Update mutations.dm
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@@ -161,7 +161,7 @@
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throwforce = 0 //Just to be on the safe side
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throw_range = 0
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throw_speed = 0
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armour_penetration = 40
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armour_penetration = 20
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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sharpness = IS_SHARP
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