July 5th TG sync (#1883)

July 5th TG sync
This commit is contained in:
Poojawa
2017-07-05 22:14:19 -05:00
committed by GitHub
parent 454b9c3d68
commit b1b4826c0c
1264 changed files with 149689 additions and 570309 deletions
-9
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@@ -1,9 +0,0 @@
//used to optimize map expansion
/turf/basic/New()
/turf/basic/ChangeTurf(var/T)
new T(src)
var/static/warned
if(!warned)
warned = TRUE
CRASH("Basic ChangeTurf")
+6 -1
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@@ -117,15 +117,20 @@
return TRUE
/turf/closed/indestructible/riveted/boss
name = "stone wall"
name = "necropolis wall"
desc = "A thick, seemingly indestructible stone wall."
icon = 'icons/turf/walls/boss_wall.dmi'
icon_state = "wall"
canSmoothWith = list(/turf/closed/indestructible/riveted/boss, /turf/closed/indestructible/riveted/boss/see_through)
explosion_block = 50
baseturf = /turf/closed/indestructible/riveted/boss
/turf/closed/indestructible/riveted/boss/see_through
opacity = FALSE
/turf/closed/indestructible/riveted/boss/hot
icon = 'icons/turf/walls/boss_wall_hot.dmi'
canSmoothWith = list(/turf/closed/indestructible/riveted/boss/hot)
baseturf = /turf/closed/indestructible/riveted/boss/hot
/turf/closed/indestructible/riveted/boss/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
+18 -5
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@@ -37,6 +37,20 @@
/turf/open/indestructible/necropolis/air
initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
/turf/open/indestructible/boss //you put stone tiles on this and use it as a base
name = "necropolis floor"
icon = 'icons/turf/boss_floors.dmi'
icon_state = "boss"
baseturf = /turf/open/indestructible/boss
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
/turf/open/indestructible/boss/air
initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
/turf/open/indestructible/boss/hot
icon = 'icons/turf/boss_floors_hot.dmi'
baseturf = /turf/open/indestructible/boss/hot
/turf/open/indestructible/hierophant
icon = 'icons/turf/floors/hierophant_floor.dmi'
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
@@ -137,7 +151,7 @@
qdel(hotspot)
return 1
/turf/open/handle_slip(mob/living/carbon/C, s_amount, w_amount, obj/O, lube)
/turf/open/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
if(C.movement_type & FLYING)
return 0
if(has_gravity(src))
@@ -147,7 +161,7 @@
if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
return 0
else
if(C.lying || !(C.status_flags & CANWEAKEN)) // can't slip unbuckled mob if they're lying or can't fall.
if(C.lying || !(C.status_flags & CANKNOCKDOWN)) // can't slip unbuckled mob if they're lying or can't fall.
return 0
if(C.m_intent == MOVE_INTENT_WALK && (lube&NO_SLIP_WHEN_WALKING))
return 0
@@ -162,11 +176,10 @@
var/olddir = C.dir
if(!(lube & SLIDE_ICE))
C.Stun(s_amount)
C.Weaken(w_amount)
C.Knockdown(knockdown_amount)
C.stop_pulling()
else
C.Stun(1)
C.Stun(20)
if(buckled_obj)
buckled_obj.unbuckle_mob(C)
+4 -4
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@@ -41,7 +41,7 @@
if(!L)
if(R.use(1))
to_chat(user, "<span class='notice'>You construct a lattice.</span>")
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
ReplaceWithLattice()
else
to_chat(user, "<span class='warning'>You need one rod to build a lattice.</span>")
@@ -52,7 +52,7 @@
var/obj/item/stack/tile/plasteel/S = C
if(S.use(1))
qdel(L)
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
to_chat(user, "<span class='notice'>You build a floor.</span>")
ChangeTurf(/turf/open/floor/plating)
else
@@ -113,7 +113,7 @@
AM.forceMove(T)
if(isliving(AM))
var/mob/living/L = AM
L.Weaken(5)
L.Knockdown(100)
L.adjustBruteLoss(30)
@@ -142,7 +142,7 @@
if(isliving(AM))
var/mob/living/L = AM
L.notransform = TRUE
L.Stun(10)
L.Stun(200)
L.resting = TRUE
var/oldtransform = AM.transform
var/oldcolor = AM.color
@@ -25,6 +25,7 @@
icon_state = "blackcorner"
/turf/open/floor/plasteel/white
icon_state = "white"
/turf/open/floor/plasteel/airless/white
+2 -2
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@@ -43,7 +43,7 @@
if(do_after(user, 30, target = src))
if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine))
ChangeTurf(/turf/open/floor/engine)
playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
R.use(2)
to_chat(user, "<span class='notice'>You reinforce the floor.</span>")
return
@@ -57,7 +57,7 @@
var/obj/item/stack/tile/light/L = W
var/turf/open/floor/light/F = T
F.state = L.state
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
else
to_chat(user, "<span class='warning'>This section is too damaged to support a tile! Use a welder to fix the damage.</span>")
else if(istype(C, /obj/item/weapon/weldingtool))
@@ -87,7 +87,7 @@
var/obj/item/stack/tile/light/L = Z
var/turf/open/floor/light/F = T
F.state = L.state
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
/turf/open/floor/plating/asteroid/proc/gets_dug()
if(dug)
+1 -1
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@@ -99,7 +99,7 @@
devastate_wall()
ChangeTurf(/turf/open/floor/plating)
else
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
var/newgirder = break_wall()
if(newgirder) //maybe we want a gear!
