scrubbing = SCRUBBING //0 = siphoning, 1 = scrubbing
|
||||
|
||||
var/filter_types = list(GAS_CO2)
|
||||
var/filter_types = list(GAS_CO2, GAS_MIASMA, GAS_GROUP_CHEMICALS)
|
||||
var/list/clean_filter_types = null
|
||||
var/volume_rate = 200
|
||||
var/widenet = 0 //is this scrubber acting on the 3x3 area around it.
|
||||
var/list/turf/adjacent_turfs = list()
|
||||
@@ -34,6 +35,16 @@
|
||||
..()
|
||||
if(!id_tag)
|
||||
id_tag = assign_uid_vents()
|
||||
generate_clean_filter_types()
|
||||
RegisterSignal(SSdcs,COMSIG_GLOB_NEW_GAS,.proc/generate_clean_filter_types)
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/proc/generate_clean_filter_types()
|
||||
clean_filter_types = list()
|
||||
for(var/id in filter_types)
|
||||
if(id in GLOB.gas_data.groups)
|
||||
clean_filter_types += GLOB.gas_data.groups[id]
|
||||
else
|
||||
clean_filter_types += id
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/Destroy()
|
||||
var/area/A = get_base_area(src)
|
||||
@@ -95,7 +106,11 @@
|
||||
|
||||
var/list/f_types = list()
|
||||
for(var/id in GLOB.gas_data.ids)
|
||||
f_types += list(list("gas_id" = id, "gas_name" = GLOB.gas_data.names[id], "enabled" = (id in filter_types)))
|
||||
if(!(id in GLOB.gas_data.groups_by_gas))
|
||||
f_types += list(list("gas_id" = id, "gas_name" = GLOB.gas_data.names[id], "enabled" = (id in filter_types)))
|
||||
|
||||
for(var/group in GLOB.gas_data.groups)
|
||||
f_types += list(list("gas_id" = group, "gas_name" = group, "enabled" = (group in filter_types)))
|
||||
|
||||
var/datum/signal/signal = new(list(
|
||||
"tag" = id_tag,
|
||||
@@ -147,11 +162,11 @@
|
||||
var/datum/gas_mixture/environment = tile.return_air()
|
||||
var/datum/gas_mixture/air_contents = airs[1]
|
||||
|
||||
if(air_contents.return_pressure() >= 50*ONE_ATMOSPHERE || !islist(filter_types))
|
||||
if(air_contents.return_pressure() >= 50*ONE_ATMOSPHERE || !islist(clean_filter_types))
|
||||
return FALSE
|
||||
|
||||
if(scrubbing & SCRUBBING)
|
||||
environment.scrub_into(air_contents, volume_rate/environment.return_volume(), filter_types)
|
||||
environment.scrub_into(air_contents, volume_rate/environment.return_volume(), clean_filter_types)
|
||||
|
||||
tile.air_update_turf()
|
||||
|
||||
@@ -205,11 +220,13 @@
|
||||
|
||||
if("toggle_filter" in signal.data)
|
||||
filter_types ^= signal.data["toggle_filter"]
|
||||
generate_clean_filter_types()
|
||||
|
||||
if("set_filters" in signal.data)
|
||||
filter_types = list()
|
||||
for(var/gas in signal.data["set_filters"])
|
||||
filter_types += gas
|
||||
generate_clean_filter_types()
|
||||
|
||||
if("init" in signal.data)
|
||||
name = signal.data["init"]
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
desc = "Packs of tools waiting to be used for repairing. Contains a tool and engineering vending machine refill. Requires CE access."
|
||||
cost = 5500 //Powerfull
|
||||
access = ACCESS_CE
|
||||
contains = list(/obj/item/vending_refill/tool,
|
||||
contains = list(/obj/item/vending_refill/youtool,
|
||||
/obj/item/vending_refill/engivend)
|
||||
crate_name = "engineering supply crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/engineering
|
||||
|
||||
@@ -34,6 +34,9 @@
|
||||
var/last_move = 0
|
||||
var/area = null
|
||||
|
||||
/// Timers are now handled by clients, not by doing a mess on the item and multiple people overwriting a single timer on the object, have fun.
|
||||
var/tip_timer = null
|
||||
|
||||
/// Last time we Click()ed. No clicking twice in one tick!
|
||||
var/last_click = 0
|
||||
|
||||
|
||||
@@ -79,19 +79,16 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
|
||||
// Tgui Topic middleware
|
||||
if(tgui_Topic(href_list))
|
||||
if(CONFIG_GET(flag/emergency_tgui_logging))
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
return
|
||||
if(href_list["reload_tguipanel"])
|
||||
nuke_chat()
|
||||
if(href_list["reload_statbrowser"])
|
||||
src << browse(file('html/statbrowser.html'), "window=statbrowser")
|
||||
// Log all hrefs
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
|
||||
last_activity = world.time
|
||||
|
||||
//Logs all hrefs
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
|
||||
//byond bug ID:2256651
|
||||
if (asset_cache_job && (asset_cache_job in completed_asset_jobs))
|
||||
to_chat(src, "<span class='danger'>An error has been detected in how your client is receiving resources. Attempting to correct.... (If you keep seeing these messages you might want to close byond and reconnect)</span>")
|
||||
@@ -357,13 +354,19 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
return
|
||||
|
||||
// Initialize tgui panel
|
||||
tgui_panel.initialize()
|
||||
src << browse(file('html/statbrowser.html'), "window=statbrowser")
|
||||
addtimer(CALLBACK(src, .proc/check_panel_loaded), 30 SECONDS)
|
||||
tgui_panel.initialize()
|
||||
|
||||
if(alert_mob_dupe_login)
|
||||
spawn()
|
||||
alert(mob, "You have logged in already with another key this round, please log out of this one NOW or risk being banned!")
|
||||
if(alert_mob_dupe_login && !holder)
|
||||
var/dupe_login_message = "Your ComputerID has already logged in with another key this round, please log out of this one NOW or risk being banned!"
|
||||
// if (alert_admin_multikey)
|
||||
// dupe_login_message += "\nAdmins have been informed."
|
||||
// message_admins(span_danger("<B>MULTIKEYING: </B></span><span class='notice'>[key_name_admin(src)] has a matching CID+IP with another player and is clearly multikeying. They have been warned to leave the server or risk getting banned."))
|
||||
// log_admin_private("MULTIKEYING: [key_name(src)] has a matching CID+IP with another player and is clearly multikeying. They have been warned to leave the server or risk getting banned.")
|
||||
spawn(0.5 SECONDS) //needs to run during world init, do not convert to add timer
|
||||
alert(mob, dupe_login_message) //players get banned if they don't see this message, do not convert to tgui_alert (or even tg_alert) please.
|
||||
to_chat(mob, span_danger(dupe_login_message))
|
||||
|
||||
connection_time = world.time
|
||||
connection_realtime = world.realtime
|
||||
@@ -1035,18 +1038,27 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if(prefs && prefs.chat_toggles & CHAT_PULLR)
|
||||
to_chat(src, announcement)
|
||||
|
||||
/client/proc/show_character_previews(mutable_appearance/MA)
|
||||
/client/proc/show_character_previews(mutable_appearance/source)
|
||||
LAZYINITLIST(char_render_holders)
|
||||
if(!LAZYLEN(char_render_holders))
|
||||
for(var/plane_master_path as anything in subtypesof(/atom/movable/screen/plane_master))
|
||||
var/atom/movable/screen/plane_master/plane_master = new plane_master_path()
|
||||
char_render_holders["plane_master-[plane_master.plane]"] = plane_master
|
||||
plane_master.backdrop(mob)
|
||||
screen |= plane_master
|
||||
plane_master.screen_loc = "character_preview_map:0,CENTER"
|
||||
|
||||
var/pos = 0
|
||||
for(var/D in GLOB.cardinals)
|
||||
for(var/dir in GLOB.cardinals)
|
||||
pos++
|
||||
var/atom/movable/screen/O = LAZYACCESS(char_render_holders, "[D]")
|
||||
if(!O)
|
||||
O = new
|
||||
LAZYSET(char_render_holders, "[D]", O)
|
||||
screen |= O
|
||||
O.appearance = MA
|
||||
O.dir = D
|
||||
O.screen_loc = "character_preview_map:0,[pos]"
|
||||
var/atom/movable/screen/preview = char_render_holders["preview-[dir]"]
|
||||
if(!preview)
|
||||
preview = new
|
||||
char_render_holders["preview-[dir]"] = preview
|
||||
screen |= preview
|
||||
preview.appearance = source
|
||||
preview.dir = dir
|
||||
preview.screen_loc = "character_preview_map:0,[pos]"
|
||||
|
||||
/client/proc/clear_character_previews()
|
||||
for(var/index in char_render_holders)
|
||||
@@ -1082,8 +1094,14 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if(IsAdminAdvancedProcCall())
|
||||
return
|
||||
var/list/verblist = list()
|
||||
verb_tabs.Cut()
|
||||
for(var/thing in (verbs + mob?.verbs))
|
||||
var/list/verbstoprocess = verbs.Copy()
|
||||
if(mob)
|
||||
verbstoprocess += mob.verbs
|
||||
for(var/AM in mob.contents)
|
||||
var/atom/movable/thing = AM
|
||||
verbstoprocess += thing.verbs
|
||||
panel_tabs.Cut() // panel_tabs get reset in init_verbs on JS side anyway
|
||||
for(var/thing in verbstoprocess)
|
||||
var/procpath/verb_to_init = thing
|
||||
if(!verb_to_init)
|
||||
continue
|
||||
@@ -1091,9 +1109,9 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
continue
|
||||
if(!istext(verb_to_init.category))
|
||||
continue
|
||||
verb_tabs |= verb_to_init.category
|
||||
panel_tabs |= verb_to_init.category
|
||||
verblist[++verblist.len] = list(verb_to_init.category, verb_to_init.name)
|
||||
src << output("[url_encode(json_encode(verb_tabs))];[url_encode(json_encode(verblist))]", "statbrowser:init_verbs")
|
||||
src << output("[url_encode(json_encode(panel_tabs))];[url_encode(json_encode(verblist))]", "statbrowser:init_verbs")
|
||||
|
||||
/client/proc/check_panel_loaded()
|
||||
if(statbrowser_ready)
|
||||
|
||||
@@ -61,7 +61,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
var/UI_style = null
|
||||
var/outline_enabled = TRUE
|
||||
var/outline_color = COLOR_BLUE_GRAY
|
||||
var/outline_color = COLOR_THEME_MIDNIGHT
|
||||
var/buttons_locked = FALSE
|
||||
var/hotkeys = FALSE
|
||||
|
||||
@@ -787,7 +787,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<h2>General Settings</h2>"
|
||||
dat += "<b>UI Style:</b> <a href='?_src_=prefs;task=input;preference=ui'>[UI_style]</a><br>"
|
||||
dat += "<b>Outline:</b> <a href='?_src_=prefs;preference=outline_enabled'>[outline_enabled ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Outline Color:</b> <span style='border:1px solid #161616; background-color: [outline_color];'> </span> <a href='?_src_=prefs;preference=outline_color'>Change</a><BR>"
|
||||
dat += "<b>Outline Color:</b> [outline_color ? "<span style='border:1px solid #161616; background-color: [outline_color];'>" : "Theme-based (null)"] </span> <a href='?_src_=prefs;preference=outline_color'>Change</a><BR>"
|
||||
dat += "<b>tgui Monitors:</b> <a href='?_src_=prefs;preference=tgui_lock'>[(tgui_lock) ? "Primary" : "All"]</a><br>"
|
||||
dat += "<b>tgui Style:</b> <a href='?_src_=prefs;preference=tgui_fancy'>[(tgui_fancy) ? "Fancy" : "No Frills"]</a><br>"
|
||||
dat += "<b>Show Runechat Chat Bubbles:</b> <a href='?_src_=prefs;preference=chat_on_map'>[chat_on_map ? "Enabled" : "Disabled"]</a><br>"
|
||||
@@ -2744,8 +2744,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
outline_enabled = !outline_enabled
|
||||
if("outline_color")
|
||||
var/pickedOutlineColor = input(user, "Choose your outline color.", "General Preference", outline_color) as color|null
|
||||
if(pickedOutlineColor)
|
||||
outline_color = pickedOutlineColor
|
||||
if(pickedOutlineColor != pickedOutlineColor)
|
||||
outline_color = pickedOutlineColor // nullable
|
||||
if("tgui_lock")
|
||||
tgui_lock = !tgui_lock
|
||||
if("winflash")
|
||||
|
||||
@@ -47,7 +47,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice.
|
||||
if(current_version < 30)
|
||||
outline_enabled = TRUE
|
||||
outline_color = COLOR_BLUE_GRAY
|
||||
outline_color = COLOR_THEME_MIDNIGHT
|
||||
|
||||
/datum/preferences/proc/update_character(current_version, savefile/S)
|
||||
if(current_version < 19)
|
||||
|
||||
@@ -18,3 +18,12 @@
|
||||
prefs.tip_delay = max(indelay, 0.01)
|
||||
prefs.save_preferences()
|
||||
to_chat(usr, "<span class='danger'>Tooltip delay set to [indelay] milliseconds.</span>")
|
||||
|
||||
/client/verb/toggle_hover_outline()
|
||||
set name = "Toggle hover outline"
|
||||
set desc = "Toggles hover-over item outline"
|
||||
set category = "Preferences"
|
||||
|
||||
prefs.outline_enabled = !prefs.outline_enabled
|
||||
prefs.save_preferences()
|
||||
to_chat(usr, "<span class='danger'>Item outline [prefs.outline_enabled ? "en" : "dis"]abled.</span>")
|
||||
|
||||
@@ -267,9 +267,15 @@
|
||||
desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement."
|
||||
icon_state = "jetboots"
|
||||
resistance_flags = FIRE_PROOF
|
||||
cold_protection = FEET|LEGS
|
||||
min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
|
||||
heat_protection = FEET|LEGS
|
||||
max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes
|
||||
actions_types = list(/datum/action/item_action/bhop)
|
||||
permeability_coefficient = 0.05
|
||||
unique_reskin = list("Explorer" = "miningjet",
|
||||
"Jackboot" = "jetboots")
|
||||
var/jumpdistance = 5 //-1 from to see the actual distance, e.g 4 goes over 3 tiles
|
||||
var/jumpspeed = 3
|
||||
var/recharging_rate = 60 //default 6 seconds between each dash
|
||||
|
||||
@@ -20,12 +20,16 @@
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/Initialize()
|
||||
. = ..()
|
||||
soundloop = new(list(), FALSE, TRUE)
|
||||
soundloop = new(src, FALSE, TRUE)
|
||||
soundloop.volume = 5
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/Destroy()
|
||||
. = ..()
|
||||
if(!QDELETED(suit))
|
||||
qdel(suit)
|
||||
suit = null
|
||||
QDEL_NULL(soundloop)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/attack_self(mob/user)
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/datum/round_event_control/atmos_flux
|
||||
name = "Atmospheric Flux"
|
||||
typepath = /datum/round_event/atmos_flux
|
||||
max_occurrences = 1
|
||||
weight = 5
|
||||
endWhen = 600
|
||||
var/original_speed
|
||||
|
||||
/datum/round_event/atmos_flux
|
||||
announceWhen = 1
|
||||
|
||||
/datum/round_event/atmos_flux/announce(fake)
|
||||
priority_announce("Atmospheric flux in your sector detected. Sensors show that air may move [(SSair.share_max_steps_target > original_speed) ? "faster" : "slower"] than usual for some time.", "Atmos Alert")
|
||||
|
||||
/datum/round_event/atmos_flux/start()
|
||||
original_speed = SSair.share_max_steps_target
|
||||
if(prob(20))
|
||||
SSair.share_max_steps_target = max(1, original_speed - rand(1,original_speed-1))
|
||||
else
|
||||
SSair.share_max_steps_target += rand(2,10)
|
||||
|
||||
/datum/round_event/atmos_flux/end()
|
||||
SSair.share_max_steps_target = original_speed
|
||||
@@ -58,7 +58,7 @@
|
||||
supernova.power_mod = min(supernova.power_mod*1.2, power)
|
||||
if(activeFor > endWhen-10)
|
||||
supernova.power_mod /= 4
|
||||
if(prob(round(supernova.power_mod)) && prob(3) && storm_count < 5 && !SSweather.get_weather_by_type(/datum/weather/rad_storm))
|
||||
if(prob(round(supernova.power_mod)) && prob(5-storm_count) && !SSweather.get_weather_by_type(/datum/weather/rad_storm))
|
||||
SSweather.run_weather(/datum/weather/rad_storm/supernova)
|
||||
storm_count++
|
||||
|
||||
@@ -73,6 +73,6 @@
|
||||
weather_duration_lower = 50
|
||||
weather_duration_upper = 100
|
||||
telegraph_duration = 200
|
||||
radiation_intensity = 1000
|
||||
radiation_intensity = 500
|
||||
weather_sound = null
|
||||
telegraph_message = "<span class='userdanger'>The air begins to grow very warm!</span>"
|
||||
|
||||
@@ -57,7 +57,11 @@ God bless America.
|
||||
component_parts += new /obj/item/circuitboard/machine/deep_fryer(null)
|
||||
component_parts += new /obj/item/stock_parts/micro_laser(null)
|
||||
RefreshParts()
|
||||
fry_loop = new(list(src), FALSE)
|
||||
fry_loop = new(src, FALSE)
|
||||
|
||||
/obj/machinery/deepfryer/Destroy()
|
||||
QDEL_NULL(fry_loop)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/deepfryer/RefreshParts()
|
||||
var/oil_efficiency
|
||||
|
||||
@@ -13,15 +13,21 @@
|
||||
|
||||
/obj/machinery/grill/Initialize()
|
||||
. = ..()
|
||||
grill_loop = new(list(src), FALSE)
|
||||
grill_loop = new(src, FALSE)
|
||||
|
||||
/obj/machinery/grill/Destroy()
|
||||
QDEL_NULL(grill_loop)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/grill/update_icon_state()
|
||||
if(grilled_item)
|
||||
icon_state = "grill"
|
||||
else if(grill_fuel)
|
||||
return ..()
|
||||
if(grill_fuel > 0)
|
||||
icon_state = "grill_on"
|
||||
else
|
||||
icon_state = "grill_open"
|
||||
return ..()
|
||||
icon_state = "grill_open"
|
||||
return ..()
|
||||
|
||||
/obj/machinery/grill/attackby(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/coal) || istype(I, /obj/item/stack/sheet/mineral/wood))
|
||||
@@ -60,21 +66,21 @@
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/machinery/grill/process()
|
||||
/obj/machinery/grill/process(delta_time)
|
||||
..()
|
||||
update_icon()
|
||||
if(!grill_fuel)
|
||||
update_appearance()
|
||||
if(grill_fuel <= 0)
|
||||
return
|
||||
else
|
||||
grill_fuel -= 1
|
||||
if(prob(1))
|
||||
grill_fuel -= 0.5 * delta_time
|
||||
if(DT_PROB(0.5, delta_time))
|
||||
var/datum/effect_system/smoke_spread/bad/smoke = new
|
||||
smoke.set_up(1, loc)
|
||||
smoke.start()
|
||||
if(grilled_item)
|
||||
grill_time += 1
|
||||
grill_time += delta_time
|
||||
grilled_item.reagents.add_reagent("char", 1)
|
||||
grill_fuel -= 10
|
||||
grill_fuel -= 5 * delta_time
|
||||
grilled_item.AddComponent(/datum/component/sizzle)
|
||||
|
||||
/obj/machinery/grill/Exited(atom/movable/AM)
|
||||
@@ -109,9 +115,9 @@
|
||||
|
||||
/obj/machinery/grill/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(grilled_item)
|
||||
to_chat(user, "<span class='notice'>You take out [grilled_item] from [src].</span>")
|
||||
to_chat(user, span_notice("You take out [grilled_item] from [src]."))
