refactors clickcatchers/parallax/fullsceren (#15460)
* :) * that * move those there * refactor that too * wew * stuff * almost. * sigh * just need speed * stuf * pain * hm * tweaks * that * eh * wack * a * done * that's important * wacky * all that * fixes * typo * that * a * funny * that * that * woo * help im losing my fucking mind * okay * fix
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@@ -84,7 +84,6 @@
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if(ai.client && !ai.multicam_on)
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ai.client.eye = src
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update_ai_detect_hud()
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update_parallax_contents()
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//Holopad
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if(istype(ai.current, /obj/machinery/holopad))
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var/obj/machinery/holopad/H = ai.current
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@@ -4,7 +4,7 @@
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stat = DEAD
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update_mobility()
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update_sight()
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clear_fullscreens()
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wipe_fullscreens()
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//New pAI's get a brand new mind to prevent meta stuff from their previous life. This new mind causes problems down the line if it's not deleted here.
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remove_from_alive_mob_list()
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@@ -144,6 +144,6 @@
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P.on_hit(src, 0, def_zone)
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return BULLET_ACT_HIT
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/mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/flash/static)
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/mob/living/silicon/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/tiled/flash/static)
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if(affect_silicon)
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return ..()
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