and finally, the modules folder. Now I can publish and take a break
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@@ -175,6 +175,6 @@
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qdel(target)
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return TRUE
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var/atom/movable/M = target
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M.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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SEND_SIGNAL(M, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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visible_message("[src] polishes \the [target].")
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return TRUE
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@@ -346,9 +346,9 @@
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button_icon_state = "lay_web"
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/datum/action/innate/spider/lay_web/Activate()
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if(!istype(owner, /mob/living/simple_animal/hostile/poison/giant_spider/nurse))
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if(!istype(owner, /mob/living/simple_animal/hostile/poison/giant_spider))
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return
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var/mob/living/simple_animal/hostile/poison/giant_spider/nurse/S = owner
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var/mob/living/simple_animal/hostile/poison/giant_spider/S = owner
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if(!isturf(S.loc))
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return
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@@ -61,6 +61,7 @@
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/obj/item/restraints/legcuffs/beartrap/mega_arachnid
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name = "fleshy restraints"
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desc = "Used by mega arachnids to immobilize their prey."
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flags_1 = DROPDEL_1
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item_flags = DROPDEL
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flags_1 = NONE
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icon_state = "tentacle_end"
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icon = 'icons/obj/projectiles.dmi'
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@@ -672,7 +672,7 @@ Difficulty: Very Hard
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for(var/i in T)
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if(isitem(i) && !is_type_in_typecache(i, banned_items_typecache))
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var/obj/item/W = i
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if(!(W.flags_1 & ADMIN_SPAWNED_1) && !(W.flags_1 & HOLOGRAM_1) && !(W.flags_1 & ABSTRACT_1))
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if(!(W.flags_1 & ADMIN_SPAWNED_1) && !(W.flags_1 & HOLOGRAM_1) && !(W.item_flags & ABSTRACT))
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L += W
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if(L.len)
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var/obj/item/CHOSEN = pick(L)
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@@ -93,7 +93,7 @@ GLOBAL_LIST_INIT(AISwarmerCapsByType, list(/mob/living/simple_animal/hostile/swa
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/obj/item/gps/internal/swarmer_beacon
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icon_state = null
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gpstag = "Hungry Signal"
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desc = "Transmited over the signal is a strange message repeated in every language you know of, and some you don't too..." //the message is "nom nom nom"
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desc = "Transmitted over the signal is a strange message repeated in every language you know of, and some you don't too..." //the message is "nom nom nom"
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invisibility = 100
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//SWARMER AI
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@@ -1,7 +1,7 @@
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//A slow but strong beast that tries to stun using its tentacles
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/mob/living/simple_animal/hostile/asteroid/goliath
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name = "goliath"
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desc = "A massive beast that uses long tentacles to ensare its prey, threatening them is not advised under any conditions."
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desc = "A massive beast that uses long tentacles to ensnare its prey, threatening them is not advised under any conditions."
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icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
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icon_state = "Goliath"
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icon_living = "Goliath"
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@@ -100,7 +100,7 @@
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light_color = LIGHT_COLOR_PURPLE
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attacktext = "slashes"
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attack_sound = 'sound/hallucinations/growl1.ogg'
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deathmessage = "collapses into a pile of bones, their suit dissovling among the plasma!"
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deathmessage = "collapses into a pile of bones, their suit dissolving among the plasma!"
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loot = list(/obj/effect/decal/remains/plasma)
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/mob/living/simple_animal/hostile/skeleton/plasmaminer/jackhammer
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@@ -142,7 +142,7 @@
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name = "Syndicate Stormtrooper"
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maxHealth = 200
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health = 200
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casingtype = /obj/item/ammo_casing/shotgun/tengauge
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casingtype = /obj/item/ammo_casing/shotgun/buckshot
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projectilesound = 'sound/weapons/gunshot.ogg'
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loot = list(/obj/effect/gibspawner/human)
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@@ -121,7 +121,7 @@
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desc = "The key to the wumborian fugu's ability to increase its mass arbitrarily, this disgusting remnant can apply the same effect to other creatures, giving them great strength."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "fugu_gland"
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flags_1 = NOBLUDGEON_1
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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var/list/banned_mobs
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