July 5th TG sync (#1883)

July 5th TG sync
This commit is contained in:
Poojawa
2017-07-05 22:14:19 -05:00
committed by GitHub
parent 454b9c3d68
commit b1b4826c0c
1264 changed files with 149689 additions and 570309 deletions
@@ -91,7 +91,7 @@
item_state = "c20r"
origin_tech = "combat=5;materials=2;syndicate=6"
mag_type = /obj/item/ammo_box/magazine/smgm45
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
fire_delay = 2
burst_size = 2
pin = /obj/item/device/firing_pin/implant/pindicate
@@ -142,7 +142,7 @@
item_state = "m90"
origin_tech = "combat=5;materials=2;syndicate=6"
mag_type = /obj/item/ammo_box/magazine/m556
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = 0
var/obj/item/weapon/gun/ballistic/revolver/grenadelauncher/underbarrel
burst_size = 3
@@ -216,7 +216,7 @@
slot_flags = 0
origin_tech = "combat=5;materials=1;syndicate=3"
mag_type = /obj/item/ammo_box/magazine/tommygunm45
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = 0
burst_size = 4
fire_delay = 1
@@ -229,13 +229,11 @@
slot_flags = 0
origin_tech = "combat=6;engineering=4"
mag_type = /obj/item/ammo_box/magazine/m556
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = 0
burst_size = 3
fire_delay = 1
// Bulldog shotgun //
/obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog
@@ -247,7 +245,7 @@
weapon_weight = WEAPON_MEDIUM
origin_tech = "combat=6;materials=4;syndicate=6"
mag_type = /obj/item/ammo_box/magazine/m12g
fire_sound = 'sound/weapons/Gunshot.ogg'
fire_sound = 'sound/weapons/gunshot.ogg'
can_suppress = 0
burst_size = 1
fire_delay = 0
@@ -286,7 +284,7 @@
origin_tech = "combat=6;engineering=3;syndicate=6"
mag_type = /obj/item/ammo_box/magazine/mm195x129
weapon_weight = WEAPON_HEAVY
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
var/cover_open = 0
can_suppress = 0
burst_size = 3
@@ -409,6 +407,7 @@
else
icon_state = "surplus-e"
// Laser rifle (rechargeable magazine) //
/obj/item/weapon/gun/ballistic/automatic/laser
@@ -421,7 +420,7 @@
can_suppress = 0
burst_size = 0
actions_types = list()
fire_sound = 'sound/weapons/Laser.ogg'
fire_sound = 'sound/weapons/laser.ogg'
casing_ejector = 0
/obj/item/weapon/gun/ballistic/automatic/laser/update_icon()
@@ -105,7 +105,7 @@
automatic = 0
fire_delay = 1
weapon_weight = WEAPON_HEAVY
fire_sound = 'sound/weapons/Laser.ogg'
fire_sound = 'sound/weapons/laser.ogg'
mag_type = /obj/item/ammo_box/magazine/internal/minigun
casing_ejector = 0
var/obj/item/weapon/minigunpack/ammo_pack
@@ -92,17 +92,13 @@
desc = "A cheap Martian knock-off of a classic law enforcement firearm. Uses .38-special rounds."
icon_state = "detective"
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/rev38
unique_rename = 1
unique_reskin = 1
/obj/item/weapon/gun/ballistic/revolver/detective/Initialize()
. = ..()
options["Default"] = "detective"
options["Leopard Spots"] = "detective_leopard"
options["Black Panther"] = "detective_panther"
options["Gold Trim"] = "detective_gold"
options["The Peacemaker"] = "detective_peacemaker"
options["Cancel"] = null
unique_rename = TRUE
unique_reskin = list("Default" = "detective",
"Leopard Spots" = "detective_leopard",
"Black Panther" = "detective_panther",
"Gold Trim" = "detective_gold",
"The Peacemaker" = "detective_peacemaker"
)
/obj/item/weapon/gun/ballistic/revolver/detective/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, message = 1, params, zone_override = "")
if(magazine.caliber != initial(magazine.caliber))
@@ -269,18 +265,14 @@
slot_flags = SLOT_BACK
mag_type = /obj/item/ammo_box/magazine/internal/shot/dual
sawn_desc = "Omar's coming!"
unique_rename = 1
unique_reskin = 1
/obj/item/weapon/gun/ballistic/revolver/doublebarrel/Initialize()
. = ..()
options["Default"] = "dshotgun"
options["Dark Red Finish"] = "dshotgun-d"
options["Ash"] = "dshotgun-f"
options["Faded Grey"] = "dshotgun-g"
options["Maple"] = "dshotgun-l"
options["Rosewood"] = "dshotgun-p"
options["Cancel"] = null
unique_rename = TRUE
unique_reskin = list("Default" = "dshotgun",
"Dark Red Finish" = "dshotgun-d",
"Ash" = "dshotgun-f",
"Faded Grey" = "dshotgun-g",
"Maple" = "dshotgun-1",
"Rosewood" = "dshotgun-p"
)
/obj/item/weapon/gun/ballistic/revolver/doublebarrel/attackby(obj/item/A, mob/user, params)
..()
@@ -319,9 +311,9 @@
slot_flags = null
mag_type = /obj/item/ammo_box/magazine/internal/shot/improvised
sawn_desc = "I'm just here for the gasoline."
unique_rename = 0
unique_reskin = 0
var/slung = 0
unique_rename = FALSE
unique_reskin = null
var/slung = FALSE
/obj/item/weapon/gun/ballistic/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)
..()
@@ -330,7 +322,7 @@
if(C.use(10))
slot_flags = SLOT_BACK
to_chat(user, "<span class='notice'>You tie the lengths of cable to the shotgun, making a sling.</span>")
slung = 1
slung = TRUE
update_icon()
else
to_chat(user, "<span class='warning'>You need at least ten lengths of cable if you want to make a sling!</span>")
@@ -356,6 +348,7 @@
sawn_state = SAWN_OFF
slot_flags = SLOT_BELT
/obj/item/weapon/gun/ballistic/revolver/reverse //Fires directly at its user... unless the user is a clown, of course.
clumsy_check = 0
@@ -366,4 +359,4 @@
user.visible_message("<span class='warning'>[user] somehow manages to shoot [user.p_them()]self in the face!</span>", "<span class='userdanger'>You somehow shoot yourself in the face! How the hell?!</span>")
user.emote("scream")
user.drop_item()
user.Weaken(4)
user.Knockdown(80)
@@ -5,7 +5,7 @@
icon_state = "saber"
item_state = "gun"
mag_type = /obj/item/ammo_box/magazine/toy/smg
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/gunshot_smg.ogg'
force = 0
throwforce = 0
burst_size = 3
@@ -23,7 +23,7 @@
icon_state = "pistol"
w_class = WEIGHT_CLASS_SMALL
mag_type = /obj/item/ammo_box/magazine/toy/pistol
fire_sound = 'sound/weapons/Gunshot.ogg'
fire_sound = 'sound/weapons/gunshot.ogg'
burst_size = 1
fire_delay = 0
actions_types = list()