diff --git a/_maps/templates/hilbertshotel.dmm b/_maps/templates/hilbertshotel.dmm index da5d13d93e..5654e0428f 100644 --- a/_maps/templates/hilbertshotel.dmm +++ b/_maps/templates/hilbertshotel.dmm @@ -72,7 +72,7 @@ /turf/open/indestructible/hotelwood, /area/hilbertshotel) "n" = ( -/obj/effect/landmark/xmastree, +/obj/effect/landmark/xmastree/hilbert, /turf/open/indestructible/hotelwood, /area/hilbertshotel) "o" = ( diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 7eebada734..d12fe77448 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -81,6 +81,8 @@ //stamina stuff /// crit for stamina damage. forces a rest, and stops movement until stamina goes back to stamina softcrit #define STAMINA_CRIT 140 +/// Threshold for leaving stamina critical +#define STAMINA_CRIT_REMOVAL_THRESHOLD 100 /// Threshold under for which you are unable to draw from stamina health to replace stamina buffer #define STAMINA_NO_OVERDRAW_THRESHOLD 100 diff --git a/code/__DEFINES/combat/stamina_combat.dm b/code/__DEFINES/combat/stamina_combat.dm index 1f781ca3e0..351009f27f 100644 --- a/code/__DEFINES/combat/stamina_combat.dm +++ b/code/__DEFINES/combat/stamina_combat.dm @@ -10,7 +10,7 @@ /// Usage for eyestabbing with a screwdriver #define STAMINA_COST_ITEM_EYESTAB 7.5 /// Usage for shoving yourself off the ground instantly -#define STAMINA_COST_SHOVE_UP 10 +#define STAMINA_COST_SHOVE_UP 15 //items total mass, used to calculate their attacks' stamina costs. If not defined, the cost will be (w_class * 1.25) #define TOTAL_MASS_TINY_ITEM 1.25 diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index 7b214df421..51a5fb3ece 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -490,6 +490,17 @@ #define COMPONENT_PROGRAM_INSTALLED 1 //Installation successful #define COMPONENT_PROGRAM_NOT_INSTALLED 2 //Installation failed, but there are still nanites #define COMSIG_NANITE_SYNC "nanite_sync" //(datum/component/nanites, full_overwrite, copy_activation) Called to sync the target's nanites to a given nanite component +/// Checks if a nanite component is able to be controlled by console +#define COMSIG_NANITE_CHECK_CONSOLE_LOCK "is_console_locked" +/// Checks if a nanite component is able to be interfaced with by a host with innate nanite control +#define COMSIG_NANITE_CHECK_HOST_LOCK "is_host_locked" +/// Checks if a nanite component is able to be overwritten by viral replica +#define COMSIG_NANITE_CHECK_VIRAL_PREVENTION "is_virus_locked" + #define NANITE_CHANGES_LOCKED 1 +// Internal signals that programs register to and respond with to not require for loops +#define COMSIG_NANITE_INTERNAL_CONSOLE_LOCK_CHECK "naniteiconsolelocked" +#define COMSIG_NANITE_INTERNAL_HOST_LOCK_CHECK "naniteihostlocked" +#define COMSIG_NANITE_INTERNAL_VIRAL_PREVENTION_CHECK "naniteiviruslocked" // /datum/component/storage signals #define COMSIG_CONTAINS_STORAGE "is_storage" //() - returns bool. diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index e8849d04c8..153a82ad5e 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -48,6 +48,8 @@ #define MOB_EPIC (1 << 7) // Megafauna #define MOB_REPTILE (1 << 8) #define MOB_SPIRIT (1 << 9) +/// Mobs that otherwise support nanites +#define MOB_NANITES (1 << 10) // Organ defines for carbon mobs #define ORGAN_ORGANIC 1 @@ -56,6 +58,7 @@ #define BODYPART_ORGANIC 1 #define BODYPART_ROBOTIC 2 #define BODYPART_HYBRID 3 +#define BODYPART_NANITES 4 #define HYBRID_BODYPART_DAMAGE_THRESHHOLD 25 //How much damage has to be suffered until the damage threshhold counts as passed #define HYBRID_BODYPART_THESHHOLD_MINDAMAGE 15 //Which damage value this limb cannot be healed out of via easy nonsurgical means if the threshhold has been passed, state resets if damage value goes below mindamage. diff --git a/code/__DEFINES/mobs/innate_abilities.dm b/code/__DEFINES/mobs/innate_abilities.dm new file mode 100644 index 0000000000..d2d3dbbc67 --- /dev/null +++ b/code/__DEFINES/mobs/innate_abilities.dm @@ -0,0 +1,29 @@ +// helpers + +// sources +/// Species +#define ABILITY_SOURCE_SPECIES "species" +/// Changeling +#define ABILITY_SOURCE_CHANGELING "changeling" + +// abilities +/// Full customization and transformation of mutantparts/hair/sprite accessories/etc - excludes name by default +#define INNATE_ABILITY_HUMANOID_CUSTOMIZATION "humanoid_customization" +/// Slime blobform +#define INNATE_ABILITY_SLIME_BLOBFORM "slime_blobform" +/// limb regrowth +#define INNATE_ABILITY_LIMB_REGROWTH "limb_regrowth" + +/// ability properties +// customization/body change +/// is this silent? +#define PROPERTY_CUSTOMIZATION_SILENT "silent" +// blobform +/// Blobform color +#define PROPERTY_BLOBFORM_COLOR "color" +// limb regrwoth +/// limb regrowth usage type +#define PROPERTY_LIMB_REGROWTH_USAGE_TYPE "cost" + /// blood + #define REGROWTH_USES_BLOOD "blood" + diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index 1a3c926884..2275c4b90b 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -213,6 +213,10 @@ #define TRAIT_NO_STAMINA_BUFFER_REGENERATION "block_stamina_buffer_regen" /// Prevents stamina buffer regeneration #define TRAIT_NO_STAMINA_REGENERATION "block_stamina_regen" /// Prevents stamina regeneration #define TRAIT_ARMOR_BROKEN "armor_broken" //acts as if you are wearing no clothing when taking damage, does not affect non-clothing sources of protection +/// forces update_density to make us not dense +#define TRAIT_LIVING_NO_DENSITY "living_no_density" +/// forces us to not render our overlays +#define TRAIT_HUMAN_NO_RENDER "human_no_render" // mobility flag traits // IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it) diff --git a/code/datums/components/nanites.dm b/code/datums/components/nanites.dm index 29add286be..4e0ce3fc16 100644 --- a/code/datums/components/nanites.dm +++ b/code/datums/components/nanites.dm @@ -17,6 +17,44 @@ var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners + /// Delete ourselves when we're depleted. + var/qdel_self_on_depletion = TRUE + /// Allow deletion + var/can_be_deleted = TRUE + /// Whether or not we can survive no cloud syncing without errors + var/requires_cloud_sync = TRUE + /// Permanent programs - can never be deleted. does not count towards max_programs. + var/list/datum/nanite_program/permanent_programs = list() + + // Vulnerabilities + /// EMP flat deletion upper + var/emp_flat_deletion_upper = 35 + /// EMP flat deletion lower + var/emp_flat_deletion_lower = 20 + /// EMP percent deletion upper + var/emp_percent_deletion_upper = 0.35 + /// EMP percent deletion lower + var/emp_percent_deletion_lower = 0.30 + /// EMP severity multiplier, capping to 0 to 100 + var/emp_severity_mod = 1 + /// EMP severity div for cloudsync reset chance + var/emp_desync_mod = 0.25 + + /// Shock flat deletion upper + var/shock_flat_deletion_upper = 45 + /// Shock flat deletion lower + var/shock_flat_deletion_lower = 25 + /// Shock percent deletion upper + var/shock_percent_deletion_upper = 0.25 + /// Shock percent deletion lower + var/shock_percent_deletion_lower = 0.20 + + + /// minor shock deletion lower + var/minor_shock_deletion_lower = 5 + /// minor shock deletion upper + var/minor_shock_deletion_upper = 15 + /datum/component/nanites/Initialize(amount = 100, cloud = 0) if(!isliving(parent) && !istype(parent, /datum/nanite_cloud_backup)) return COMPONENT_INCOMPATIBLE @@ -55,6 +93,9 @@ RegisterSignal(parent, COMSIG_NANITE_ADD_PROGRAM, .proc/add_program) RegisterSignal(parent, COMSIG_NANITE_SCAN, .proc/nanite_scan) RegisterSignal(parent, COMSIG_NANITE_SYNC, .proc/sync) + RegisterSignal(parent, COMSIG_NANITE_CHECK_CONSOLE_LOCK, .proc/check_console_locking) + RegisterSignal(parent, COMSIG_NANITE_CHECK_HOST_LOCK, .proc/check_host_lockout) + RegisterSignal(parent, COMSIG_NANITE_CHECK_VIRAL_PREVENTION, .proc/check_viral_prevention) if(isliving(parent)) RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp) @@ -118,13 +159,63 @@ next_sync = world.time + NANITE_SYNC_DELAY set_nanite_bar() +/** + * Called when nanites are depleted. + * Deletes ourselves by default. + */ +/datum/component/nanites/proc/nanites_depleted() + if(qdel_self_on_depletion) + delete_nanites() +/** + * Used to rid ourselves + */ /datum/component/nanites/proc/delete_nanites() - qdel(src) + if(can_be_deleted) + qdel(src) + +/** + * Adds permanent programs + * + * WARNING: Has no sanity checks. Make sure you know what you are doing! (make sure programs do not conflict) + */ +/datum/component/nanites/proc/add_permanent_program(list/program, immutable = FALSE) + if(!islist(program)) + program = list(program) + for(var/i in program) + if(i in permanent_programs) + continue + var/datum/nanite_program/P = i + permanent_programs += P + if(immutable) + P.immutable = TRUE + for(var/e in programs) + var/datum/nanite_program/E = e + if(E.unique && (E.type == P.type)) + qdel(e) + programs += P + +/** + * Checks if we can block out console modification + */ +/datum/component/nanites/proc/check_console_locking() + return SEND_SIGNAL(src, COMSIG_NANITE_INTERNAL_CONSOLE_LOCK_CHECK) + +/** + * Checks if we can lock out host internal conscious modification + */ +/datum/component/nanites/proc/check_host_lockout() + return SEND_SIGNAL(src, COMSIG_NANITE_INTERNAL_HOST_LOCK_CHECK) + +/** + * Checks if we can block out viral replica + */ +/datum/component/nanites/proc/check_viral_prevention() + return SEND_SIGNAL(src, COMSIG_NANITE_INTERNAL_VIRAL_PREVENTION_CHECK) //Syncs the nanite component to another, making it so programs are the same with the same programming (except activation status) /datum/component/nanites/proc/sync(datum/signal_source, datum/component/nanites/source, full_overwrite = TRUE, copy_activation = FALSE) - var/list/programs_to_remove = programs.Copy() + var/list/programs_to_remove = programs.Copy() - permanent_programs var/list/programs_to_add = source.programs.Copy() for(var/X in programs) var/datum/nanite_program/NP = X @@ -151,7 +242,7 @@ sync(null, cloud_copy) return //Without cloud syncing nanites can accumulate errors and/or defects - if(prob(8) && programs.len) + if(prob(8) && programs.len && requires_cloud_sync) var/datum/nanite_program/NP = pick(programs) NP.software_error() @@ -159,8 +250,11 @@ for(var/X in programs) var/datum/nanite_program/NP = X if(NP.unique && NP.type == new_program.type) - qdel(NP) - if(programs.len >= max_programs) + if(NP in permanent_programs) + return COMPONENT_PROGRAM_NOT_INSTALLED + else + qdel(NP) + if((programs.len - length(permanent_programs)) >= max_programs) return COMPONENT_PROGRAM_NOT_INSTALLED if(source_program) source_program.copy_programming(new_program) @@ -177,7 +271,7 @@ /datum/component/nanites/proc/adjust_nanites(datum/source, amount) nanite_volume = clamp(nanite_volume + amount, 0, max_nanites) if(nanite_volume <= 0) //oops we ran out - qdel(src) + nanites_depleted() /datum/component/nanites/proc/set_nanite_bar(remove = FALSE) var/image/holder = host_mob.hud_list[DIAG_NANITE_FULL_HUD] @@ -191,28 +285,28 @@ holder.icon_state = "nanites[nanite_percent]" /datum/component/nanites/proc/on_emp(datum/source, severity) - nanite_volume *= (rand(60, 90) * 0.01) //Lose 10-40% of nanites - adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume - if(prob(40/severity)) + severity *= emp_severity_mod + var/loss = (severity / 100) * (rand(emp_percent_deletion_lower, emp_percent_deletion_upper) * nanite_volume) + rand(emp_flat_deletion_lower, emp_flat_deletion_upper) + adjust_nanites(null, -loss) + if(prob(severity * emp_desync_mod)) cloud_id = 0 for(var/X in programs) var/datum/nanite_program/NP = X NP.on_emp(severity) - /datum/component/nanites/proc/on_shock(datum/source, shock_damage, siemens_coeff = 1, flags = NONE) if(shock_damage < 1) return if(!HAS_TRAIT_NOT_FROM(host_mob, TRAIT_SHOCKIMMUNE, "nanites"))//Another shock protection must protect nanites too, but nanites protect only host - nanite_volume *= (rand(45, 80) * 0.01) //Lose 20-55% of nanites - adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume + var/loss = (rand(shock_percent_deletion_lower, shock_percent_deletion_upper) * nanite_volume) + rand(shock_flat_deletion_lower, shock_flat_deletion_upper) + adjust_nanites(null, -loss) for(var/X in programs) var/datum/nanite_program/NP = X NP.on_shock(shock_damage) /datum/component/nanites/proc/on_minor_shock(datum/source) - adjust_nanites(null, -(rand(5, 15))) //Lose 5-15 flat nanite volume + adjust_nanites(null, -(rand(minor_shock_deletion_lower, minor_shock_deletion_upper))) //Lose 5-15 flat nanite volume for(var/X in programs) var/datum/nanite_program/NP = X NP.on_minor_shock() @@ -237,7 +331,7 @@ NP.receive_comm_signal(comm_code, comm_message, comm_source) /datum/component/nanites/proc/check_viable_biotype() - if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD))) + if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD|MOB_NANITES))) qdel(src) //bodytype no longer sustains nanites /datum/component/nanites/proc/check_access(datum/source, obj/O) @@ -378,3 +472,10 @@ id++ mob_programs += list(mob_program) data["mob_programs"] = mob_programs + +/** + * Subtype that doesn't erase itself from running out + */ +/datum/component/nanites/permanent + qdel_self_on_depletion = FALSE + can_be_deleted = FALSE diff --git a/code/datums/dna.dm b/code/datums/dna.dm index fe041c41ff..b6b93bdddc 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -660,27 +660,34 @@ return if(dna.stability > 0) return - var/instability = -dna.stability + var/instability = - dna.stability dna.remove_all_mutations() dna.stability = 100 - if(prob(max(70-instability,0))) + if(prob(max(70 - instability,0))) switch(rand(0,3)) //not complete and utter death if(0) monkeyize() if(1) gain_trauma(/datum/brain_trauma/severe/paralysis) if(2) + unequip_everything() + drop_all_held_items() corgize() if(3) to_chat(src, "Oh, we actually feel quite alright!") else switch(rand(0,3)) if(0) + unequip_everything() + drop_all_held_items() gib() if(1) + unequip_everything() + drop_all_held_items() dust() - if(2) + unequip_everything() + drop_all_held_items() death() petrify(INFINITY) if(3) @@ -689,6 +696,8 @@ if(BP) BP.dismember() else + unequip_everything() + drop_all_held_items() gib() else set_species(/datum/species/dullahan) diff --git a/code/game/objects/items/storage/fancy.dm b/code/game/objects/items/storage/fancy.dm index cde6f5bd5a..4080a45af0 100644 --- a/code/game/objects/items/storage/fancy.dm +++ b/code/game/objects/items/storage/fancy.dm @@ -17,9 +17,6 @@ /obj/item/storage/fancy icon = 'icons/obj/food/containers.dmi' - icon_state = "donutbox6" - name = "donut box" - desc = "Mmm. Donuts." resistance_flags = FLAMMABLE var/icon_type = "donut" var/spawn_type = null @@ -59,18 +56,22 @@ fancy_open = TRUE update_icon() +#define DONUT_INBOX_SPRITE_WIDTH 3 + /* * Donut Box */ /obj/item/storage/fancy/donut_box - icon = 'icons/obj/food/containers.dmi' - icon_state = "donutbox6" - icon_type = "donut" name = "donut box" + desc = "Mmm. Donuts." + icon = 'icons/obj/food/donut.dmi' + icon_state = "donutbox_inner" + icon_type = "donut" spawn_type = /obj/item/reagent_containers/food/snacks/donut fancy_open = TRUE custom_price = PRICE_NORMAL + appearance_flags = KEEP_TOGETHER /obj/item/storage/fancy/donut_box/ComponentInitialize() . = ..() @@ -78,6 +79,36 @@ STR.max_items = 6 STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donut)) +/obj/item/storage/fancy/donut_box/PopulateContents() + . = ..() + update_icon() + +/obj/item/storage/fancy/donut_box/update_icon_state() + if(fancy_open) + icon_state = "donutbox_inner" + else + icon_state = "donutbox" + +/obj/item/storage/fancy/donut_box/update_overlays() + . = ..