Merge branch 'master' into changelog-memes

This commit is contained in:
Poojawa
2018-09-11 07:52:59 -05:00
committed by GitHub
9 changed files with 1128 additions and 1088 deletions
@@ -112,6 +112,11 @@
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
glass_colour_type = /datum/client_colour/glass_colour/green
/obj/item/clothing/glasses/night/prescription
name = "prescription night vision goggles"
desc = "NVGs but for those with nearsightedness."
vision_correction = 1
/obj/item/clothing/glasses/science/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] is tightening \the [src]'s straps around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return OXYLOSS
@@ -1,91 +1,92 @@
/mob/living/simple_animal/hostile/pirate
name = "Pirate"
desc = "Does what he wants cause a pirate is free."
icon = 'icons/mob/simple_human.dmi'
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "pirate_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
speak_chance = 0
turns_per_move = 5
response_help = "pushes"
response_disarm = "shoves"
response_harm = "hits"
speed = 0
maxHealth = 100
health = 100
harm_intent_damage = 5
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "punches"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = INTENT_HARM
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
speak_emote = list("yarrs")
loot = list(/obj/effect/mob_spawn/human/corpse/pirate,
/obj/item/melee/transforming/energy/sword/pirate)
del_on_death = 1
faction = list("pirate")
/mob/living/simple_animal/hostile/pirate/melee
name = "Pirate Swashbuckler"
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "piratemelee_dead"
melee_damage_lower = 30
melee_damage_upper = 30
armour_penetration = 35
attacktext = "slashes"
attack_sound = 'sound/weapons/blade1.ogg'
var/obj/effect/light_emitter/red_energy_sword/sord
do_footstep = TRUE
/mob/living/simple_animal/hostile/pirate/melee/space
name = "Space Pirate Swashbuckler"
icon_state = "piratespace"
icon_living = "piratespace"
icon_dead = "piratespace_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
sord = new(src)
/mob/living/simple_animal/hostile/pirate/melee/Destroy()
QDEL_NULL(sord)
return ..()
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
set_light(2)
/mob/living/simple_animal/hostile/pirate/ranged
name = "Pirate Gunner"
icon_state = "pirateranged"
icon_living = "pirateranged"
icon_dead = "pirateranged_dead"
projectilesound = 'sound/weapons/laser.ogg'
ranged = 1
rapid = 2
rapid_fire_delay = 6
retreat_distance = 5
minimum_distance = 5
projectiletype = /obj/item/projectile/beam/laser
loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged,
/obj/item/gun/energy/laser)
/mob/living/simple_animal/hostile/pirate/ranged/space
name = "Space Pirate Gunner"
icon_state = "piratespaceranged"
icon_living = "piratespaceranged"
icon_dead = "piratespaceranged_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate
name = "Pirate"
desc = "Does what he wants cause a pirate is free."
icon = 'icons/mob/simple_human.dmi'
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "pirate_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
speak_chance = 0
turns_per_move = 5
response_help = "pushes"
response_disarm = "shoves"
response_harm = "hits"
speed = 0
maxHealth = 115
health = 115
spacewalk = TRUE
harm_intent_damage = 5
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "punches"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = INTENT_HARM
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
speak_emote = list("yarrs")
loot = list(/obj/effect/mob_spawn/human/corpse/pirate,
/obj/item/melee/transforming/energy/sword/pirate)
del_on_death = 1
faction = list("pirate")
/mob/living/simple_animal/hostile/pirate/melee
name = "Pirate Swashbuckler"
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "piratemelee_dead"
melee_damage_lower = 30
melee_damage_upper = 30
armour_penetration = 35
attacktext = "slashes"
attack_sound = 'sound/weapons/blade1.ogg'
var/obj/effect/light_emitter/red_energy_sword/sord
do_footstep = TRUE
/mob/living/simple_animal/hostile/pirate/melee/space
name = "Space Pirate Swashbuckler"
icon_state = "piratespace"
icon_living = "piratespace"
icon_dead = "piratespace_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
sord = new(src)
/mob/living/simple_animal/hostile/pirate/melee/Destroy()
QDEL_NULL(sord)
return ..()
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
set_light(2)
/mob/living/simple_animal/hostile/pirate/ranged
name = "Pirate Gunner"
icon_state = "pirateranged"
icon_living = "pirateranged"
icon_dead = "pirateranged_dead"
projectilesound = 'sound/weapons/laser.ogg'
ranged = 1
rapid = 2
rapid_fire_delay = 6
retreat_distance = 5
minimum_distance = 5
projectiletype = /obj/item/projectile/beam/laser
loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged,
/obj/item/gun/energy/laser)
/mob/living/simple_animal/hostile/pirate/ranged/space
name = "Space Pirate Gunner"
icon_state = "piratespaceranged"
icon_living = "piratespaceranged"
icon_dead = "piratespaceranged_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
@@ -14,7 +14,11 @@
SSair.remove_from_active(T)
for(var/turf/open/T in map)
if(T.air)
T.air.copy_from_turf(T)
if(T.initial_gas_mix)
T.air.parse_gas_string(T.initial_gas_mix)
T.temperature = T.air.temperature
else
T.air.copy_from_turf(T)
SSair.add_to_active(T)
/datum/mapGeneratorModule/bottomLayer/massdelete
+11 -1
View File
@@ -147,6 +147,16 @@
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY
/datum/design/night_vision_goggles_glasses
name = "Prescription Night Vision Goggles"
desc = "Goggles that let you see through darkness unhindered. Corrects vision."
id = "night_visision_goggles_glasses"
build_type = PROTOLATHE
materials = list(MAT_METAL = 600, MAT_GLASS = 600, MAT_PLASMA = 350, MAT_URANIUM = 1000)
build_path = /obj/item/clothing/glasses/night/prescription
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
/datum/design/magboots
name = "Magnetic Boots"
desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle."
@@ -397,4 +407,4 @@
materials = list(MAT_METAL = 10000, MAT_DIAMOND = 5000, MAT_URANIUM = 8000, MAT_SILVER = 4500, MAT_GOLD = 5000)
build_path = /obj/item/reactive_armour_shell
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
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