|
||||
grilled_item.forceMove(drop_location())
|
||||
update_icon()
|
||||
update_appearance()
|
||||
return
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -36,12 +36,13 @@
|
||||
. = ..()
|
||||
wires = new /datum/wires/microwave(src)
|
||||
create_reagents(100)
|
||||
soundloop = new(list(src), FALSE)
|
||||
soundloop = new(src, FALSE)
|
||||
|
||||
/obj/machinery/microwave/Destroy()
|
||||
eject()
|
||||
if(wires)
|
||||
QDEL_NULL(wires)
|
||||
QDEL_NULL(soundloop)
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/microwave/RefreshParts()
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
pop_areas += A
|
||||
|
||||
var/list/targets = list()
|
||||
for(var/H in GLOB.network_holopads)
|
||||
for(var/H in GLOB.the_station_areas)
|
||||
var/area/A = get_area(H)
|
||||
if(!A || findtextEx(A.name, "AI") || !(A in pop_areas) || !is_station_level(H))
|
||||
continue
|
||||
|
||||
@@ -53,31 +53,21 @@
|
||||
|
||||
/obj/item/seeds/replicapod/on_reagent_change(changetype)
|
||||
if(changetype == ADD_REAGENT)
|
||||
var/datum/reagent/blood/B = reagents.has_reagent(/datum/reagent/blood)
|
||||
if(B)
|
||||
if(B.data["mind"] && B.data["cloneable"])
|
||||
mind = B.data["mind"]
|
||||
ckey = B.data["ckey"]
|
||||
realName = B.data["real_name"]
|
||||
blood_gender = B.data["gender"]
|
||||
blood_type = B.data["blood_type"]
|
||||
features = B.data["features"]
|
||||
factions = B.data["factions"]
|
||||
quirks = B.data["quirks"]
|
||||
contains_sample = TRUE
|
||||
visible_message("<span class='notice'>The [src] is injected with a fresh blood sample.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>The [src] rejects the sample!</span>")
|
||||
|
||||
if(!reagents.has_reagent(/datum/reagent/blood))
|
||||
mind = null
|
||||
ckey = null
|
||||
realName = null
|
||||
blood_gender = null
|
||||
blood_type = null
|
||||
features = null
|
||||
factions = null
|
||||
contains_sample = FALSE
|
||||
for(var/datum/reagent/R as anything in reagents.reagent_list)
|
||||
if(R.data["mind"])
|
||||
if(R.data["cloneable"])
|
||||
mind = R.data["mind"]
|
||||
ckey = R.data["ckey"]
|
||||
realName = R.data["real_name"]
|
||||
blood_gender = R.data["gender"]
|
||||
blood_type = R.data["blood_type"]
|
||||
features = R.data["features"]
|
||||
factions = R.data["factions"]
|
||||
quirks = R.data["quirks"]
|
||||
contains_sample = TRUE
|
||||
visible_message("<span class='notice'>The [src] is injected with a fresh blood sample.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>The [src] rejects the sample!</span>")
|
||||
|
||||
/obj/item/seeds/replicapod/get_analyzer_text()
|
||||
var/text = ..()
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
"light blue" = COLOR_ASSEMBLY_LBLUE,
|
||||
"blue" = COLOR_ASSEMBLY_BLUE,
|
||||
"purple" = COLOR_ASSEMBLY_PURPLE,
|
||||
"pink" = COLOR_ASSEMBLY_PINK,
|
||||
"pink" = LIGHT_COLOR_PINK,
|
||||
"custom" = COLOR_ASSEMBLY_WHITE
|
||||
)
|
||||
|
||||
|
||||
@@ -245,6 +245,8 @@
|
||||
those who wish to spit in the eyes of God. Sacrifices outright damage for \
|
||||
a reliance on backstabs and the ability to give fauna concussions on a parry."
|
||||
attack_verb = list("pummeled", "punched", "jabbed", "hammer-fisted", "uppercut", "slammed")
|
||||
hitsound = 'sound/weapons/resonator_blast.ogg'
|
||||
sharpness = SHARP_NONE // use your survival dagger or smth
|
||||
icon_state = "crusher-hands"
|
||||
item_state = "crusher0-fist"
|
||||
unique_reskin = list("Gauntlets" = "crusher-hands",
|
||||
|
||||
@@ -0,0 +1,96 @@
|
||||
//Houses the ash tree, a lava land tree that has been burning for quite some time making a maple like sweetener.
|
||||
|
||||
/obj/structure/flora/ashtree
|
||||
name = "ashed tree"
|
||||
desc = "A once large tree now burnt like the lands around it."
|
||||
layer = FLY_LAYER
|
||||
gender = PLURAL //same as other tree
|
||||
density = TRUE
|
||||
pixel_x = -16
|
||||
icon = 'icons/obj/lavaland/ash_tree.dmi'
|
||||
icon_state = "ashtree"
|
||||
//Are icon when we are full of honey or other sap
|
||||
var/sap_icon_state = "ashtree_maple"
|
||||
//What we look like when tapping
|
||||
var/tabbed_icon_state = "ashtree_maple"
|
||||
//amout of coal in are tree, simular to logs
|
||||
var/coal_amount = 5
|
||||
//Do we have sap?
|
||||
var/sap = FALSE
|
||||
//What reagent we have
|
||||
var/sap_type = /datum/reagent/consumable/honey
|
||||
//This is in seconds, and now long we wait till are tree is tapped
|
||||
var/harvest_sap_time = 60
|
||||
var/container_used
|
||||
var/sap_amount
|
||||
|
||||
/obj/structure/flora/ashtree/Initialize(mapload)
|
||||
..()
|
||||
if(prob(50))
|
||||
sap = TRUE
|
||||
icon_state = sap_icon_state
|
||||
desc = "A once large tree now burnt like the lands around it. This one seems to have a sap still inside."
|
||||
//If we have sap, we can generate a bit of it
|
||||
sap_amount = rand(5,15)
|
||||
//Random coal or wood amount, so its not bog standered.
|
||||
coal_amount = rand(5,15)
|
||||
//If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.record_feedback("tally", "Honey Tree", 1, "Trees Spawned")
|
||||
|
||||
//So we dont lose are bowls, stolen form closet code
|
||||
/obj/structure/flora/ashtree/Destroy()
|
||||
dump_contents(override = FALSE)
|
||||
return ..()
|
||||
|
||||
//Override is for not revealing the locker electronics when you open the locker, for example
|
||||
/obj/structure/flora/ashtree/proc/dump_contents(override = TRUE)
|
||||
var/atom/L = drop_location()
|
||||
for(var/atom/movable/AM in src)
|
||||
AM.forceMove(L)
|
||||
|
||||
/obj/structure/flora/ashtree/proc/harvest_sap()
|
||||
desc = "A once large tree now burnt like the lands around it."
|
||||
icon_state = "ashtree"
|
||||
var/obj/item/reagent_containers/RG = container_used
|
||||
//Incase someone was a dumb and used a lidded container
|
||||
if(RG.is_refillable())
|
||||
//Make sure that its not filling something thats full
|
||||
if(!RG.reagents.holder_full())
|
||||
RG.reagents.add_reagent(sap_type, min(RG.volume - RG.reagents.total_volume, sap_amount))
|
||||
//We drop are used beaker and try to fill it with sap
|
||||
RG.forceMove(drop_location())
|
||||
SSblackbox.record_feedback("tally", "Honey Tree", 1, "Harvested Honey") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
//Proc stolen from Trees
|
||||
//If you hit it with a sharp force aboe 0 item it chops it down, unlike trees tho it dosnt give wood as its already charcoal
|
||||
//Also dosnt have a stump
|
||||
/obj/structure/flora/ashtree/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/reagent_containers))
|
||||
if(sap)
|
||||
user.visible_message("<span class='notice'>[user] pokes [src] and places a container under the [W].</span>","<span class='notice'>You set up [src] with [W].</span>")
|
||||
icon_state = tabbed_icon_state
|
||||
sap = FALSE
|
||||
container_used = W
|
||||
//So we dont lose are bowl when cutting it down + needed for the harvest sap proc
|
||||
user.transferItemToLoc(W, src)
|
||||
addtimer(CALLBACK(src, .proc/harvest_sap), harvest_sap_time SECONDS)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There is no sap to collect.</span>")
|
||||
|
||||
if(coal_amount && (!(flags_1 & NODECONSTRUCT_1)))
|
||||
if(!W.sharpness || !W.force)
|
||||
return
|
||||
if(W.hitsound)
|
||||
playsound(get_turf(src), W.hitsound, 100, 0, 0)
|
||||
user.visible_message("<span class='notice'>[user] begins to cut down [src] with [W].</span>","<span class='notice'>You begin to cut down [src] with [W].</span>", "You hear the sound of brittle sawing.")
|
||||
//2.5 seconds with 20 force, 4 seconds with a hatchet, 10 seconds with a shard.
|
||||
if(do_after(user, 500/W.force, target = src))
|
||||
user.visible_message("<span class='notice'>[user] fells [src] with the [W].</span>","<span class='notice'>You fell [src] with the [W].</span>", "You hear the sound of a crumbling tree.")
|
||||
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
|
||||
for(var/i=1 to coal_amount)
|
||||
new /obj/item/stack/sheet/mineral/coal(get_turf(src))
|
||||
qdel(src)//If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.record_feedback("tally", "Honey Tree", 1, "Cutted Tree")
|
||||
|
||||
return ..()
|
||||
|
||||
@@ -65,29 +65,30 @@
|
||||
blood_volume = min(BLOOD_VOLUME_NORMAL, blood_volume + 0.5 * nutrition_ratio)
|
||||
|
||||
//Effects of bloodloss
|
||||
var/word = pick("dizzy","woozy","faint")
|
||||
var/blood_effect_volume = blood_volume + integrating_blood
|
||||
switch(blood_effect_volume)
|
||||
if(BLOOD_VOLUME_MAXIMUM to BLOOD_VOLUME_EXCESS)
|
||||
if(prob(10))
|
||||
to_chat(src, "<span class='warning'>You feel terribly bloated.</span>")
|
||||
if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE)
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='warning'>You feel [word].</span>")
|
||||
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.01, 1))
|
||||
if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY)
|
||||
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1))
|
||||
if(prob(5))
|
||||
blur_eyes(6)
|
||||
to_chat(src, "<span class='warning'>You feel very [word].</span>")
|
||||
if(BLOOD_VOLUME_SURVIVE to BLOOD_VOLUME_BAD)
|
||||
adjustOxyLoss(5)
|
||||
if(prob(15))
|
||||
Unconscious(rand(20,60))
|
||||
to_chat(src, "<span class='warning'>You feel extremely [word].</span>")
|
||||
if(-INFINITY to BLOOD_VOLUME_SURVIVE)
|
||||
if(!HAS_TRAIT(src, TRAIT_NODEATH))
|
||||
death()
|
||||
if(!HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM)) //Synths are immune to direct consequences of bloodloss, instead suffering penalties to heat exchange.
|
||||
var/word = pick("dizzy","woozy","faint")
|
||||
var/blood_effect_volume = blood_volume + integrating_blood
|
||||
switch(blood_effect_volume)
|
||||
if(BLOOD_VOLUME_MAXIMUM to BLOOD_VOLUME_EXCESS)
|
||||
if(prob(10))
|
||||
to_chat(src, "<span class='warning'>You feel terribly bloated.</span>")
|
||||
if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE)
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='warning'>You feel [word].</span>")
|
||||
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.01, 1))
|
||||
if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY)
|
||||
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1))
|
||||
if(prob(5))
|
||||
blur_eyes(6)
|
||||
to_chat(src, "<span class='warning'>You feel very [word].</span>")
|
||||
if(BLOOD_VOLUME_SURVIVE to BLOOD_VOLUME_BAD)
|
||||
adjustOxyLoss(5)
|
||||
if(prob(15))
|
||||
Unconscious(rand(20,60))
|
||||
to_chat(src, "<span class='warning'>You feel extremely [word].</span>")
|
||||
if(-INFINITY to BLOOD_VOLUME_SURVIVE)
|
||||
if(!HAS_TRAIT(src, TRAIT_NODEATH))
|
||||
death()
|
||||
|
||||
var/temp_bleed = 0
|
||||
//Bleeding out
|
||||
@@ -156,7 +157,7 @@
|
||||
|
||||
blood_volume -= amount
|
||||
|
||||
var/list/blood_data = get_blood_data(blood_id)
|
||||
var/list/blood_data = get_blood_data()
|
||||
|
||||
if(iscarbon(AM))
|
||||
var/mob/living/carbon/C = AM
|
||||
@@ -177,54 +178,53 @@
|
||||
return TRUE
|
||||
|
||||
|
||||
/mob/living/proc/get_blood_data(blood_id)
|
||||
/mob/living/proc/get_blood_data()
|
||||
return
|
||||
|
||||
/mob/living/carbon/get_blood_data(blood_id)
|
||||
if(blood_id == /datum/reagent/blood || /datum/reagent/blood/jellyblood) //actual blood reagent
|
||||
var/blood_data = list()
|
||||
//set the blood data
|
||||
blood_data["donor"] = src
|
||||
blood_data["viruses"] = list()
|
||||
/mob/living/carbon/get_blood_data()
|
||||
var/blood_data = list()
|
||||
//set the blood data
|
||||
blood_data["donor"] = src
|
||||
blood_data["viruses"] = list()
|
||||
|
||||
for(var/thing in diseases)
|
||||
var/datum/disease/D = thing
|
||||
blood_data["viruses"] += D.Copy()
|
||||
for(var/thing in diseases)
|
||||
var/datum/disease/D = thing
|
||||
blood_data["viruses"] += D.Copy()
|
||||
|
||||
blood_data["blood_DNA"] = dna.unique_enzymes
|
||||
blood_data["bloodcolor"] = dna.species.exotic_blood_color
|
||||
if(disease_resistances && disease_resistances.len)
|
||||
blood_data["resistances"] = disease_resistances.Copy()
|
||||
var/list/temp_chem = list()
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
temp_chem[R.type] = R.volume
|
||||
blood_data["trace_chem"] = list2params(temp_chem)
|
||||
if(mind)
|
||||
blood_data["mind"] = mind
|
||||
else if(last_mind)
|
||||
blood_data["mind"] = last_mind
|
||||
if(ckey)
|
||||
blood_data["ckey"] = ckey
|
||||
else if(last_mind)
|
||||
blood_data["ckey"] = ckey(last_mind.key)
|
||||
blood_data["blood_DNA"] = dna.unique_enzymes
|
||||
blood_data["bloodcolor"] = dna.species.exotic_blood_color
|
||||
if(disease_resistances && disease_resistances.len)
|
||||
blood_data["resistances"] = disease_resistances.Copy()
|
||||
var/list/temp_chem = list()
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
temp_chem[R.type] = R.volume
|
||||
blood_data["trace_chem"] = list2params(temp_chem)
|
||||
if(mind)
|
||||
blood_data["mind"] = mind
|
||||
else if(last_mind)
|
||||
blood_data["mind"] = last_mind
|
||||
if(ckey)
|
||||
blood_data["ckey"] = ckey
|
||||
else if(last_mind)
|
||||
blood_data["ckey"] = ckey(last_mind.key)
|
||||
|
||||
if(!suiciding)
|
||||
blood_data["cloneable"] = 1
|
||||
blood_data["blood_type"] = dna.blood_type
|
||||
blood_data["gender"] = gender
|
||||
blood_data["real_name"] = real_name
|
||||
blood_data["features"] = dna.features
|
||||
blood_data["factions"] = faction
|
||||
blood_data["quirks"] = list()
|
||||
for(var/V in roundstart_quirks)
|
||||
var/datum/quirk/T = V
|
||||
blood_data["quirks"] += T.type
|
||||
blood_data["changeling_loudness"] = 0
|
||||
if(mind)
|
||||
var/datum/antagonist/changeling/ling = mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
if(istype(ling))
|
||||
blood_data["changeling_loudness"] = ling.loudfactor
|
||||
return blood_data
|
||||
if(!suiciding)
|
||||
blood_data["cloneable"] = 1
|
||||
blood_data["blood_type"] = dna.blood_type
|
||||
blood_data["gender"] = gender
|
||||
blood_data["real_name"] = real_name
|
||||
blood_data["features"] = dna.features
|
||||
blood_data["factions"] = faction
|
||||
blood_data["quirks"] = list()
|
||||
for(var/V in roundstart_quirks)
|
||||
var/datum/quirk/T = V
|
||||
blood_data["quirks"] += T.type
|
||||
blood_data["changeling_loudness"] = 0
|
||||
if(mind)
|
||||
var/datum/antagonist/changeling/ling = mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
if(istype(ling))
|
||||
blood_data["changeling_loudness"] = ling.loudfactor
|
||||
return blood_data
|
||||
|
||||
//get the id of the substance this mob use as blood.
|
||||
/mob/proc/get_blood_id()
|
||||
|
||||
@@ -6,6 +6,16 @@
|
||||
key = STRIPPABLE_ITEM_BACK
|
||||
item_slot = SLOT_BACK
|
||||
|
||||
/datum/strippable_item/mob_item_slot/back/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
return get_strippable_alternate_action_internals(get_item(source), source)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/back/alternate_action(atom/source, mob/user)
|
||||
if (!..())
|
||||
return null
|
||||
return strippable_alternate_action_internals(get_item(source), source, user)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/mask
|
||||
key = STRIPPABLE_ITEM_MASK
|
||||
item_slot = SLOT_WEAR_MASK
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
var/list/whatmighthappen = list()
|
||||
whatmighthappen += list("avoided" = 3, "dropthing" = 1, "movetile" = 1, "shortdeaf" = 1, "flopover" = 1, "nutriloss" = 1, "selfflash" = 1, "harmies" = 1)
|
||||
if(corruption >= CORRUPTION_THRESHHOLD_MAJOR)
|
||||
whatmighthappen += list("longdeaf" = 1, "longknockdown" = 1, "shortlimbdisable" = 1, "shortblind" = 1, "shortstun" = 1, "shortmute" = 1, "vomit" = 1, "halluscinate" = 1)
|
||||
whatmighthappen += list("longdeaf" = 1, "longknockdown" = 1, "shortlimbdisable" = 1, "shortblind" = 1, "shortstun" = 1, "shortmute" = 1, "vomit" = 1, "hallucinate" = 1, "jamcoolanthud" = 1)
|
||||
if(corruption >= CORRUPTION_THRESHHOLD_CRITICAL)
|
||||
whatmighthappen += list("receporgandamage" = 1, "longlimbdisable" = 1, "blindmutedeaf" = 1, "longstun" = 1, "sleep" = 1, "inducetrauma" = 1, "amplifycorrupt" = 1, "changetemp" = 1)
|
||||
var/event = pickweight(whatmighthappen)
|
||||
@@ -97,8 +97,10 @@
|
||||
if("vomit")
|
||||
to_chat(src, "<span class='notice'>Ejecting contaminant.</span>")
|
||||
vomit()
|
||||
if("halluscinate")
|
||||
if("hallucinate")
|
||||
hallucination += 20 //Doesn't give a cue
|
||||
if("jamcoolanthud")
|
||||
hud_used.coolant_display.jam(10)
|
||||
if("receporgandamage")
|
||||
adjustOrganLoss(ORGAN_SLOT_EARS, rand(10, 20))
|
||||
adjustOrganLoss(ORGAN_SLOT_EYES, rand(10, 20))
|
||||
@@ -159,7 +161,7 @@
|
||||
|
||||
/mob/living/carbon/proc/forcesleep(time = 100)
|
||||
to_chat(src, "<span class='notice'>Preparations complete, powering down.</span>")
|
||||
Sleeping(time, 0)
|
||||
Sleeping(time)
|
||||
|
||||
|
||||
#undef CORRUPTION_CHECK_INTERVAL
|
||||
|
||||
@@ -249,16 +249,17 @@
|
||||
if(DISGUST_LEVEL_DISGUSTED to INFINITY)
|
||||
msg += "[t_He] look[p_s()] extremely disgusted.\n"
|
||||
|
||||
var/apparent_blood_volume = blood_volume
|
||||
if(dna.species.use_skintones && skin_tone == "albino")
|
||||
apparent_blood_volume -= 150 // enough to knock you down one tier
|
||||
switch(apparent_blood_volume)
|
||||
if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE)
|
||||
msg += "[t_He] [t_has] pale skin.\n"
|
||||
if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY)
|
||||
msg += "<b>[t_He] look[p_s()] like pale death.</b>\n"
|
||||
if(-INFINITY to BLOOD_VOLUME_BAD)
|
||||
msg += "<span class='deadsay'><b>[t_He] resemble[p_s()] a crushed, empty juice pouch.</b></span>\n"
|
||||
if(!HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
var/apparent_blood_volume = blood_volume
|
||||
if(dna.species.use_skintones && skin_tone == "albino")
|
||||
apparent_blood_volume -= 150 // enough to knock you down one tier
|
||||
switch(apparent_blood_volume)
|
||||
if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE)
|
||||
msg += "[t_He] [t_has] pale skin.\n"
|
||||
if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY)
|
||||
msg += "<b>[t_He] look[p_s()] like pale death.</b>\n"
|
||||
if(-INFINITY to BLOOD_VOLUME_BAD)
|
||||
msg += "<span class='deadsay'><b>[t_He] resemble[p_s()] a crushed, empty juice pouch.</b></span>\n"
|
||||
|
||||
if(bleedsuppress)
|
||||
msg += "[t_He] [t_is] embued with a power that defies bleeding.\n" // only statues and highlander sword can cause this so whatever
|
||||
|
||||
@@ -416,6 +416,7 @@
|
||||
severity *= 0.5
|
||||
var/do_not_stun = FALSE
|
||||
if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
hud_used?.coolant_display.jam(round(severity / 10, 1)) //Messes up the cooling system readout.
|
||||
severity *= 0.5 //Robotpeople take less limb damage, but instead suffer system corruption (see carbon emp_act)
|
||||
do_not_stun = TRUE
|
||||
for(var/obj/item/bodypart/L in src.bodyparts)
|
||||
|
||||
@@ -115,13 +115,13 @@
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(HAS_TRAIT(src, TRAIT_NOGUNS))
|
||||
to_chat(src, "<span class='warning'>You can't bring yourself to use a ranged weapon!</span>")
|
||||
return FALSE
|
||||
if(G.trigger_guard == TRIGGER_GUARD_NORMAL)
|
||||
if(HAS_TRAIT(src, TRAIT_CHUNKYFINGERS))
|
||||
to_chat(src, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
|
||||
balloon_alert(src, "fingers are too big!")