() + + if (!fancy_open) + return + + var/donuts = 0 + + for (var/_donut in contents) + var/obj/item/reagent_containers/food/snacks/donut/donut = _donut + if (!istype(donut)) + continue + + . += image(icon = initial(icon), icon_state = donut.in_box_sprite(), pixel_x = donuts * DONUT_INBOX_SPRITE_WIDTH) + donuts += 1 + + . += image(icon = initial(icon), icon_state = "donutbox_top") + +#undef DONUT_INBOX_SPRITE_WIDTH + /* * Egg Box */ diff --git a/code/game/objects/structures/barsigns.dm b/code/game/objects/structures/barsigns.dm index 2a4856f60e..acddf27b6f 100644 --- a/code/game/objects/structures/barsigns.dm +++ b/code/game/objects/structures/barsigns.dm @@ -271,6 +271,11 @@ icon = "the_lightbulb" desc = "A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms." +/datum/barsign/goose + name = "The Loose Goose" + icon = "goose" + desc = "Drink till you puke and/or break the laws of reality!" + /datum/barsign/cybersylph name = "Cyber Sylph's" icon = "cybersylph" diff --git a/code/game/say.dm b/code/game/say.dm index a5691ad11f..61dd9c0879 100644 --- a/code/game/say.dm +++ b/code/game/say.dm @@ -96,18 +96,16 @@ GLOBAL_LIST_INIT(freqtospan, list( return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]" // Citadel edit [spanned ? ", \"[spanned]\"" : ""]" -#define ENCODE_HTML_EPHASIS(input, char, html, varname) \ - var/static/regex/##varname = regex("[char]{2}(.+?)[char]{2}", "g");\ - input = varname.Replace_char(input, "<[html]>$1") - +/// Converts specific characters, like +, |, and _ to formatted output. /atom/movable/proc/say_emphasis(input) - ENCODE_HTML_EPHASIS(input, "\\|", "i", italics) - ENCODE_HTML_EPHASIS(input, "\\+", "b", bold) - ENCODE_HTML_EPHASIS(input, "_", "u", underline) + var/static/regex/italics = regex(@"\|(\S[\w\W]*?\S)\|", "g") + input = italics.Replace_char(input, "$1") + var/static/regex/bold = regex(@"\+(\S[\w\W]*?\S)\+", "g") + input = bold.Replace_char(input, "$1") + var/static/regex/underline = regex(@"_(\S[\w\W]*?\S)_", "g") + input = underline.Replace_char(input, "$1") return input -#undef ENCODE_HTML_EPHASIS - /// Quirky citadel proc for our custom sayverbs to strip the verb out. Snowflakey as hell, say rewrite 3.0 when? /atom/movable/proc/quoteless_say_quote(input, list/spans = list(speech_span), message_mode) if((input[1] == "!") && (length_char(input) > 1)) diff --git a/code/modules/cargo/exports.dm b/code/modules/cargo/exports.dm index 671c22bde5..12a5002ac7 100644 --- a/code/modules/cargo/exports.dm +++ b/code/modules/cargo/exports.dm @@ -60,6 +60,9 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they if(!dry_run && (sold || delete_unsold)) if(ismob(thing)) thing.investigate_log("deleted through cargo export",INVESTIGATE_CARGO) + if(ismecha(thing)) + var/obj/mecha/mech = thing + mech.wreckage = null // why a mech left a wreck when sold i will never know qdel(thing) return report diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm index ea63ee611f..919a1d2949 100644 --- a/code/modules/events/holiday/xmas.dm +++ b/code/modules/events/holiday/xmas.dm @@ -53,6 +53,9 @@ new festive_tree(get_turf(src)) return INITIALIZE_HINT_QDEL +/obj/effect/landmark/xmastree/hilbert + christmas_tree = /obj/structure/flora/tree/pine/xmas + /obj/effect/landmark/xmastree/rdrod name = "festivus pole spawner" festive_tree = /obj/structure/festivus diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm index 13a46395ea..94960a2658 100644 --- a/code/modules/food_and_drinks/food/snacks_pastry.dm +++ b/code/modules/food_and_drinks/food/snacks_pastry.dm @@ -34,6 +34,10 @@ filling_color = "#FF69B4" return TRUE +/// Returns the sprite of the donut while in a donut box +/obj/item/reagent_containers/food/snacks/donut/proc/in_box_sprite() + return "[icon_state]_inbox" + /obj/item/reagent_containers/food/snacks/donut/checkLiked(fraction, mob/M) //Sec officers always love donuts if(last_check_time + 50 < world.time) if(ishuman(M)) @@ -165,6 +169,10 @@ tastes = list("jelly" = 1, "donut" = 3) foodtype = JUNKFOOD | GRAIN | FRIED | FRUIT | SUGAR | BREAKFAST +// Jelly donuts don't have holes, but look the same on the outside +/obj/item/reagent_containers/food/snacks/donut/jelly/in_box_sprite() + return "[replacetext(icon_state, "jelly", "donut")]_inbox" + /obj/item/reagent_containers/food/snacks/donut/jelly/Initialize() . = ..() if(extra_reagent) diff --git a/code/modules/mob/innate_abilities.dm b/code/modules/mob/innate_abilities.dm new file mode 100644 index 0000000000..aa2a924abe --- /dev/null +++ b/code/modules/mob/innate_abilities.dm @@ -0,0 +1,57 @@ +/** + * Sets an ability property + */ +/mob/proc/set_ability_property(ability, property, value) + LAZYINITLIST(ability_properties) + LAZYINITLIST(ability_properties[ability]) + ability_properties[ability][property] = value + +/** + * Gets an ability property + */ +/mob/proc/get_ability_property(ability, property) + return ability_properties && ability_properties[ability] && ability_properties[ability][property] + +GLOBAL_LIST_INIT(innate_ability_typepaths, all_innate_ability_typepaths()) + +/proc/all_innate_ability_typepaths() + return list( + INNATE_ABILITY_HUMANOID_CUSTOMIZATION = /datum/action/innate/ability/humanoid_customization, + INNATE_ABILITY_SLIME_BLOBFORM = /datum/action/innate/ability/slime_blobform, + INNATE_ABILITY_LIMB_REGROWTH = /datum/action/innate/ability/limb_regrowth + ) + +/** + * Grants an ability from a source + */ +/mob/proc/grant_ability_from_source(list/abilities, source) + if(!islist(abilities)) + abilities = list(abilities) + LAZYINITLIST(ability_actions) + LAZYINITLIST(innate_abilities) + for(var/ability in abilities) + LAZYINITLIST(innate_abilities[ability]) + innate_abilities[ability] |= source + if(ability_actions[ability]) + continue + var/path = GLOB.innate_ability_typepaths[ability] + var/datum/action/innate/ability/A = new path + ability_actions[ability] = A + A.Grant(src) + +/** + * Removes an ability from a source + */ +/mob/proc/remove_ability_from_source(list/abilities, source) + if(!islist(abilities)) + abilities = list(abilities) + if(!length(innate_abilities)) + return + for(var/ability in abilities) + if(!length(innate_abilities[ability])) + continue + innate_abilities[ability] -= source + if(!length(innate_abilities[ability])) + innate_abilities -= ability + qdel(ability_actions[ability]) + ability_actions -= ability diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 811c67cfe2..45a0d82d2c 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -604,7 +604,7 @@ ENABLE_BITFIELD(combat_flags, COMBAT_FLAG_HARD_STAMCRIT) filters += CIT_FILTER_STAMINACRIT update_mobility() - if((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && total_health <= STAMINA_CRIT) + if((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && total_health <= STAMINA_CRIT_REMOVAL_THRESHOLD) to_chat(src, "You don't feel nearly as exhausted anymore.") DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_HARD_STAMCRIT) filters -= CIT_FILTER_STAMINACRIT diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index 97c40c96d7..509633c0d5 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -100,8 +100,3 @@ if(dna.species.space_move(src)) return TRUE return ..() - -/mob/living/carbon/human/CanPass(atom/movable/mover, turf/target) - if(dna.species.species_pass_check()) - return TRUE - return ..() diff --git a/code/modules/mob/living/carbon/human/innate_abilities/blobform.dm b/code/modules/mob/living/carbon/human/innate_abilities/blobform.dm new file mode 100644 index 0000000000..5d2693915d --- /dev/null +++ b/code/modules/mob/living/carbon/human/innate_abilities/blobform.dm @@ -0,0 +1,112 @@ + +/datum/action/innate/ability/slime_blobform + name = "Puddle Transformation" + check_flags = AB_CHECK_CONSCIOUS + button_icon_state = "slimepuddle" + icon_icon = 'icons/mob/actions/actions_slime.dmi' + background_icon_state = "bg_alien" + required_mobility_flags = MOBILITY_STAND + var/is_puddle = FALSE + var/in_transformation_duration = 12 + var/out_transformation_duration = 7 + var/puddle_into_effect = /obj/effect/temp_visual/slime_puddle + var/puddle_from_effect = /obj/effect/temp_visual/slime_puddle/reverse + var/puddle_icon = 'icons/mob/mob.dmi' + var/puddle_state = "puddle" + var/mutable_appearance/tracked_overlay + var/datum/component/squeak/squeak + var/transforming = FALSE + var/last_use + +/datum/action/innate/ability/slime_blobform/IsAvailable() + if(!transforming) + return ..() + else + return FALSE + +/datum/action/innate/ability/slime_blobform/Remove(mob/M) + if(is_puddle) + detransform() + return ..() + +/datum/action/innate/ability/slime_blobform/Activate() + var/mob/living/carbon/human/H = owner + //if they have anything stuck to their hands, we immediately say 'no' and return + for(var/obj/item/I in H.held_items) + if(HAS_TRAIT(I, TRAIT_NODROP)) + to_chat(owner, "There's something stuck to your hand, stopping you from transforming!") + return + if(IsAvailable()) + transforming = TRUE + UpdateButtonIcon() + var/mutcolor = owner.get_ability_property(INNATE_ABILITY_SLIME_BLOBFORM, PROPERTY_BLOBFORM_COLOR) || ("#" + H.dna.features["mcolor"]) + if(!is_puddle) + if(CHECK_MOBILITY(H, MOBILITY_USE)) //if we can use items, we can turn into a puddle + is_puddle = TRUE //so we know which transformation to use when its used + ADD_TRAIT(H, TRAIT_HUMAN_NO_RENDER, SLIMEPUDDLE_TRAIT) + owner.cut_overlays() //we dont show our normal sprite, we show a puddle sprite + var/obj/effect/puddle_effect = new puddle_into_effect(get_turf(owner), owner.dir) + puddle_effect.color = mutcolor + H.Stun(in_transformation_duration, ignore_canstun = TRUE) //cant move while transforming + + //series of traits that make up the puddle behaviour + ADD_TRAIT(H, TRAIT_PARALYSIS_L_ARM, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_PARALYSIS_R_ARM, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_MOBILITY_NOPICKUP, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_MOBILITY_NOUSE, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_SPRINT_LOCKED, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_COMBAT_MODE_LOCKED, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_MOBILITY_NOREST, SLIMEPUDDLE_TRAIT) + ADD_TRAIT(H, TRAIT_ARMOR_BROKEN, SLIMEPUDDLE_TRAIT) + H.update_disabled_bodyparts(silent = TRUE) //silently update arms to be paralysed + + H.add_movespeed_modifier(/datum/movespeed_modifier/slime_puddle) + + H.layer -= 1 //go one layer down so people go over you + ENABLE_BITFIELD(H.pass_flags, PASSMOB) //this actually lets people pass over you + squeak = H.AddComponent(/datum/component/squeak, custom_sounds = list('sound/effects/blobattack.ogg')) //blorble noise when people step on you + + //if the user is a changeling, retract their sting + H.unset_sting() + + sleep(in_transformation_duration) //wait for animation to end + + //set the puddle overlay up + var/mutable_appearance/puddle_overlay = mutable_appearance(icon = puddle_icon, icon_state = puddle_state) + puddle_overlay.color = mutcolor + tracked_overlay = puddle_overlay + owner.add_overlay(puddle_overlay) + + transforming = FALSE + UpdateButtonIcon() + else + detransform() + else + to_chat(owner, "You need to be standing up to do this!") //just assume they're a slime because it's such a weird edgecase to have it and not be one (it shouldn't even be possible) + +/datum/action/innate/ability/slime_blobform/proc/detransform() + var/mob/living/carbon/human/H = owner + //like the above, but