@@ -38,7 +38,7 @@
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 0
|
||||
if(buckled_mob.client)
|
||||
buckled_mob.reset_perspective()
|
||||
buckled_mob.client.change_view(world.view)
|
||||
anchored = FALSE
|
||||
. = ..()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
@@ -47,7 +47,9 @@
|
||||
if(user.incapacitated() || !istype(user))
|
||||
return
|
||||
M.forceMove(get_turf(src))
|
||||
..()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
for(var/V in M.held_items)
|
||||
var/obj/item/I = V
|
||||
if(istype(I))
|
||||
@@ -62,8 +64,8 @@
|
||||
setDir(SOUTH)
|
||||
playsound(src,'sound/mecha/mechmove01.ogg', 50, 1)
|
||||
anchored = TRUE
|
||||
if(user.client)
|
||||
user.client.change_view(view_range)
|
||||
if(M.client)
|
||||
M.client.change_view(view_range)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/machinery/manned_turret/process()
|
||||
@@ -84,6 +86,8 @@
|
||||
calculated_projectile_vars = calculate_projectile_angle_and_pixel_offsets(controller, C.mouseParams)
|
||||
|
||||
/obj/machinery/manned_turret/proc/direction_track(mob/user, atom/targeted)
|
||||
if(user.stat != CONSCIOUS)
|
||||
return
|
||||
setDir(get_dir(src,targeted))
|
||||
user.setDir(dir)
|
||||
switch(dir)
|
||||
@@ -149,7 +153,7 @@
|
||||
P.starting = targets_from
|
||||
P.firer = user
|
||||
P.original = target
|
||||
playsound(src, 'sound/weapons/Gunshot_smg.ogg', 75, 1)
|
||||
playsound(src, 'sound/weapons/gunshot_smg.ogg', 75, 1)
|
||||
P.xo = target.x - targets_from.x
|
||||
P.yo = target.y - targets_from.y
|
||||
P.Angle = calculated_projectile_vars[1] + rand(-9, 9)
|
||||
@@ -174,7 +178,7 @@
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon_state = "offhand"
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
flags = ABSTRACT | NODROP | NOBLUDGEON
|
||||
flags = ABSTRACT | NODROP | NOBLUDGEON | DROPDEL
|
||||
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
var/obj/machinery/manned_turret/turret
|
||||
|
||||
|
||||
Reference in New Issue
Block a user