@@ -81,7 +81,7 @@
|
||||
|
||||
/obj/structure/trap/stun/trap_effect(mob/living/L)
|
||||
L.electrocute_act(30, src, safety=1) // electrocute act does a message.
|
||||
L.Weaken(5)
|
||||
L.Knockdown(100)
|
||||
|
||||
/obj/structure/trap/fire
|
||||
name = "flame trap"
|
||||
@@ -90,7 +90,7 @@
|
||||
|
||||
/obj/structure/trap/fire/trap_effect(mob/living/L)
|
||||
to_chat(L, "<span class='danger'><B>Spontaneous combustion!</B></span>")
|
||||
L.Weaken(1)
|
||||
L.Knockdown(20)
|
||||
|
||||
/obj/structure/trap/fire/flare()
|
||||
..()
|
||||
@@ -104,7 +104,7 @@
|
||||
|
||||
/obj/structure/trap/chill/trap_effect(mob/living/L)
|
||||
to_chat(L, "<span class='danger'><B>You're frozen solid!</B></span>")
|
||||
L.Weaken(1)
|
||||
L.Knockdown(20)
|
||||
L.bodytemperature -= 300
|
||||
L.apply_status_effect(/datum/status_effect/freon)
|
||||
|
||||
@@ -117,7 +117,7 @@
|
||||
|
||||
/obj/structure/trap/damage/trap_effect(mob/living/L)
|
||||
to_chat(L, "<span class='danger'><B>The ground quakes beneath your feet!</B></span>")
|
||||
L.Weaken(5)
|
||||
L.Knockdown(100)
|
||||
L.adjustBruteLoss(35)
|
||||
|
||||
/obj/structure/trap/damage/flare()
|
||||
|
||||
Reference in New Issue
Block a user