|
||||
return FALSE
|
||||
if(HAS_TRAIT(src, TRAIT_NOGUNS))
|
||||
to_chat(src, span_warning("You can't bring yourself to use a ranged weapon!"))
|
||||
return FALSE
|
||||
|
||||
/mob/living/carbon/human/proc/get_bank_account()
|
||||
RETURN_TYPE(/datum/bank_account)
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
/mob/living/carbon/human/PhysicalLife(seconds, times_fired)
|
||||
if(!(. = ..()))
|
||||
return
|
||||
if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM) && hud_used)
|
||||
hud_used.coolant_display.update_counter(src)
|
||||
//Update our name based on whether our face is obscured/disfigured
|
||||
name = get_visible_name()
|
||||
|
||||
@@ -76,9 +78,23 @@
|
||||
|
||||
/mob/living/carbon/human/check_breath(datum/gas_mixture/breath)
|
||||
|
||||
var/L = getorganslot(ORGAN_SLOT_LUNGS)
|
||||
if(breath && HAS_TRAIT(src, TRAIT_NOBREATH) && HAS_TRAIT(src, TRAIT_AUXILIARY_LUNGS)) //Something something bz and synth cooling systems interacting (in reality, this only exists to not make robot lings too strong)
|
||||
var/total_moles = breath.total_moles()
|
||||
var/pressure = breath.return_pressure()
|
||||
#define PP_MOLES(X) ((X / total_moles) * pressure)
|
||||
#define PP(air, gas) PP_MOLES(air.get_moles(gas))
|
||||
var/bz_pp = PP(breath, GAS_BZ)
|
||||
if(bz_pp > 1)
|
||||
reagents.add_reagent(/datum/reagent/bz_metabolites,5)
|
||||
else if(bz_pp > 0.1)
|
||||
reagents.add_reagent(/datum/reagent/bz_metabolites,1)
|
||||
#undef PP_MOLES
|
||||
#undef PP
|
||||
|
||||
var/L = getorganslot(ORGAN_SLOT_LUNGS)
|
||||
if(!L)
|
||||
if(HAS_TRAIT(src, TRAIT_NOBREATH))
|
||||
return
|
||||
if(health >= crit_threshold)
|
||||
adjustOxyLoss(HUMAN_MAX_OXYLOSS + 1)
|
||||
else if(!HAS_TRAIT(src, TRAIT_NOCRITDAMAGE))
|
||||
|
||||
@@ -108,6 +108,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/burnmod = 1
|
||||
///multiplier for damage from cold temperature
|
||||
var/coldmod = 1
|
||||
///moves their safe minimum temp by this value.
|
||||
var/cold_offset = 0
|
||||
///moves their safe maximum temp by this value.
|
||||
var/hot_offset = 0
|
||||
///multiplier for damage from hot temperature
|
||||
var/heatmod = 1
|
||||
///multiplier for stun durations
|
||||
@@ -147,6 +151,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/list/blacklisted_quirks = list() // Quirks that will be removed upon gaining this species, to be defined by species
|
||||
var/list/removed_quirks = list() // Quirks that got removed due to being blacklisted, and will be restored when on_species_loss() is called
|
||||
var/balance_point_values = FALSE //If true, will balance point values on species gain after removing blacklisted quirks. Use this for roundstart species with blacklisted quirks that people may attempt to use to powergame trait points.
|
||||
|
||||
///Punch-specific attack verb.
|
||||
var/attack_verb = "punch"
|
||||
@@ -331,7 +336,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/should_have_brain = TRUE
|
||||
var/should_have_heart = !(NOBLOOD in species_traits)
|
||||
var/should_have_lungs = !(TRAIT_NOBREATH in inherent_traits)
|
||||
var/should_have_lungs = ((TRAIT_AUXILIARY_LUNGS in inherent_traits) || !(TRAIT_NOBREATH in inherent_traits))
|
||||
var/should_have_appendix = !(TRAIT_NOHUNGER in inherent_traits)
|
||||
var/should_have_eyes = TRUE
|
||||
var/should_have_ears = TRUE
|
||||
@@ -569,17 +574,39 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
for(var/obj/item/bodypart/B in C.bodyparts)
|
||||
B.change_bodypart_status(initial(B.status), FALSE, TRUE)
|
||||
|
||||
if((TRAIT_ROBOTIC_ORGANISM in inherent_traits) && C.hud_used)
|
||||
C.hud_used.coolant_display.clear()
|
||||
|
||||
SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
|
||||
|
||||
// shamelessly inspired by antag_datum.remove_blacklisted_quirks()
|
||||
/datum/species/proc/remove_blacklisted_quirks(mob/living/carbon/C)
|
||||
var/mob/living/L = C.mind?.current
|
||||
if(istype(L))
|
||||
for(var/q in L.roundstart_quirks)
|
||||
var/datum/quirk/Q = q
|
||||
if(Q.type in blacklisted_quirks)
|
||||
qdel(Q)
|
||||
removed_quirks += Q.type
|
||||
. = 0
|
||||
if(istype(C))
|
||||
if(!balance_point_values)
|
||||
for(var/q in C.roundstart_quirks)
|
||||
var/datum/quirk/Q = q
|
||||
if(Q.type in blacklisted_quirks)
|
||||
removed_quirks += Q.type
|
||||
. += 1
|
||||
qdel(Q)
|
||||
else
|
||||
var/point_overhead = 0
|
||||
for(var/datum/quirk/Q as anything in C.roundstart_quirks)
|
||||
if(Q.type in blacklisted_quirks)
|
||||
point_overhead -= Q.value
|
||||
removed_quirks += Q.type
|
||||
. += 1
|
||||
qdel(Q)
|
||||
if(point_overhead)
|
||||
for(var/datum/quirk/Q as anything in C.roundstart_quirks)
|
||||
if(Q.value > 0)
|
||||
point_overhead -= Q.value
|
||||
removed_quirks += Q.type
|
||||
. += 1
|
||||
qdel(Q)
|
||||
if(!point_overhead)
|
||||
break
|
||||
|
||||
// restore any quirks that we removed
|
||||
/datum/species/proc/restore_quirks(mob/living/carbon/C)
|
||||
@@ -1165,7 +1192,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/takes_crit_damage = !HAS_TRAIT(H, TRAIT_NOCRITDAMAGE)
|
||||
if((H.health < H.crit_threshold) && takes_crit_damage)
|
||||
H.adjustBruteLoss(1)
|
||||
if(!HAS_TRAIT(H, TRAIT_ROBOTIC_ORGANISM))
|
||||
H.adjustBruteLoss(1)
|
||||
else
|
||||
H.adjustFireLoss(1) //Robots melt instead of taking brute.
|
||||
|
||||
/datum/species/proc/spec_death(gibbed, mob/living/carbon/human/H)
|
||||
if(H)
|
||||
@@ -1874,7 +1904,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(BODY_ZONE_HEAD)
|
||||
if(!I.get_sharpness() && armor_block < 50)
|
||||
if(prob(I.force))
|
||||
if(HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
if(HAS_TRAIT(H, TRAIT_ROBOTIC_ORGANISM))
|
||||
H.adjustToxLoss(5, toxins_type = TOX_SYSCORRUPT) //Bonk! - Effectively 5 bonus damage
|
||||
else
|
||||
H.adjustOrganLoss(ORGAN_SLOT_BRAIN, 20)
|
||||
@@ -2171,15 +2201,20 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
//Thermal protection (insulation) has mixed benefits in two situations (hot in hot places, cold in hot places)
|
||||
if(!H.on_fire) //If you're on fire, you do not heat up or cool down based on surrounding gases
|
||||
var/natural = 0
|
||||
var/cooling_efficiency = 1
|
||||
if(H.stat != DEAD)
|
||||
natural = H.natural_bodytemperature_stabilization()
|
||||
cooling_efficiency = H.get_cooling_efficiency()
|
||||
|
||||
if(HAS_TRAIT(H, TRAIT_ROBOTIC_ORGANISM)) //Synths by default slowly heat up and need to lose said heat to the environment or active cooling. If you have very high cooling efficiency, you instead passively cool.
|
||||
H.adjust_bodytemperature(SYNTH_PASSIVE_HEAT_GAIN * (1 - cooling_efficiency), (T0C + SYNTH_MIN_PASSIVE_COOLING_TEMP), (T0C + SYNTH_MAX_PASSIVE_GAIN_TEMP))
|
||||
var/thermal_protection = 1
|
||||
if(loc_temp < H.bodytemperature) //Place is colder than we are
|
||||
thermal_protection -= H.get_thermal_protection(loc_temp, TRUE) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
|
||||
if(H.bodytemperature < BODYTEMP_NORMAL) //we're cold, insulation helps us retain body heat and will reduce the heat we lose to the environment
|
||||
H.adjust_bodytemperature((thermal_protection+1)*natural + max(thermal_protection * (loc_temp - H.bodytemperature) / BODYTEMP_COLD_DIVISOR, BODYTEMP_COOLING_MAX))
|
||||
H.adjust_bodytemperature((thermal_protection+1)*natural + max((thermal_protection * (loc_temp - H.bodytemperature) * cooling_efficiency) / BODYTEMP_COLD_DIVISOR, BODYTEMP_COOLING_MAX))
|
||||
else //we're sweating, insulation hinders our ability to reduce heat - and it will reduce the amount of cooling you get from the environment
|
||||
H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + max((thermal_protection * (loc_temp - H.bodytemperature) + BODYTEMP_NORMAL - H.bodytemperature) / BODYTEMP_COLD_DIVISOR , BODYTEMP_COOLING_MAX)) //Extra calculation for hardsuits to bleed off heat
|
||||
H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + max(((thermal_protection * (loc_temp - H.bodytemperature) + BODYTEMP_NORMAL - H.bodytemperature) * cooling_efficiency) / BODYTEMP_COLD_DIVISOR , BODYTEMP_COOLING_MAX)) //Extra calculation for hardsuits to bleed off heat
|
||||
else //Place is hotter than we are
|
||||
thermal_protection -= H.get_thermal_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
|
||||
if(H.bodytemperature < BODYTEMP_NORMAL) //and we're cold, insulation enhances our ability to retain body heat but reduces the heat we get from the environment
|
||||
@@ -2203,7 +2238,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
H.throw_alert("tempfeel", /atom/movable/screen/alert/hot, 3)
|
||||
|
||||
// +/- 50 degrees from 310K is the 'safe' zone, where no damage is dealt.
|
||||
if(H.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
|
||||
if(H.bodytemperature > (BODYTEMP_HEAT_DAMAGE_LIMIT + hot_offset) && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
|
||||
//Body temperature is too hot.
|
||||
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
|
||||
@@ -2231,11 +2266,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
H.emote("scream")
|
||||
H.apply_damage(burn_damage, BURN)
|
||||
|
||||
else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
|
||||
else if(H.bodytemperature < (BODYTEMP_COLD_DAMAGE_LIMIT + cold_offset) && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
|
||||
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold)
|
||||
//Apply cold slowdown
|
||||
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
|
||||
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = (((BODYTEMP_COLD_DAMAGE_LIMIT + cold_offset) - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
|
||||
switch(H.bodytemperature)
|
||||
if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
|
||||
H.throw_alert("temp", /atom/movable/screen/alert/shiver, 1)
|
||||
|
||||
@@ -24,11 +24,18 @@
|
||||
id = SPECIES_MAMMAL_SYNTHETIC
|
||||
|
||||
species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR,ROBOTIC_LIMBS,HAS_FLESH,HAS_BONE,WINGCOLOR,HORNCOLOR)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM, TRAIT_RESISTLOWPRESSURE, TRAIT_NOBREATH, TRAIT_AUXILIARY_LUNGS)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID|MOB_BEAST
|
||||
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
|
||||
|
||||
coldmod = 0.5
|
||||
heatmod = 1.2
|
||||
cold_offset = -125 //Can handle pretty cold environments, but it's still a slightly bad idea if you enter a room thats full of near-absolute-zero gas
|
||||
blacklisted_quirks = list(/datum/quirk/coldblooded)
|
||||
balance_point_values = TRUE
|
||||
|
||||
//Just robo looking parts.
|
||||
mutant_heart = /obj/item/organ/heart/ipc
|
||||
mutantlungs = /obj/item/organ/lungs/ipc
|
||||
@@ -47,5 +54,7 @@
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
|
||||
exotic_bloodtype = "S"
|
||||
exotic_blood_color = BLOOD_COLOR_OIL
|
||||
allowed_limb_ids = list("mammal","aquatic","avian", "human")
|
||||
species_category = "robot"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
default_color = "00FF00"
|
||||
blacklisted = 0
|
||||
sexes = 0
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM, TRAIT_RESISTLOWPRESSURE, TRAIT_NOBREATH, TRAIT_AUXILIARY_LUNGS)
|
||||
species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING,HAS_FLESH,HAS_BONE,HAIR,ROBOTIC_LIMBS)
|
||||
hair_alpha = 210
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
@@ -13,6 +13,12 @@
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
|
||||
|
||||
coldmod = 0.5
|
||||
heatmod = 1.2
|
||||
cold_offset = -125 //Can handle pretty cold environments, but it's still a slightly bad idea if you enter a room thats full of near-absolute-zero gas
|
||||
blacklisted_quirks = list(/datum/quirk/coldblooded)
|
||||
balance_point_values = TRUE
|
||||
|
||||
//Just robo looking parts.
|
||||
mutant_heart = /obj/item/organ/heart/ipc
|
||||
mutantlungs = /obj/item/organ/lungs/ipc
|
||||
@@ -26,7 +32,7 @@
|
||||
//special cybernetic organ for getting power from apcs
|
||||
mutant_organs = list(/obj/item/organ/cyberimp/arm/power_cord)
|
||||
|
||||
exotic_bloodtype = "HF"
|
||||
exotic_bloodtype = "S"
|
||||
exotic_blood_color = BLOOD_COLOR_OIL
|
||||
species_category = SPECIES_CATEGORY_ROBOT
|
||||
|
||||
|
||||
@@ -4,11 +4,18 @@
|
||||
say_mod = "beeps"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR,ROBOTIC_LIMBS,HAS_FLESH,HAS_BONE)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM)
|
||||
inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD, TRAIT_ROBOTIC_ORGANISM, TRAIT_RESISTLOWPRESSURE, TRAIT_NOBREATH, TRAIT_AUXILIARY_LUNGS)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
mutant_bodyparts = list("ipc_antenna" = "Synthetic Lizard - Antennae","mam_tail" = "Synthetic Lizard", "mam_snouts" = "Synthetic Lizard - Snout", "legs" = "Digitigrade", "mam_body_markings" = "Synthetic Lizard - Plates", "taur" = "None")
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
|
||||
|
||||
coldmod = 0.5
|
||||
heatmod = 1.2
|
||||
cold_offset = -125 //Can handle pretty cold environments, but it's still a slightly bad idea if you enter a room thats full of near-absolute-zero gas
|
||||
blacklisted_quirks = list(/datum/quirk/coldblooded)
|
||||
balance_point_values = TRUE
|
||||
|
||||
//Just robo looking parts.
|
||||
mutant_heart = /obj/item/organ/heart/ipc
|
||||
mutantlungs = /obj/item/organ/lungs/ipc
|
||||
|
||||
@@ -573,9 +573,6 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
if(druggy)
|
||||
adjust_drugginess(-1)
|
||||
|
||||
if(drunkenness)
|
||||
drunkenness = max(drunkenness-1,0)
|
||||
|
||||
if(silent)
|
||||
silent = max(silent-1, 0)
|
||||
|
||||
@@ -583,7 +580,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
handle_hallucinations()
|
||||
|
||||
if(drunkenness)
|
||||
drunkenness = max(drunkenness - (drunkenness * 0.04), 0)
|
||||
drunkenness *= 0.96
|
||||
if(drunkenness >= 6)
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "drunk", /datum/mood_event/drunk)
|
||||
if(prob(25))
|
||||
@@ -598,6 +595,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "drunk")
|
||||
clear_alert("drunk")
|
||||
sound_environment_override = SOUND_ENVIRONMENT_NONE
|
||||
drunkenness = max(drunkenness - 0.2, 0)
|
||||
|
||||
if(mind && (mind.assigned_role == "Scientist" || mind.assigned_role == "Research Director"))
|
||||
if(SSresearch.science_tech)
|
||||
@@ -661,7 +659,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
|
||||
//used in human and monkey handle_environment()
|
||||
/mob/living/carbon/proc/natural_bodytemperature_stabilization()
|
||||
if (HAS_TRAIT(src, TRAIT_COLDBLOODED))
|
||||
if(HAS_TRAIT(src, TRAIT_COLDBLOODED) || HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
return 0 //Return 0 as your natural temperature. Species proc handle_environment() will adjust your temperature based on this.
|
||||
|
||||
var/body_temperature_difference = BODYTEMP_NORMAL - bodytemperature
|
||||
@@ -674,6 +672,49 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
return min(body_temperature_difference * metabolism_efficiency / BODYTEMP_AUTORECOVERY_DIVISOR, max(body_temperature_difference, -BODYTEMP_AUTORECOVERY_MINIMUM/4))
|
||||
if(BODYTEMP_HEAT_DAMAGE_LIMIT to INFINITY)
|
||||
return min((body_temperature_difference / BODYTEMP_AUTORECOVERY_DIVISOR), -BODYTEMP_AUTORECOVERY_MINIMUM) //We're dealing with negative numbers
|
||||
|
||||
/mob/living/carbon/proc/get_cooling_efficiency()
|
||||
if(!HAS_TRAIT(src, TRAIT_ROBOTIC_ORGANISM))
|
||||
return 1
|
||||
|
||||
var/integration_bonus = min(blood_volume * SYNTH_INTEGRATION_COOLANT_CAP, integrating_blood * SYNTH_INTEGRATION_COOLANT_PENALTY) //Integration blood somewhat helps, though only at 40% impact and to a cap of 25% of current blood level.
|
||||
var/blood_effective_volume = blood_volume + integration_bonus
|
||||
var/coolant_efficiency = min(blood_effective_volume / BLOOD_VOLUME_SAFE, 1) //Low coolant is only a negative, adding more than needed will not help you.
|
||||
var/environment_efficiency = get_environment_cooling_efficiency()
|
||||
|
||||
return min(coolant_efficiency * environment_efficiency, SYNTH_MAX_COOLING_EFFICIENCY)
|
||||
|
||||
|
||||
/mob/living/carbon/proc/get_environment_cooling_efficiency()
|
||||
var/suitlink = check_suitlinking()
|
||||
if(suitlink)
|
||||
return suitlink //If you are wearing full EVA or lavaland hazard gear (on lavaland), assume it has been made to accomodate your cooling needs.
