Merge pull request #15627 from timothyteakettle/a-slight-slime-nerf

makes blunt wound damage to BIO_ONLY_FLESH convert at the same rate as slash wound damage to BIO_ONLY_BONE
This commit is contained in:
Lin
2022-05-19 21:37:03 +00:00
committed by GitHub
+1 -1
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@@ -251,7 +251,7 @@
if(BIO_JUST_FLESH)
if(wounding_type == WOUND_BLUNT)
wounding_type = WOUND_SLASH
wounding_dmg *= (easy_dismember ? 1 : 0.3)
wounding_dmg *= (easy_dismember ? 1 : 0.5)
if((mangled_state & BODYPART_MANGLED_FLESH) && try_dismember(wounding_type, wounding_dmg, wound_bonus, bare_wound_bonus))
return
// standard humanoids