Merge pull request #4420 from Citadel-Station-13/upstream-merge-33405
[MIRROR] [Ready]Brain Trauma additions
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@@ -44,11 +44,9 @@
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playsound(get_turf(D), 'sound/weapons/punch1.ogg', 40, 1, -1)
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D.apply_damage(rand(5,10), BRUTE, "head")
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A.apply_damage(rand(5,10), BRUTE, "head")
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if(!istype(A.head,/obj/item/clothing/head/helmet/) && !istype(A.head,/obj/item/clothing/head/hardhat))
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A.adjustBrainLoss(5)
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if(!istype(D.head,/obj/item/clothing/head/helmet/) && !istype(D.head,/obj/item/clothing/head/hardhat))
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D.adjustBrainLoss(5)
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A.Stun(rand(5,30))
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A.Stun(rand(10,45))
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D.Stun(rand(5,30))
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if(5,6)
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A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
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