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
if(!environment)
|
||||
return 0
|
||||
|
||||
var/pressure = environment.return_pressure()
|
||||
var/heat = environment.return_temperature()
|
||||
|
||||
var/heat_efficiency = clamp(1 + ((bodytemperature - heat) * SYNTH_HEAT_EFFICIENCY_COEFF), 0, SYNTH_SINGLE_INFLUENCE_COOLING_EFFECT_CAP)
|
||||
var/pressure_efficiency = clamp(pressure / ONE_ATMOSPHERE, 0, SYNTH_SINGLE_INFLUENCE_COOLING_EFFECT_CAP)
|
||||
|
||||
var/total_environment_efficiency = min(heat_efficiency * pressure_efficiency, SYNTH_TOTAL_ENVIRONMENT_EFFECT_CAP) //At best, you can get 200% total
|
||||
return total_environment_efficiency
|
||||
|
||||
/mob/living/carbon/proc/check_suitlinking()
|
||||
var/suit_item = get_item_by_slot(SLOT_WEAR_SUIT)
|
||||
var/head_item = get_item_by_slot(SLOT_HEAD)
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
if(istype(head_item, /obj/item/clothing/head/helmet/space) && istype(suit_item, /obj/item/clothing/suit/space))
|
||||
return 1
|
||||
|
||||
if(T && is_mining_level(T.z) && istype(head_item, /obj/item/clothing/head/hooded/explorer) && istype(suit_item, /obj/item/clothing/suit/hooded/explorer))
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
/////////
|
||||
//LIVER//
|
||||
/////////
|
||||
|
||||
@@ -1,4 +1,31 @@
|
||||
/**
|
||||
* Run when a client is put in this mob or reconnets to byond and their client was on this mob
|
||||
*
|
||||
* Things it does:
|
||||
* * Adds player to player_list
|
||||
* * sets lastKnownIP
|
||||
* * sets computer_id
|
||||
* * logs the login
|
||||
* * tells the world to update it's status (for player count)
|
||||
* * create mob huds for the mob if needed
|
||||
* * reset next_move to 1
|
||||
* * parent call
|
||||
* * if the client exists set the perspective to the mob loc
|
||||
* * call on_log on the loc (sigh)
|
||||
* * reload the huds for the mob
|
||||
* * reload all full screen huds attached to this mob
|
||||
* * load any global alternate apperances
|
||||
* * sync the mind datum via sync_mind()
|
||||
* * call any client login callbacks that exist
|
||||
* * grant any actions the mob has to the client
|
||||
* * calls [auto_deadmin_on_login](mob.html#proc/auto_deadmin_on_login)
|
||||
* * send signal COMSIG_MOB_CLIENT_LOGIN
|
||||
* * attaches the ash listener element so clients can hear weather
|
||||
* client can be deleted mid-execution of this proc, chiefly on parent calls, with lag
|
||||
*/
|
||||
/mob/Login()
|
||||
if(!client)
|
||||
return FALSE
|
||||
add_to_player_list()
|
||||
lastKnownIP = client.address
|
||||
computer_id = client.computer_id
|
||||
@@ -15,6 +42,14 @@
|
||||
|
||||
. = ..()
|
||||
|
||||
if(!client)
|
||||
return FALSE
|
||||
|
||||
// SEND_SIGNAL(src, COMSIG_MOB_LOGIN)
|
||||
|
||||
if (key != client.key)
|
||||
key = client.key
|
||||
|
||||
reset_perspective(loc)
|
||||
|
||||
if(loc)
|
||||
@@ -53,6 +88,12 @@
|
||||
|
||||
log_message("Client [key_name(src)] has taken ownership of mob [src]([src.type])", LOG_OWNERSHIP)
|
||||
SEND_SIGNAL(src, COMSIG_MOB_CLIENT_LOGIN, client)
|
||||
client.init_verbs()
|
||||
|
||||
if(has_field_of_vision && CONFIG_GET(flag/use_field_of_vision))
|
||||
LoadComponent(/datum/component/field_of_vision, field_of_vision_type)
|
||||
|
||||
AddElement(/datum/element/weather_listener, /datum/weather/ash_storm, ZTRAIT_ASHSTORM, GLOB.ash_storm_sounds)
|
||||
|
||||
// optimized area sound effects. Enable during events (compile flag when 😳)
|
||||
// AddElement(/datum/element/weather_listener, /datum/weather/long_rain, ZTRAIT_STATION, GLOB.rain_sounds)
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
SStgui.on_logout(src)
|
||||
unset_machine()
|
||||
remove_from_player_list()
|
||||
|
||||
..()
|
||||
|
||||
if(loc)
|
||||
|
||||
@@ -5,7 +5,14 @@
|
||||
var/title = "Untitled Conversation"
|
||||
var/datum/computer_file/program/chatclient/operator // "Administrator" of this channel. Creator starts as channel's operator,
|
||||
var/list/messages = list()
|
||||
var/list/clients = list()
|
||||
///chat clients who are active or minimized
|
||||
var/list/active_clients = list()
|
||||
///chat clients who have exited out of the program.
|
||||
var/list/offline_clients = list()
|
||||
///clients muted by operator
|
||||
var/list/muted_clients = list()
|
||||
//if a channel is strong, it cannot be renamed or deleted.
|
||||
var/strong = FALSE
|
||||
var/password
|
||||
var/static/ntnrc_uid = 0
|
||||
|
||||
@@ -22,6 +29,8 @@
|
||||
/datum/ntnet_conversation/Destroy()
|
||||
if(SSnetworks.station_network)
|
||||
SSnetworks.station_network.chat_channels.Remove(src)
|
||||
for(var/datum/computer_file/program/chatclient/chatterbox in (active_clients | offline_clients | muted_clients))
|
||||
purge_client(chatterbox)
|
||||
return ..()
|
||||
|
||||
/datum/ntnet_conversation/proc/add_message(message, username)
|
||||
@@ -38,39 +47,70 @@
|
||||
return
|
||||
messages = messages.Copy(messages.len-50 ,0)
|
||||
|
||||
/datum/ntnet_conversation/proc/add_client(datum/computer_file/program/chatclient/C)
|
||||
if(!istype(C))
|
||||
/datum/ntnet_conversation/proc/add_client(datum/computer_file/program/chatclient/new_user, silent = FALSE)
|
||||
if(!istype(new_user))
|
||||
return
|
||||
clients.Add(C)
|
||||
add_status_message("[C.username] has joined the channel.")
|
||||
new_user.conversations |= src
|
||||
active_clients.Add(new_user)
|
||||
if(!silent)
|
||||
add_status_message("[new_user.username] has joined the channel.")
|
||||
// No operator, so we assume the channel was empty. Assign this user as operator.
|
||||
if(!operator)
|
||||
changeop(C)
|
||||
changeop(new_user)
|
||||
|
||||
/datum/ntnet_conversation/proc/remove_client(datum/computer_file/program/chatclient/C)
|
||||
if(!istype(C) || !(C in clients))
|
||||
//Clear all of our references to a client, used for client deletion
|
||||
/datum/ntnet_conversation/proc/purge_client(datum/computer_file/program/chatclient/forget)
|
||||
remove_client(forget)
|
||||
muted_clients -= forget
|
||||
offline_clients -= forget
|
||||
forget.conversations -= src
|
||||
|
||||
/datum/ntnet_conversation/proc/remove_client(datum/computer_file/program/chatclient/leaving)
|
||||
if(!istype(leaving))
|
||||
return
|
||||
clients.Remove(C)
|
||||
add_status_message("[C.username] has left the channel.")
|
||||
if(leaving in active_clients)
|
||||
active_clients.Remove(leaving)
|
||||
add_status_message("[leaving.username] has left the channel.")
|
||||
|
||||
// Channel operator left, pick new operator
|
||||
if(C == operator)
|
||||
if(leaving == operator)
|
||||
operator = null
|
||||
if(clients.len)
|
||||
var/datum/computer_file/program/chatclient/newop = pick(clients)
|
||||
if(active_clients.len)
|
||||
var/datum/computer_file/program/chatclient/newop = pick(active_clients)
|
||||
changeop(newop)
|
||||
|
||||
/datum/ntnet_conversation/proc/go_offline(datum/computer_file/program/chatclient/offline)
|
||||
if(!istype(offline) || !(offline in active_clients))
|
||||
return
|
||||
active_clients.Remove(offline)
|
||||
offline_clients.Add(offline)
|
||||
|
||||
/datum/ntnet_conversation/proc/mute_user(datum/computer_file/program/chatclient/op, datum/computer_file/program/chatclient/muted)
|
||||
if(operator != op) //sanity even if the person shouldn't be able to see the mute button
|
||||
return
|
||||
if(muted in muted_clients)
|
||||
muted_clients.Remove(muted)
|
||||
muted.computer.alert_call(muted, "You have been unmuted from [title]!", 'sound/machines/ping.ogg')
|
||||
else
|
||||
muted_clients.Add(muted)
|
||||
muted.computer.alert_call(muted, "You have been muted from [title]!")
|
||||
|
||||
/datum/ntnet_conversation/proc/ping_user(datum/computer_file/program/chatclient/pinger, datum/computer_file/program/chatclient/pinged)
|
||||
if(pinger in muted_clients) //oh my god fuck off
|
||||
return
|
||||
add_status_message("[pinger.username] pinged [pinged.username].")
|
||||
pinged.computer.alert_call(pinged, "You have been pinged in [title] by [pinger.username]!", 'sound/machines/ping.ogg')
|
||||
|
||||
/datum/ntnet_conversation/proc/changeop(datum/computer_file/program/chatclient/newop)
|
||||
if(istype(newop))
|
||||
operator = newop
|
||||
add_status_message("Channel operator status transferred to [newop.username].")
|
||||
|
||||
/datum/ntnet_conversation/proc/change_title(newtitle, datum/computer_file/program/chatclient/client)
|
||||
if(operator != client)
|
||||
return FALSE // Not Authorised
|
||||
/datum/ntnet_conversation/proc/change_title(newtitle, datum/computer_file/program/chatclient/renamer)
|
||||
if(operator != renamer || strong)
|
||||
return FALSE // Not Authorised or channel cannot be editted
|
||||
|
||||
add_status_message("[client.username] has changed channel title from [title] to [newtitle]")
|
||||
add_status_message("[renamer.username] has changed channel title from [title] to [newtitle]")
|
||||
title = newtitle
|
||||
|
||||
#undef MAX_CHANNELS
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
. += "It has a slot installed for an intelliCard which contains: [ai_slot.stored_card.name]"
|
||||
else
|
||||
. += "It has a slot installed for an intelliCard, which appears to be occupied."
|
||||
. += "<span class='info'>Alt-click to eject the intelliCard.</span>"
|
||||
. += span_info("Alt-click to eject the intelliCard.")
|
||||
else
|
||||
. += "It has a slot installed for an intelliCard."
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
. += "It has [multiple_slots ? "two slots" : "a slot"] for identification cards installed[multiple_cards ? " which contain [first_ID] and [second_ID]" : ", one of which contains [first_ID ? first_ID : second_ID]"]."
|
||||
else
|
||||
. += "It has [multiple_slots ? "two slots" : "a slot"] for identification cards installed, [multiple_cards ? "both of which appear" : "and one of them appears"] to be occupied."
|
||||
. += "<span class='info'>Alt-click [src] to eject the identification card[multiple_cards ? "s":""].</span>"
|
||||
. += span_info("Alt-click [src] to eject the identification card[multiple_cards ? "s":""].")
|
||||
else
|
||||
. += "It has [multiple_slots ? "two slots" : "a slot"] installed for identification cards."
|
||||
|
||||
@@ -63,4 +63,4 @@
|
||||
if(printer_slot)
|
||||
. += "It has a printer installed."
|
||||
if(user_is_adjacent)
|
||||
. += "The printer's paper levels are at: [printer_slot.stored_paper]/[printer_slot.max_paper].</span>"
|
||||
. += "The printer's paper levels are at: [printer_slot.stored_paper]/[printer_slot.max_paper].</span>]"
|
||||
|
||||
@@ -12,13 +12,13 @@
|
||||
rad_flags = RAD_PROTECT_CONTENTS
|
||||
armor = list("melee" = 0, "bullet" = 20, "laser" = 20, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
|
||||
|
||||
var/enabled = 0 // Whether the computer is turned on.
|
||||
var/screen_on = 1 // Whether the computer is active/opened/it's screen is on.
|
||||
var/device_theme = "ntos" // Sets the theme for the main menu, hardware config, and file browser apps. Overridden by certain non-NT devices.
|
||||
var/datum/computer_file/program/active_program = null // A currently active program running on the computer.
|
||||
var/hardware_flag = 0 // A flag that describes this device type
|
||||
var/enabled = 0 // Whether the computer is turned on.
|
||||
var/screen_on = 1 // Whether the computer is active/opened/it's screen is on.
|
||||
var/device_theme = "ntos" // Sets the theme for the main menu, hardware config, and file browser apps. Overridden by certain non-NT devices.
|
||||
var/datum/computer_file/program/active_program = null // A currently active program running on the computer.
|
||||
var/hardware_flag = 0 // A flag that describes this device type
|
||||
var/last_power_usage = 0
|
||||
var/last_battery_percent = 0 // Used for deciding if battery percentage has chandged
|
||||
var/last_battery_percent = 0 // Used for deciding if battery percentage has chandged
|
||||
var/last_world_time = "00:00"
|
||||
var/list/last_header_icons
|
||||
///Looping sound for when the computer is on
|
||||
@@ -26,19 +26,19 @@
|
||||
///Whether or not this modular computer uses the looping sound
|
||||
var/looping_sound = TRUE
|
||||
|
||||
var/base_active_power_usage = 50 // Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too.
|
||||
var/base_idle_power_usage = 5 // Power usage when the computer is idle and screen is off (currently only applies to laptops)
|
||||
var/base_active_power_usage = 50 // Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too.
|
||||
var/base_idle_power_usage = 5 // Power usage when the computer is idle and screen is off (currently only applies to laptops)
|
||||
|
||||
// Modular computers can run on various devices. Each DEVICE (Laptop, Console, Tablet,..)
|
||||
// must have it's own DMI file. Icon states must be called exactly the same in all files, but may look differently
|
||||
// If you create a program which is limited to Laptops and Consoles you don't have to add it's icon_state overlay for Tablets too, for example.
|
||||
|
||||
var/icon_state_unpowered = null // Icon state when the computer is turned off.
|
||||
var/icon_state_powered = null // Icon state when the computer is turned on.
|
||||
var/icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
|
||||
var/display_overlays = TRUE // If FALSE, don't draw overlays on this device at all
|
||||
var/max_hardware_size = 0 // Maximal hardware w_class. Tablets/PDAs have 1, laptops 2, consoles 4.
|
||||
var/steel_sheet_cost = 5 // Amount of steel sheets refunded when disassembling an empty frame of this computer.
|
||||
var/icon_state_unpowered = null // Icon state when the computer is turned off.
|
||||
var/icon_state_powered = null // Icon state when the computer is turned on.
|
||||
var/icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
|
||||
var/display_overlays = TRUE // If FALSE, don't draw overlays on this device at all
|
||||
var/max_hardware_size = 0 // Maximal hardware w_class. Tablets/PDAs have 1, laptops 2, consoles 4.
|
||||
var/steel_sheet_cost = 5 // Amount of steel sheets refunded when disassembling an empty frame of this computer.
|
||||
|
||||
/// List of "connection ports" in this computer and the components with which they are plugged
|
||||
var/list/all_components = list()
|
||||
@@ -47,11 +47,11 @@
|
||||
/// Number of total expansion bays this computer has available.
|
||||
var/max_bays = 0
|
||||
|
||||
var/list/idle_threads // Idle programs on background. They still receive process calls but can't be interacted with.
|
||||
var/obj/physical = null // Object that represents our computer. It's used for Adjacent() and UI visibility checks.
|
||||
var/has_light = FALSE //If the computer has a flashlight/LED light/what-have-you installed
|
||||
var/comp_light_luminosity = 3 //The brightness of that light
|
||||
var/comp_light_color //The color of that light
|
||||
var/list/idle_threads // Idle programs on background. They still receive process calls but can't be interacted with.
|
||||
var/obj/physical = null // Object that represents our computer. It's used for Adjacent() and UI visibility checks.
|
||||
var/has_light = FALSE //If the computer has a flashlight/LED light/what-have-you installed
|
||||
var/comp_light_luminosity = 3 //The brightness of that light
|
||||
var/comp_light_color //The color of that light
|
||||
|
||||
|
||||
/obj/item/modular_computer/Initialize()
|
||||
@@ -62,13 +62,12 @@
|
||||
comp_light_color = "#FFFFFF"
|
||||
idle_threads = list()
|
||||
if(looping_sound)
|
||||
soundloop = new(list(src), enabled)
|
||||
update_icon()
|
||||
soundloop = new(src, enabled)
|
||||
update_appearance()
|
||||
|
||||
/obj/item/modular_computer/Destroy()
|
||||
kill_program(forced = TRUE)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_NULL(soundloop)
|
||||
for(var/H in all_components)
|
||||
var/obj/item/computer_hardware/CH = all_components[H]
|
||||
if(CH.holder == src)
|
||||
@@ -76,9 +75,19 @@
|
||||
CH.holder = null
|
||||
all_components.Remove(CH.device_type)
|
||||
qdel(CH)
|
||||
//Some components will actually try and interact with this, so let's do it later
|
||||
QDEL_NULL(soundloop)
|
||||
physical = null
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* Plays a ping sound.
|
||||
*
|
||||
* Timers runtime if you try to make them call playsound. Yep.
|
||||
*/
|
||||
/obj/item/modular_computer/proc/play_ping()
|
||||
playsound(loc, 'sound/machines/ping.ogg', get_clamped_volume(), FALSE, -1)
|
||||
|
||||
/obj/item/modular_computer/AltClick(mob/user)
|
||||
..()
|
||||
if(issilicon(user))
|
||||
@@ -98,14 +107,34 @@
|
||||
|
||||
/obj/item/modular_computer/GetID()
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
|
||||
if(card_slot)
|
||||
return card_slot.GetID()
|
||||
var/obj/item/computer_hardware/card_slot/card_slot2 = all_components[MC_CARD2]
|
||||
|
||||
var/obj/item/card/id/first_id = card_slot?.GetID()
|
||||
var/obj/item/card/id/second_id = card_slot2?.GetID()
|
||||
|
||||
// If we don't have both ID slots filled, pick the one that is filled.
|
||||
if(first_id)
|
||||
return first_id
|
||||
if(second_id)
|
||||
return second_id
|
||||
|
||||
// Otherwise, we have no ID at all.
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/RemoveID()
|
||||
var/obj/item/computer_hardware/card_slot/card_slot2 = all_components[MC_CARD2]
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
|
||||
return (card_slot2?.try_eject() || card_slot?.try_eject()) //Try the secondary one first.
|
||||
|
||||
var/removed_id = (card_slot2?.try_eject() || card_slot?.try_eject())
|
||||
if(removed_id)
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/human_wearer = loc
|
||||
if(human_wearer.wear_id == src)
|
||||
human_wearer.sec_hud_set_ID()
|
||||
update_slot_icon()
|
||||
return removed_id
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/InsertID(obj/item/inserting_item)
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
|
||||
@@ -118,7 +147,13 @@
|
||||
return FALSE
|
||||
|
||||
if((card_slot?.try_insert(inserting_id)) || (card_slot2?.try_insert(inserting_id)))
|
||||
if(ishuman(loc))
|
||||
var/mob/living/carbon/human/human_wearer = loc
|
||||
if(human_wearer.wear_id == src)
|
||||
human_wearer.sec_hud_set_ID()
|
||||
update_slot_icon()
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
/obj/item/modular_computer/MouseDrop(obj/over_object, src_location, over_location)
|
||||
@@ -142,9 +177,8 @@
|
||||
turn_on(user)
|
||||
|
||||
/obj/item/modular_computer/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(!enabled)
|
||||
to_chat(user, "<span class='warning'>You'd need to turn the [src] on first.</span>")
|
||||
to_chat(user, span_warning("You'd need to turn the [src] on first."))
|
||||
return FALSE
|
||||
obj_flags |= EMAGGED //Mostly for consistancy purposes; the programs will do their own emag handling
|
||||
var/newemag = FALSE
|
||||
@@ -155,36 +189,31 @@
|
||||
if(app.run_emag())
|
||||
newemag = TRUE
|
||||
if(newemag)
|
||||
to_chat(user, "<span class='notice'>You swipe \the [src]. A console window momentarily fills the screen, with white text rapidly scrolling past.</span>")
|
||||
to_chat(user, span_notice("You swipe \the [src]. A console window momentarily fills the screen, with white text rapidly scrolling past."))
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>You swipe \the [src]. A console window fills the screen, but it quickly closes itself after only a few lines are written to it.</span>")
|
||||
to_chat(user, span_notice("You swipe \the [src]. A console window fills the screen, but it quickly closes itself after only a few lines are written to it."))
|
||||
return FALSE
|
||||
|
||||
/obj/item/modular_computer/examine(mob/user)
|
||||
. = ..()
|
||||
if(obj_integrity <= integrity_failure * max_integrity)
|
||||
. += "<span class='danger'>It is heavily damaged!</span>"
|
||||
. += span_danger("It is heavily damaged!")
|
||||
else if(obj_integrity < max_integrity)
|
||||
. += "<span class='warning'>It is damaged.</span>"
|
||||
. += span_warning("It is damaged.")
|
||||
|
||||
. += get_modular_computer_parts_examine(user)
|
||||
|
||||
/obj/item/modular_computer/update_icon_state()
|
||||
if(!enabled)
|
||||
icon_state = icon_state_unpowered
|
||||
else
|
||||
icon_state = icon_state_powered
|
||||
icon_state = enabled ? icon_state_powered : icon_state_unpowered
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/update_overlays()
|
||||
. = ..()
|
||||
if(!display_overlays)
|
||||
return
|
||||
if(enabled)
|
||||
if(active_program)
|
||||
. += active_program.program_icon_state ? active_program.program_icon_state : icon_state_menu
|
||||
else
|
||||
. += icon_state_menu
|
||||
|
||||
if(enabled)
|
||||
. += active_program?.program_icon_state || icon_state_menu
|
||||
if(obj_integrity <= integrity_failure * max_integrity)
|
||||
. += "bsod"
|
||||
. += "broken"
|
||||
@@ -201,9 +230,9 @@
|
||||
var/issynth = issilicon(user) // Robots and AIs get different activation messages.
|
||||
if(obj_integrity <= integrity_failure * max_integrity)
|
||||
if(issynth)
|
||||
to_chat(user, "<span class='warning'>You send an activation signal to \the [src], but it responds with an error code. It must be damaged.</span>")
|
||||
to_chat(user, span_warning("You send an activation signal to \the [src], but it responds with an error code. It must be damaged."))
