Vore mode button and feeding
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@@ -85,6 +85,7 @@
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#define ui_crafting "EAST-5:20,SOUTH:5"//CIT CHANGE - moves this over one tile to accommodate for combat mode toggle
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#define ui_building "EAST-5:20,SOUTH:21"//CIT CHANGE - ditto
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#define ui_language_menu "EAST-5:4,SOUTH:21"//CIT CHANGE - ditto
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#define ui_voremode "EAST-5:20,SOUTH:5"
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#define ui_borg_pull "EAST-2:26,SOUTH+1:7"
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#define ui_borg_radio "EAST-1:28,SOUTH+1:7"
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@@ -109,6 +109,13 @@
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using.screen_loc = ui_boxarea // CIT CHANGE
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static_inventory += using
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using = new /obj/screen/voretoggle() //We fancy Vore now
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using.icon = tg_ui_icon_to_cit_ui(ui_style)
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using.screen_loc = ui_voremode
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if(!widescreenlayout)
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using.screen_loc = ui_boxvore
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static_inventory += using
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action_intent = new /obj/screen/act_intent/segmented
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action_intent.icon_state = mymob.a_intent
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static_inventory += action_intent
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