and finally, the modules folder. Now I can publish and take a break

This commit is contained in:
deathride58
2018-07-02 01:19:37 -04:00
parent 91805b8789
commit b1688405d9
380 changed files with 2204 additions and 1588 deletions
@@ -133,7 +133,7 @@
/mob/living/carbon/monkey/proc/handle_combat()
if(pickupTarget)
if(restrained() || blacklistItems[pickupTarget] || (pickupTarget.flags_1 & NODROP_1))
if(restrained() || blacklistItems[pickupTarget] || (pickupTarget.item_flags & NODROP))
pickupTarget = null
else
pickupTimer++
@@ -225,7 +225,7 @@
// check if target has a weapon
var/obj/item/W
for(var/obj/item/I in target.held_items)
if(!(I.flags_1 & ABSTRACT_1))
if(!(I.item_flags & ABSTRACT))
W = I
break
+1 -15
View File
@@ -1,10 +1,4 @@
#define HEAT_DAMAGE_LEVEL_1 2 //Amount of damage applied when your body temperature just passes the 360.15k safety point
#define HEAT_DAMAGE_LEVEL_2 3 //Amount of damage applied when your body temperature passes the 400K point
#define HEAT_DAMAGE_LEVEL_3 10 //Amount of damage applied when your body temperature passes the 460K point and you are on fire
#define COLD_DAMAGE_LEVEL_1 0.5 //Amount of damage applied when your body temperature just passes the 260.15k safety point
#define COLD_DAMAGE_LEVEL_2 1.5 //Amount of damage applied when your body temperature passes the 200K point
#define COLD_DAMAGE_LEVEL_3 3 //Amount of damage applied when your body temperature passes the 120K point
/mob/living/carbon/monkey
@@ -175,12 +169,4 @@
I.take_damage(fire_stacks, BURN, "fire", 0)
adjust_bodytemperature(BODYTEMP_HEATING_MAX)
SendSignal(COMSIG_ADD_MOOD_EVENT, "on_fire", /datum/mood_event/on_fire)
#undef HEAT_DAMAGE_LEVEL_1
#undef HEAT_DAMAGE_LEVEL_2
#undef HEAT_DAMAGE_LEVEL_3
#undef COLD_DAMAGE_LEVEL_1
#undef COLD_DAMAGE_LEVEL_2
#undef COLD_DAMAGE_LEVEL_3
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "on_fire", /datum/mood_event/on_fire)