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You press the power button, but the computer fails to boot up, displaying variety of errors before shutting down again.</span>")
|
||||
to_chat(user, span_warning("You press the power button, but the computer fails to boot up, displaying variety of errors before shutting down again."))
|
||||
return FALSE
|
||||
|
||||
// If we have a recharger, enable it automatically. Lets computer without a battery work.
|
||||
@@ -213,20 +242,20 @@
|
||||
|
||||
if(all_components[MC_CPU] && use_power()) // use_power() checks if the PC is powered
|
||||
if(issynth)
|
||||
to_chat(user, "<span class='notice'>You send an activation signal to \the [src], turning it on.</span>")
|
||||
to_chat(user, span_notice("You send an activation signal to \the [src], turning it on."))
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You press the power button and start up \the [src].</span>")
|
||||
to_chat(user, span_notice("You press the power button and start up \the [src]."))
|
||||
if(looping_sound)
|
||||
soundloop.start()
|
||||
enabled = 1
|
||||
update_icon()
|
||||
update_appearance()
|
||||
ui_interact(user)
|
||||
return TRUE
|
||||
else // Unpowered
|
||||
if(issynth)
|
||||
to_chat(user, "<span class='warning'>You send an activation signal to \the [src] but it does not respond.</span>")
|
||||
to_chat(user, span_warning("You send an activation signal to \the [src] but it does not respond."))
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You press the power button but \the [src] does not respond.</span>")
|
||||
to_chat(user, span_warning("You press the power button but \the [src] does not respond."))
|
||||
return FALSE
|
||||
|
||||
// Process currently calls handle_power(), may be expanded in future if more things are added.
|
||||
@@ -282,10 +311,10 @@
|
||||
if(!caller || !caller.alert_able || caller.alert_silenced || !alerttext) //Yeah, we're checking alert_able. No, you don't get to make alerts that the user can't silence.
|
||||
return
|
||||
playsound(src, sound, 50, TRUE)
|
||||
visible_message("<span class='notice'>The [src] displays a [caller.filedesc] notification: [alerttext]</span>")
|
||||
visible_message(span_notice("The [src] displays a [caller.filedesc] notification: [alerttext]"))
|
||||
var/mob/living/holder = loc
|
||||
if(istype(holder))
|
||||
to_chat(holder, "[icon2html(src)] <span class='notice'>The [src] displays a [caller.filedesc] notification: [alerttext]</span>")
|
||||
to_chat(holder, "[icon2html(src)] [span_notice("The [src] displays a [caller.filedesc] notification: [alerttext]")]")
|
||||
|
||||
// Function used by NanoUI's to obtain data for header. All relevant entries begin with "PC_"
|
||||
/obj/item/modular_computer/proc/get_header_data()
|
||||
@@ -349,14 +378,13 @@
|
||||
|
||||
// Relays kill program request to currently active program. Use this to quit current program.
|
||||
/obj/item/modular_computer/proc/kill_program(forced = FALSE)
|
||||
set waitfor = FALSE
|
||||
if(active_program)
|
||||
active_program.kill_program(forced)
|
||||
active_program = null
|
||||
var/mob/user = usr
|
||||
if(user && istype(user))
|
||||
ui_interact(user) // Re-open the UI on this computer. It should show the main screen now.
|
||||
update_icon()
|
||||
update_appearance()
|
||||
|
||||
// Returns 0 for No Signal, 1 for Low Signal and 2 for Good Signal. 3 is for wired connection (always-on)
|
||||
/obj/item/modular_computer/proc/get_ntnet_status(specific_action = 0)
|
||||
@@ -370,6 +398,7 @@
|
||||
if(!get_ntnet_status())
|
||||
return FALSE
|
||||
var/obj/item/computer_hardware/network_card/network_card = all_components[MC_NET]
|
||||
|
||||
return SSnetworks.station_network.add_log(text, network_card)
|
||||
|
||||
/obj/item/modular_computer/proc/shutdown_computer(loud = 1)
|
||||
@@ -380,9 +409,9 @@
|
||||
if(looping_sound)
|
||||
soundloop.stop()
|
||||
if(loud)
|
||||
physical.visible_message("<span class='notice'>\The [src] shuts down.</span>")
|
||||
physical.visible_message(span_notice("\The [src] shuts down."))
|
||||
enabled = 0
|
||||
update_icon()
|
||||
update_appearance()
|
||||
|
||||
/**
|
||||
* Toggles the computer's flashlight, if it has one.
|
||||
@@ -412,13 +441,13 @@
|
||||
if(!has_light || !color)
|
||||
return FALSE
|
||||
comp_light_color = color
|
||||
// set_light_color(color)
|
||||
set_light_color(color)
|
||||
update_light()
|
||||
return TRUE
|
||||
|
||||
/obj/item/modular_computer/screwdriver_act(mob/user, obj/item/tool)
|
||||
if(!all_components.len)
|
||||
to_chat(user, "<span class='warning'>This device doesn't have any components installed.</span>")
|
||||
to_chat(user, span_warning("This device doesn't have any components installed."))
|
||||
return
|
||||
var/list/component_names = list()
|
||||
for(var/h in all_components)
|
||||
@@ -460,28 +489,34 @@
|
||||
|
||||
if(W.tool_behaviour == TOOL_WRENCH)
|
||||
if(all_components.len)
|
||||
to_chat(user, "<span class='warning'>Remove all components from \the [src] before disassembling it.</span>")
|
||||
to_chat(user, span_warning("Remove all components from \the [src] before disassembling it."))
|
||||
return
|
||||
new /obj/item/stack/sheet/metal( get_turf(src.loc), steel_sheet_cost )
|
||||
physical.visible_message("<span class='notice'>\The [src] is disassembled by [user].</span>")
|
||||
physical.visible_message(span_notice("\The [src] is disassembled by [user]."))
|
||||
relay_qdel()
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
if(W.tool_behaviour == TOOL_WELDER)
|
||||
if(obj_integrity == max_integrity)
|
||||
to_chat(user, "<span class='warning'>\The [src] does not require repairs.</span>")
|
||||
to_chat(user, span_warning("\The [src] does not require repairs."))
|
||||
return
|
||||
|
||||
if(!W.tool_start_check(user, amount=1))
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You begin repairing damage to \the [src]...</span>")
|
||||
to_chat(user, span_notice("You begin repairing damage to \the [src]..."))
|
||||
if(W.use_tool(src, user, 20, volume=50, amount=1))
|
||||
obj_integrity = max_integrity
|
||||
to_chat(user, "<span class='notice'>You repair \the [src].</span>")
|
||||
to_chat(user, span_notice("You repair \the [src]."))
|
||||
return
|
||||
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
|
||||
// Check to see if we have an ID inside, and a valid input for money
|
||||
if(card_slot?.GetID() && iscash(W))
|
||||
var/obj/item/card/id/id = card_slot.GetID()
|
||||
id.attackby(W, user) // If we do, try and put that attacking object in
|
||||
return
|
||||
..()
|
||||
|
||||
// Used by processor to relay qdel() to machinery type.
|
||||
|
||||
@@ -3,19 +3,19 @@
|
||||
return FALSE
|
||||
|
||||
if(H.w_class > max_hardware_size)
|
||||
to_chat(user, "<span class='warning'>This component is too large for \the [src]!</span>")
|
||||
to_chat(user, span_warning("This component is too large for \the [src]!"))
|
||||
return FALSE
|
||||
|
||||
if(H.expansion_hw)
|
||||
if(LAZYLEN(expansion_bays) >= max_bays)
|
||||
to_chat(user, "<span class='warning'>All of the computer's expansion bays are filled.</span>")
|
||||
to_chat(user, span_warning("All of the computer's expansion bays are filled."))
|
||||
return FALSE
|
||||
if(LAZYACCESS(expansion_bays, H.device_type))
|
||||
to_chat(user, "<span class='warning'>The computer immediately ejects /the [H] and flashes an error: \"Hardware Address Conflict\".</span>")
|
||||
to_chat(user, span_warning("The computer immediately ejects /the [H] and flashes an error: \"Hardware Address Conflict\"."))
|
||||
return FALSE
|
||||
|
||||
if(all_components[H.device_type])
|
||||
to_chat(user, "<span class='warning'>This computer's hardware slot is already occupied by \the [all_components[H.device_type]].</span>")
|
||||
to_chat(user, span_warning("This computer's hardware slot is already occupied by \the [all_components[H.device_type]]."))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
LAZYSET(expansion_bays, H.device_type, H)
|
||||
all_components[H.device_type] = H
|
||||
|
||||
to_chat(user, "<span class='notice'>You install \the [H] into \the [src].</span>")
|
||||
to_chat(user, span_notice("You install \the [H] into \the [src]."))
|
||||
H.holder = src
|
||||
H.forceMove(src)
|
||||
H.on_install(src, user)
|
||||
@@ -47,14 +47,14 @@
|
||||
LAZYREMOVE(expansion_bays, H.device_type)
|
||||
all_components.Remove(H.device_type)
|
||||
|
||||
to_chat(user, "<span class='notice'>You remove \the [H] from \the [src].</span>")
|
||||
to_chat(user, span_notice("You remove \the [H] from \the [src]."))
|
||||
|
||||
H.forceMove(get_turf(src))
|
||||
H.holder = null
|
||||
H.on_remove(src, user)
|
||||
if(enabled && !use_power())
|
||||
shutdown_computer()
|
||||
update_icon()
|
||||
update_appearance()
|
||||
return TRUE
|
||||
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/obj/item/modular_computer/proc/break_apart()
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
physical.visible_message("<span class='notice'>\The [src] breaks apart!</span>")
|
||||
physical.visible_message(span_notice("\The [src] breaks apart!"))
|
||||
var/turf/newloc = get_turf(src)
|
||||
new /obj/item/stack/sheet/metal(newloc, round(steel_sheet_cost/2))
|
||||
for(var/C in all_components)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
if(cell.use(amount * GLOB.CELLRATE))
|
||||
return TRUE
|
||||
else // Discharge the cell anyway.
|
||||
cell.use(min(amount*GLOB.CELLRATE, cell.charge))
|
||||
cell.use(min(amount * GLOB.CELLRATE, cell.charge))
|
||||
return FALSE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
ui.close()
|
||||
return
|
||||
|
||||
// if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS))
|
||||
// to_chat(user, span_warning("Your fingers are too big to use this right now!"))
|
||||
// return
|
||||
|
||||
// Robots don't really need to see the screen, their wireless connection works as long as computer is on.
|
||||
if(!screen_on && !issilicon(user))
|
||||
if(ui)
|
||||
@@ -30,7 +34,7 @@
|
||||
// This screen simply lists available programs and user may select them.
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD]
|
||||
if(!hard_drive || !hard_drive.stored_files || !hard_drive.stored_files.len)
|
||||
to_chat(user, "<span class='danger'>\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning."))
|
||||
return // No HDD, No HDD files list or no stored files. Something is very broken.
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
@@ -111,15 +115,9 @@
|
||||
active_program.program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs
|
||||
|
||||
active_program = null
|
||||
update_icon()
|
||||
update_appearance()
|
||||
if(user && istype(user))
|
||||
ui_interact(user) // Re-open the UI on this computer. It should show the main screen now.
|
||||
if("eject_pen")
|
||||
if(istype(src, /obj/item/modular_computer/tablet))
|
||||
var/obj/item/modular_computer/tablet/self = src
|
||||
if(self.can_have_pen)
|
||||
self.remove_pen()
|
||||
return
|
||||
|
||||
if("PC_killprogram")
|
||||
var/prog = params["name"]
|
||||
@@ -132,7 +130,7 @@
|
||||
return
|
||||
|
||||
P.kill_program(forced = TRUE)
|
||||
to_chat(user, "<span class='notice'>Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed.</span>")
|
||||
to_chat(user, span_notice("Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed."))
|
||||
|
||||
if("PC_runprogram")
|
||||
var/prog = params["name"]
|
||||
@@ -142,7 +140,7 @@
|
||||
P = hard_drive.find_file_by_name(prog)
|
||||
|
||||
if(!P || !istype(P)) // Program not found or it's not executable program.
|
||||
to_chat(user, "<span class='danger'>\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning."))
|
||||
return
|
||||
|
||||
P.computer = src
|
||||
@@ -156,22 +154,22 @@
|
||||
active_program = P
|
||||
P.alert_pending = FALSE
|
||||
idle_threads.Remove(P)
|
||||
update_icon()
|
||||
update_appearance()
|
||||
return
|
||||
|
||||
var/obj/item/computer_hardware/processor_unit/PU = all_components[MC_CPU]
|
||||
|
||||
if(idle_threads.len > PU.max_idle_programs)
|
||||
to_chat(user, "<span class='danger'>\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error.</span>")
|
||||
to_chat(user, span_danger("\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error."))
|
||||
return
|
||||
|
||||
if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature)) // The program requires NTNet connection, but we are not connected to NTNet.
|
||||
to_chat(user, "<span class='danger'>\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning."))
|
||||
return
|
||||
if(P.run_program(user))
|
||||
active_program = P
|
||||
P.alert_pending = FALSE
|
||||
update_icon()
|
||||
update_appearance()
|
||||
return 1
|
||||
|
||||
if("PC_toggle_light")
|
||||
@@ -185,7 +183,7 @@
|
||||
if(!new_color)
|
||||
return
|
||||
if(color_hex2num(new_color) < 200) //Colors too dark are rejected
|
||||
to_chat(user, "<span class='warning'>That color is too dark! Choose a lighter one.</span>")
|
||||
to_chat(user, span_warning("That color is too dark! Choose a lighter one."))
|
||||
new_color = null
|
||||
return set_flashlight_color(new_color)
|
||||
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
// No running around with open laptops in hands.
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
|
||||
screen_on = FALSE // Starts closed
|
||||
var/start_open = TRUE // unless this var is set to 1
|
||||
screen_on = FALSE // Starts closed
|
||||
var/start_open = TRUE // unless this var is set to 1
|
||||
var/icon_state_closed = "laptop-closed"
|
||||
var/w_class_open = WEIGHT_CLASS_BULKY
|
||||
var/slowdown_open = TRUE
|
||||
@@ -44,15 +44,14 @@
|
||||
/obj/item/modular_computer/laptop/update_icon_state()
|
||||
if(!screen_on)
|
||||
icon_state = icon_state_closed
|
||||
else
|
||||
. = ..()
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/laptop/update_overlays()
|
||||
if(screen_on)
|
||||
return ..()
|
||||
else
|
||||
if(!screen_on)
|
||||
cut_overlays()
|
||||
icon_state = icon_state_closed
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/laptop/attack_self(mob/user)
|
||||
if(!screen_on)
|
||||
@@ -68,7 +67,8 @@
|
||||
try_toggle_open(usr)
|
||||
|
||||
/obj/item/modular_computer/laptop/MouseDrop(obj/over_object, src_location, over_location)
|
||||
if(istype(over_object, /atom/movable/screen/inventory/hand) || over_object == usr)
|
||||
. = ..()
|
||||
if(istype(over_object, /atom/movable/screen/inventory/hand))
|
||||
var/atom/movable/screen/inventory/hand/H = over_object
|
||||
var/mob/M = usr
|
||||
|
||||
@@ -103,17 +103,17 @@
|
||||
|
||||
/obj/item/modular_computer/laptop/proc/toggle_open(mob/living/user=null)
|
||||
if(screen_on)
|
||||
to_chat(user, "<span class='notice'>You close \the [src].</span>")
|
||||
to_chat(user, span_notice("You close \the [src]."))
|
||||
slowdown = initial(slowdown)
|
||||
w_class = initial(w_class)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You open \the [src].</span>")
|
||||
to_chat(user, span_notice("You open \the [src]."))
|
||||
slowdown = slowdown_open
|
||||
w_class = w_class_open
|
||||
|
||||
screen_on = !screen_on
|
||||
display_overlays = screen_on
|
||||
update_icon()
|
||||
update_appearance()
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
integrity_failure = machinery_computer.integrity_failure
|
||||
base_active_power_usage = machinery_computer.base_active_power_usage
|
||||
base_idle_power_usage = machinery_computer.base_idle_power_usage
|
||||
machinery_computer.RegisterSignal(src, COMSIG_ATOM_UPDATED_ICON, /atom/proc/update_icon) //when we update_icon, also update the computer
|
||||
machinery_computer.RegisterSignal(src, COMSIG_ATOM_UPDATED_ICON, /obj/machinery/modular_computer/proc/relay_icon_update) //when we update_icon, also update the computer
|
||||
|
||||
/obj/item/modular_computer/processor/relay_qdel()
|
||||
qdel(machinery_computer)
|
||||
@@ -47,7 +47,7 @@
|
||||
if(!machinery_computer)
|
||||
return
|
||||
..()
|
||||
machinery_computer.update_icon()
|
||||
machinery_computer.update_appearance()
|
||||
return
|
||||
|
||||
/obj/item/modular_computer/processor/attack_ghost(mob/user)
|
||||
@@ -57,4 +57,4 @@
|
||||
if(!caller || !caller.alert_able || caller.alert_silenced || !alerttext)
|
||||
return
|
||||
playsound(src, 'sound/machines/twobeep_high.ogg', 50, TRUE)
|
||||
machinery_computer.visible_message("<span class='notice'>The [src] displays a [caller.filedesc] notification: [alerttext]</span>")
|
||||
machinery_computer.visible_message(span_notice("The [src] displays a [caller.filedesc] notification: [alerttext]"))
|
||||
|
||||
@@ -2,9 +2,10 @@
|
||||
name = "tablet computer"
|
||||
icon = 'icons/obj/modular_tablet.dmi'
|
||||
icon_state = "tablet-red"
|
||||
icon_state_unpowered = "tablet"
|
||||
icon_state_powered = "tablet"
|
||||
icon_state_unpowered = "tablet-red"
|
||||
icon_state_powered = "tablet-red"
|
||||
icon_state_menu = "menu"
|
||||
base_icon_state = "tablet"
|
||||
// worn_icon_state = "tablet"
|
||||
hardware_flag = PROGRAM_TABLET
|
||||
max_hardware_size = 1
|
||||
@@ -80,12 +81,12 @@
|
||||
/obj/item/modular_computer/tablet/ui_data(mob/user)
|
||||
. = ..()
|
||||
.["PC_showpeneject"] = inserted_item ? 1 : 0
|
||||
|
||||
/obj/item/modular_computer/tablet/update_icon_state()
|
||||
if(has_variants)
|
||||
if(!finish_color)
|
||||
finish_color = pick("red","blue","brown","green","black")
|
||||
icon_state = icon_state_powered = icon_state_unpowered = "tablet-[finish_color]"
|
||||
finish_color = pick("red", "blue", "brown", "green", "black")
|
||||
icon_state = icon_state_powered = icon_state_unpowered = "[base_icon_state]-[finish_color]"
|
||||
return ..()
|
||||
|
||||
/obj/item/modular_computer/tablet/syndicate_contract_uplink
|
||||
name = "contractor tablet"
|
||||
@@ -102,6 +103,8 @@
|
||||
/// Given to Nuke Ops members.
|
||||
/obj/item/modular_computer/tablet/nukeops
|
||||
icon_state = "tablet-syndicate"
|
||||
icon_state_powered = "tablet-syndicate"
|
||||
icon_state_unpowered = "tablet-syndicate"
|
||||
comp_light_luminosity = 6.3
|
||||
has_variants = FALSE
|
||||
device_theme = "syndicate"
|
||||
@@ -109,15 +112,18 @@
|
||||
|
||||
/obj/item/modular_computer/tablet/nukeops/emag_act(mob/user)
|
||||
if(!enabled)
|
||||
to_chat(user, "<span class='warning'>You'd need to turn the [src] on first.</span>")
|
||||
to_chat(user, span_warning("You'd need to turn the [src] on first."))
