@@ -151,7 +151,7 @@
|
||||
message_admins(msg)
|
||||
to_chat(usr, "<span class='danger'>The round is either not ready, or has already finished...</span>")
|
||||
return
|
||||
|
||||
|
||||
if(!GLOB.enter_allowed)
|
||||
to_chat(usr, "<span class='notice'>There is an administrative lock on entering the game!</span>")
|
||||
return
|
||||
|
||||
@@ -310,7 +310,7 @@
|
||||
});
|
||||
$( "#sortable" ).disableSelection();
|
||||
$('form').submit(function(){
|
||||
$('#IRVdata').val($( "#sortable" ).sortable("toArray", { attribute: "voteid" }));
|
||||
$('#IRVdata').val($( "#sortable" ).sortable("toArray", { attribute: "voteid" }));
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
hair_color = random_short_color()
|
||||
facial_hair_color = hair_color
|
||||
eye_color = random_eye_color()
|
||||
horn_color = "85615a"
|
||||
wing_color = "fff"
|
||||
if(!pref_species)
|
||||
var/rando_race = pick(GLOB.roundstart_races)
|
||||
pref_species = new rando_race()
|
||||
|
||||
@@ -54,6 +54,10 @@
|
||||
name = "Redpanda"
|
||||
icon_state = "redpanda"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
@@ -130,10 +130,10 @@
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/sergal
|
||||
name = "Sergal"
|
||||
@@ -176,6 +176,10 @@
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
@@ -283,8 +287,8 @@
|
||||
icon_state = "pede"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/sergal
|
||||
name = "Sergal"
|
||||
|
||||
@@ -194,6 +194,10 @@
|
||||
name = "Mammal, Short ALT"
|
||||
icon_state = "scanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/scanidalt2
|
||||
name = "Mammal, Short ALT 2"
|
||||
icon_state = "scanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/wolf
|
||||
name = "Mammal, Thick"
|
||||
icon_state = "wolf"
|
||||
@@ -306,6 +310,10 @@
|
||||
name = "Mammal, Short ALT (Top)"
|
||||
icon_state = "fscanidalt"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fscanidalt2
|
||||
name = "Mammal, Short ALT 2 (Top)"
|
||||
icon_state = "fscanidalt2"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/fwolf
|
||||
name = "Mammal, Thick (Top)"
|
||||
icon_state = "fwolf"
|
||||
|
||||
@@ -114,6 +114,26 @@
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/tails/human/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
@@ -469,6 +489,22 @@
|
||||
name = "Axolotl"
|
||||
icon_state = "axolotl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/batl
|
||||
name = "Bat (Long)"
|
||||
icon_state = "batl"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bats
|
||||
name = "Bat (Short)"
|
||||
icon_state = "bats"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
@@ -28,73 +28,14 @@
|
||||
locked = TRUE
|
||||
|
||||
// Decorative wings
|
||||
|
||||
/datum/sprite_accessory/deco_wings
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
color_src = WINGCOLOR
|
||||
|
||||
/datum/sprite_accessory/deco_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/atlas
|
||||
name = "Atlas"
|
||||
icon_state = "atlas"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/gothic
|
||||
name = "Gothic"
|
||||
icon_state = "gothic"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/lovers
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
locked = TRUE
|
||||
|
||||
/datum/sprite_accessory/deco_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
/datum/sprite_accessory/deco_wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/angel
|
||||
name = "Angel"
|
||||
@@ -104,44 +45,123 @@
|
||||
center = TRUE
|
||||
dimension_y = 34
|
||||
|
||||
/datum/sprite_accessory/deco_wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
/datum/sprite_accessory/deco_wings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/fairy
|
||||
name = "Fairy"
|
||||
icon_state = "fairy"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/feathery
|
||||
name = "Feathery"
|
||||
icon_state = "feathery"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/atlas
|
||||
name = "Atlas"
|
||||
icon_state = "atlas"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/gothic
|
||||
name = "Gothic"
|
||||
icon_state = "gothic"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/lovers
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
|
||||
/datum/sprite_accessory/deco_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
|
||||
//INSECT WINGS
|
||||
|
||||
/datum/sprite_accessory/insect_wings
|
||||
icon = 'icons/mob/wings.dmi'
|
||||
color_src = null
|
||||
color_src = WINGCOLOR
|
||||
|
||||
/datum/sprite_accessory/insect_wings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
