+34
-14
@@ -2,13 +2,12 @@
|
||||
var/name = "Martial Art"
|
||||
var/streak = ""
|
||||
var/max_streak_length = 6
|
||||
var/current_target = null
|
||||
var/temporary = 0
|
||||
var/datum/martial_art/base = null // The permanent style
|
||||
var/current_target
|
||||
var/datum/martial_art/base // The permanent style. This will be null unless the martial art is temporary
|
||||
var/deflection_chance = 0 //Chance to deflect projectiles
|
||||
var/block_chance = 0 //Chance to block melee attacks using items while on throw mode.
|
||||
var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not
|
||||
var/help_verb = null
|
||||
var/help_verb
|
||||
var/no_guns = FALSE
|
||||
var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts
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||||
|
||||
@@ -68,28 +67,49 @@
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||||
add_logs(A, D, "punched")
|
||||
|
||||
if((D.stat != DEAD) && damage >= A.dna.species.punchstunthreshold)
|
||||
D.visible_message("<span class='danger'>[A] has weakened [D]!!</span>", \
|
||||
"<span class='userdanger'>[A] has weakened [D]!</span>")
|
||||
D.apply_effect(4, WEAKEN, armor_block)
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||||
D.visible_message("<span class='danger'>[A] has knocked [D] down!!</span>", \
|
||||
"<span class='userdanger'>[A] has knocked [D] down!</span>")
|
||||
D.apply_effect(40, KNOCKDOWN, armor_block)
|
||||
D.forcesay(GLOB.hit_appends)
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||||
else if(D.lying)
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H,make_temporary=0)
|
||||
if(make_temporary)
|
||||
temporary = 1
|
||||
if(temporary && H.mind.martial_art)
|
||||
if(!H.mind.martial_art.allow_temp_override)
|
||||
return
|
||||
base = H.mind.martial_art
|
||||
if(H.mind.martial_art)
|
||||
if(make_temporary)
|
||||
if(!H.mind.martial_art.allow_temp_override)
|
||||
return FALSE
|
||||
store(H.mind.martial_art,H)
|
||||
else
|
||||
H.mind.martial_art.on_remove(H)
|
||||
if(H.mind.martial_art != H.mind.default_martial_art && !H.mind.martial_art.base)
|
||||
QDEL_NULL(H.mind.martial_art)
|
||||
else if(make_temporary)
|
||||
base = H.mind.default_martial_art
|
||||
if(help_verb)
|
||||
H.verbs += help_verb
|
||||
H.mind.martial_art = src
|
||||
return TRUE
|
||||
|
||||
/datum/martial_art/proc/store(datum/martial_art/M,mob/living/carbon/human/H)
|
||||
if(H.mind && base)
|
||||
if(H.mind.default_martial_art != base && !base.base)
|
||||
QDEL_NULL(base)
|
||||
M.on_remove(H)
|
||||
base = M
|
||||
|
||||
/datum/martial_art/proc/remove(mob/living/carbon/human/H)
|
||||
if(H.mind.martial_art != src)
|
||||
return
|
||||
H.mind.martial_art = base
|
||||
on_remove(H)
|
||||
if(base)
|
||||
base.teach(H)
|
||||
else
|
||||
var/datum/martial_art/X = H.mind.default_martial_art
|
||||
X.teach(H)
|
||||
|
||||
/datum/martial_art/proc/on_remove(mob/living/carbon/human/H)
|
||||
if(help_verb)
|
||||
H.verbs -= help_verb
|
||||
return
|
||||
|
||||
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