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You swipe \the [src]. It's screen briefly shows a message reading \"MEMORY CODE INJECTION DETECTED AND SUCCESSFULLY QUARANTINED\".</span>")
|
||||
to_chat(user, span_notice("You swipe \the [src]. It's screen briefly shows a message reading \"MEMORY CODE INJECTION DETECTED AND SUCCESSFULLY QUARANTINED\"."))
|
||||
return FALSE
|
||||
|
||||
/// Borg Built-in tablet interface
|
||||
/obj/item/modular_computer/tablet/integrated
|
||||
name = "modular interface"
|
||||
icon_state = "tablet-silicon"
|
||||
icon_state_powered = "tablet-silicon"
|
||||
icon_state_unpowered = "tablet-silicon"
|
||||
base_icon_state = "tablet-silicon"
|
||||
has_light = FALSE //tablet light button actually enables/disables the borg lamp
|
||||
comp_light_luminosity = 0
|
||||
has_variants = FALSE
|
||||
@@ -198,11 +204,13 @@
|
||||
if(!caller || !caller.alert_able || caller.alert_silenced || !alerttext) //Yeah, we're checking alert_able. No, you don't get to make alerts that the user can't silence.
|
||||
return
|
||||
borgo.playsound_local(src, sound, 50, TRUE)
|
||||
to_chat(borgo, "<span class='notice'>The [src] displays a [caller.filedesc] notification: [alerttext]</span>")
|
||||
to_chat(borgo, span_notice("The [src] displays a [caller.filedesc] notification: [alerttext]"))
|
||||
|
||||
|
||||
/obj/item/modular_computer/tablet/integrated/syndicate
|
||||
icon_state = "tablet-silicon-syndicate"
|
||||
icon_state_powered = "tablet-silicon-syndicate"
|
||||
icon_state_unpowered = "tablet-silicon-syndicate"
|
||||
device_theme = "syndicate"
|
||||
|
||||
|
||||
|
||||
@@ -20,6 +20,17 @@
|
||||
install_component(new /obj/item/computer_hardware/card_slot)
|
||||
install_component(new /obj/item/computer_hardware/printer/mini)
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/science/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/computer_hardware/hard_drive/small/hard_drive = new
|
||||
install_component(new /obj/item/computer_hardware/processor_unit/small)
|
||||
install_component(new /obj/item/computer_hardware/battery(src, /obj/item/stock_parts/cell/computer))
|
||||
install_component(hard_drive)
|
||||
install_component(new /obj/item/computer_hardware/card_slot)
|
||||
install_component(new /obj/item/computer_hardware/network_card)
|
||||
install_component(new /obj/item/computer_hardware/radio_card)
|
||||
hard_drive.store_file(new /datum/computer_file/program/signaler)
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/cargo/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/computer_hardware/hard_drive/small/hard_drive = new
|
||||
@@ -30,17 +41,38 @@
|
||||
install_component(new /obj/item/computer_hardware/network_card)
|
||||
install_component(new /obj/item/computer_hardware/printer/mini)
|
||||
// hard_drive.store_file(new /datum/computer_file/program/shipping)
|
||||
var/datum/computer_file/program/chatclient/chatprogram
|
||||
chatprogram = new
|
||||
hard_drive.store_file(chatprogram)
|
||||
chatprogram.username = get_cargochat_username()
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/cargo/proc/get_cargochat_username()
|
||||
return "cargonian_[rand(1,999)]"
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/cargo/quartermaster/get_cargochat_username()
|
||||
return "quartermaster"
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/advanced/atmos/Initialize() //This will be defunct and will be replaced when NtOS PDAs are done
|
||||
. = ..()
|
||||
install_component(new /obj/item/computer_hardware/sensorpackage)
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/advanced/engineering/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/computer_hardware/hard_drive/small/hard_drive = find_hardware_by_name("solid state drive")
|
||||
hard_drive.store_file(new /datum/computer_file/program/supermatter_monitor)
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/advanced/command/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/computer_hardware/hard_drive/small/hard_drive = find_hardware_by_name("solid state drive")
|
||||
install_component(new /obj/item/computer_hardware/sensorpackage)
|
||||
install_component(new /obj/item/computer_hardware/card_slot/secondary)
|
||||
hard_drive.store_file(new /datum/computer_file/program/budgetorders)
|
||||
// hard_drive.store_file(new /datum/computer_file/program/science)
|
||||
|
||||
/obj/item/modular_computer/tablet/preset/advanced/command/engineering/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/computer_hardware/hard_drive/small/hard_drive = find_hardware_by_name("solid state drive")
|
||||
hard_drive.store_file(new /datum/computer_file/program/supermatter_monitor)
|
||||
|
||||
/// Given by the syndicate as part of the contract uplink bundle - loads in the Contractor Uplink.
|
||||
/obj/item/modular_computer/tablet/syndicate_contract_uplink/preset/uplink/Initialize()
|
||||
|
||||
@@ -26,8 +26,6 @@
|
||||
/obj/machinery/modular_computer/console/preset/proc/install_programs()
|
||||
return
|
||||
|
||||
|
||||
|
||||
// ===== ENGINEERING CONSOLE =====
|
||||
/obj/machinery/modular_computer/console/preset/engineering
|
||||
console_department = "Engineering"
|
||||
@@ -45,6 +43,7 @@
|
||||
console_department = "Research"
|
||||
name = "research director's console"
|
||||
desc = "A stationary computer. This one comes preloaded with research programs."
|
||||
_has_second_id_slot = TRUE
|
||||
_has_ai = TRUE
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/research/install_programs()
|
||||
@@ -84,6 +83,18 @@
|
||||
hard_drive.store_file(new/datum/computer_file/program/job_management())
|
||||
hard_drive.store_file(new/datum/computer_file/program/crew_manifest())
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/id/centcom
|
||||
desc = "A stationary computer. This one comes preloaded with CentCom identification modification programs."
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/id/centcom/install_programs()
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
|
||||
var/datum/computer_file/program/card_mod/card_mod_centcom = new /datum/computer_file/program/card_mod()
|
||||
card_mod_centcom.is_centcom = TRUE
|
||||
hard_drive.store_file(new /datum/computer_file/program/chatclient())
|
||||
hard_drive.store_file(card_mod_centcom)
|
||||
hard_drive.store_file(new /datum/computer_file/program/job_management())
|
||||
hard_drive.store_file(new /datum/computer_file/program/crew_manifest())
|
||||
|
||||
// ===== CIVILIAN CONSOLE =====
|
||||
/obj/machinery/modular_computer/console/preset/civilian
|
||||
console_department = "Civilian"
|
||||
@@ -94,3 +105,79 @@
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
|
||||
hard_drive.store_file(new/datum/computer_file/program/chatclient())
|
||||
hard_drive.store_file(new/datum/computer_file/program/arcade())
|
||||
|
||||
// curator
|
||||
/obj/machinery/modular_computer/console/preset/curator
|
||||
console_department = "Civilian"
|
||||
name = "curator console"
|
||||
desc = "A stationary computer. This one comes preloaded with art programs."
|
||||
_has_printer = TRUE
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/curator/install_programs()
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
|
||||
hard_drive.store_file(new/datum/computer_file/program/portrait_printer())
|
||||
|
||||
// ===== CARGO CHAT CONSOLES =====
|
||||
/obj/machinery/modular_computer/console/preset/cargochat
|
||||
name = "cargo chatroom console"
|
||||
desc = "A stationary computer. This one comes preloaded with a chatroom for your cargo requests."
|
||||
///chat client installed on this computer, just helpful for linking all the computers
|
||||
var/datum/computer_file/program/chatclient/chatprogram
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/install_programs()
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
|
||||
chatprogram = new
|
||||
chatprogram.computer = cpu
|
||||
hard_drive.store_file(chatprogram)
|
||||
chatprogram.username = "[lowertext(console_department)]_department"
|
||||
chatprogram.program_state = PROGRAM_STATE_ACTIVE
|
||||
cpu.active_program = chatprogram
|
||||
|
||||
//ONE PER MAP PLEASE, IT MAKES A CARGOBUS FOR EACH ONE OF THESE
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/cargo
|
||||
console_department = "Cargo"
|
||||
name = "department chatroom console"
|
||||
desc = "A stationary computer. This one comes preloaded with a chatroom for incoming cargo requests. You may moderate it from this computer."
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/cargo/install_programs()
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
|
||||
|
||||
//adding chat, setting it as the active window immediately
|
||||
chatprogram = new
|
||||
chatprogram.computer = cpu
|
||||
hard_drive.store_file(chatprogram)
|
||||
chatprogram.program_state = PROGRAM_STATE_ACTIVE
|
||||
cpu.active_program = chatprogram
|
||||
|
||||
//setting up chat
|
||||
chatprogram.username = "cargo_requests_operator"
|
||||
var/datum/ntnet_conversation/cargochat = new
|
||||
cargochat.operator = chatprogram //adding operator before joining the chat prevents an unnecessary message about switching op from showing
|
||||
cargochat.add_client(chatprogram)
|
||||
cargochat.title = "#cargobus"
|
||||
cargochat.strong = TRUE
|
||||
chatprogram.active_channel = cargochat.id
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/cargo/LateInitialize()
|
||||
. = ..()
|
||||
var/datum/ntnet_conversation/cargochat = SSnetworks.station_network.get_chat_channel_by_id(chatprogram.active_channel)
|
||||
for(var/obj/machinery/modular_computer/console/preset/cargochat/cargochat_console in GLOB.machines)
|
||||
if(cargochat_console == src)
|
||||
continue
|
||||
cargochat_console.chatprogram.active_channel = chatprogram.active_channel
|
||||
cargochat.add_client(cargochat_console.chatprogram, silent = TRUE)
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/service
|
||||
console_department = "Service"
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/engineering
|
||||
console_department = "Engineering"
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/science
|
||||
console_department = "Science"
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/security
|
||||
console_department = "Security"
|
||||
|
||||
/obj/machinery/modular_computer/console/preset/cargochat/medical
|
||||
console_department = "Medical"
|
||||
|
||||
@@ -4,28 +4,41 @@
|
||||
name = "modular computer"
|
||||
desc = "An advanced computer."
|
||||
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 5
|
||||
var/hardware_flag = 0 // A flag that describes this device type
|
||||
var/last_power_usage = 0 // Power usage during last tick
|
||||
|
||||
// Modular computers can run on various devices. Each DEVICE (Laptop, Console, Tablet,..)
|
||||
// must have it's own DMI file. Icon states must be called exactly the same in all files, but may look differently
|
||||
// If you create a program which is limited to Laptops and Consoles you don't have to add it's icon_state overlay for Tablets too, for example.
|
||||
|
||||
icon = null
|
||||
icon_state = null
|
||||
var/icon_state_unpowered = null // Icon state when the computer is turned off.
|
||||
var/icon_state_powered = null // Icon state when the computer is turned on.
|
||||
var/screen_icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
|
||||
var/screen_icon_screensaver = "standby" // Icon state overlay when the computer is powered, but not 'switched on'.
|
||||
var/max_hardware_size = 0 // Maximal hardware size. Currently, tablets have 1, laptops 2 and consoles 3. Limits what hardware types can be installed.
|
||||
var/steel_sheet_cost = 10 // Amount of steel sheets refunded when disassembling an empty frame of this computer.
|
||||
var/light_strength = 0 // Light luminosity when turned on
|
||||
var/base_active_power_usage = 100 // Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too.
|
||||
var/base_idle_power_usage = 10 // Power usage when the computer is idle and screen is off (currently only applies to laptops)
|
||||
|
||||
var/obj/item/modular_computer/processor/cpu = null // CPU that handles most logic while this type only handles power and other specific things.
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 5
|
||||
///A flag that describes this device type
|
||||
var/hardware_flag = 0
|
||||
///Power usage during last tick
|
||||
var/last_power_usage = 0
|
||||
|
||||
|
||||
///Icon state when the computer is turned off.
|
||||
var/icon_state_unpowered = null
|
||||
///Icon state when the computer is turned on.
|
||||
var/icon_state_powered = null
|
||||
///Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
|
||||
var/screen_icon_state_menu = "menu"
|
||||
///Icon state overlay when the computer is powered, but not 'switched on'.
|
||||
var/screen_icon_screensaver = "standby"
|
||||
///Maximal hardware size. Currently, tablets have 1, laptops 2 and consoles 3. Limits what hardware types can be installed.
|
||||
var/max_hardware_size = 0
|
||||
///Amount of steel sheets refunded when disassembling an empty frame of this computer.
|
||||
var/steel_sheet_cost = 10
|
||||
///Light luminosity when turned on
|
||||
var/light_strength = 0
|
||||
///Power usage when the computer is open (screen is active) and can be interacted with. Remember hardware can use power too.
|
||||
var/base_active_power_usage = 100
|
||||
///Power usage when the computer is idle and screen is off (currently only applies to laptops)
|
||||
var/base_idle_power_usage = 10
|
||||
|
||||
///CPU that handles most logic while this type only handles power and other specific things.
|
||||
var/obj/item/modular_computer/processor/cpu = null
|
||||
|
||||
/obj/machinery/modular_computer/Initialize()
|
||||
. = ..()
|
||||
@@ -48,32 +61,35 @@
|
||||
cpu.attack_ghost(user)
|
||||
|
||||
/obj/machinery/modular_computer/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(!cpu)
|
||||
to_chat(user, "<span class='warning'>You'd need to turn the [src] on first.</span>")
|
||||
to_chat(user, span_warning("You'd need to turn the [src] on first."))
|
||||
return FALSE
|
||||
return (cpu.emag_act(user))
|
||||
|
||||
/obj/machinery/modular_computer/update_icon()
|
||||
cut_overlays()
|
||||
icon_state = icon_state_powered
|
||||
/obj/machinery/modular_computer/update_appearance(updates)
|
||||
. = ..()
|
||||
set_light(cpu?.enabled ? light_strength : 0)
|
||||
|
||||
if(!cpu || !cpu.enabled)
|
||||
/obj/machinery/modular_computer/update_icon_state()
|
||||
icon_state = (cpu?.enabled || (!(stat & NOPOWER) && cpu?.use_power())) ? icon_state_powered : icon_state_unpowered
|
||||
return ..()
|
||||
|
||||
/obj/machinery/modular_computer/update_overlays()
|
||||
. = ..()
|
||||
if(!cpu?.enabled)
|
||||
if (!(stat & NOPOWER) && (cpu?.use_power()))
|
||||
add_overlay(screen_icon_screensaver)
|
||||
else
|
||||
icon_state = icon_state_unpowered
|
||||
set_light(0)
|
||||
. += screen_icon_screensaver
|
||||
else
|
||||
set_light(light_strength)
|
||||
if(cpu.active_program)
|
||||
add_overlay(cpu.active_program.program_icon_state ? cpu.active_program.program_icon_state : screen_icon_state_menu)
|
||||
else
|
||||
add_overlay(screen_icon_state_menu)
|
||||
. += cpu.active_program?.program_icon_state || screen_icon_state_menu
|
||||
|
||||
if(cpu && cpu.obj_integrity <= cpu.integrity_failure * cpu.max_integrity)
|
||||
add_overlay("bsod")
|
||||
add_overlay("broken")
|
||||
. += "bsod"
|
||||
. += "broken"
|
||||
|
||||
/// Eats the "source" arg because update_icon actually expects args now.
|
||||
/obj/machinery/modular_computer/proc/relay_icon_update(datum/source, updates, updated)
|
||||
SIGNAL_HANDLER
|
||||
return update_icon(updates)
|
||||
|
||||
/obj/machinery/modular_computer/AltClick(mob/user)
|
||||
if(cpu)
|
||||
@@ -98,17 +114,17 @@
|
||||
/obj/machinery/modular_computer/proc/power_failure(malfunction = 0)
|
||||
var/obj/item/computer_hardware/battery/battery_module = cpu.all_components[MC_CELL]
|
||||
if(cpu?.enabled) // Shut down the computer
|
||||
visible_message("<span class='danger'>\The [src]'s screen flickers [battery_module ? "\"BATTERY [malfunction ? "MALFUNCTION" : "CRITICAL"]\"" : "\"EXTERNAL POWER LOSS\""] warning as it shuts down unexpectedly.</span>")
|
||||
visible_message(span_danger("\The [src]'s screen flickers [battery_module ? "\"BATTERY [malfunction ? "MALFUNCTION" : "CRITICAL"]\"" : "\"EXTERNAL POWER LOSS\""] warning as it shuts down unexpectedly."))
|
||||
if(cpu)
|
||||
cpu.shutdown_computer(0)
|
||||
stat |= NOPOWER
|
||||
update_icon()
|
||||
set_machine_stat(stat | NOPOWER)
|
||||
update_appearance()
|
||||
|
||||
// Modular computers can have battery in them, we handle power in previous proc, so prevent this from messing it up for us.
|
||||
/obj/machinery/modular_computer/power_change()
|
||||
if(cpu?.use_power()) // If MC_CPU still has a power source, PC wouldn't go offline.
|
||||
stat &= ~NOPOWER
|
||||
update_icon()
|
||||
set_machine_stat(stat & ~NOPOWER)
|
||||
update_appearance()
|
||||
return
|
||||
. = ..()
|
||||
|
||||
@@ -116,7 +132,7 @@
|
||||
if(cpu)
|
||||
return cpu.screwdriver_act(user, tool)
|
||||
|
||||
/obj/machinery/modular_computer/attackby(obj/item/W as obj, mob/user)
|
||||
/obj/machinery/modular_computer/attackby(obj/item/W as obj, mob/living/user)
|
||||
if (user.a_intent == INTENT_HELP && cpu && !(flags_1 & NODECONSTRUCT_1))
|
||||
return cpu.attackby(W, user)
|
||||
return ..()
|
||||
@@ -126,15 +142,16 @@
|
||||
// Minor explosions are mostly mitigitated by casing.
|
||||
/obj/machinery/modular_computer/ex_act(severity, target, origin)
|
||||
if(cpu)
|
||||
cpu.ex_act(severity, target, origin)
|
||||
// switch(severity)
|
||||
// if(EXPLODE_DEVASTATE)
|
||||
// SSexplosions.high_mov_atom += cpu
|
||||
// if(EXPLODE_HEAVY)
|
||||
// SSexplosions.med_mov_atom += cpu
|
||||
// if(EXPLODE_LIGHT)
|
||||
// SSexplosions.low_mov_atom += cpu
|
||||
..()
|
||||
return cpu.ex_act(severity)
|
||||
|
||||
// switch(severity)
|
||||
// if(EXPLODE_DEVASTATE)
|
||||
// SSexplosions.high_mov_atom += cpu
|
||||
// if(EXPLODE_HEAVY)
|
||||
// SSexplosions.med_mov_atom += cpu
|
||||
// if(EXPLODE_LIGHT)
|
||||
// SSexplosions.low_mov_atom += cpu
|
||||
return ..()
|
||||
|
||||
// EMPs are similar to explosions, but don't cause physical damage to the casing. Instead they screw up the components
|
||||
/obj/machinery/modular_computer/emp_act(severity)
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
light_strength = 2
|
||||
max_integrity = 300
|
||||
integrity_failure = 0.5
|
||||
var/console_department = "" // Used in New() to set network tag according to our area.
|
||||
///Used in New() to set network tag according to our area.
|
||||
var/console_department = ""
|
||||
|
||||
/obj/machinery/modular_computer/console/buildable/Initialize()
|
||||
. = ..()
|
||||
@@ -52,4 +53,4 @@
|
||||
network_card.identification_string = "Unknown Console"
|
||||
if(cpu)
|
||||
cpu.screen_on = 1
|
||||
update_icon()
|
||||
update_appearance()
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/datum/computer_file
|
||||
var/filename = "NewFile" // Placeholder. No spacebars
|
||||
var/filetype = "XXX" // File full names are [filename].[filetype] so like NewFile.XXX in this case
|
||||
var/size = 1 // File size in GQ. Integers only!
|
||||
var/obj/item/computer_hardware/hard_drive/holder // Holder that contains this file.
|
||||
var/unsendable = FALSE // Whether the file may be sent to someone via NTNet transfer or other means.
|
||||
var/undeletable = FALSE // Whether the file may be deleted. Setting to TRUE prevents deletion/renaming/etc.
|
||||
var/uid // UID of this file
|
||||
var/filename = "NewFile" // Placeholder. No spacebars
|
||||
var/filetype = "XXX" // File full names are [filename].[filetype] so like NewFile.XXX in this case
|
||||
var/size = 1 // File size in GQ. Integers only!
|
||||
var/obj/item/computer_hardware/hard_drive/holder // Holder that contains this file.
|
||||
var/unsendable = FALSE // Whether the file may be sent to someone via NTNet transfer or other means.
|
||||
var/undeletable = FALSE // Whether the file may be deleted. Setting to TRUE prevents deletion/renaming/etc.
|
||||
var/uid // UID of this file
|
||||
var/static/file_uid = 0
|
||||
|
||||
/datum/computer_file/New()
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// /data/ files store data in string format.
|
||||
// They don't contain other logic for now.
|
||||
/datum/computer_file/data
|
||||
var/stored_data = "" // Stored data in string format.
|
||||
var/stored_data = "" // Stored data in string format.
|
||||
filetype = "DAT"
|
||||
var/block_size = 250
|
||||
var/do_not_edit = 0 // Whether the user will be reminded that the file probably shouldn't be edited.
|
||||
var/do_not_edit = 0 // Whether the user will be reminded that the file probably shouldn't be edited.
|
||||
|
||||
/datum/computer_file/data/clone()
|
||||
var/datum/computer_file/data/temp = ..()
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
var/filedesc = "Unknown Program"
|
||||
/// Short description of this program's function.
|
||||
var/extended_desc = "N/A"
|
||||
/// Category in the NTDownloader.
|
||||
var/category = PROGRAM_CATEGORY_MISC
|
||||
/// Program-specific screen icon state
|
||||
var/program_icon_state = null
|
||||
/// Set to 1 for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes.
|
||||
@@ -25,10 +27,10 @@
|
||||
var/ntnet_status = 1
|
||||
/// Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL
|
||||
var/usage_flags = PROGRAM_ALL
|
||||
/// Whether the program can be downloaded from NTNet. Set to 0 to disable.
|
||||
var/available_on_ntnet = 1
|
||||
/// Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to 1 to enable.
|
||||
var/available_on_syndinet = 0
|
||||
/// Whether the program can be downloaded from NTNet. Set to FALSE to disable.
|
||||
var/available_on_ntnet = TRUE
|
||||
/// Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to TRUE to enable.
|
||||
var/available_on_syndinet = FALSE
|
||||
/// Name of the tgui interface
|
||||
var/tgui_id
|
||||
/// Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /icons/program_icons. Be careful not to use too large images!