/datum/sprite_accessory/insect_wings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
/datum/sprite_accessory/insect_wings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
/datum/sprite_accessory/insect_wings/fairy
|
||||
name = "Fairy"
|
||||
icon_state = "fairy"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/feathery
|
||||
name = "Feathery"
|
||||
icon_state = "feathery"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/atlas
|
||||
name = "Atlas"
|
||||
icon_state = "atlas"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
/datum/sprite_accessory/insect_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
/datum/sprite_accessory/insect_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/gothic
|
||||
name = "Gothic"
|
||||
@@ -151,75 +171,46 @@
|
||||
name = "Lovers"
|
||||
icon_state = "lovers"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
/datum/sprite_accessory/insect_wings/luna
|
||||
name = "Luna"
|
||||
icon_state = "luna"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/firewatch
|
||||
name = "Firewatch"
|
||||
icon_state = "firewatch"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/deathhead
|
||||
name = "Deathshead"
|
||||
icon_state = "deathhead"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
/datum/sprite_accessory/insect_wings/monarch
|
||||
name = "Monarch"
|
||||
icon_state = "monarch"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/moonfly
|
||||
name = "Moon Fly"
|
||||
icon_state = "moonfly"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/poison
|
||||
name = "Poison"
|
||||
icon_state = "poison"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/punished
|
||||
name = "Burnt Off"
|
||||
icon_state = "punished"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/ragged
|
||||
name = "Ragged"
|
||||
icon_state = "ragged"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/reddish
|
||||
name = "Reddish"
|
||||
icon_state = "redish"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/royal
|
||||
name = "Royal"
|
||||
icon_state = "royal"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/snow
|
||||
name = "Snow"
|
||||
icon_state = "snow"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/colored
|
||||
name = "Colored (Hair)"
|
||||
icon_state = "snowplain"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored1
|
||||
name = "Colored (Primary)"
|
||||
icon_state = "snowplain"
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored2
|
||||
name = "Colored (Secondary)"
|
||||
icon_state = "snowplain"
|
||||
color_src = MUTCOLORS2
|
||||
|
||||
/datum/sprite_accessory/insect_fluff/colored3
|
||||
name = "Colored (Tertiary)"
|
||||
icon_state = "snowplain"
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/insect_wings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/bee_color
|
||||
name = "Bee (Hair colored)"
|
||||
icon_state = "bee"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/insect_wings/fairy
|
||||
name = "Fairy"
|
||||
icon_state = "fairy"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
|
||||
/datum/sprite_accessory/insect_wings/feathery
|
||||
name = "Feathery"
|
||||
icon_state = "feathery"
|
||||
/datum/sprite_accessory/insect_wings/whitefly
|
||||
name = "White Fly"
|
||||
icon_state = "whitefly"
|
||||
@@ -3,6 +3,8 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t
|
||||
|
||||
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
|
||||
#define CANT_REENTER_ROUND -1
|
||||
|
||||
/mob/dead/observer
|
||||
name = "ghost"
|
||||
desc = "It's a g-g-g-g-ghooooost!" //jinkies!
|
||||
@@ -17,8 +19,9 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
see_in_dark = 100
|
||||
invisibility = INVISIBILITY_OBSERVER
|
||||
hud_type = /datum/hud/ghost
|
||||
movement_type = GROUND | FLYING
|
||||
var/can_reenter_corpse
|
||||
var/can_reenter_round = TRUE
|
||||
var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
|
||||
var/datum/hud/living/carbon/hud = null // hud
|
||||
var/bootime = 0
|
||||
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
|
||||
@@ -231,7 +234,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
var/r_val
|
||||
var/b_val
|
||||
var/g_val
|
||||
var/color_format = lentext(input_color)
|
||||
var/color_format = length(input_color)
|
||||
if(color_format == 3)
|
||||
r_val = hex2num(copytext(input_color, 1, 2))*16
|
||||
g_val = hex2num(copytext(input_color, 2, 3))*16
|
||||
@@ -260,20 +263,23 @@ Transfer_mind is there to check if mob is being deleted/not going to have a body
|
||||
Works together with spawning an observer, noted above.
