+206
-131
@@ -15,6 +15,9 @@
|
||||
The base of program_type will always be ignored; only subtypes will be loaded.
|
||||
*/
|
||||
|
||||
#define HOLODECK_CD 25
|
||||
#define HOLODECK_DMG_CD 500
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||||
|
||||
/obj/machinery/computer/holodeck
|
||||
name = "holodeck control console"
|
||||
desc = "A computer used to control a nearby holodeck."
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||||
@@ -26,109 +29,106 @@
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||||
var/area/holodeck/last_program
|
||||
var/area/offline_program = /area/holodeck/rec_center/offline
|
||||
|
||||
var/list/program_cache = list()
|
||||
var/list/emag_programs = list()
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||||
var/list/program_cache
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||||
var/list/emag_programs
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||||
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||||
// Splitting this up allows two holodecks of the same size
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||||
// to use the same source patterns. Y'know, if you want to.
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||||
var/holodeck_type = /area/holodeck/rec_center // locate(this) to get the target holodeck
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||||
var/program_type = /area/holodeck/rec_center // subtypes of this (but not this itself) are loadable programs
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||||
// set this if you want it to start with some particular program.
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||||
var/init_program = null
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||||
// or this to get anything
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||||
var/random_program = 0
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||||
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||||
var/active = 0
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||||
var/damaged = 0
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||||
var/active = FALSE
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||||
var/damaged = FALSE
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||||
var/list/spawned = list()
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||||
var/list/effects = list()
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||||
var/last_change = 0
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||||
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||||
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||||
var/current_cd = 0
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||||
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||||
/obj/machinery/computer/holodeck/Initialize(mapload)
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||||
..()
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||||
return INITIALIZE_HINT_LATELOAD
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||||
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||||
/obj/machinery/computer/holodeck/LateInitialize()
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||||
if(ispath(holodeck_type,/area))
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||||
var/list/possible = get_areas(holodeck_type,subtypes = FALSE)
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linked = pop(possible)
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if(ispath(offline_program,/area))
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var/list/possible = get_areas(offline_program,subtypes = FALSE)
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offline_program = pop(possible)
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// the following is necessary for power reasons
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||||
if(!linked || !offline_program)
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log_world("No matching holodeck area found")
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qdel(src)
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return
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||||
var/area/AS = get_area(src)
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if(istype(AS,/area/holodeck))
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log_world("### MAPPING ERROR")
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log_world("Holodeck computer cannot be in a holodeck.")
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||||
log_world("This would cause circular power dependency.")
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||||
qdel(src) // todo handle constructed computers
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||||
return //l-lewd...
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||||
else
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||||
linked.linked = src // todo detect multiple/constructed computers
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||||
if(ispath(holodeck_type, /area))
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||||
linked = locate(holodeck_type) in GLOB.sortedAreas
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||||
if(ispath(offline_program,/area))
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||||
offline_program = locate(offline_program) in GLOB.sortedAreas
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||||
// the following is necessary for power reasons
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||||
if(!linked || !offline_program)
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||||
log_world("No matching holodeck area found")
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||||
qdel(src)
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||||
return
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||||
var/area/AS = get_area(src)
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||||
if(istype(AS, /area/holodeck))
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||||
log_world("### MAPPING ERROR")
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||||
log_world("Holodeck computer cannot be in a holodeck.")
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||||
log_world("This would cause circular power dependency.")