|
||||
@@ -64,7 +66,7 @@
|
||||
// Relays icon update to the computer.
|
||||
/datum/computer_file/program/proc/update_computer_icon()
|
||||
if(computer)
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
|
||||
// Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail.
|
||||
/datum/computer_file/program/proc/generate_network_log(text)
|
||||
@@ -72,10 +74,25 @@
|
||||
return computer.add_log(text)
|
||||
return 0
|
||||
|
||||
/**
|
||||
*Runs when the device is used to attack an atom in non-combat mode.
|
||||
*
|
||||
*Simulates using the device to read or scan something. Tap is called by the computer during pre_attack
|
||||
*and sends us all of the related info. If we return TRUE, the computer will stop the attack process
|
||||
*there. What we do with the info is up to us, but we should only return TRUE if we actually perform
|
||||
*an action of some sort.
|
||||
*Arguments:
|
||||
*A is the atom being tapped
|
||||
*user is the person making the attack action
|
||||
*params is anything the pre_attack() proc had in the same-named variable.
|
||||
*/
|
||||
/datum/computer_file/program/proc/tap(atom/A, mob/living/user, params)
|
||||
return FALSE
|
||||
|
||||
/datum/computer_file/program/proc/is_supported_by_hardware(hardware_flag = 0, loud = 0, mob/user = null)
|
||||
if(!(hardware_flag & usage_flags))
|
||||
if(loud && computer && user)
|
||||
to_chat(user, "<span class='danger'>\The [computer] flashes a \"Hardware Error - Incompatible software\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [computer] flashes a \"Hardware Error - Incompatible software\" warning."))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -109,7 +126,7 @@
|
||||
if(!access_to_check) // No required_access, allow it.
|
||||
return TRUE
|
||||
|
||||
if(!transfer && computer && (computer.obj_flags & EMAGGED)) //emags can bypass the execution locks but not the download ones.
|
||||
if(!transfer && computer && (computer.obj_flags & EMAGGED)) //emags can bypass the execution locks but not the download ones.
|
||||
return TRUE
|
||||
|
||||
if(IsAdminGhost(user))
|
||||
@@ -127,14 +144,14 @@
|
||||
|
||||
if(!D)
|
||||
if(loud)
|
||||
to_chat(user, "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning."))
|
||||
return FALSE
|
||||
access = D.GetAccess()
|
||||
|
||||
if(access_to_check in access)
|
||||
return TRUE
|
||||
if(loud)
|
||||
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
|
||||
to_chat(user, span_danger("\The [computer] flashes an \"Access Denied\" warning."))
|
||||
return FALSE
|
||||
|
||||
// This attempts to retrieve header data for UIs. If implementing completely new device of different type than existing ones
|
||||
@@ -219,7 +236,7 @@
|
||||
program_state = PROGRAM_STATE_BACKGROUND // Should close any existing UIs
|
||||
|
||||
computer.active_program = null
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
ui.close()
|
||||
|
||||
if(user && istype(user))
|
||||
|
||||
@@ -13,6 +13,6 @@
|
||||
/datum/computer_file/program/proc/event_networkfailure(background)
|
||||
kill_program(forced = TRUE)
|
||||
if(background)
|
||||
computer.visible_message("<span class='danger'>\The [computer]'s screen displays a \"Process [filename].[filetype] (PID [rand(100,999)]) terminated - Network Error\" error</span>")
|
||||
computer.visible_message(span_danger("\The [computer]'s screen displays a \"Process [filename].[filetype] (PID [rand(100,999)]) terminated - Network Error\" error"))
|
||||
else
|
||||
computer.visible_message("<span class='danger'>\The [computer]'s screen briefly freezes and then shows \"NETWORK ERROR - NTNet connection lost. Please retry. If problem persists contact your system administrator.\" error.</span>")
|
||||
computer.visible_message(span_danger("\The [computer]'s screen briefly freezes and then shows \"NETWORK ERROR - NTNet connection lost. Please retry. If problem persists contact your system administrator.\" error."))
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/aidiag
|
||||
filename = "aidiag"
|
||||
filedesc = "NT FRK"
|
||||
category = PROGRAM_CATEGORY_ROBO
|
||||
program_icon_state = "generic"
|
||||
extended_desc = "Firmware Restoration Kit, capable of reconstructing damaged AI systems. Requires direct AI connection via intellicard slot."
|
||||
size = 12
|
||||
@@ -55,7 +56,7 @@
|
||||
|
||||
/datum/computer_file/program/aidiag/process_tick()
|
||||
. = ..()
|
||||
if(!restoring) //Put the check here so we don't check for an ai all the time
|
||||
if(!restoring) //Put the check here so we don't check for an ai all the time
|
||||
return
|
||||
var/obj/item/aicard/cardhold = get_ai(2)
|
||||
|
||||
@@ -64,7 +65,7 @@
|
||||
|
||||
var/mob/living/silicon/ai/A = get_ai()
|
||||
if(!A || !cardhold)
|
||||
restoring = FALSE // If the AI was removed, stop the restoration sequence.
|
||||
restoring = FALSE // If the AI was removed, stop the restoration sequence.
|
||||
if(ai_slot)
|
||||
ai_slot.locked = FALSE
|
||||
return
|
||||
@@ -84,7 +85,7 @@
|
||||
|
||||
if(A.health >= 0 && A.stat == DEAD)
|
||||
A.revive(full_heal = FALSE, admin_revive = FALSE)
|
||||
cardhold.update_icon()
|
||||
cardhold.update_appearance()
|
||||
|
||||
// Finished restoring
|
||||
if(A.health >= 100)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/contract_uplink
|
||||
filename = "contractor uplink"
|
||||
filedesc = "Syndicate Contractor Uplink"
|
||||
category = PROGRAM_CATEGORY_MISC
|
||||
program_icon_state = "assign"
|
||||
extended_desc = "A standard, Syndicate issued system for handling important contracts while on the field."
|
||||
size = 10
|
||||
@@ -91,9 +92,9 @@
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.put_in_hands(crystals))
|
||||
to_chat(H, "<span class='notice'>Your payment materializes into your hands!</span>")
|
||||
to_chat(H, span_notice("Your payment materializes into your hands!"))
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Your payment materializes onto the floor.</span>")
|
||||
to_chat(user, span_notice("Your payment materializes onto the floor."))
|
||||
|
||||
hard_drive.traitor_data.contractor_hub.contract_TC_payed_out += hard_drive.traitor_data.contractor_hub.contract_TC_to_redeem
|
||||
hard_drive.traitor_data.contractor_hub.contract_TC_to_redeem = 0
|
||||
@@ -164,6 +165,11 @@
|
||||
))
|
||||
|
||||
for (var/datum/syndicate_contract/contract in traitor_data.contractor_hub.assigned_contracts)
|
||||
if(!contract.contract)
|
||||
stack_trace("Syndiate contract with null contract objective found in [traitor_data.owner]'s contractor hub!")
|
||||
contract.status = CONTRACT_STATUS_ABORTED
|
||||
continue
|
||||
|
||||
data["contracts"] += list(list(
|
||||
"target" = contract.contract.target,
|
||||
"target_rank" = contract.target_rank,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/ntnet_dos
|
||||
filename = "ntn_dos"
|
||||
filedesc = "DoS Traffic Generator"
|
||||
category = PROGRAM_CATEGORY_MISC
|
||||
program_icon_state = "hostile"
|
||||
extended_desc = "This advanced script can perform denial of service attacks against NTNet quantum relays. The system administrator will probably notice this. Multiple devices can run this program together against same relay for increased effect"
|
||||
size = 20
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/revelation
|
||||
filename = "revelation"
|
||||
filedesc = "Revelation"
|
||||
category = PROGRAM_CATEGORY_MISC
|
||||
program_icon_state = "hostile"
|
||||
extended_desc = "This virus can destroy hard drive of system it is executed on. It may be obfuscated to look like another non-malicious program. Once armed, it will destroy the system upon next execution."
|
||||
size = 13
|
||||
@@ -20,13 +21,13 @@
|
||||
if(computer)
|
||||
if(istype(computer, /obj/item/modular_computer/tablet/integrated)) //If this is a borg's integrated tablet
|
||||
var/obj/item/modular_computer/tablet/integrated/modularInterface = computer
|
||||
to_chat(modularInterface.borgo,"<span class='userdanger'>SYSTEM PURGE DETECTED/</span>")
|
||||
to_chat(modularInterface.borgo,span_userdanger("SYSTEM PURGE DETECTED/"))
|
||||
addtimer(CALLBACK(modularInterface.borgo, /mob/living/silicon/robot/.proc/death), 2 SECONDS, TIMER_UNIQUE)
|
||||
return
|
||||
|
||||
computer.visible_message("<span class='notice'>\The [computer]'s screen brightly flashes and loud electrical buzzing is heard.</span>")
|
||||
computer.visible_message(span_notice("\The [computer]'s screen brightly flashes and loud electrical buzzing is heard."))
|
||||
computer.enabled = FALSE
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = computer.all_components[MC_HDD]
|
||||
var/obj/item/computer_hardware/battery/battery_module = computer.all_components[MC_CELL]
|
||||
var/obj/item/computer_hardware/recharger/recharger = computer.all_components[MC_CHARGE]
|
||||
@@ -34,13 +35,13 @@
|
||||
computer.take_damage(25, BRUTE, 0, 0)
|
||||
if(battery_module && prob(25))
|
||||
qdel(battery_module)
|
||||
computer.visible_message("<span class='notice'>\The [computer]'s battery explodes in rain of sparks.</span>")
|
||||
computer.visible_message(span_notice("\The [computer]'s battery explodes in rain of sparks."))
|
||||
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread
|
||||
spark_system.start()
|
||||
|
||||
if(recharger && prob(50))
|
||||
qdel(recharger)
|
||||
computer.visible_message("<span class='notice'>\The [computer]'s recharger explodes in rain of sparks.</span>")
|
||||
computer.visible_message(span_notice("\The [computer]'s recharger explodes in rain of sparks."))
|
||||
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread
|
||||
spark_system.start()
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
game_active = FALSE
|
||||
program_icon_state = "arcade_off"
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
ticket_count += 1
|
||||
// user?.mind?.adjust_experience(/datum/skill/gaming, 50)
|
||||
sleep(10)
|
||||
@@ -42,7 +42,7 @@
|
||||
game_active = FALSE
|
||||
program_icon_state = "arcade_off"
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
// user?.mind?.adjust_experience(/datum/skill/gaming, 10)
|
||||
sleep(10)
|
||||
|
||||
@@ -150,20 +150,20 @@
|
||||
return TRUE
|
||||
if("Dispense_Tickets")
|
||||
if(!printer)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: A printer is required to redeem tickets.</span>")
|
||||
to_chat(usr, span_notice("Hardware error: A printer is required to redeem tickets."))
|
||||
return
|
||||
if(printer.stored_paper <= 0)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer is out of paper.</span>")
|
||||
to_chat(usr, span_notice("Hardware error: Printer is out of paper."))
|
||||
return
|
||||
else
|
||||
computer.visible_message("<span class='notice'>\The [computer] prints out paper.</span>")
|
||||
computer.visible_message(span_notice("\The [computer] prints out paper."))
|
||||
if(ticket_count >= 1)
|
||||
new /obj/item/stack/arcadeticket((get_turf(computer)), 1)
|
||||
to_chat(usr, "<span class='notice'>[src] dispenses a ticket!</span>")
|
||||
to_chat(usr, span_notice("[computer] dispenses a ticket!"))
|
||||
ticket_count -= 1
|
||||
printer.stored_paper -= 1
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You don't have any stored tickets!</span>")
|
||||
to_chat(usr, span_notice("You don't have any stored tickets!"))
|
||||
return TRUE
|
||||
if("Start_Game")
|
||||
game_active = TRUE
|
||||
@@ -175,4 +175,4 @@
|
||||
boss_id = rand(1,6)
|
||||
pause_state = FALSE
|
||||
if(istype(computer))
|
||||
computer.update_icon()
|
||||
computer.update_appearance()
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/atmosscan
|
||||
filename = "atmosscan"
|
||||
filedesc = "AtmoZphere"
|
||||
category = PROGRAM_CATEGORY_ENGI
|
||||
program_icon_state = "air"
|
||||
extended_desc = "A small built-in sensor reads out the atmospheric conditions around the device."
|
||||
size = 4
|
||||
@@ -12,7 +13,7 @@
|
||||
if (!.)
|
||||
return
|
||||
if(!computer?.get_modular_computer_part(MC_SENSORS)) //Giving a clue to users why the program is spitting out zeros.
|
||||
to_chat(user, "<span class='warning'>\The [computer] flashes an error: \"hardware\\sensorpackage\\startup.bin -- file not found\".</span>")
|
||||
to_chat(user, span_warning("\The [computer] flashes an error: \"hardware\\sensorpackage\\startup.bin -- file not found\"."))
|
||||
|
||||
|
||||
/datum/computer_file/program/atmosscan/ui_data(mob/user)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/borg_monitor
|
||||
filename = "siliconnect"
|
||||
filedesc = "SiliConnect"
|
||||
category = PROGRAM_CATEGORY_ROBO
|
||||
ui_header = "borg_mon.gif"
|
||||
program_icon_state = "generic"
|
||||
extended_desc = "This program allows for remote monitoring of station cyborgs."
|
||||
@@ -9,6 +10,70 @@
|
||||
size = 5
|
||||
tgui_id = "NtosCyborgRemoteMonitor"
|
||||
program_icon = "project-diagram"
|
||||
var/emagged = FALSE ///Bool of if this app has already been emagged
|
||||
var/list/loglist = list() ///A list to copy a borg's IC log list into
|
||||
var/mob/living/silicon/robot/DL_source ///reference of a borg if we're downloading a log, or null if not.
|
||||
var/DL_progress = -1 ///Progress of current download, 0 to 100, -1 for no current download
|
||||
|
||||
/datum/computer_file/program/borg_monitor/Destroy()
|
||||
loglist = null
|
||||
DL_source = null
|
||||
return ..()
|
||||
|
||||
/datum/computer_file/program/borg_monitor/kill_program(forced = FALSE)
|
||||
loglist = null //Not everything is saved if you close an app
|
||||
DL_source = null
|
||||
DL_progress = 0
|
||||
return ..()
|
||||
|
||||
/datum/computer_file/program/borg_monitor/run_emag()
|
||||
if(emagged)
|
||||
return FALSE
|
||||
emagged = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/computer_file/program/borg_monitor/tap(atom/A, mob/living/user, params)
|
||||
var/mob/living/silicon/robot/borgo = A
|
||||
if(!istype(borgo) || !borgo.modularInterface)
|
||||
return FALSE
|
||||
DL_source = borgo
|
||||
DL_progress = 0
|
||||
|
||||
var/username = "unknown user"
|
||||
var/obj/item/card/id/stored_card = computer.GetID()
|
||||
if(istype(stored_card) && stored_card.registered_name)
|
||||
username = "user [stored_card.registered_name]"
|
||||
to_chat(borgo, span_userdanger("Request received from [username] for the system log file. Upload in progress."))//Damning evidence may be contained, so warn the borg
|
||||
borgo.logevent("File request by [username]: /var/logs/syslog")
|
||||
return TRUE
|
||||
|
||||
/datum/computer_file/program/borg_monitor/process_tick()
|
||||
if(!DL_source)
|
||||
DL_progress = -1
|
||||
return
|
||||
|
||||
var/turf/here = get_turf(computer)
|
||||
var/turf/there = get_turf(DL_source)
|
||||
if(!here.Adjacent(there))//If someone walked away, cancel the download
|
||||
to_chat(DL_source, span_danger("Log upload failed: general connection error."))//Let the borg know the upload stopped
|
||||
DL_source = null
|
||||
DL_progress = -1
|
||||
return
|
||||
|
||||
if(DL_progress == 100)
|
||||
if(!DL_source || !DL_source.modularInterface) //sanity check, in case the borg or their modular tablet poofs somehow
|
||||
loglist = list("System log of unit [DL_source.name]")
|
||||
loglist += "Error -- Download corrupted."
|
||||
else
|
||||
loglist = DL_source.modularInterface.borglog.Copy()
|
||||
loglist.Insert(1,"System log of unit [DL_source.name]")
|
||||
DL_progress = -1
|
||||
DL_source = null
|
||||
for(var/datum/tgui/window in SStgui.open_uis_by_src[REF(src)])
|
||||
window.send_full_update()
|
||||
return
|
||||
|
||||
DL_progress += 25
|
||||
|
||||
/datum/computer_file/program/borg_monitor/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
@@ -32,15 +97,22 @@
|
||||
|
||||
var/list/cyborg_data = list(
|
||||
name = R.name,
|
||||
integ = round((R.health + 100) / 2), //mob heath is -100 to 100, we want to scale that to 0 - 100
|
||||
locked_down = R.locked_down,
|
||||
status = R.stat,
|
||||
shell_discon = shell,
|
||||
charge = R.cell ? round(R.cell.percent()) : null,
|
||||
module = R.module ? "[R.module.name] Module" : "No Module Detected",
|
||||
module = R.module ? "[R.module.name] Model" : "No Model Detected",
|
||||
upgrades = upgrade,
|
||||
ref = REF(R)
|
||||
)
|
||||
data["cyborgs"] += list(cyborg_data)
|
||||
data["DL_progress"] = DL_progress
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/borg_monitor/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["borglog"] = loglist
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/borg_monitor/ui_act(action, params)
|
||||
@@ -57,16 +129,16 @@
|
||||
if(!ID)
|
||||
return
|
||||
if(R.stat == DEAD) //Dead borgs will listen to you no longer
|
||||
to_chat(usr, "<span class='warn'>Error -- Could not open a connection to unit:[R]</span>")
|
||||
to_chat(usr, span_warning("Error -- Could not open a connection to unit:[R]"))
|
||||
var/message = stripped_input(usr, message = "Enter message to be sent to remote cyborg.", title = "Send Message")
|
||||
if(!message)
|
||||
return
|
||||
to_chat(R, "<br><br><span class='notice'>Message from [ID] -- \"[message]\"</span><br>")
|
||||
to_chat(R, "<br><br>[span_notice("Message from [ID] -- \"[message]\"")]<br>")
|
||||
to_chat(usr, "Message sent to [R]: [message]")
|
||||
R.logevent("Message from [ID] -- \"[message]\"")
|
||||
SEND_SOUND(R, 'sound/machines/twobeep_high.ogg')
|
||||
if(R.connected_ai)
|
||||
to_chat(R.connected_ai, "<br><br><span class='notice'>Message from [ID] to [R] -- \"[message]\"</span><br>")
|
||||
to_chat(R.connected_ai, "<br><br>[span_notice("Message from [ID] to [R] -- \"[message]\"")]<br>")
|
||||
SEND_SOUND(R.connected_ai, 'sound/machines/twobeep_high.ogg')
|
||||
usr.log_talk(message, LOG_PDA, tag="Cyborg Monitor Program: ID name \"[ID]\" to [R]")
|
||||
|
||||
@@ -82,12 +154,15 @@
|
||||
/datum/computer_file/program/borg_monitor/proc/checkID()
|
||||
var/obj/item/card/id/ID = computer.GetID()
|
||||
if(!ID)
|
||||
if(emagged)
|
||||
return "STDERR:UNDF"
|
||||
return FALSE
|
||||
return ID.registered_name
|
||||
|
||||
/datum/computer_file/program/borg_monitor/syndicate
|
||||
filename = "roboverlord"
|
||||
filedesc = "Roboverlord"
|
||||
category = PROGRAM_CATEGORY_ROBO
|
||||
ui_header = "borg_mon.gif"
|
||||
program_icon_state = "generic"
|
||||
extended_desc = "This program allows for remote monitoring of mission-assigned cyborgs."
|
||||
@@ -97,6 +172,9 @@
|
||||
transfer_access = null
|
||||
tgui_id = "NtosCyborgRemoteMonitorSyndicate"
|
||||
|
||||
/datum/computer_file/program/borg_monitor/syndicate/run_emag()
|
||||
return FALSE
|
||||
|
||||
/datum/computer_file/program/borg_monitor/syndicate/evaluate_borg(mob/living/silicon/robot/R)
|
||||
if((get_turf(computer)).z != (get_turf(R)).z)
|
||||
return FALSE
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/bounty_board
|
||||
filename = "bountyboard"
|
||||
filedesc = "Bounty Board Request Network"
|
||||
category = PROGRAM_CATEGORY_SUPL
|
||||
program_icon_state = "bountyboard"
|
||||
extended_desc = "A multi-platform network for placing requests across the station, with payment across the network being possible.."
|
||||
requires_ntnet = TRUE
|
||||
|
||||
@@ -1,41 +1,50 @@
|
||||
/datum/computer_file/program/budgetorders
|
||||
filename = "orderapp"
|
||||
filedesc = "NT IRN"
|
||||
// category = PROGRAM_CATEGORY_SUPL
|
||||
category = PROGRAM_CATEGORY_SUPL
|
||||
program_icon_state = "request"
|
||||
extended_desc = "Nanotrasen Internal Requisition Network interface for supply purchasing using a department budget account."
