@@ -1,27 +1,27 @@
|
||||
GLOBAL_REAL(config, /datum/configuration)
|
||||
|
||||
GLOBAL_DATUM_INIT(revdata, /datum/getrev, new)
|
||||
|
||||
GLOBAL_VAR(host)
|
||||
GLOBAL_VAR(join_motd)
|
||||
GLOBAL_VAR(station_name)
|
||||
GLOBAL_VAR_INIT(game_version, "/tg/ Station 13")
|
||||
GLOBAL_VAR_INIT(changelog_hash, "")
|
||||
|
||||
GLOBAL_VAR_INIT(ooc_allowed, TRUE) // used with admin verbs to disable ooc - not a config option apparently
|
||||
GLOBAL_VAR_INIT(dooc_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(abandon_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(enter_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(guests_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(shuttle_frozen, FALSE)
|
||||
GLOBAL_VAR_INIT(shuttle_left, FALSE)
|
||||
GLOBAL_VAR_INIT(tinted_weldhelh, TRUE)
|
||||
|
||||
|
||||
// Debug is used exactly once (in living.dm) but is commented out in a lot of places. It is not set anywhere and only checked.
|
||||
// Debug2 is used in conjunction with a lot of admin verbs and therefore is actually legit.
|
||||
GLOBAL_VAR_INIT(Debug, FALSE) // global debug switch
|
||||
GLOBAL_VAR_INIT(Debug2, FALSE)
|
||||
GLOBAL_REAL(config, /datum/configuration)
|
||||
|
||||
GLOBAL_DATUM_INIT(revdata, /datum/getrev, new)
|
||||
|
||||
GLOBAL_VAR(host)
|
||||
GLOBAL_VAR(join_motd)
|
||||
GLOBAL_VAR(station_name)
|
||||
GLOBAL_VAR_INIT(game_version, "/tg/ Station 13")
|
||||
GLOBAL_VAR_INIT(changelog_hash, "")
|
||||
|
||||
GLOBAL_VAR_INIT(ooc_allowed, TRUE) // used with admin verbs to disable ooc - not a config option apparently
|
||||
GLOBAL_VAR_INIT(dooc_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(abandon_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(enter_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(guests_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(shuttle_frozen, FALSE)
|
||||
GLOBAL_VAR_INIT(shuttle_left, FALSE)
|
||||
GLOBAL_VAR_INIT(tinted_weldhelh, TRUE)
|
||||
|
||||
|
||||
// Debug is used exactly once (in living.dm) but is commented out in a lot of places. It is not set anywhere and only checked.
|
||||
// Debug2 is used in conjunction with a lot of admin verbs and therefore is actually legit.
|
||||
GLOBAL_VAR_INIT(Debug, FALSE) // global debug switch
|
||||
GLOBAL_VAR_INIT(Debug2, FALSE)
|
||||
|
||||
//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
|
||||
GLOBAL_VAR_INIT(MAX_EX_DEVESTATION_RANGE, 3)
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
GLOBAL_VAR_INIT(master_mode, "traitor") //"extended"
|
||||
GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode
|
||||
|
||||
GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name
|
||||
GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report
|
||||
|
||||
// Cult, needs to be global so admin cultists are functional
|
||||
GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master
|
||||
GLOBAL_DATUM(blood_target_image, /image)
|
||||
GLOBAL_VAR_INIT(blood_target_reset_timer, null)
|
||||
GLOBAL_DATUM(sac_mind, /datum/mind)
|
||||
GLOBAL_VAR_INIT(sac_image, null)
|
||||
GLOBAL_VAR_INIT(cult_vote_called, FALSE)
|
||||
GLOBAL_VAR_INIT(cult_mastered, FALSE)
|
||||
GLOBAL_VAR_INIT(reckoning_complete, FALSE)
|
||||
GLOBAL_VAR_INIT(sac_complete, FALSE)