reverse everything done! + H.cut_overlay(tracked_overlay) + var/obj/effect/puddle_effect = new puddle_from_effect(get_turf(owner), owner.dir) + puddle_effect.color = tracked_overlay.color + H.Stun(out_transformation_duration, ignore_canstun = TRUE) + sleep(out_transformation_duration) + REMOVE_TRAIT(H, TRAIT_PARALYSIS_L_ARM, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_PARALYSIS_R_ARM, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_MOBILITY_NOPICKUP, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_MOBILITY_NOUSE, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_SPRINT_LOCKED, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_COMBAT_MODE_LOCKED, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_MOBILITY_NOREST, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_ARMOR_BROKEN, SLIMEPUDDLE_TRAIT) + REMOVE_TRAIT(H, TRAIT_HUMAN_NO_RENDER, SLIMEPUDDLE_TRAIT) + H.update_disabled_bodyparts(silent = TRUE) + H.remove_movespeed_modifier(/datum/movespeed_modifier/slime_puddle) + H.layer += 1 //go one layer back above! + DISABLE_BITFIELD(H.pass_flags, PASSMOB) + is_puddle = FALSE + if(squeak) + squeak.RemoveComponent() + transforming = FALSE + UpdateButtonIcon() diff --git a/code/modules/mob/living/carbon/human/innate_abilities/customization.dm b/code/modules/mob/living/carbon/human/innate_abilities/customization.dm new file mode 100644 index 0000000000..363f6ecbb2 --- /dev/null +++ b/code/modules/mob/living/carbon/human/innate_abilities/customization.dm @@ -0,0 +1,208 @@ +/datum/action/innate/ability/humanoid_customization + name = "Alter Form" + check_flags = AB_CHECK_CONSCIOUS + button_icon_state = "alter_form" //placeholder + icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi' + background_icon_state = "bg_alien" + +/datum/action/innate/ability/humanoid_customization/Activate() + if(owner.get_ability_property(INNATE_ABILITY_HUMANOID_CUSTOMIZATION, PROPERTY_CUSTOMIZATION_SILENT)) + owner.visible_message("[owner] gains a look of \ + concentration while standing perfectly still.\ + Their body seems to shift and starts getting more goo-like.", + "You focus intently on altering your body while \ + standing perfectly still...") + change_form() + +/////// +/////// NOTICE: This currently doens't support skin tone - if anyone wants to add this to non slimes, it's up to YOU to do this. +////// (someone should also add genital color switching, more mutant color selection) +///// maybe just make this entire thing tgui based. maybe. +/////// + +/datum/action/innate/ability/humanoid_customization/proc/change_form() + var/mob/living/carbon/human/H = owner + var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Body Color","Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel") + + if(select_alteration == "Body Color") + var/new_color = input(owner, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null + if(new_color) + var/temp_hsv = RGBtoHSV(new_color) + if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright + H.dna.features["mcolor"] = sanitize_hexcolor(new_color, 6) + H.update_body() + H.update_hair() + else + to_chat(H, "Invalid color. Your color is not bright enough.") + else if(select_alteration == "Hair Style") + if(H.gender == MALE) + var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list + if(new_style) + H.facial_hair_style = new_style + else + H.facial_hair_style = "Shaved" + //handle normal hair + var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list + if(new_style) + H.hair_style = new_style + H.update_hair() + else if (select_alteration == "Genitals") + var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel") + switch(operation) + if("add sexual organ") + var/new_organ = input("Select sexual organ:", "Organ Manipulation") as null|anything in GLOB.genitals_list + if(!new_organ) + return + H.give_genital(GLOB.genitals_list[new_organ]) + + if("remove sexual organ") + var/list/organs = list() + for(var/obj/item/organ/genital/X in H.internal_organs) + var/obj/item/organ/I = X + organs["[I.name] ([I.type])"] = I + var/obj/item/O = input("Select sexual organ:", "Organ Manipulation", null) as null|anything in organs + var/obj/item/organ/genital/G = organs[O] + if(!G) + return + G.forceMove(get_turf(H)) + qdel(G) + H.update_genitals() + + else if (select_alteration == "Ears") + var/list/snowflake_ears_list = list("Normal" = null) + for(var/path in GLOB.mam_ears_list) + var/datum/sprite_accessory/ears/mam_ears/instance = GLOB.mam_ears_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_ears_list[S.name] = path + var/new_ears + new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list + if(new_ears) + H.dna.features["mam_ears"] = new_ears + H.update_body() + + else if (select_alteration == "Snout") + var/list/snowflake_snouts_list = list("Normal" = null) + for(var/path in GLOB.mam_snouts_list) + var/datum/sprite_accessory/snouts/mam_snouts/instance = GLOB.mam_snouts_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_snouts_list[S.name] = path + var/new_snout + new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list + if(new_snout) + H.dna.features["mam_snouts"] = new_snout + H.update_body() + + else if (select_alteration == "Markings") + var/list/snowflake_markings_list = list("None") + for(var/path in GLOB.mam_body_markings_list) + var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_markings_list[S.name] = path + var/new_mam_body_markings + new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list + if(new_mam_body_markings) + H.dna.features["mam_body_markings"] = new_mam_body_markings + for(var/X in H.bodyparts) //propagates the markings changes + var/obj/item/bodypart/BP = X + BP.update_limb(FALSE, H) + H.update_body() + + else if (select_alteration == "Tail") + var/list/snowflake_tails_list = list("Normal" = null) + for(var/path in GLOB.mam_tails_list) + var/datum/sprite_accessory/tails/mam_tails/instance = GLOB.mam_tails_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_tails_list[S.name] = path + var/new_tail + new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list + if(new_tail) + H.dna.features["mam_tail"] = new_tail + if(new_tail != "None") + H.dna.features["taur"] = "None" + H.update_body() + + else if (select_alteration == "Taur body") + var/list/snowflake_taur_list = list("Normal" = null) + for(var/path in GLOB.taur_list) + var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_taur_list[S.name] = path + var/new_taur + new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list + if(new_taur) + H.dna.features["taur"] = new_taur + if(new_taur != "None") + H.dna.features["mam_tail"] = "None" + H.update_body() + + else if (select_alteration == "Penis") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list + if(new_shape) + H.dna.features["cock_shape"] = new_shape + H.update_genitals() + H.give_genital(/obj/item/organ/genital/testicles) + H.give_genital(/obj/item/organ/genital/penis) + H.apply_overlay() + + + else if (select_alteration == "Vagina") + for(var/obj/item/organ/genital/vagina/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list + if(new_shape) + H.dna.features["vag_shape"] = new_shape + H.update_genitals() + H.give_genital(/obj/item/organ/genital/womb) + H.give_genital(/obj/item/organ/genital/vagina) + H.apply_overlay() + + else if (select_alteration == "Penis Length") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/min_D = CONFIG_GET(number/penis_min_inches_prefs) + var/max_D = CONFIG_GET(number/penis_max_inches_prefs) + var/new_length = input(owner, "Penis length in inches:\n([min_D]-[max_D])", "Genital Alteration") as num|null + if(new_length) + H.dna.features["cock_length"] = clamp(round(new_length), min_D, max_D) + H.update_genitals() + H.apply_overlay() + H.give_genital(/obj/item/organ/genital/testicles) + H.give_genital(/obj/item/organ/genital/penis) + + else if (select_alteration == "Breast Size") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in CONFIG_GET(keyed_list/breasts_cups_prefs) + if(new_size) + H.dna.features["breasts_size"] = new_size + H.update_genitals() + H.apply_overlay() + H.give_genital(/obj/item/organ/genital/breasts) + + else if (select_alteration == "Breast Shape") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list + if(new_shape) + H.dna.features["breasts_shape"] = new_shape + H.update_genitals() + H.apply_overlay() + H.give_genital(/obj/item/organ/genital/breasts) + + else + return diff --git a/code/modules/mob/living/carbon/human/innate_abilities/limb_regeneration.dm b/code/modules/mob/living/carbon/human/innate_abilities/limb_regeneration.dm new file mode 100644 index 0000000000..ce36397c91 --- /dev/null +++ b/code/modules/mob/living/carbon/human/innate_abilities/limb_regeneration.dm @@ -0,0 +1,49 @@ + +/datum/action/innate/ability/limb_regrowth + name = "Regenerate Limbs" + check_flags = AB_CHECK_CONSCIOUS + button_icon_state = "slimeheal" + icon_icon = 'icons/mob/actions/actions_slime.dmi' + background_icon_state = "bg_alien" + required_mobility_flags = NONE + +/datum/action/innate/ability/limb_regrowth/IsAvailable(silent = FALSE) + if(..()) + var/mob/living/carbon/human/H = owner + var/list/limbs_to_heal = H.get_missing_limbs() + if(limbs_to_heal.len < 1) + return 0 + var/mode = H.get_ability_property(INNATE_ABILITY_LIMB_REGROWTH, PROPERTY_LIMB_REGROWTH_USAGE_TYPE) + switch(mode) + if(REGROWTH_USES_BLOOD) + if(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) + return TRUE + else + return FALSE + return 0 + +/datum/action/innate/ability/limb_regrowth/Activate() + var/mob/living/carbon/human/H = owner + var/list/limbs_to_heal = H.get_missing_limbs() + if(limbs_to_heal.len < 1) + to_chat(H, "You feel intact enough as it is.") + return + to_chat(H, "You focus intently on your missing [limbs_to_heal.len >= 2 ? "limbs" : "limb"]...") + var/mode = H.get_ability_property(INNATE_ABILITY_LIMB_REGROWTH, PROPERTY_LIMB_REGROWTH_USAGE_TYPE) + switch(mode) + if(REGROWTH_USES_BLOOD) + if(H.blood_volume >= 40*limbs_to_heal.len+(BLOOD_VOLUME_OKAY*H.blood_ratio)) + H.regenerate_limbs() + H.blood_volume -= 40*limbs_to_heal.len + to_chat(H, "...and after a moment you finish reforming!") + return + else if(H.blood_volume >= 40)//We can partially heal some limbs + while(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) + var/healed_limb = pick(limbs_to_heal) + H.regenerate_limb(healed_limb) + limbs_to_heal -= healed_limb + H.blood_volume -= 40 + to_chat(H, "...but there is not enough of you to fix everything! You must attain more mass to heal completely!") + return + to_chat(H, "...but there is not enough of you to go around! You must attain more mass to heal!") + diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index e4877176d3..94d7e84c6b 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -2002,14 +2002,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(HAS_BONE