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||||
qdel(src)
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||||
return
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||||
else
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||||
linked.linked = src
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||||
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||||
program_cache = list()
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||||
emag_programs = list()
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||||
for(var/typekey in subtypesof(program_type))
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||||
var/area/holodeck/A = locate(typekey)
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||||
if(!A || A == offline_program)
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||||
continue
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||||
if(A.contents.len == 0)
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||||
continue // not loaded
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||||
if(A.restricted)
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||||
emag_programs += A
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||||
else
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||||
program_cache += A
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||||
if(typekey == init_program)
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||||
load_program(A,force=1)
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||||
if(random_program && program_cache.len && init_program == null)
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||||
load_program(pick(program_cache),force=1)
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||||
else if(!program)
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load_program(offline_program)
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||||
generate_program_list()
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||||
load_program(offline_program, FALSE, FALSE)
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||||
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||||
/obj/machinery/computer/holodeck/Destroy()
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||||
emergency_shutdown()
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||||
if(linked)
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||||
linked.linked = null
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||||
return ..()
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||||
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||||
/obj/machinery/computer/holodeck/power_change()
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||||
..()
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||||
. = ..()
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||||
toggle_power(!stat)
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||||
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||||
/obj/machinery/computer/holodeck/proc/toggle_power(toggleOn = 0)
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||||
if(active == toggleOn) return
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/obj/machinery/computer/holodeck/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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||||
if(!ui)
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||||
ui = new(user, src, ui_key, "holodeck", name, 400, 500, master_ui, state)
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||||
ui.open()
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||||
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||||
if(toggleOn)
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||||
if(last_program && last_program != offline_program)
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||||
load_program(last_program, delay = 1)
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active = 1
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||||
else
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||||
last_program = program
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||||
load_program(offline_program,force=1)
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||||
active = 0
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||||
/obj/machinery/computer/holodeck/ui_data(mob/user)
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||||
var/list/data = list()
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||||
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||||
/obj/machinery/computer/holodeck/proc/emergency_shutdown()
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||||
last_program = program
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||||
load_program(offline_program,1)
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||||
active = 0
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||||
data["default_programs"] = program_cache
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||||
if(emagged)
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data["emagged"] = TRUE
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||||
data["emag_programs"] = emag_programs
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data["program"] = program
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||||
data["can_toggle_safety"] = issilicon(user) || IsAdminGhost(user)
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||||
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||||
return data
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||||
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/obj/machinery/computer/holodeck/ui_act(action, params)
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||||
if(..())
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||||
return
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||||
. = TRUE
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||||
switch(action)
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||||
if("load_program")
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||||
var/program_to_load = text2path(params["type"])
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if(!ispath(program_to_load))
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||||
return FALSE
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var/area/A = locate(program_to_load) in GLOB.sortedAreas
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||||
if(A)
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load_program(A)
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if("safety")
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emagged = !emagged
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if(emagged && program && emag_programs[program.name])
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emergency_shutdown()
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nerf(emagged)
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/obj/machinery/computer/holodeck/process()
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if(damaged)
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if(prob(10))
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for(var/turf/T in linked)
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if(prob(5))
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var/datum/effect_system/spark_spread/s = new
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||||
s.set_up(2, 1, T)
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s.start()
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return
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if(damaged && prob(10))
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for(var/turf/T in linked)
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||||
if(prob(5))
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do_sparks(2, 1, T)
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return
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||||
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||||
if(!..() || !active)
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return
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||||
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||||
if(!floorcheck())
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||||
emergency_shutdown()
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damaged = 1
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||||
damaged = TRUE
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||||
for(var/mob/M in urange(10,src))
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M.show_message("The holodeck overloads!")
