@@ -8,7 +8,7 @@
|
||||
var/harvested_name = "shortened mushrooms"
|
||||
var/harvested_desc = "Some quickly regrowing mushrooms, formerly known to be quite large."
|
||||
var/needs_sharp_harvest = TRUE
|
||||
var/harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/shavings
|
||||
var/harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings
|
||||
var/harvest_amount_low = 1
|
||||
var/harvest_amount_high = 3
|
||||
var/harvest_time = 60
|
||||
@@ -80,7 +80,7 @@
|
||||
desc = "A number of mushrooms, each of which surrounds a greenish sporangium with a number of leaf-like structures."
|
||||
harvested_name = "leafless mushrooms"
|
||||
harvested_desc = "A bunch of formerly-leafed mushrooms, with their sporangiums exposed. Scandalous?"
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_leaf
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
|
||||
needs_sharp_harvest = FALSE
|
||||
harvest_amount_high = 4
|
||||
harvest_time = 20
|
||||
@@ -96,7 +96,7 @@
|
||||
desc = "Several mushrooms, the larger of which have a ring of conks at the midpoint of their stems."
|
||||
harvested_name = "small mushrooms"
|
||||
harvested_desc = "Several small mushrooms near the stumps of what likely were larger mushrooms."
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_cap
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
|
||||
harvest_amount_high = 4
|
||||
harvest_time = 50
|
||||
harvest_message_low = "You slice the cap off a mushroom."
|
||||
@@ -112,7 +112,7 @@
|
||||
luminosity = 1
|
||||
harvested_name = "tiny mushrooms"
|
||||
harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_stem
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
|
||||
harvest_amount_high = 4
|
||||
harvest_time = 40
|
||||
harvest_message_low = "You pick and slice the cap off a mushroom, leaving the stem."
|
||||
@@ -127,7 +127,7 @@
|
||||
desc = "Several prickly cacti, brimming with ripe fruit and covered in a thin layer of ash."
|
||||
harvested_name = "cacti"
|
||||
harvested_desc = "A bunch of prickly cacti. You can see fruits slowly growing beneath the covering of ash."
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/cactus_fruit
|
||||
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
|
||||
needs_sharp_harvest = FALSE
|
||||
harvest_amount_high = 2
|
||||
harvest_time = 10
|
||||
@@ -146,11 +146,11 @@
|
||||
if(!istype(O) || (PIERCEIMMUNE in H.dna.species.species_traits))
|
||||
return
|
||||
H.apply_damage(rand(3, 6), BRUTE, picked_def_zone)
|
||||
H.Weaken(2)
|
||||
H.Knockdown(40)
|
||||
H.visible_message("<span class='danger'>[H] steps on a cactus!</span>", \
|
||||
"<span class='userdanger'>You step on a cactus!</span>")
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora
|
||||
name = "mushroom shavings"
|
||||
desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
|
||||
icon = 'icons/obj/lavaland/ash_flora.dmi'
|
||||
@@ -160,43 +160,46 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
obj_integrity = 100
|
||||
max_integrity = 100
|
||||
seed = /obj/item/seeds/lavaland/polypore
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/New()
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/New()
|
||||
..()
|
||||
pixel_x = rand(-4, 4)
|
||||
pixel_y = rand(-4, 4)
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/shavings //for actual crafting
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings //for actual crafting
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_leaf
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
|
||||
name = "mushroom leaf"
|
||||
desc = "A leaf, from a mushroom."
|
||||
list_reagents = list("nutriment" = 3, "vitfro" = 2, "nicotine" = 2)
|
||||
icon_state = "mushroom_leaf"
|
||||
seed = /obj/item/seeds/lavaland/porcini
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_cap
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
|
||||
name = "mushroom cap"
|
||||
desc = "The cap of a large mushroom."
|
||||
list_reagents = list("mindbreaker" = 2, "entpoly" = 4, "mushroomhallucinogen" = 2)
|
||||
icon_state = "mushroom_cap"
|
||||
seed = /obj/item/seeds/lavaland/inocybe
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_stem
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
|
||||
name = "mushroom stem"
|
||||
desc = "A long mushroom stem. It's slightly glowing."
|
||||
list_reagents = list("tinlux" = 2, "vitamin" = 1, "space_drugs" = 1)
|
||||
icon_state = "mushroom_stem"
|
||||
luminosity = 1
|
||||
seed = /obj/item/seeds/lavaland/ember
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/cactus_fruit
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
|
||||
name = "cactus fruit"
|
||||
list_reagents = list("vitamin" = 2, "nutriment" = 2, "vitfro" = 4)
|
||||
desc = "A cactus fruit covered in a thick, reddish skin. And some ash."
