my eyes hurt
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@@ -31,7 +31,7 @@
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return attack_hand(user)
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/obj/structure/bed/attackby(obj/item/weapon/W, mob/user, params)
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if(istype(W, /obj/item/weapon/wrench) && !(flags&NODECONSTRUCT))
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if(istype(W, /obj/item/weapon/wrench) && !(flags_1&NODECONSTRUCT_1))
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playsound(src.loc, W.usesound, 50, 1)
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deconstruct(TRUE)
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else
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@@ -41,7 +41,7 @@
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qdel(src)
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/obj/structure/chair/attackby(obj/item/weapon/W, mob/user, params)
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if(istype(W, /obj/item/weapon/wrench) && !(flags&NODECONSTRUCT))
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if(istype(W, /obj/item/weapon/wrench) && !(flags_1&NODECONSTRUCT_1))
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playsound(src.loc, W.usesound, 50, 1)
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deconstruct()
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else if(istype(W, /obj/item/assembly/shock_kit))
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