@@ -36,13 +36,13 @@
|
||||
handle_environment(environment)
|
||||
|
||||
handle_fire()
|
||||
|
||||
// Vore code for belly processes
|
||||
handle_internal_contents()
|
||||
|
||||
//stuff in the stomach
|
||||
handle_stomach()
|
||||
|
||||
// Vore code for belly processes
|
||||
handle_internal_contents()
|
||||
|
||||
update_gravity(mob_has_gravity())
|
||||
|
||||
if(machine)
|
||||
@@ -51,7 +51,7 @@
|
||||
if(stat != DEAD)
|
||||
handle_disabilities() // eye, ear, brain damages
|
||||
if(stat != DEAD)
|
||||
handle_status_effects() //all special effects, stunned, weakened, jitteryness, hallucination, sleeping, etc
|
||||
handle_status_effects() //all special effects, stun, knockdown, jitteryness, hallucination, sleeping, etc
|
||||
|
||||
if(stat != DEAD)
|
||||
return 1
|
||||
@@ -100,14 +100,8 @@
|
||||
/mob/living/proc/handle_stomach()
|
||||
return
|
||||
|
||||
//this updates all special effects: stunned, sleeping, weakened, druggy, stuttering, etc..
|
||||
//this updates all special effects: knockdown, druggy, stuttering, etc..
|
||||
/mob/living/proc/handle_status_effects()
|
||||
if(paralysis)
|
||||
AdjustParalysis(-1, 1, 1)
|
||||
if(stunned)
|
||||
AdjustStunned(-1, 1, 1)
|
||||
if(weakened)
|
||||
AdjustWeakened(-1, 1, 1)
|
||||
if(confused)
|
||||
confused = max(0, confused - 1)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user