shuttle autocall @ 3 hours
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@@ -59,6 +59,17 @@ var/datum/subsystem/events/SSevent
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/datum/subsystem/events/proc/reschedule()
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scheduled = world.time + rand(frequency_lower, max(frequency_lower,frequency_upper))
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if(world.time > 108000) //2:45
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frequency_lower=1000
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frequency_upper=1500
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//if ((!( ticker ) || emergency_shuttle.location))
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//if(SSshuttle.emergency.mode == SHUTTLE_DOCKED || SSshuttle.emergency.mode == SHUTTLE_CALL)
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// return
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if(SSshuttle.emergency.mode < SHUTTLE_CALL)
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SSshuttle.emergency.request(null, 1.5)
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log_game("Round time limit reached. Shuttle has been auto-called.")
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message_admins("Round time limit reached. Shuttle called.")
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//selects a random event based on whether it can occur and it's 'weight'(probability)
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/datum/subsystem/events/proc/spawnEvent()
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if(!config.allow_random_events)
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