Clarification on hardsuit variants in traitor uplink
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@@ -313,8 +313,8 @@
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//Elite Syndie suit
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
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name = "elite syndicate hardsuit helmet"
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desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in EVA mode. Property of Gorlex Marauders."
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alt_desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in combat mode. Property of Gorlex Marauders."
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desc = "An elite version of the syndicate helmet, with improved armour and fireproofing. It is in EVA mode. Property of Gorlex Marauders."
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alt_desc = "An elite version of the syndicate helmet, with improved armour and fireproofing. It is in combat mode. Property of Gorlex Marauders."
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icon_state = "hardsuit0-syndielite"
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item_color = "syndielite"
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armor = list(melee = 60, bullet = 60, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70, fire = 100, acid = 100)
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@@ -328,8 +328,8 @@
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/obj/item/clothing/suit/space/hardsuit/syndi/elite
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name = "elite syndicate hardsuit"
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desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in travel mode."
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alt_desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in combat mode."
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desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
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alt_desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in combat mode."
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icon_state = "hardsuit0-syndielite"
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item_color = "syndielite"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
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@@ -0,0 +1,10 @@
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diff a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm (rejected hunks)
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@@ -856,7 +856,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/suits/hardsuit/elite
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name = "Elite Syndicate Hardsuit"
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- desc = "An upgraded, elite version of the syndicate hardsuit. It features fire shielding, and also \
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+ desc = "An upgraded, elite version of the syndicate hardsuit. It features fireproofing, and also \
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provides the user with superior armor and mobility compared to the standard syndicate hardsuit."
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item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
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cost = 8
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