|
||||
icon_state = "cactus_fruit"
|
||||
seed = /obj/item/seeds/lavaland/cactus
|
||||
|
||||
|
||||
/obj/item/mushroom_bowl
|
||||
@@ -213,6 +216,6 @@
|
||||
/datum/crafting_recipe/mushroom_bowl
|
||||
name = "Mushroom Bowl"
|
||||
result = /obj/item/weapon/reagent_containers/food/drinks/mushroom_bowl
|
||||
reqs = list(/obj/item/weapon/reagent_containers/food/snacks/ash_flora/shavings = 5)
|
||||
reqs = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
|
||||
time = 30
|
||||
category = CAT_PRIMAL
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
if(7)
|
||||
new /obj/item/weapon/pickaxe/diamond(src)
|
||||
if(8)
|
||||
new /obj/item/borg/upgrade/modkit/resonator_blasts(src)
|
||||
new /obj/item/weapon/disk/design_disk/modkit_disc/resonator_blast(src)
|
||||
if(9)
|
||||
new /obj/item/organ/brain/alien(src)
|
||||
if(10)
|
||||
@@ -38,7 +38,7 @@
|
||||
if(12)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker(src)
|
||||
if(13)
|
||||
new /obj/item/borg/upgrade/modkit/cooldown/repeater(src)
|
||||
new /obj/item/weapon/disk/design_disk/modkit_disc/rapid_repeater(src)
|
||||
if(14)
|
||||
new /obj/item/weapon/nullrod/scythe/talking(src)
|
||||
if(15)
|
||||
@@ -46,7 +46,7 @@
|
||||
if(16)
|
||||
new /obj/item/weapon/guardiancreator(src)
|
||||
if(17)
|
||||
new /obj/item/borg/upgrade/modkit/aoe/turfs/andmobs(src)
|
||||
new /obj/item/weapon/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
|
||||
if(18)
|
||||
new /obj/item/device/warp_cube/red(src)
|
||||
if(19)
|
||||
@@ -70,12 +70,70 @@
|
||||
new /obj/item/borg/upgrade/modkit/lifesteal(src)
|
||||
new /obj/item/weapon/bedsheet/cult(src)
|
||||
if(28)
|
||||
new /obj/item/borg/upgrade/modkit/bounty(src)
|
||||
new /obj/item/weapon/disk/design_disk/modkit_disc/bounty(src)
|
||||
|
||||
//KA modkit design discs
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc
|
||||
name = "KA Mod Disk"
|
||||
desc = "A design disc containing the design for a unique kinetic accelerator modkit."
|
||||
icon_state = "datadisk1"
|
||||
var/modkit_design = /datum/design/unique_modkit
|
||||
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc/Initialize()
|
||||
. = ..()
|
||||
blueprints[1] = new modkit_design
|
||||
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc/mob_and_turf_aoe
|
||||
name = "Offensive Mining Explosion Mod Disk"
|
||||
modkit_design = /datum/design/unique_modkit/offensive_turf_aoe
|
||||
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc/rapid_repeater
|
||||
name = "Rapid Repeater Mod Disk"
|
||||
modkit_design = /datum/design/unique_modkit/rapid_repeater
|
||||
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc/resonator_blast
|
||||
name = "Resonator Blast Mod Disk"
|
||||
modkit_design = /datum/design/unique_modkit/resonator_blast
|
||||
|
||||
/obj/item/weapon/disk/design_disk/modkit_disc/bounty
|
||||
name = "Death Syphon Mod Disk"
|
||||
modkit_design = /datum/design/unique_modkit/bounty
|
||||
|
||||
/datum/design/unique_modkit
|
||||
category = list("Mining Designs", "Cyborg Upgrade Modules")
|
||||
req_tech = list("materials" = 12) //can't be normally obtained
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
|
||||
/datum/design/unique_modkit/offensive_turf_aoe
|
||||
name = "Kinetic Accelerator Offensive Mining Explosion Mod"
|
||||
desc = "A device which causes kinetic accelerators to fire AoE blasts that destroy rock and damage creatures."
|
||||
id = "hyperaoemod"
|
||||
materials = list(MAT_METAL = 7000, MAT_GLASS = 3000, MAT_SILVER = 3000, MAT_GOLD = 3000, MAT_DIAMOND = 4000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/aoe/turfs/andmobs
|
||||
|
||||
/datum/design/unique_modkit/rapid_repeater
|
||||
name = "Kinetic Accelerator Rapid Repeater Mod"
|
||||
desc = "A device which greatly reduces a kinetic accelerator's cooldown on striking a living target or rock, but greatly increases its base cooldown."