|
||||
GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode
|
||||
|
||||
GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name
|
||||
GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report
|
||||
|
||||
// Cult, needs to be global so admin cultists are functional
|
||||
GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master
|
||||
GLOBAL_DATUM(blood_target_image, /image)
|
||||
GLOBAL_VAR_INIT(blood_target_reset_timer, null)
|
||||
GLOBAL_DATUM(sac_mind, /datum/mind)
|
||||
GLOBAL_VAR_INIT(sac_image, null)
|
||||
GLOBAL_VAR_INIT(cult_vote_called, FALSE)
|
||||
GLOBAL_VAR_INIT(cult_mastered, FALSE)
|
||||
GLOBAL_VAR_INIT(reckoning_complete, FALSE)
|
||||
GLOBAL_VAR_INIT(sac_complete, FALSE)
|
||||
GLOBAL_DATUM(cult_narsie, /obj/singularity/narsie/large/cult)
|
||||
GLOBAL_LIST_EMPTY(summon_spots)
|
||||
@@ -43,12 +43,12 @@ GLOBAL_LIST_INIT(security_depts_prefs, list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_
|
||||
//Backpacks
|
||||
#define GBACKPACK "Grey Backpack"
|
||||
#define GSATCHEL "Grey Satchel"
|
||||
#define Gduffelbag "Grey duffelbag"
|
||||
#define GDUFFELBAG "Grey Duffel Bag"
|
||||
#define LSATCHEL "Leather Satchel"
|
||||
#define DBACKPACK "Department Backpack"
|
||||
#define DSATCHEL "Department Satchel"
|
||||
#define Dduffelbag "Department duffelbag"
|
||||
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, Dduffelbag, GBACKPACK, GSATCHEL, Gduffelbag, LSATCHEL))
|
||||
#define DDUFFELBAG "Department Duffel Bag"
|
||||
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, GBACKPACK, GSATCHEL, GDUFFELBAG, LSATCHEL))
|
||||
|
||||
//Uplink spawn loc
|
||||
#define UPLINK_PDA "PDA"
|
||||
@@ -62,7 +62,7 @@ GLOBAL_LIST_EMPTY(female_clothing_icons)
|
||||
//radical shit
|
||||
GLOBAL_LIST_INIT(hit_appends, list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF"))
|
||||
|
||||
GLOBAL_LIST_INIT(scarySounds, list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg','sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg'))
|
||||
GLOBAL_LIST_INIT(scarySounds, list('sound/weapons/thudswoosh.ogg','sound/weapons/taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/glassbr1.ogg','sound/effects/glassbr2.ogg','sound/effects/glassbr3.ogg','sound/items/welder.ogg','sound/items/welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg'))
|
||||
|
||||
|
||||
// Reference list for disposal sort junctions. Set the sortType variable on disposal sort junctions to
|
||||
@@ -154,11 +154,12 @@ GLOBAL_LIST_INIT(numbers_as_words, list("One", "Two", "Three", "Four",
|
||||
"Eighteen", "Nineteen"))
|
||||
|
||||
/proc/generate_number_strings()
|
||||
var/list/L
|
||||
var/list/L[198]
|
||||
for(var/i in 1 to 99)
|
||||
L += "[i]"
|
||||
L += "\Roman[i]"
|
||||
return L
|
||||
|
||||
GLOBAL_LIST_INIT(station_numerals, greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings())
|
||||
|
||||
GLOBAL_LIST_INIT(admiral_messages, list("Do you know how expensive these stations are?","Stop wasting my time.","I was sleeping, thanks a lot.","Stand and fight you cowards!","You knew the risks coming in.","Stop being paranoid.","Whatever's broken just build a new one.","No.", "<i>null</i>","<i>Error: No comment given.</i>", "It's a good day to die!"))
