[Ready] Adds new huds that help correct vision. (#7943)
* Fixing updater * Adds the things * Update all_nodes.dm * Update misc_designs.dm * Update hud.dm * Update engine_goggles.dm * Update _glasses.dm * Update hud.dm * Update packs.dm * Update misc_designs.dm * Update packs.dm * Update hud.dm * Update all_nodes.dm * Update all_nodes.dm * Update hud.dm * Update misc_designs.dm
This commit is contained in:
committed by
kevinz000
parent
a201c29697
commit
b27ab885f3
@@ -13,6 +13,16 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/health_hud_prescription
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name = "Prescription Health Scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. This one has a prescription lens."
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id = "health_hud_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 350)
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build_path = /obj/item/clothing/glasses/hud/health/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
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/datum/design/health_hud_night
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name = "Night Vision Health Scanner HUD"
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desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
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@@ -33,6 +43,17 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/security_hud_prescription
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name = "Prescription Security HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status. This one has a prescription lens."
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id = "security_hud_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 350)
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build_path = /obj/item/clothing/glasses/hud/security/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/security_hud_night
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name = "Night Vision Security HUD"
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desc = "A heads-up display which provides id data and vision in complete darkness."
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@@ -53,6 +74,16 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/diagnostic_hud_prescription
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name = "Prescription Diagnostic HUD"
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desc = "A HUD used to analyze and determine faults within robotic machinery. This one has a prescription lens."
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id = "diagnostic_hud_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_GOLD = 350)
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build_path = /obj/item/clothing/glasses/hud/diagnostic/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/diagnostic_hud_night
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name = "Night Vision Diagnostic HUD"
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desc = "Upgraded version of the diagnostic HUD designed to function during a power failure."
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@@ -107,6 +138,16 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/mesons_prescription
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name = "Prescription Optical Meson Scanners"
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desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting condition. Prescription lens has been added into this design."
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id = "mesons_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 350)
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build_path = /obj/item/clothing/glasses/meson/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/engine_goggles
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name = "Engineering Scanner Goggles"
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desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, regardless of lighting condition. The T-ray Scanner mode lets you see underfloor objects such as cables and pipes."
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@@ -117,6 +158,16 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/engine_goggles_prescription
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name = "Prescription Engineering Scanner Goggles"
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desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, regardless of lighting condition. The T-ray Scanner mode lets you see underfloor objects such as cables and pipes. Prescription lens has been added into this design."
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id = "engine_goggles_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_PLASMA = 100, MAT_SILVER = 350)
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build_path = /obj/item/clothing/glasses/meson/engine/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/tray_goggles
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name = "Optical T-Ray Scanners"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
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@@ -127,6 +178,16 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/tray_goggles_prescription
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name = "Prescription Optical T-Ray Scanners"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes. Prescription lens has been added into this design."
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id = "tray_goggles_prescription"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 150)
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build_path = /obj/item/clothing/glasses/meson/engine/tray/prescription
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/nvgmesons
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name = "Night Vision Optical Meson Scanners"
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desc = "Prototype meson scanners fitted with an extra sensor which amplifies the visible light spectrum and overlays it to the UHD display."
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@@ -187,86 +248,6 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/handdrill
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name = "Hand Drill"
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desc = "A small electric hand drill with an interchangeable screwdriver and bolt bit"
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id = "handdrill"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_TITANIUM = 2500)
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build_path = /obj/item/screwdriver/power
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/jawsoflife
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name = "Jaws of Life"
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desc = "A small, compact Jaws of Life with an interchangeable pry jaws and cutting jaws"
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id = "jawsoflife" // added one more requirment since the Jaws of Life are a bit OP
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build_path = /obj/item/crowbar/power
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwrench
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name = "Alien Wrench"
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desc = "An advanced wrench obtained through Abductor technology."
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id = "alien_wrench"
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build_path = /obj/item/wrench/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwirecutters
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name = "Alien Wirecutters"
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desc = "Advanced wirecutters obtained through Abductor technology."
