and finally, the modules folder. Now I can publish and take a break

This commit is contained in:
deathride58
2018-07-02 01:19:37 -04:00
parent 91805b8789
commit b1688405d9
380 changed files with 2204 additions and 1588 deletions
@@ -7,6 +7,6 @@
singular_name = "hide plate"
max_amount = 6
novariants = FALSE
flags_1 = NOBLUDGEON_1
item_flags = NOBLUDGEON
w_class = WEIGHT_CLASS_NORMAL
layer = MOB_LAYER
layer = MOB_LAYER
@@ -381,7 +381,7 @@
/obj/item/crusher_trophy/blaster_tubes/on_mark_detonation(mob/living/target, mob/living/user)
deadly_shot = TRUE
addtimer(CALLBACK(src, .proc/reset_deadly_shot), 300, TIMER_OVERRIDE)
addtimer(CALLBACK(src, .proc/reset_deadly_shot), 300, TIMER_UNIQUE|TIMER_OVERRIDE)
/obj/item/crusher_trophy/blaster_tubes/proc/reset_deadly_shot()
deadly_shot = FALSE
@@ -63,7 +63,8 @@
/obj/item/pickaxe/drill/cyborg
name = "cyborg mining drill"
desc = "An integrated electric mining drill."
flags_1 = NODROP_1
item_flags = NODROP
flags_1 = NONE
/obj/item/pickaxe/drill/diamonddrill
name = "diamond-tipped mining drill"
@@ -21,7 +21,7 @@
name = "regenerative core"
desc = "All that remains of a hivelord. It can be used to heal completely, but it will rapidly decay into uselessness."
icon_state = "roro core 2"
flags_1 = NOBLUDGEON_1
item_flags = NOBLUDGEON
slot = "hivecore"
force = 0
actions_types = list(/datum/action/item_action/organ_action/use)
@@ -4,7 +4,7 @@
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = FALSE
has_gravity = TRUE
has_gravity = STANDARD_GRAVITY
valid_territory = FALSE
//Survival Capsule
@@ -54,18 +54,20 @@
. = ..()
if(. & EMP_PROTECT_SELF)
return
var/triggered = FALSE
if(usr.get_item_by_slot(SLOT_BELT) == src)
if(power == 1)
triggered = TRUE
else if(power == 2 && prob(50))
triggered = TRUE
var/mob/M = loc
if(istype(M))
var/triggered = FALSE
if(M.get_item_by_slot(SLOT_BELT) == src)
if(power == 1)
triggered = TRUE
else if(power == 2 && prob(50))
triggered = TRUE
if(triggered)
usr.visible_message("<span class='warning'>[src] overloads and activates!</span>")
SSblackbox.record_feedback("tally", "jaunter", 1, "EMP") // EMP accidental activation
activate(usr)
if(triggered)
M.visible_message("<span class='warning'>[src] overloads and activates!</span>")
SSblackbox.record_feedback("tally", "jaunter", 1, "EMP") // EMP accidental activation
activate(M)
/obj/item/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(SLOT_BELT) == src)