@@ -1,4 +1,4 @@
|
||||
#define STUN_SET_AMOUNT 2
|
||||
#define STUN_SET_AMOUNT 40
|
||||
|
||||
/obj/item/organ/cyberimp
|
||||
name = "cybernetic implant"
|
||||
@@ -31,7 +31,7 @@
|
||||
/obj/item/organ/cyberimp/brain/emp_act(severity)
|
||||
if(!owner)
|
||||
return
|
||||
var/stun_amount = 5 + (severity-1 ? 0 : 5)
|
||||
var/stun_amount = 200/severity
|
||||
owner.Stun(stun_amount)
|
||||
to_chat(owner, "<span class='warning'>Your body seizes up!</span>")
|
||||
return stun_amount
|
||||
@@ -107,10 +107,10 @@
|
||||
if(crit_fail)
|
||||
return
|
||||
|
||||
if(owner.stunned > STUN_SET_AMOUNT)
|
||||
owner.stunned = STUN_SET_AMOUNT
|
||||
if(owner.weakened > STUN_SET_AMOUNT)
|
||||
owner.weakened = STUN_SET_AMOUNT
|
||||
if(owner.AmountStun() > STUN_SET_AMOUNT)
|
||||
owner.SetStun(STUN_SET_AMOUNT)
|
||||
if(owner.AmountKnockdown() > STUN_SET_AMOUNT)
|
||||
owner.SetKnockdown(STUN_SET_AMOUNT)
|
||||
|
||||
/obj/item/organ/cyberimp/brain/anti_stun/emp_act(severity)
|
||||
if(crit_fail)
|
||||
|
||||
Reference in New Issue
Block a user