|
||||
id = "repeatermod"
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_URANIUM = 8000, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/cooldown/repeater
|
||||
|
||||
/datum/design/unique_modkit/resonator_blast
|
||||
name = "Kinetic Accelerator Resonator Blast Mod"
|
||||
desc = "A device which causes kinetic accelerators to fire shots that leave and detonate resonator blasts."
|
||||
id = "resonatormod"
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_SILVER = 5000, MAT_URANIUM = 5000)
|
||||
build_path = /obj/item/borg/upgrade/modkit/resonator_blasts
|
||||
|
||||
/datum/design/unique_modkit/bounty
|
||||
name = "Kinetic Accelerator Death Syphon Mod"
|
||||
desc = "A device which causes kinetic accelerators to permenantly gain damage against creature types killed with it."
|
||||
id = "bountymod"
|
||||
materials = list(MAT_METAL = 4000, MAT_SILVER = 4000, MAT_GOLD = 4000, MAT_BLUESPACE = 4000)
|
||||
reagents_list = list("blood" = 40)
|
||||
build_path = /obj/item/borg/upgrade/modkit/bounty
|
||||
|
||||
//Spooky special loot
|
||||
|
||||
/obj/item/device/wisp_lantern
|
||||
name = "spooky lantern"
|
||||
desc = "This lantern gives off no light, but is home to a friendly wisp."
|
||||
@@ -189,7 +247,7 @@
|
||||
armour_penetration = 100
|
||||
damage_type = BRUTE
|
||||
hitsound = 'sound/effects/splat.ogg'
|
||||
weaken = 3
|
||||
knockdown = 30
|
||||
var/chain
|
||||
|
||||
/obj/item/projectile/hook/fire(setAngle)
|
||||
@@ -200,7 +258,7 @@
|
||||
|
||||
/obj/item/projectile/hook/on_hit(atom/target)
|
||||
. = ..()
|
||||
if(istype(target, /atom/movable))
|
||||
if(ismovableatom(target))
|
||||
var/atom/movable/A = target
|
||||
if(A.anchored)
|
||||
return
|
||||
@@ -415,7 +473,7 @@
|
||||
|
||||
/obj/item/ship_in_a_bottle/attack_self(mob/user)
|
||||
to_chat(user, "You're not sure how they get the ships in these things, but you're pretty sure you know how to get it out.")
|
||||
playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1)
|
||||
playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
|
||||
new /obj/vehicle/lavaboat/dragon(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
@@ -470,8 +528,99 @@
|
||||
|
||||
///Bosses
|
||||
|
||||
//Miniboss Miner
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw
|
||||
name = "cleaving saw"
|
||||
desc = "This saw, effective at drawing the blood of beasts, transforms into a long cleaver that makes use of centrifugal force."
|
||||
force = 12
|
||||
force_on = 20 //force when active
|
||||
throwforce = 20
|
||||
throwforce_on = 20
|
||||
icon = 'icons/obj/lavaland/artefacts.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
||||
inhand_x_dimension = 64
|
||||
inhand_y_dimension = 64
|
||||
icon_state = "cleaving_saw"
|
||||
icon_state_on = "cleaving_saw_open"
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb_off = list("attacked", "sawed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
attack_verb_on = list("cleaved", "swiped", "slashed", "chopped")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
hitsound_on = 'sound/weapons/bladeslice.ogg'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
sharpness = IS_SHARP
|
||||
var/transform_cooldown
|
||||
var/swiping = FALSE
|
||||
var/beast_force_bonus = 30
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It is [active ? "open, and will cleave enemies in a wide arc":"closed, and can be used for rapid consecutive attacks that cause beastly enemies to bleed"].<br>\
|
||||
Both modes will build up existing bleed effects, doing a burst of high damage if the bleed is built up high enough.<br>\
|
||||
Transforming it immediately after an attack causes the next attack to come out faster.</span>")
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is [active ? "closing [src] on [user.p_their()] neck" : "opening [src] into [user.p_their()] chest"]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
transform_cooldown = 0
|
||||
transform_weapon(user, TRUE)
|
||||
return BRUTELOSS
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/transform_weapon(mob/living/user, supress_message_text)
|
||||
if(transform_cooldown > world.time)
|
||||
return FALSE
|
||||
. = ..()
|
||||
if(.)