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
GLOBAL_LIST_EMPTY(clients) //all clients
|
||||
GLOBAL_LIST_EMPTY(admins) //all clients whom are admins
|
||||
GLOBAL_PROTECT(admins)
|
||||
GLOBAL_LIST_EMPTY(deadmins) //all clients who have used the de-admin verb.
|
||||
GLOBAL_PROTECT(deadmins)
|
||||
GLOBAL_LIST_EMPTY(directory) //all ckeys with associated client
|
||||
GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins
|
||||
|
||||
//Since it didn't really belong in any other category, I'm putting this here
|
||||
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
|
||||
|
||||
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
|
||||
GLOBAL_LIST_EMPTY(clients) //all clients
|
||||
GLOBAL_LIST_EMPTY(admins) //all clients whom are admins
|
||||
GLOBAL_PROTECT(admins)
|
||||
GLOBAL_LIST_EMPTY(deadmins) //all clients who have used the de-admin verb.
|
||||
GLOBAL_PROTECT(deadmins)
|
||||
GLOBAL_LIST_EMPTY(directory) //all ckeys with associated client
|
||||
GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins
|
||||
|
||||
//Since it didn't really belong in any other category, I'm putting this here
|
||||
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
|
||||
|
||||
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
|
||||
GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
|
||||
GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
|
||||
GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
|
||||
GLOBAL_LIST_EMPTY(ai_list)
|
||||
GLOBAL_LIST_EMPTY(pai_list)
|
||||
GLOBAL_LIST_EMPTY(available_ai_shells)
|
||||
GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
|
||||
GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
|
||||
GLOBAL_LIST_EMPTY(ai_list)
|
||||
GLOBAL_LIST_EMPTY(pai_list)
|
||||
GLOBAL_LIST_EMPTY(available_ai_shells)
|
||||
GLOBAL_LIST_EMPTY(simple_animals)
|
||||
|
||||
GLOBAL_LIST_EMPTY(language_datum_instances)
|
||||
|
||||
@@ -15,9 +15,9 @@ GLOBAL_LIST_INIT(carp_names, world.file2list("strings/names/carp.txt"))
|
||||
GLOBAL_LIST_INIT(golem_names, world.file2list("strings/names/golem.txt"))
|
||||
GLOBAL_LIST_INIT(plasmaman_names, world.file2list("strings/names/plasmaman.txt"))
|
||||
GLOBAL_LIST_INIT(posibrain_names, world.file2list("strings/names/posibrain.txt"))
|
||||
|
||||
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(verbs, world.file2list("strings/names/verbs.txt"))
|
||||
GLOBAL_LIST_INIT(adjectives, world.file2list("strings/names/adjectives.txt"))
|
||||
//loaded on startup because of "
|
||||
//would include in rsc if ' was used
|
||||
//loaded on startup because of "
|
||||
//would include in rsc if ' was used
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
GLOBAL_LIST_EMPTY(cable_list) //Index for all cables, so that powernets don't have to look through the entire world all the time
|
||||
GLOBAL_LIST_EMPTY(portals) //list of all /obj/effect/portal
|
||||
GLOBAL_LIST_EMPTY(airlocks) //list of all airlocks
|
||||
GLOBAL_LIST_EMPTY(mechas_list) //list of all mechs. Used by hostile mobs target tracking.
|
||||
GLOBAL_LIST_EMPTY(shuttle_caller_list) //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
|
||||
GLOBAL_LIST_EMPTY(machines) //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
|
||||
GLOBAL_LIST_EMPTY(syndicate_shuttle_boards) //important to keep track of for managing nukeops war declarations.
|
||||
GLOBAL_LIST_EMPTY(navbeacons) //list of all bot nagivation beacons, used for patrolling.