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@@ -144,67 +144,24 @@
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for(var/item in spawned)
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if(!(get_turf(item) in linked))
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||||
derez(item, 0)
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||||
for(var/obj/effect/holodeck_effect/HE in effects)
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||||
for(var/e in effects)
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||||
var/obj/effect/holodeck_effect/HE = e
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||||
HE.tick()
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||||
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active_power_usage = 50 + spawned.len * 3 + effects.len * 5
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||||
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||||
/obj/machinery/computer/holodeck/proc/floorcheck()
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||||
for(var/turf/T in linked)
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if(!T.intact || isspaceturf(T))
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||||
return 0
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||||
return 1
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/obj/machinery/computer/holodeck/Topic(href, list/href_list)
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if(..())
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||||
/obj/machinery/computer/holodeck/emag_act(mob/user)
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if(emagged)
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||||
return
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||||
usr.set_machine(src)
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add_fingerprint(usr)
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if(href_list["loadarea"])
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var/areapath = text2path(href_list["loadarea"])
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||||
if(!ispath(areapath, /area/holodeck))
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return
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var/area/holodeck/area = locate(areapath)
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if(!istype(area))
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||||
return
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if(area == offline_program || (area in program_cache) || (emagged && (area in emag_programs)))
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||||
load_program(area)
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else if("safety" in href_list)
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||||
var/safe = text2num(href_list["safety"])
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||||
if(!issilicon(usr))
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||||
return
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emagged = !safe
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if(!program)
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return
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if(safe && (program in emag_programs))
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emergency_shutdown()
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nerf(safe)
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updateUsrDialog()
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/obj/machinery/computer/holodeck/proc/nerf(active)
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for(var/obj/item/I in spawned)
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I.damtype = (active? STAMINA : initial(I.damtype) )
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for(var/obj/effect/holodeck_effect/HE in effects)
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HE.safety(active)
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||||
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/obj/machinery/computer/holodeck/emag_act(mob/user as mob)
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||||
if(!emagged)
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||||
if(!emag_programs.len)
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||||
to_chat(user, "[src] does not seem to have a card swipe port. It must be an inferior model.")
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||||
return
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playsound(loc, 'sound/effects/sparks4.ogg', 75, 1)
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emagged = 1
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||||
to_chat(user, "<span class='warning'>You vastly increase projector power and override the safety and security protocols.</span>")
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to_chat(user, "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator.")
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||||
log_game("[key_name(user)] emagged the Holodeck Control Console")
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updateUsrDialog()
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||||
nerf(!emagged)
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||||
|
||||
/obj/machinery/computer/holodeck/Destroy()
|
||||
if(linked)
|
||||
emergency_shutdown()
|
||||
linked.linked = null
|
||||
return ..()
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||||
if(!LAZYLEN(emag_programs))
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||||
to_chat(user, "[src] does not seem to have a card swipe port. It must be an inferior model.")
|
||||
return
|
||||
playsound(src, 'sound/effects/sparks4.ogg', 75, 1)
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||||
emagged = TRUE
|
||||
to_chat(user, "<span class='warning'>You vastly increase projector power and override the safety and security protocols.</span>")
|
||||
to_chat(user, "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator.")
|
||||
log_game("[key_name(user)] emagged the Holodeck Control Console")
|
||||
nerf(!emagged)
|
||||
|
||||
/obj/machinery/computer/holodeck/emp_act(severity)
|
||||
emergency_shutdown()
|
||||
@@ -216,4 +173,122 @@
|
||||
|
||||
/obj/machinery/computer/holodeck/blob_act(obj/structure/blob/B)
|
||||
emergency_shutdown()
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/generate_program_list()
|
||||
for(var/typekey in subtypesof(program_type))
|
||||
var/area/holodeck/A = locate(typekey) in GLOB.sortedAreas
|
||||
if(!A || A == offline_program || !A.contents.len)
|
||||
continue
|
||||
var/list/info_this = list()
|
||||
info_this["name"] = A.name
|
||||
info_this["type"] = A.type
|
||||
if(A.restricted)
|
||||
LAZYADD(emag_programs, list(info_this))
|
||||
else
|
||||
LAZYADD(program_cache, list(info_this))
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/toggle_power(toggleOn = FALSE)
|
||||
if(active == toggleOn)
|
||||
return
|
||||
|
||||
if(toggleOn)
|
||||
if(last_program && last_program != offline_program)
|
||||
addtimer(CALLBACK(src, .proc/load_program, last_program, TRUE), 25)
|
||||
active = TRUE
|
||||
else
|
||||
last_program = program
|
||||
load_program(offline_program, TRUE)
|
||||
active = FALSE
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/emergency_shutdown()
|
||||
last_program = program
|
||||
load_program(offline_program, TRUE)
|
||||
active = FALSE
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/floorcheck()
|
||||
for(var/turf/T in linked)
|
||||
if(!T.intact || isspaceturf(T))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/nerf(active)
|
||||
for(var/obj/item/I in spawned)
|
||||
I.damtype = active ? STAMINA : initial(I.damtype)
|
||||
for(var/e in effects)
|
||||
var/obj/effect/holodeck_effect/HE = e
|
||||
HE.safety(active)
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/load_program(area/A, force = FALSE, add_delay = TRUE)
|
||||
if(!is_operational())
|
||||
A = offline_program
|
||||
force = TRUE
|
||||
|
||||
if(program == A)
|
||||
return
|
||||
if(current_cd > world.time && !force)
|
||||
say("ERROR. Recalibrating projection apparatus.")
