diff --git a/code/game/objects/structures/femur_breaker.dm b/code/game/objects/structures/femur_breaker.dm index 13186d47a3..2e8d6f4029 100644 --- a/code/game/objects/structures/femur_breaker.dm +++ b/code/game/objects/structures/femur_breaker.dm @@ -82,10 +82,9 @@ H.regenerate_icons() unbuckle_all_mobs() - else - slat_status = BREAKER_SLAT_MOVING + else //HERE + slat_status = BREAKER_SLAT_DROPPED icon_state = "breaker_drop" - addtimer(CALLBACK(src, .proc/drop_slat), BREAKER_ANIMATION_LENGTH) /obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/H) H.say("AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!", forced = "femur broken") diff --git a/icons/obj/femur_breaker.dmi b/icons/obj/femur_breaker.dmi index a22fc21dcb..37bdb84bb8 100644 Binary files a/icons/obj/femur_breaker.dmi and b/icons/obj/femur_breaker.dmi differ