|
||||
*/
|
||||
|
||||
<<<<<<< HEAD
|
||||
/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE)
|
||||
penalize = suiciding || penalize // suicide squad.
|
||||
if(!key || cmptext(copytext(key,1,2),"@") || (!special && SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse) & COMPONENT_BLOCK_GHOSTING))
|
||||
=======
|
||||
/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE)
|
||||
if(!key || cmptext(copytext(key,1,2),"@") || (!special && SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special) & COMPONENT_BLOCK_GHOSTING))
|
||||
>>>>>>> parent of b404e18b15... Merge branch 'master' into FERMICHEMCurTweaks
|
||||
return //mob has no key, is an aghost or some component hijacked.
|
||||
stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
|
||||
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
|
||||
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
|
||||
ghost.can_reenter_corpse = can_reenter_corpse
|
||||
ghost.can_reenter_round = (can_reenter_corpse && !suiciding)
|
||||
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty)
|
||||
ghost.reenter_round_timeout = world.realtime + penalty
|
||||
if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
ghost.reenter_round_timeout = CANT_REENTER_ROUND
|
||||
transfer_ckey(ghost, FALSE)
|
||||
return ghost
|
||||
|
||||
@@ -289,26 +295,27 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
|
||||
return
|
||||
|
||||
// CITADEL EDIT
|
||||
if(istype(loc, /obj/machinery/cryopod))
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")//darn copypaste
|
||||
return
|
||||
var/obj/machinery/cryopod/C = loc
|
||||
C.despawn_occupant()
|
||||
return
|
||||
// END EDIT
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit)
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
|
||||
if(stat != DEAD)
|
||||
succumb()
|
||||
if(stat == DEAD)
|
||||
ghostize(1)
|
||||
else
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")
|
||||
return //didn't want to ghost after-all
|
||||
ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
|
||||
suicide_log(TRUE)
|
||||
if(istype(loc, /obj/machinery/cryopod))
|
||||
var/obj/machinery/cryopod/C = loc
|
||||
C.despawn_occupant()
|
||||
else
|
||||
ghostize(0, penalize = TRUE) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
|
||||
suicide_log(TRUE)
|
||||
|
||||
/mob/camera/verb/ghost()
|
||||
set category = "OOC"
|
||||
@@ -318,10 +325,24 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
|
||||
return
|
||||
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
|
||||
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
|
||||
if(world.time < roundstart_quit_limit)
|
||||
penalty += roundstart_quit_limit - world.time
|
||||
if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
|
||||
penalty = CANT_REENTER_ROUND
|
||||
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")
|
||||
return
|
||||
ghostize(0)
|
||||
ghostize(0, penalize = TRUE)
|
||||
|
||||
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
|
||||
if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
|
||||
return TRUE
|
||||
if(!silent)
|
||||
to_chat(src, "<span class='warning'>You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].</span>")
|
||||
return FALSE
|
||||
|
||||
/mob/dead/observer/Move(NewLoc, direct)
|
||||
if(updatedir)
|
||||
@@ -609,6 +630,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
set name = "Possess!"
|
||||
set desc= "Take over the body of a mindless creature!"
|
||||
|
||||
if(!can_reenter_round())
|
||||
return FALSE
|
||||
|
||||
var/list/possessible = list()
|
||||
for(var/mob/living/L in GLOB.alive_mob_list)
|
||||
if(istype(L,/mob/living/carbon/human/dummy) || !get_turf(L)) //Haha no.
|
||||
@@ -629,10 +653,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
to_chat(src, "<span class='warning'>This isn't really a creature, now is it!</span>")
|
||||
return 0
|
||||
|
||||
if(!can_reenter_round)
|
||||
to_chat(src, "<span class='warning'>You are unable to re-enter the round.</span>")
|
||||
return FALSE
|
||||
|
||||
if(can_reenter_corpse && mind && mind.current)
|
||||
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
|
||||
return 0
|
||||
@@ -877,3 +897,5 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
spawners_menu = new(src)
|
||||
|
||||
spawners_menu.ui_interact(src)
|
||||
|
||||
#undef CANT_REENTER_ROUND
|
||||
@@ -0,0 +1,2 @@
|
||||
/mob/dead/observer/canZMove(direction, turf/target)
|
||||
return TRUE
|
||||
Reference in New Issue
Block a user