|
||||
return
|
||||
if(add_delay)
|
||||
current_cd = world.time + HOLODECK_CD
|
||||
if(damaged)
|
||||
current_cd += HOLODECK_DMG_CD
|
||||
active = (A != offline_program)
|
||||
use_power = active + IDLE_POWER_USE
|
||||
|
||||
for(var/e in effects)
|
||||
var/obj/effect/holodeck_effect/HE = e
|
||||
HE.deactivate(src)
|
||||
|
||||
for(var/item in spawned)
|
||||
derez(item, force)
|
||||
|
||||
program = A
|
||||
// note nerfing does not yet work on guns, should
|
||||
// should also remove/limit/filter reagents?
|
||||
// this is an exercise left to others I'm afraid. -Sayu
|
||||
spawned = A.copy_contents_to(linked, 1, nerf_weapons = !emagged)
|
||||
for(var/obj/machinery/M in spawned)
|
||||
M.flags |= NODECONSTRUCT
|
||||
for(var/obj/structure/S in spawned)
|
||||
S.flags |= NODECONSTRUCT
|
||||
effects = list()
|
||||
|
||||
addtimer(CALLBACK(src, .proc/finish_spawn), 30)
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/finish_spawn()
|
||||
var/list/added = list()
|
||||
for(var/obj/effect/holodeck_effect/HE in spawned)
|
||||
effects += HE
|
||||
spawned -= HE
|
||||
var/atom/x = HE.activate(src)
|
||||
if(istype(x) || islist(x))
|
||||
spawned += x // holocarp are not forever
|
||||
added += x
|
||||
for(var/obj/machinery/M in added)
|
||||
M.flags |= NODECONSTRUCT
|
||||
for(var/obj/structure/S in added)
|
||||
S.flags |= NODECONSTRUCT
|
||||
|
||||
/obj/machinery/computer/holodeck/proc/derez(obj/O, silent = TRUE, forced = FALSE)
|
||||
// Emagging a machine creates an anomaly in the derez systems.
|
||||
if(O && emagged && !stat && !forced)
|
||||
if((ismob(O) || ismob(O.loc)) && prob(50))
|
||||
addtimer(CALLBACK(src, .proc/derez, O, silent), 50) // may last a disturbingly long time
|
||||
return
|
||||
|
||||
spawned -= O
|
||||
if(!O)
|
||||
return
|
||||
var/turf/T = get_turf(O)
|
||||
for(var/atom/movable/AM in O) // these should be derezed if they were generated
|
||||
AM.forceMove(T)
|
||||
if(ismob(AM))
|
||||
silent = FALSE // otherwise make sure they are dropped
|
||||
|
||||
if(!silent)
|
||||
visible_message("[O] fades away!")
|
||||
qdel(O)
|
||||
|
||||
#undef HOLODECK_CD
|
||||
#undef HOLODECK_DMG_CD
|
||||
|
||||
Reference in New Issue
Block a user