|
||||
GLOBAL_LIST_EMPTY(teleportbeacons) //list of all tracking beacons used by teleporters
|
||||
GLOBAL_LIST_EMPTY(deliverybeacons) //list of all MULEbot delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(deliverybeacontags) //list of all tags associated with delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(nuke_list)
|
||||
GLOBAL_LIST_EMPTY(alarmdisplay) //list of all machines or programs that can display station alerts
|
||||
GLOBAL_LIST_EMPTY(singularities) //list of all singularities on the station (actually technically all engines)
|
||||
|
||||
GLOBAL_LIST(chemical_reactions_list) //list of all /datum/chemical_reaction datums. Used during chemical reactions
|
||||
GLOBAL_LIST(chemical_reagents_list) //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
|
||||
GLOBAL_LIST_EMPTY(materials_list) //list of all /datum/material datums indexed by material id.
|
||||
GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id.
|
||||
GLOBAL_LIST_EMPTY(surgeries_list) //list of all surgeries by name, associated with their path.
|
||||
GLOBAL_LIST_EMPTY(crafting_recipes) //list of all table craft recipes
|
||||
GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices.
|
||||
GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, seperate from machines for powernet speeeeeeed.
|
||||
GLOBAL_LIST_EMPTY(tracked_implants) //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
|
||||
GLOBAL_LIST_EMPTY(tracked_chem_implants) //list of implants the prisoner console can track and send inject commands too
|
||||
GLOBAL_LIST_EMPTY(poi_list) //list of points of interest for observe/follow
|
||||
GLOBAL_LIST_EMPTY(pinpointer_list) //list of all pinpointers. Used to change stuff they are pointing to all at once.
|
||||
GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection organs, for any mass "animation"
|
||||
GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
|
||||
GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
|
||||
GLOBAL_LIST_EMPTY(ladders)
|
||||
GLOBAL_LIST_EMPTY(cable_list) //Index for all cables, so that powernets don't have to look through the entire world all the time
|
||||
GLOBAL_LIST_EMPTY(portals) //list of all /obj/effect/portal
|
||||
GLOBAL_LIST_EMPTY(airlocks) //list of all airlocks
|
||||
GLOBAL_LIST_EMPTY(mechas_list) //list of all mechs. Used by hostile mobs target tracking.
|
||||
GLOBAL_LIST_EMPTY(shuttle_caller_list) //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
|
||||
GLOBAL_LIST_EMPTY(machines) //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
|
||||
GLOBAL_LIST_EMPTY(syndicate_shuttle_boards) //important to keep track of for managing nukeops war declarations.
|
||||
GLOBAL_LIST_EMPTY(navbeacons) //list of all bot nagivation beacons, used for patrolling.
|
||||
GLOBAL_LIST_EMPTY(teleportbeacons) //list of all tracking beacons used by teleporters
|
||||
GLOBAL_LIST_EMPTY(deliverybeacons) //list of all MULEbot delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(deliverybeacontags) //list of all tags associated with delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(nuke_list)
|
||||
GLOBAL_LIST_EMPTY(alarmdisplay) //list of all machines or programs that can display station alerts
|
||||
GLOBAL_LIST_EMPTY(singularities) //list of all singularities on the station (actually technically all engines)
|
||||
|
||||
GLOBAL_LIST(chemical_reactions_list) //list of all /datum/chemical_reaction datums. Used during chemical reactions
|
||||
GLOBAL_LIST(chemical_reagents_list) //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
|
||||
GLOBAL_LIST_EMPTY(materials_list) //list of all /datum/material datums indexed by material id.
|
||||
GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id.
|
||||
GLOBAL_LIST_EMPTY(surgeries_list) //list of all surgeries by name, associated with their path.
|
||||
GLOBAL_LIST_EMPTY(crafting_recipes) //list of all table craft recipes
|
||||
GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices.
|
||||
GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, seperate from machines for powernet speeeeeeed.
|
||||
GLOBAL_LIST_EMPTY(tracked_implants) //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
|
||||
GLOBAL_LIST_EMPTY(tracked_chem_implants) //list of implants the prisoner console can track and send inject commands too
|
||||
GLOBAL_LIST_EMPTY(poi_list) //list of points of interest for observe/follow
|
||||
GLOBAL_LIST_EMPTY(pinpointer_list) //list of all pinpointers. Used to change stuff they are pointing to all at once.