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id = "alien_wirecutters"
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build_path = /obj/item/wirecutters/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienscrewdriver
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name = "Alien Screwdriver"
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desc = "An advanced screwdriver obtained through Abductor technology."
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id = "alien_screwdriver"
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build_path = /obj/item/screwdriver/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/aliencrowbar
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name = "Alien Crowbar"
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desc = "An advanced crowbar obtained through Abductor technology."
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id = "alien_crowbar"
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build_path = /obj/item/crowbar/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwelder
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name = "Alien Welding Tool"
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desc = "An advanced welding tool obtained through Abductor technology."
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id = "alien_welder"
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build_path = /obj/item/weldingtool/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienmultitool
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name = "Alien Multitool"
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desc = "An advanced multitool obtained through Abductor technology."
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id = "alien_multitool"
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build_path = /obj/item/multitool/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/diskplantgene
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name = "Plant Data Disk"
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desc = "A disk for storing plant genetic data."
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@@ -385,6 +366,86 @@
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/handdrill
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name = "Hand Drill"
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desc = "A small electric hand drill with an interchangeable screwdriver and bolt bit"
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id = "handdrill"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_TITANIUM = 2500)
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build_path = /obj/item/screwdriver/power
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/jawsoflife
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name = "Jaws of Life"
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desc = "A small, compact Jaws of Life with an interchangeable pry jaws and cutting jaws"
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id = "jawsoflife" // added one more requirment since the Jaws of Life are a bit OP
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build_path = /obj/item/crowbar/power
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwrench
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name = "Alien Wrench"
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desc = "An advanced wrench obtained through Abductor technology."
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id = "alien_wrench"
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build_path = /obj/item/wrench/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwirecutters
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name = "Alien Wirecutters"
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desc = "Advanced wirecutters obtained through Abductor technology."
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id = "alien_wirecutters"
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build_path = /obj/item/wirecutters/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienscrewdriver
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name = "Alien Screwdriver"
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desc = "An advanced screwdriver obtained through Abductor technology."
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id = "alien_screwdriver"
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build_path = /obj/item/screwdriver/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/aliencrowbar
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name = "Alien Crowbar"
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desc = "An advanced crowbar obtained through Abductor technology."
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id = "alien_crowbar"
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build_path = /obj/item/crowbar/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienwelder
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name = "Alien Welding Tool"
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desc = "An advanced welding tool obtained through Abductor technology."
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id = "alien_welder"
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build_path = /obj/item/weldingtool/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/alienmultitool
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name = "Alien Multitool"
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desc = "An advanced multitool obtained through Abductor technology."
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id = "alien_multitool"
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build_path = /obj/item/multitool/abductor
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/anomaly_neutralizer
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name = "Anomaly Neutralizer"
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desc = "An advanced tool capable of instantly neutralizing anomalies, designed to capture the fleeting aberrations created by the engine."
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@@ -163,7 +163,7 @@
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display_name = "Advanced Engineering"
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description = "Pushing the boundaries of physics, one chainsaw-fist at a time."
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prereq_ids = list("engineering", "emp_basic")
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design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask")
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design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000)
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export_price = 5000
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@@ -426,7 +426,7 @@
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display_name = "Integrated HUDs"
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description = "The usefulness of computerized records, projected straight onto your eyepiece!"
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prereq_ids = list("comp_recordkeeping", "emp_basic")
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design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles")
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design_ids = list("health_hud", "security_hud", "diagnostic_hud", "scigoggles", "health_hud_prescription", "security_hud_prescription", "diagnostic_hud_prescription")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
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export_price = 5000
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@@ -435,7 +435,7 @@
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display_name = "Night Vision Technology"
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description = "Allows seeing in the dark without actual light!"
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prereq_ids = list("integrated_HUDs", "adv_engi", "emp_adv")
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design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "night_visision_goggles_glasses", "nvgmesons")
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design_ids = list("health_hud_night", "security_hud_night", "diagnostic_hud_night", "night_visision_goggles", "nvgmesons", "night_visision_goggles_glasses")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
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export_price = 5000
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Block a user