|
||||
transform_cooldown = world.time + (CLICK_CD_MELEE * 0.5)
|
||||
user.changeNext_move(CLICK_CD_MELEE * 0.25)
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/transform_messages(mob/living/user, supress_message_text)
|
||||
if(!supress_message_text)
|
||||
if(active)
|
||||
to_chat(user, "<span class='notice'>You open [src]. It will now cleave enemies in a wide arc.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You close [src]. It will now attack rapidly and cause beastly enemies to bleed.</span>")
|
||||
playsound(user, 'sound/magic/clockwork/fellowship_armory.ogg', 35, TRUE, frequency = 90000 - (active * 30000))
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/clumsy_transform_effect(mob/living/user)
|
||||
if(user.disabilities & CLUMSY && prob(50))
|
||||
to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
|
||||
user.take_bodypart_damage(10)
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/melee_attack_chain(mob/user, atom/target, params)
|
||||
..()
|
||||
if(!active)
|
||||
user.changeNext_move(CLICK_CD_MELEE * 0.5) //when closed, it attacks very rapidly
|
||||
|
||||
/obj/item/weapon/melee/transforming/cleaving_saw/attack(mob/living/target, mob/living/carbon/human/user)
|
||||
if(!active || swiping || !target.density || get_turf(target) == get_turf(user))
|
||||
var/beast_bonus_active = FALSE
|
||||
var/datum/status_effect/saw_bleed/B = target.has_status_effect(STATUS_EFFECT_SAWBLEED)
|
||||
if(istype(target, /mob/living/simple_animal/hostile/asteroid) || ismegafauna(target))
|
||||
if(!active)
|
||||
if(!B)
|
||||
target.apply_status_effect(STATUS_EFFECT_SAWBLEED)
|
||||
else
|
||||
B.add_bleed(B.bleed_buildup)
|
||||
else
|
||||
force += beast_force_bonus //we do bonus damage against beastly creatures
|
||||
beast_bonus_active = TRUE
|
||||
..()
|
||||
if(beast_bonus_active)
|
||||
if(B)
|
||||
B.add_bleed(B.bleed_buildup)
|
||||
force -= beast_force_bonus
|
||||
return
|
||||
var/turf/user_turf = get_turf(user)
|
||||
var/dir_to_target = get_dir(user_turf, get_turf(target))
|
||||
swiping = TRUE
|
||||
for(var/i in 1 to 3)
|
||||
var/turf/T = get_step(user_turf, turn(dir_to_target, 90 - (45 * i)))
|
||||
for(var/mob/living/L in T)
|
||||
if(user.Adjacent(L) && L.density)
|
||||
melee_attack_chain(user, L)
|
||||
swiping = FALSE
|
||||
|
||||
//Dragon
|
||||
|
||||
@@ -582,7 +731,7 @@
|
||||
user.visible_message("<span class='danger'>[user] strikes with the force of [ghost_counter] vengeful spirits!</span>")
|
||||
..()
|
||||
|
||||
/obj/item/weapon/melee/ghost_sword/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type)
|
||||
/obj/item/weapon/melee/ghost_sword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
var/ghost_counter = ghost_check()
|
||||
final_block_chance += Clamp((ghost_counter * 5), 0, 75)
|
||||
owner.visible_message("<span class='danger'>[owner] is protected by a ring of [ghost_counter] ghosts!</span>")
|
||||
@@ -695,7 +844,7 @@
|
||||
message_admins("[key_name_admin(user)] fired the lava staff at [get_area(target)]. [ADMIN_COORDJMP(T)]")
|
||||
log_game("[key_name(user)] fired the lava staff at [get_area(target)] [COORD(T)].")