transfer_fingerprints_to(newgirder)
@@ -106,7 +106,7 @@
if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
to_chat(user, "<span class='notice'>You begin slicing through the metal cover...</span>")
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
if(do_after(user, 60*W.toolspeed, target = src))
if(!istype(src, /turf/closed/wall/r_wall) || !W || d_state != COVER)
return 1
@@ -190,7 +190,7 @@
if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
to_chat(user, "<span class='notice'>You begin slicing through the support rods...</span>")
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
if(do_after(user, 100*W.toolspeed, target = src))
if(!istype(src, /turf/closed/wall/r_wall) || !W || d_state != SUPPORT_RODS)
return 1
+5 -5
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@@ -46,7 +46,7 @@
if(devastated)
devastate_wall()
else
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
var/newgirder = break_wall()
if(newgirder) //maybe we don't /want/ a girder!
transfer_fingerprints_to(newgirder)
@@ -103,7 +103,7 @@
dismantle_wall(1)
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
if(BURN)
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
if(TOX)
playsound(src, 'sound/effects/spray2.ogg', 100, 1)
return 0
@@ -135,7 +135,7 @@
/turf/closed/wall/attack_hand(mob/user)
user.changeNext_move(CLICK_CD_MELEE)
to_chat(user, "<span class='notice'>You push the wall but nothing happens!</span>")
playsound(src, 'sound/weapons/Genhit.ogg', 25, 1)
playsound(src, 'sound/weapons/genhit.ogg', 25, 1)
src.add_fingerprint(user)
..()
@@ -195,7 +195,7 @@
return 1
else if( istype(W, /obj/item/weapon/gun/energy/plasmacutter) )
to_chat(user, "<span class='notice'>You begin slicing through the outer plating...</span>")
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
if(do_after(user, slicing_duration*W.toolspeed, target = src))
if(!iswallturf(src) || !user || !W || !T)
return 1
@@ -232,7 +232,7 @@
O.density = 1
O.layer = FLY_LAYER
playsound(src, 'sound/items/Welder.ogg', 100, 1)
playsound(src, 'sound/items/welder.ogg', 100, 1)
if(thermite >= 50)
var/burning_time = max(100,300 - thermite)
+3 -3
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@@ -95,14 +95,14 @@
if(L)
if(R.use(1))
to_chat(user, "<span class='notice'>You construct a catwalk.</span>")
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
new/obj/structure/lattice/catwalk(src)
else
to_chat(user, "<span class='warning'>You need two rods to build a catwalk!</span>")
return
if(R.use(1))
to_chat(user, "<span class='notice'>You construct a lattice.</span>")
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
ReplaceWithLattice()
else
to_chat(user, "<span class='warning'>You need one rod to build a lattice.</span>")
@@ -113,7 +113,7 @@
var/obj/item/stack/tile/plasteel/S = C
if(S.use(1))
qdel(L)
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
to_chat(user, "<span class='notice'>You build a floor.</span>")
ChangeTurf(/turf/open/floor/plating)
else
+7 -7
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@@ -168,17 +168,17 @@
return
switch(wet)
if(TURF_WET_WATER)
if(!M.slip(0, 3, null, NO_SLIP_WHEN_WALKING))
if(!M.slip(60, null, NO_SLIP_WHEN_WALKING))
M.inertia_dir = 0
if(TURF_WET_LUBE)
if(M.slip(0, 4, null, (SLIDE|GALOSHES_DONT_HELP)))
if(M.slip(80, null, (SLIDE|GALOSHES_DONT_HELP)))
M.confused = max(M.confused, 8)
if(TURF_WET_ICE)
M.slip(0, 6, null, (SLIDE|GALOSHES_DONT_HELP))
M.slip(120, null, (SLIDE|GALOSHES_DONT_HELP))
if(TURF_WET_PERMAFROST)
M.slip(0, 6, null, (SLIDE_ICE|GALOSHES_DONT_HELP))
M.slip(120, null, (SLIDE_ICE|GALOSHES_DONT_HELP))
if(TURF_WET_SLIDE)
M.slip(0, 4, null, (SLIDE|GALOSHES_DONT_HELP))
M.slip(80, null, (SLIDE|GALOSHES_DONT_HELP))
//melting
if(isobj(AM) && air && air.temperature > T0C)
var/obj/O = AM
@@ -293,7 +293,7 @@
if(M==U)
continue//Will not harm U. Since null != M, can be excluded to kill everyone.
M.adjustBruteLoss(damage)
M.Paralyse(damage/5)
M.Unconscious(damage * 4)
for(var/obj/mecha/M in src)
M.take_damage(damage*2, BRUTE, "melee", 1)
@@ -369,7 +369,7 @@
for(var/V in contents)
var/atom/A = V
if(A.level >= affecting_level)
if(istype(A,/atom/movable))
if(ismovableatom(A))
var/atom/movable/AM = A
if(!AM.ex_check(explosion_id))
continue