makes teleporters viable - increases the range of all launchpads across the board (#7729)
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@@ -18,11 +18,10 @@
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var/y_offset = 0
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/obj/machinery/launchpad/RefreshParts()
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var/E = -1 //to make default parts have the base value
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var/E = 0
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for(var/obj/item/stock_parts/manipulator/M in component_parts)
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E += M.rating
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range = initial(range)
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range += E
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E += M.rating*15
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range = E
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/obj/machinery/launchpad/attackby(obj/item/I, mob/user, params)
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if(stationary)
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@@ -148,7 +147,7 @@
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idle_power_usage = 0
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active_power_usage = 0
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teleport_speed = 20
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range = 8
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range = 20
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stationary = FALSE
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var/closed = TRUE
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var/obj/item/storage/briefcase/launchpad/briefcase
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