Merge branch 'master' into changelog-memes

This commit is contained in:
Poojawa
2018-09-11 07:52:59 -05:00
committed by GitHub
9 changed files with 1128 additions and 1088 deletions
@@ -1,91 +1,92 @@
/mob/living/simple_animal/hostile/pirate
name = "Pirate"
desc = "Does what he wants cause a pirate is free."
icon = 'icons/mob/simple_human.dmi'
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "pirate_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
speak_chance = 0
turns_per_move = 5
response_help = "pushes"
response_disarm = "shoves"
response_harm = "hits"
speed = 0
maxHealth = 100
health = 100
harm_intent_damage = 5
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "punches"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = INTENT_HARM
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
speak_emote = list("yarrs")
loot = list(/obj/effect/mob_spawn/human/corpse/pirate,
/obj/item/melee/transforming/energy/sword/pirate)
del_on_death = 1
faction = list("pirate")
/mob/living/simple_animal/hostile/pirate/melee
name = "Pirate Swashbuckler"
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "piratemelee_dead"
melee_damage_lower = 30
melee_damage_upper = 30
armour_penetration = 35
attacktext = "slashes"
attack_sound = 'sound/weapons/blade1.ogg'
var/obj/effect/light_emitter/red_energy_sword/sord
do_footstep = TRUE
/mob/living/simple_animal/hostile/pirate/melee/space
name = "Space Pirate Swashbuckler"
icon_state = "piratespace"
icon_living = "piratespace"
icon_dead = "piratespace_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
sord = new(src)
/mob/living/simple_animal/hostile/pirate/melee/Destroy()
QDEL_NULL(sord)
return ..()
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
set_light(2)
/mob/living/simple_animal/hostile/pirate/ranged
name = "Pirate Gunner"
icon_state = "pirateranged"
icon_living = "pirateranged"
icon_dead = "pirateranged_dead"
projectilesound = 'sound/weapons/laser.ogg'
ranged = 1
rapid = 2
rapid_fire_delay = 6
retreat_distance = 5
minimum_distance = 5
projectiletype = /obj/item/projectile/beam/laser
loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged,
/obj/item/gun/energy/laser)
/mob/living/simple_animal/hostile/pirate/ranged/space
name = "Space Pirate Gunner"
icon_state = "piratespaceranged"
icon_living = "piratespaceranged"
icon_dead = "piratespaceranged_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate
name = "Pirate"
desc = "Does what he wants cause a pirate is free."
icon = 'icons/mob/simple_human.dmi'
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "pirate_dead"
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
speak_chance = 0
turns_per_move = 5
response_help = "pushes"
response_disarm = "shoves"
response_harm = "hits"
speed = 0
maxHealth = 115
health = 115
spacewalk = TRUE
harm_intent_damage = 5
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "punches"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = INTENT_HARM
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
speak_emote = list("yarrs")
loot = list(/obj/effect/mob_spawn/human/corpse/pirate,
/obj/item/melee/transforming/energy/sword/pirate)
del_on_death = 1
faction = list("pirate")
/mob/living/simple_animal/hostile/pirate/melee
name = "Pirate Swashbuckler"
icon_state = "piratemelee"
icon_living = "piratemelee"
icon_dead = "piratemelee_dead"
melee_damage_lower = 30
melee_damage_upper = 30
armour_penetration = 35
attacktext = "slashes"
attack_sound = 'sound/weapons/blade1.ogg'
var/obj/effect/light_emitter/red_energy_sword/sord
do_footstep = TRUE
/mob/living/simple_animal/hostile/pirate/melee/space
name = "Space Pirate Swashbuckler"
icon_state = "piratespace"
icon_living = "piratespace"
icon_dead = "piratespace_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
sord = new(src)
/mob/living/simple_animal/hostile/pirate/melee/Destroy()
QDEL_NULL(sord)
return ..()
/mob/living/simple_animal/hostile/pirate/melee/Initialize()
. = ..()
set_light(2)
/mob/living/simple_animal/hostile/pirate/ranged
name = "Pirate Gunner"
icon_state = "pirateranged"
icon_living = "pirateranged"
icon_dead = "pirateranged_dead"
projectilesound = 'sound/weapons/laser.ogg'
ranged = 1
rapid = 2
rapid_fire_delay = 6
retreat_distance = 5
minimum_distance = 5
projectiletype = /obj/item/projectile/beam/laser
loot = list(/obj/effect/mob_spawn/human/corpse/pirate/ranged,
/obj/item/gun/energy/laser)
/mob/living/simple_animal/hostile/pirate/ranged/space
name = "Space Pirate Gunner"
icon_state = "piratespaceranged"
icon_living = "piratespaceranged"
icon_dead = "piratespaceranged_dead"
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speed = 1
spacewalk = TRUE