refactors clickcatchers/parallax/fullsceren (#15460)
* :) * that * move those there * refactor that too * wew * stuff * almost. * sigh * just need speed * stuf * pain * hm * tweaks * that * eh * wack * a * done * that's important * wacky * all that * fixes * typo * that * a * funny * that * that * woo * help im losing my fucking mind * okay * fix
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@@ -4,6 +4,16 @@
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//BLACK MAGIC THINGS//
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//////////////////////
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parent_type = /datum
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///////////////
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// Rendering //
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///////////////
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/// Click catcher
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var/atom/movable/screen/click_catcher/click_catcher
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/// Parallax holder
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var/datum/parallax_holder/parallax_holder
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////////////////
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//ADMIN THINGS//
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////////////////
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@@ -153,20 +163,6 @@
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///When was the last time we warned them about not cryoing without an ahelp, set to -5 minutes so that rounstart cryo still warns
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var/cryo_warned = -5 MINUTES
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var/list/parallax_layers
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var/list/parallax_layers_cached
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var/atom/movable/movingmob
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var/turf/previous_turf
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///world.time of when we can state animate()ing parallax again
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var/dont_animate_parallax
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///world.time of last parallax update
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var/last_parallax_shift
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///ds between parallax updates
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var/parallax_throttle = 0
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var/parallax_movedir = 0
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var/parallax_layers_max = 3
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var/parallax_animate_timer
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/**
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* Assoc list with all the active maps - when a screen obj is added to
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* a map, it's put in here as well.
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