|
||||
GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection organs, for any mass "animation"
|
||||
GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
|
||||
GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
|
||||
GLOBAL_LIST_EMPTY(ladders)
|
||||
GLOBAL_LIST_EMPTY(trophy_cases)
|
||||
|
||||
GLOBAL_LIST_EMPTY(wire_color_directory)
|
||||
|
||||
GLOBAL_LIST_EMPTY(wire_color_directory)
|
||||
GLOBAL_LIST_EMPTY(wire_name_directory)
|
||||
|
||||
GLOBAL_LIST_EMPTY(ai_status_displays)
|
||||
|
||||
+17
-15
@@ -1,16 +1,18 @@
|
||||
GLOBAL_VAR_INIT(admin_notice, "") // Admin notice that all clients see when joining the server
|
||||
|
||||
GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the host computer) and 0 world.ticks.
|
||||
|
||||
// For FTP requests. (i.e. downloading runtime logs.)
|
||||
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
||||
GLOBAL_VAR_INIT(fileaccess_timer, 0)
|
||||
|
||||
GLOBAL_VAR_INIT(TAB, " ")
|
||||
|
||||
GLOBAL_VAR_INIT(admin_notice, "") // Admin notice that all clients see when joining the server
|
||||
|
||||
GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the host computer) and 0 world.ticks.
|
||||
|
||||
// For FTP requests. (i.e. downloading runtime logs.)
|
||||
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
||||
GLOBAL_VAR_INIT(fileaccess_timer, 0)
|
||||
|
||||
GLOBAL_VAR_INIT(TAB, " ")
|
||||
|
||||
GLOBAL_DATUM_INIT(data_core, /datum/datacore, new)
|
||||
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
GLOBAL_LIST_EMPTY(powernets)
|
||||
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
GLOBAL_LIST_EMPTY(powernets)
|
||||
|
||||
GLOBAL_VAR_INIT(bsa_unlock, FALSE) //BSA unlocked by head ID swipes
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
//Server API key
|
||||
GLOBAL_REAL_VAR(comms_key) = "default_pwd"
|
||||
GLOBAL_REAL_VAR(comms_allowed) = FALSE //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
|
||||
GLOBAL_REAL_VAR(medal_hub)
|
||||
GLOBAL_REAL_VAR(medal_pass) = " "
|
||||
GLOBAL_REAL_VAR(medals_enabled) = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
|
||||
// MySQL configuration
|
||||
|
||||
GLOBAL_REAL_VAR(sqladdress) = "localhost"
|
||||
GLOBAL_REAL_VAR(sqlport) = "3306"
|
||||
GLOBAL_REAL_VAR(sqlfdbkdb) = "test"
|
||||
GLOBAL_REAL_VAR(sqlfdbklogin) = "root"
|
||||
GLOBAL_REAL_VAR(sqlfdbkpass) = ""
|
||||
//Server API key
|
||||
GLOBAL_REAL_VAR(comms_key) = "default_pwd"
|
||||
GLOBAL_REAL_VAR(comms_allowed) = FALSE //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
|
||||
GLOBAL_REAL_VAR(medal_hub)
|
||||
GLOBAL_REAL_VAR(medal_pass) = " "
|
||||
GLOBAL_REAL_VAR(medals_enabled) = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
|
||||
// MySQL configuration
|
||||
|
||||
GLOBAL_REAL_VAR(sqladdress) = "localhost"
|
||||
GLOBAL_REAL_VAR(sqlport) = "3306"
|
||||
GLOBAL_REAL_VAR(sqlfdbkdb) = "test"
|
||||
GLOBAL_REAL_VAR(sqlfdbklogin) = "root"
|
||||
GLOBAL_REAL_VAR(sqlfdbkpass) = ""
|
||||
GLOBAL_REAL_VAR(sqlfdbktableprefix) = ""
|
||||
|
||||
Reference in New Issue
Block a user