|
||||
requires_ntnet = TRUE
|
||||
transfer_access = ACCESS_HEADS
|
||||
usage_flags = PROGRAM_LAPTOP | PROGRAM_TABLET
|
||||
size = 20
|
||||
tgui_id = "NtosCargo"
|
||||
///Are you actually placing orders with it?
|
||||
var/requestonly = TRUE
|
||||
///Can the tablet see or buy illegal stuff?
|
||||
var/contraband_view = FALSE
|
||||
var/contraband = FALSE
|
||||
///Is it being bought from a personal account, or is it being done via a budget/cargo?
|
||||
var/self_paid = FALSE
|
||||
///Can this console approve purchase requests?
|
||||
var/can_approve_requests = FALSE
|
||||
///What do we say when the shuttle moves with living beings on it.
|
||||
var/safety_warning = "For safety reasons, the automated supply shuttle \
|
||||
cannot transport live organisms, human remains, classified nuclear weaponry, \
|
||||
homing beacons or machinery housing any form of artificial intelligence."
|
||||
var/safety_warning = "For safety and ethical reasons, the automated supply shuttle \
|
||||
cannot transport live organisms, human remains, classified nuclear weaponry, mail, \
|
||||
homing beacons, unstable eigenstates or machinery housing any form of artificial intelligence."
|
||||
///If you're being raided by pirates, what do you tell the crew?
|
||||
var/blockade_warning = "Bluespace instability detected. Shuttle movement impossible."
|
||||
///The name of the shuttle template being used as the cargo shuttle. 'supply' is default and contains critical code. Don't change this unless you know what you're doing.
|
||||
var/cargo_shuttle = "supply"
|
||||
///The docking port called when returning to the station.
|
||||
var/docking_home = "supply_home"
|
||||
///The docking port called when leaving the station.
|
||||
var/docking_away = "supply_away"
|
||||
///If this console can loan the cargo shuttle. Set to false to disable.
|
||||
var/stationcargo = TRUE
|
||||
///The account this console processes and displays. Independent from the account the shuttle processes.
|
||||
var/cargo_account = ACCOUNT_CAR
|
||||
|
||||
/datum/computer_file/program/budgetorders/proc/get_export_categories()
|
||||
. = EXPORT_CARGO
|
||||
|
||||
/datum/computer_file/program/budgetorders/run_emag()
|
||||
if(!contraband_view)
|
||||
contraband_view = TRUE
|
||||
if(!contraband)
|
||||
contraband = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/computer_file/program/budgetorders/proc/is_visible_pack(mob/user, paccess_to_check, list/access, contraband)
|
||||
if(issilicon(user)) //Borgs can't buy things.
|
||||
return FALSE
|
||||
if((computer.obj_flags & EMAGGED) || contraband_view)
|
||||
if(computer.obj_flags & EMAGGED)
|
||||
return TRUE
|
||||
else if(contraband) //Hide contrband when non-emagged.
|
||||
return FALSE
|
||||
@@ -64,11 +73,11 @@
|
||||
. = ..()
|
||||
var/list/data = get_header_data()
|
||||
data["location"] = SSshuttle.supply.getStatusText()
|
||||
var/datum/bank_account/buyer = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
var/datum/bank_account/buyer = SSeconomy.get_dep_account(cargo_account)
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD]
|
||||
var/obj/item/card/id/id_card = card_slot?.GetID()
|
||||
if(id_card?.registered_account)
|
||||
if(ACCESS_HEADS in id_card.access)
|
||||
if((ACCESS_HEADS in id_card.access) || (ACCESS_QM in id_card.access))
|
||||
requestonly = FALSE
|
||||
buyer = SSeconomy.get_dep_account(id_card.registered_account.account_job.paycheck_department)
|
||||
can_approve_requests = TRUE
|
||||
@@ -85,14 +94,14 @@
|
||||
data["supplies"] = list()
|
||||
for(var/pack in SSshuttle.supply_packs)
|
||||
var/datum/supply_pack/P = SSshuttle.supply_packs[pack]
|
||||
if(!is_visible_pack(usr, P.access , null, P.contraband))
|
||||
if(!is_visible_pack(usr, P.access , null, P.contraband) || P.hidden)
|
||||
continue
|
||||
if(!data["supplies"][P.group])
|
||||
data["supplies"][P.group] = list(
|
||||
"name" = P.group,
|
||||
"packs" = list()
|
||||
)
|
||||
if(((P.hidden || P.contraband) && !contraband_view) || (P.special && !P.special_enabled) || P.DropPodOnly)
|
||||
if((P.hidden && (P.contraband && !contraband) || (P.special && !P.special_enabled) || P.DropPodOnly))
|
||||
continue
|
||||
data["supplies"][P.group]["packs"] += list(list(
|
||||
"name" = P.name,
|
||||
@@ -105,7 +114,7 @@
|
||||
|
||||
//Data regarding the User's capability to buy things.
|
||||
data["has_id"] = id_card
|
||||
data["away"] = SSshuttle.supply.getDockedId() == "supply_away"
|
||||
data["away"] = SSshuttle.supply.getDockedId() == docking_away
|
||||
data["self_paid"] = self_paid
|
||||
data["docked"] = SSshuttle.supply.mode == SHUTTLE_IDLE
|
||||
data["loan"] = !!SSshuttle.shuttle_loan
|
||||
@@ -153,15 +162,15 @@
|
||||
if(SSshuttle.supplyBlocked)
|
||||
computer.say(blockade_warning)
|
||||
return
|
||||
if(SSshuttle.supply.getDockedId() == "supply_home")
|
||||
if(SSshuttle.supply.getDockedId() == docking_home)
|
||||
SSshuttle.supply.export_categories = get_export_categories()
|
||||
SSshuttle.moveShuttle("supply", "supply_away", TRUE)
|
||||
SSshuttle.moveShuttle(cargo_shuttle, docking_away, TRUE)
|
||||
computer.say("The supply shuttle is departing.")
|
||||
computer.investigate_log("[key_name(usr)] sent the supply shuttle away.", INVESTIGATE_CARGO)
|
||||
else
|
||||
computer.investigate_log("[key_name(usr)] called the supply shuttle.", INVESTIGATE_CARGO)
|
||||
computer.say("The supply shuttle has been called and will arrive in [SSshuttle.supply.timeLeft(600)] minutes.")
|
||||
SSshuttle.moveShuttle("supply", "supply_home", TRUE)
|
||||
SSshuttle.moveShuttle(cargo_shuttle, docking_home, TRUE)
|
||||
. = TRUE
|
||||
if("loan")
|
||||
if(!SSshuttle.shuttle_loan)
|
||||
@@ -171,7 +180,9 @@
|
||||
return
|
||||
else if(SSshuttle.supply.mode != SHUTTLE_IDLE)
|
||||
return
|
||||
else if(SSshuttle.supply.getDockedId() != "supply_away")
|
||||
else if(SSshuttle.supply.getDockedId() != docking_away)
|
||||
return
|
||||
else if(stationcargo != TRUE)
|
||||
return
|
||||
else
|
||||
SSshuttle.shuttle_loan.loan_shuttle()
|
||||
@@ -184,7 +195,7 @@
|
||||
var/datum/supply_pack/pack = SSshuttle.supply_packs[id]
|
||||
if(!istype(pack))
|
||||
return
|
||||
if(((pack.hidden || pack.contraband) && !contraband_view) || pack.DropPodOnly)
|
||||
if((pack.hidden && (pack.contraband && !contraband) || pack.DropPodOnly))
|
||||
return
|
||||
|
||||
var/name = "*None Provided*"
|
||||
@@ -273,7 +284,7 @@
|
||||
self_paid = !self_paid
|
||||
. = TRUE
|
||||
if(.)
|
||||
post_signal("supply")
|
||||
post_signal(cargo_shuttle)
|
||||
|
||||
/datum/computer_file/program/budgetorders/proc/post_signal(command)
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
/datum/computer_file/program/card_mod
|
||||
filename = "plexagonidwriter"
|
||||
filedesc = "Plexagon Access Management"
|
||||
category = PROGRAM_CATEGORY_CREW
|
||||
program_icon_state = "id"
|
||||
extended_desc = "Program for programming employee ID cards to access parts of the station."
|
||||
transfer_access = ACCESS_HEADS
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/shipping
|
||||
filename = "shipping"
|
||||
filedesc = "GrandArk Exporter"
|
||||
category = PROGRAM_CATEGORY_SUPL
|
||||
program_icon_state = "shipping"
|
||||
extended_desc = "A combination printer/scanner app that enables modular computers to print barcodes for easy scanning and shipping."
|
||||
size = 6
|
||||
@@ -8,8 +9,12 @@
|
||||
program_icon = "tags"
|
||||
///Account used for creating barcodes.
|
||||
var/datum/bank_account/payments_acc
|
||||
///The amount which the tagger will receive for the sale.
|
||||
var/percent_cut = 20
|
||||
///The person who tagged this will receive the sale value multiplied by this number.
|
||||
var/cut_multiplier = 0.5
|
||||
///Maximum value for cut_multiplier.
|
||||
var/cut_max = 0.5
|
||||
///Minimum value for cut_multiplier.
|
||||
var/cut_min = 0.01
|
||||
|
||||
/datum/computer_file/program/shipping/ui_data(mob/user)
|
||||
var/list/data = get_header_data()
|
||||
@@ -22,7 +27,7 @@
|
||||
data["paperamt"] = printer ? "[printer.stored_paper] / [printer.max_paper]" : null
|
||||
data["card_owner"] = card_slot?.stored_card ? id_card.registered_name : "No Card Inserted."
|
||||
data["current_user"] = payments_acc ? payments_acc.account_holder : null
|
||||
data["barcode_split"] = percent_cut
|
||||
data["barcode_split"] = cut_multiplier * 100
|
||||
return data
|
||||
|
||||
/datum/computer_file/program/shipping/ui_act(action, list/params)
|
||||
@@ -54,20 +59,20 @@
|
||||
if("resetid")
|
||||
payments_acc = null
|
||||
if("setsplit")
|
||||
var/potential_cut = input("How much would you like to payout to the registered card?","Percentage Profit") as num|null
|
||||
percent_cut = potential_cut ? clamp(round(potential_cut, 1), 1, 50) : 20
|
||||
var/potential_cut = input("How much would you like to pay out to the registered card?","Percentage Profit ([round(cut_min*100)]% - [round(cut_max*100)]%)") as num|null
|
||||
cut_multiplier = potential_cut ? clamp(round(potential_cut/100, cut_min), cut_min, cut_max) : initial(cut_multiplier)
|
||||
if("print")
|
||||
if(!printer)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: A printer is required to print barcodes.</span>")
|
||||
to_chat(usr, span_notice("Hardware error: A printer is required to print barcodes."))
|
||||
return
|
||||
if(printer.stored_paper <= 0)
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer is out of paper.</span>")
|
||||
to_chat(usr, span_notice("Hardware error: Printer is out of paper."))
|
||||
return
|
||||
if(!payments_acc)
|
||||
to_chat(usr, "<span class='notice'>Software error: Please set a current user first.</span>")
|
||||
to_chat(usr, span_notice("Software error: Please set a current user first."))
|
||||
return
|
||||
var/obj/item/barcode/barcode = new /obj/item/barcode(get_turf(ui_host()))
|
||||
barcode.payments_acc = payments_acc
|
||||
barcode.percent_cut = percent_cut
|
||||
barcode.cut_multiplier = cut_multiplier
|
||||
printer.stored_paper--
|
||||
to_chat(usr, "<span class='notice'>The computer prints out a barcode.</span>")
|
||||
to_chat(usr, span_notice("The computer prints out a barcode."))
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/datum/computer_file/program/crew_manifest
|
||||
filename = "plexagoncrew"
|
||||
filedesc = "Plexagon Crew List"
|
||||
category = PROGRAM_CATEGORY_CREW
|
||||
program_icon_state = "id"
|
||||
extended_desc = "Program for viewing and printing the current crew manifest"
|
||||
transfer_access = ACCESS_HEADS
|
||||
@@ -44,7 +45,7 @@
|
||||
[GLOB.data_core ? GLOB.data_core.get_manifest() : ""]
|
||||
"}
|
||||
if(!printer.print_text(contents,text("crew manifest ([])", STATION_TIME_TIMESTAMP("hh:mm:ss", world.time))))
|
||||
to_chat(usr, "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>")
|
||||
to_chat(usr, span_notice("Hardware error: Printer was unable to print the file. It may be out of paper."))
|
||||
return
|
||||
else
|
||||
computer.visible_message("<span class='notice'>\The [computer] prints out a paper.</span>")
|
||||
computer.visible_message(span_notice("\The [computer] prints out a paper."))
|
||||
|
||||
@@ -38,14 +38,27 @@
|
||||
return
|
||||
RHDD.remove_file(file)
|
||||
return TRUE
|
||||
if("PRG_rename")
|
||||
if("PRG_renamefile")
|
||||
if(!HDD)
|
||||
return
|
||||
var/datum/computer_file/file = HDD.find_file_by_name(params["name"])
|
||||
if(!file)
|
||||
return
|
||||
var/newname = params["new_name"]
|
||||
if(!newname)
|
||||
var/newname = reject_bad_name(params["new_name"])
|
||||
if(!newname || newname != params["new_name"])
|
||||
playsound(computer, 'sound/machines/terminal_error.ogg', 25, FALSE)
|
||||
return
|
||||
file.filename = newname
|
||||
return TRUE
|
||||
if("PRG_usbrenamefile")
|
||||
if(!RHDD)
|
||||
return
|
||||
var/datum/computer_file/file = RHDD.find_file_by_name(params["name"])
|
||||
if(!file)
|
||||
return
|
||||
var/newname = reject_bad_name(params["new_name"])
|
||||
if(!newname || newname != params["new_name"])
|
||||
playsound(computer, 'sound/machines/terminal_error.ogg', 25, FALSE)
|
||||
return
|
||||
file.filename = newname
|
||||
return TRUE
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
/// The time since the last job opening was created
|
||||
// GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
/datum/computer_file/program/job_management
|
||||
filename = "plexagoncore"
|
||||
filedesc = "Plexagon HR Core"
|
||||
category = PROGRAM_CATEGORY_CREW
|
||||
program_icon_state = "id"
|
||||
extended_desc = "Program for viewing and changing job slot avalibility."
|
||||
transfer_access = ACCESS_HEADS
|
||||
@@ -14,6 +18,7 @@
|
||||
var/list/blacklisted = list(
|
||||
"AI",
|
||||
"Assistant",
|
||||
"Prisoner",
|
||||
"Cyborg",
|
||||
"Captain",
|
||||
"Head of Personnel",
|
||||
@@ -35,21 +40,25 @@
|
||||
change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
|
||||
|
||||
/datum/computer_file/program/job_management/proc/can_open_job(datum/job/job)
|
||||
if(!(job?.title in blacklisted))
|
||||
if((job.total_positions <= length(GLOB.player_list) * (max_relative_positions / 100)))
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] < 0))
|
||||
return TRUE
|
||||
if(job?.title in blacklisted)
|
||||
return FALSE
|
||||
if((job.total_positions <= length(GLOB.player_list) * (max_relative_positions / 100)))
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] < 0))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
/datum/computer_file/program/job_management/proc/can_close_job(datum/job/job)
|
||||
if(!(job?.title in blacklisted))
|
||||
if(job.total_positions > job.current_positions)
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] > 0))
|
||||
return TRUE
|
||||
if(job?.title in blacklisted)
|
||||
return FALSE
|
||||
if(job.total_positions > job.current_positions)
|
||||
var/delta = (world.time / 10) - GLOB.time_last_changed_position
|
||||
if((change_position_cooldown < delta) || (opened_positions[job.title] > 0))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
/datum/computer_file/program/job_management/ui_act(action, params, datum/tgui/ui)
|
||||
. = ..()
|
||||
if(.)
|
||||
@@ -68,9 +77,10 @@
|
||||
if(!j || !can_open_job(j))
|
||||
return
|
||||
if(opened_positions[edit_job_target] >= 0)
|
||||
GLOB.time_last_changed_position = world.time / 10 // global cd
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions++
|
||||
opened_positions[edit_job_target]++
|
||||
log_game("[key_name(usr)] opened a [j.title] job position, for a total of [j.total_positions] open job slots.")
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
if("PRG_close_job")
|
||||
@@ -83,21 +93,23 @@
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions--
|
||||
opened_positions[edit_job_target]--
|
||||
log_game("[key_name(usr)] closed a [j.title] job position, leaving [j.total_positions] open job slots.")
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
if("PRG_priority")
|
||||
if(length(SSjob.prioritized_jobs) >= 5)
|
||||
return
|
||||
var/priority_target = params["target"]
|
||||
var/datum/job/j = SSjob.GetJob(priority_target)
|
||||
if(!j)
|
||||
if(!j || (j?.title in blacklisted))
|
||||
return
|
||||
if(j.total_positions <= j.current_positions)
|
||||
return
|
||||
if(j in SSjob.prioritized_jobs)
|
||||
SSjob.prioritized_jobs -= j
|
||||
else
|
||||
SSjob.prioritized_jobs += j
|
||||
if(length(SSjob.prioritized_jobs) < 5)
|
||||
SSjob.prioritized_jobs += j
|
||||
else
|
||||
computer.say("Error: CentCom employment protocols restrict prioritising more than 5 jobs.")
|
||||
playsound(computer, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -22,6 +22,13 @@
|
||||
var/emagged = FALSE
|
||||
var/list/main_repo
|
||||
var/list/antag_repo
|
||||
var/list/show_categories = list(
|
||||
PROGRAM_CATEGORY_CREW,
|
||||
PROGRAM_CATEGORY_ENGI,
|
||||
PROGRAM_CATEGORY_ROBO,
|
||||
PROGRAM_CATEGORY_SUPL,
|
||||
PROGRAM_CATEGORY_MISC,
|
||||
)
|
||||
|
||||
/datum/computer_file/program/ntnetdownload/run_program()
|
||||
. = ..()
|
||||
@@ -146,39 +153,29 @@
|
||||
var/obj/item/computer_hardware/hard_drive/hard_drive = my_computer.all_components[MC_HDD]
|
||||
data["disk_size"] = hard_drive.max_capacity
|
||||
data["disk_used"] = hard_drive.used_capacity
|
||||
var/list/all_entries[0]
|
||||
for(var/A in main_repo)
|
||||
var/datum/computer_file/program/P = A
|
||||
// Only those programs our user can run will show in the list
|
||||
if(hard_drive.find_file_by_name(P.filename))
|
||||
continue
|
||||
all_entries.Add(list(list(
|
||||
data["emagged"] = emagged
|
||||
|
||||
var/list/repo = antag_repo | main_repo
|
||||
var/list/program_categories = list()
|
||||
|
||||
for(var/I in repo)
|
||||
var/datum/computer_file/program/P = I
|
||||
if(!(P.category in program_categories))
|
||||
program_categories.Add(P.category)
|
||||
data["programs"] += list(list(
|
||||
"icon" = P.program_icon,
|
||||
"filename" = P.filename,
|
||||
"filedesc" = P.filedesc,
|
||||
"fileinfo" = P.extended_desc,
|
||||
"compatibility" = check_compatibility(P),
|
||||
"category" = P.category,
|
||||
"installed" = !!hard_drive.find_file_by_name(P.filename),
|
||||
"compatible" = check_compatibility(P),
|
||||
"size" = P.size,
|
||||
"access" = P.can_run(user,transfer = 1, access = access)
|
||||
)))
|
||||
data["hackedavailable"] = FALSE
|
||||
if(emagged) // If we are running on emagged computer we have access to some "bonus" software
|
||||
var/list/hacked_programs[0]
|
||||
for(var/S in antag_repo)
|
||||
var/datum/computer_file/program/P = S
|
||||
if(hard_drive.find_file_by_name(P.filename))
|
||||
continue
|
||||
data["hackedavailable"] = TRUE
|
||||
hacked_programs.Add(list(list(
|
||||
"filename" = P.filename,
|
||||
"filedesc" = P.filedesc,
|
||||
"fileinfo" = P.extended_desc,
|
||||
"compatibility" = check_compatibility(P),
|
||||
"size" = P.size,
|
||||
"access" = TRUE,
|
||||
)))
|
||||
data["hacked_programs"] = hacked_programs
|
||||
"access" = emagged && P.available_on_syndinet ? TRUE : P.can_run(user,transfer = 1, access = access),
|
||||
"verifiedsource" = P.available_on_ntnet,
|
||||
))
|
||||
|
||||
data["downloadable_programs"] = all_entries
|
||||
data["categories"] = show_categories & program_categories
|
||||
|
||||
return data
|
||||
|
||||
@@ -186,8 +183,8 @@
|
||||
var/hardflag = computer.hardware_flag
|
||||
|
||||
if(P?.is_supported_by_hardware(hardflag,0))
|
||||
return "Compatible"
|
||||
return "Incompatible!"
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/computer_file/program/ntnetdownload/kill_program(forced)
|
||||
abort_file_download()
|
||||
|
||||
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Reference in New Issue
Block a user