diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm index c28f7e2aaa..0a02cc0d4c 100644 --- a/code/game/objects/items/storage/toolbox.dm +++ b/code/game/objects/items/storage/toolbox.dm @@ -89,9 +89,9 @@ if(proximity) if(isobj(A)) var/obj/machinery/door/O = A - if(istype(O) && (O.damage_deflection >= 18)) //Eh fine. //This is a meme cast do not do what I did! + if(istype(O) && (O.damage_deflection >= 10)) //Eh fine. //This is a meme cast do not do what I did! return - O.take_damage(20) + O.take_damage(13) /obj/item/storage/toolbox/mechanical/old/heirloom/PopulateContents() return