oops
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@@ -1,3 +1,16 @@
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/datum/round_event_control/jacqueline
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name = "Jacqueline the Pumpqueen"
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holidayID = "Jacqueline"
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typepath = /datum/round_event/jacq
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weight = -1 //forces it to be called, regardless of weight
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max_occurrences = 1
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earliest_start = 0 MINUTES
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/datum/round_event/jaqc/start()
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..()
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for(var/mob/living/simple_animal/parrot/Poly/Poly in GLOB.mob_living_list)
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new /mob/living/jacq(Poly.loc)//She poofs on init, so it doesn't matter, so long as poly exists.
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//Whacha doing in here like? Yae wan tae ruin ta magicks?
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//Whacha doing in here like? Yae wan tae ruin ta magicks?
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/mob/living/jacq
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/mob/living/jacq
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name = "Jacqueline the Pumpqueen"
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name = "Jacqueline the Pumpqueen"
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@@ -11,6 +24,8 @@
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var/tricked = list() //Those who have been tricked
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var/tricked = list() //Those who have been tricked
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var/progression = list() //Keep track of where people are in the story.
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var/progression = list() //Keep track of where people are in the story.
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/mob/living/jacq/Initialize()
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poof()
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/mob/living/jacq/Destroy() //I.e invincible
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/mob/living/jacq/Destroy() //I.e invincible
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visible_message("<b>[src]</b> cackles, <span class='spooky'>\"You'll nae get rid a me that easily!\"</span>")
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visible_message("<b>[src]</b> cackles, <span class='spooky'>\"You'll nae get rid a me that easily!\"</span>")
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@@ -18,7 +33,6 @@
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var/mob/living/jacq/Jacq = new src.type(loc)
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var/mob/living/jacq/Jacq = new src.type(loc)
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Jacq.tricked = tricked
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Jacq.tricked = tricked
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Jacq.progression = progression
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Jacq.progression = progression
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Jacq.poof()
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..()
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..()
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/mob/living/jacq/death() //What is alive may never die
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/mob/living/jacq/death() //What is alive may never die
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