|
||||
timer = world.time + create_cooldown
|
||||
playsound(T,'sound/magic/Fireball.ogg', 200, 1)
|
||||
playsound(T,'sound/magic/fireball.ogg', 200, 1)
|
||||
else
|
||||
timer = world.time
|
||||
qdel(L)
|
||||
@@ -704,7 +853,7 @@
|
||||
if(T.TerraformTurf(reset_turf_type))
|
||||
user.visible_message("<span class='danger'>[user] turns \the [old_name] into [reset_string]!</span>")
|
||||
timer = world.time + reset_cooldown
|
||||
playsound(T,'sound/magic/Fireball.ogg', 200, 1)
|
||||
playsound(T,'sound/magic/fireball.ogg', 200, 1)
|
||||
|
||||
/obj/effect/temp_visual/lavastaff
|
||||
icon_state = "lavastaff_warn"
|
||||
@@ -742,7 +891,7 @@
|
||||
var/obj/effect/mine/pickup/bloodbath/B = new(H)
|
||||
INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, H)
|
||||
to_chat(user, "<span class='notice'>You shatter the bottle!</span>")
|
||||
playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1)
|
||||
playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/blood_contract
|
||||
@@ -910,7 +1059,7 @@
|
||||
INVOKE_ASYNC(src, .proc/prepare_icon_update)
|
||||
if(do_after(user, 50, target = user) && !beacon)
|
||||
var/turf/T = get_turf(user)
|
||||
playsound(T,'sound/magic/Blind.ogg', 200, 1, -4)
|
||||
playsound(T,'sound/magic/blind.ogg', 200, 1, -4)
|
||||
new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, user)
|
||||
beacon = new/obj/effect/hierophant(T)
|
||||
user.update_action_buttons_icon()
|
||||
@@ -953,8 +1102,8 @@
|
||||
return
|
||||
new /obj/effect/temp_visual/hierophant/telegraph(T, user)
|
||||
new /obj/effect/temp_visual/hierophant/telegraph(source, user)
|
||||
playsound(T,'sound/magic/Wand_Teleport.ogg', 200, 1)
|
||||
playsound(source,'sound/machines/AirlockOpen.ogg', 200, 1)
|
||||
playsound(T,'sound/magic/wand_teleport.ogg', 200, 1)
|
||||
playsound(source,'sound/machines/airlockopen.ogg', 200, 1)
|
||||
if(!do_after(user, 3, target = user) || !user || !beacon || QDELETED(beacon)) //no walking away shitlord
|
||||
teleporting = FALSE
|
||||
if(user)
|
||||
@@ -1040,7 +1189,9 @@
|
||||
for(var/i in 1 to range)
|
||||
if(!J)
|
||||
return
|
||||
new /obj/effect/temp_visual/hierophant/blast(J, user, friendly_fire_check)
|
||||
var/obj/effect/temp_visual/hierophant/blast/B = new(J, user, friendly_fire_check)
|
||||
B.damage = 30
|
||||
B.monster_damage_boost = FALSE
|
||||
previousturf = J
|
||||
J = get_step(previousturf, dir)
|
||||
|
||||
@@ -1051,4 +1202,5 @@
|
||||
playsound(T,'sound/effects/bin_close.ogg', 200, 1)
|
||||
sleep(2)
|
||||
for(var/t in RANGE_TURFS(1, T))
|
||||
new /obj/effect/temp_visual/hierophant/blast(t, user, friendly_fire_check)
|
||||
var/obj/effect/temp_visual/hierophant/blast/B = new(t, user, friendly_fire_check)
|
||||
B.damage = 15 //keeps monster damage boost due to lower damage
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
density = 1
|
||||
anchored = 1
|
||||
|
||||
/obj/structure/stacklifter/attack_hand(mob/user as mob)
|
||||
/obj/structure/stacklifter/attack_hand(mob/living/user)
|
||||
if(in_use)
|
||||
to_chat(user, "It's already in use - wait a bit.")
|
||||
return
|
||||
@@ -28,7 +28,7 @@
|
||||
in_use = 1
|
||||
icon_state = "fitnesslifter2"
|
||||
user.setDir(SOUTH)
|
||||
user.Stun(4)
|
||||
user.Stun(80)
|
||||
user.loc = src.loc
|
||||
var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
|
||||
user.visible_message("<B>[user] is [bragmessage]!</B>")
|
||||
@@ -58,7 +58,7 @@
|
||||
density = 1
|
||||
anchored = 1
|
||||
|
||||
/obj/structure/weightlifter/attack_hand(mob/user as mob)
|
||||
/obj/structure/weightlifter/attack_hand(mob/living/user)
|
||||
if(in_use)
|
||||
to_chat(user, "It's already in use - wait a bit.")
|
||||
return
|
||||
@@ -66,7 +66,7 @@
|
||||
in_use = 1
|
||||
icon_state = "fitnessweight-c"
|
||||
user.setDir(SOUTH)
|
||||
user.Stun(4)
|
||||
user.Stun(80)
|
||||
user.loc = src.loc
|
||||
var/mutable_appearance/swole_overlay = mutable_appearance(icon, "fitnessweight-w", WALL_OBJ_LAYER)
|
||||
add_overlay(swole_overlay)
|
||||
|
||||
Reference in New Issue
Block a user