still conflicts with clickdelays bluh whatever I'll fix it if its merged

This commit is contained in:
Keate Senior
2020-07-28 13:21:27 -04:00
parent daed810c3a
commit af02490739
@@ -46,7 +46,7 @@
SG.ex_act(EXPLODE_DEVASTATE)
return ..()
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
. = ..()
if(.)
return