[MIRROR] Adds some customization to ruin loader (#5289)
* Adds some customization to ruin loader * Update maps.dm
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Poojawa
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5385333a64
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b0fb541b8c
@@ -6,8 +6,13 @@
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How is there a wooden container filled with 18th century coinage in the middle of a lavawracked hellscape? \
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It is clearly a mystery."
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var/cost = null //negative numbers will always be placed, with lower (negative) numbers being placed first; positive and 0 numbers will be placed randomly
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var/unpickable = FALSE //If TRUE these won't be placed automatically (can still be forced or loaded with another ruin)
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var/always_place = FALSE //Will skip the whole weighting process and just plop this down, ideally you want the ruins of this kind to have no cost.
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var/placement_weight = 1 //How often should this ruin appear
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var/cost = 0 //Cost in ruin budget placement system
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var/allow_duplicates = TRUE
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var/list/always_spawn_with = null //These ruin types will be spawned along with it (where dependent on the flag) eg list(/datum/map_template/ruin/space/teleporter_space = SPACERUIN_Z)
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var/list/never_spawn_with = null //If this ruin is spawned these will not eg list(/datum/map_template/ruin/base_alternate)
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var/prefix = null
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var/suffix = null
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@@ -120,7 +120,7 @@
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id = "hierophant"
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description = "A strange, square chunk of metal of massive size. Inside awaits only death and many, many squares."
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suffix = "lavaland_surface_hierophant.dmm"
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cost = -1
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always_place = TRUE
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allow_duplicates = FALSE
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/datum/map_template/ruin/lavaland/blood_drunk_miner
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