in species_traits) . |= BIO_JUST_BONE -//a check for if you should render any overlays or not -/datum/species/proc/should_render(mob/living/carbon/human/H) - return TRUE - -//a check for if you want to forcibly make CanPass return TRUE for the mob with this species -/datum/species/proc/species_pass_check() - return FALSE - ///////////// //BREATHING// ///////////// diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index ecac5fda10..988bf81f57 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -15,9 +15,6 @@ exotic_bloodtype = "GEL" exotic_blood_color = "BLOOD_COLOR_SLIME" damage_overlay_type = "" - var/datum/action/innate/regenerate_limbs/regenerate_limbs - var/datum/action/innate/slime_change/slime_change - var/datum/action/innate/slime_puddle/slime_puddle liked_food = TOXIC | MEAT disliked_food = null toxic_food = ANTITOXIC @@ -37,27 +34,19 @@ icon_state = "brain-slime" /datum/species/jelly/on_species_loss(mob/living/carbon/C) - if(slime_puddle && slime_puddle.is_puddle) - slime_puddle.Activate() - if(regenerate_limbs) - regenerate_limbs.Remove(C) - if(slime_change) - slime_change.Remove(C) - if(slime_puddle) - slime_puddle.Remove(C) C.faction -= "slime" + if(ishuman(C)) + var/mob/living/carbon/human/H = C + H.remove_ability_from_source(list(INNATE_ABILITY_SLIME_BLOBFORM, INNATE_ABILITY_LIMB_REGROWTH, INNATE_ABILITY_HUMANOID_CUSTOMIZATION), ABILITY_SOURCE_SPECIES) ..() C.faction -= "slime" /datum/species/jelly/on_species_gain(mob/living/carbon/C, datum/species/old_species) ..() if(ishuman(C)) - regenerate_limbs = new - regenerate_limbs.Grant(C) - slime_change = new - slime_change.Grant(C) - slime_puddle = new - slime_puddle.Grant(C) + var/mob/living/carbon/human/H = C + H.grant_ability_from_source(list(INNATE_ABILITY_SLIME_BLOBFORM, INNATE_ABILITY_LIMB_REGROWTH, INNATE_ABILITY_HUMANOID_CUSTOMIZATION), ABILITY_SOURCE_SPECIES) + H.set_ability_property(INNATE_ABILITY_LIMB_REGROWTH, PROPERTY_LIMB_REGROWTH_USAGE_TYPE, REGROWTH_USES_BLOOD) C.faction |= "slime" /datum/species/jelly/handle_body(mob/living/carbon/human/H) @@ -65,18 +54,6 @@ //update blood color to body color exotic_blood_color = "#" + H.dna.features["mcolor"] -/datum/species/jelly/should_render() - if(slime_puddle && slime_puddle.is_puddle) - return FALSE - else - return ..() - -/datum/species/jelly/species_pass_check() - if(slime_puddle && slime_puddle.is_puddle) - return TRUE - else - return ..() - /datum/species/jelly/spec_life(mob/living/carbon/human/H) if(H.stat == DEAD || HAS_TRAIT(H, TRAIT_NOMARROW)) //can't farm slime jelly from a dead slime/jelly person indefinitely, and no regeneration for blooduskers return @@ -94,8 +71,6 @@ to_chat(H, "You feel drained!") if(H.blood_volume < (BLOOD_VOLUME_BAD*H.blood_ratio)) Cannibalize_Body(H) - if(regenerate_limbs) - regenerate_limbs.UpdateButtonIcon() /datum/species/jelly/proc/Cannibalize_Body(mob/living/carbon/human/H) var/list/limbs_to_consume = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_R_LEG, BODY_ZONE_L_LEG) - H.get_missing_limbs() @@ -111,47 +86,6 @@ qdel(consumed_limb) H.blood_volume += 20 -/datum/action/innate/regenerate_limbs - name = "Regenerate Limbs" - check_flags = AB_CHECK_CONSCIOUS - button_icon_state = "slimeheal" - icon_icon = 'icons/mob/actions/actions_slime.dmi' - background_icon_state = "bg_alien" - required_mobility_flags = NONE - -/datum/action/innate/regenerate_limbs/IsAvailable(silent = FALSE) - if(..()) - var/mob/living/carbon/human/H = owner - var/list/limbs_to_heal = H.get_missing_limbs() - if(limbs_to_heal.len < 1) - return 0 - if(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) - return 1 - return 0 - -/datum/action/innate/regenerate_limbs/Activate() - var/mob/living/carbon/human/H = owner - var/list/limbs_to_heal = H.get_missing_limbs() - if(limbs_to_heal.len < 1) - to_chat(H, "You feel intact enough as it is.") - return - to_chat(H, "You focus intently on your missing [limbs_to_heal.len >= 2 ? "limbs" : "limb"]...") - if(H.blood_volume >= 40*limbs_to_heal.len+(BLOOD_VOLUME_OKAY*H.blood_ratio)) - H.regenerate_limbs() - H.blood_volume -= 40*limbs_to_heal.len - to_chat(H, "...and after a moment you finish reforming!") - return - else if(H.blood_volume >= 40)//We can partially heal some limbs - while(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) - var/healed_limb = pick(limbs_to_heal) - H.regenerate_limb(healed_limb) - limbs_to_heal -= healed_limb - H.blood_volume -= 40 - to_chat(H, "...but there is not enough of you to fix everything! You must attain more mass to heal completely!") - return - to_chat(H, "...but there is not enough of you to go around! You must attain more mass to heal!") - - ////////////////////////////////////////////////////////SLIMEPEOPLE/////////////////////////////////////////////////////////////////// //Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death. @@ -482,314 +416,6 @@ allowed_limb_ids = list(SPECIES_SLIME,SPECIES_STARGAZER,SPECIES_SLIME_LUMI) -/datum/action/innate/slime_change - name = "Alter Form" - check_flags = AB_CHECK_CONSCIOUS - button_icon_state = "alter_form" //placeholder - icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi' - background_icon_state = "bg_alien" - -/datum/action/innate/slime_change/Activate() - var/mob/living/carbon/human/H = owner - if(!isjellyperson(H)) - return - else - H.visible_message("[owner] gains a look of \ - concentration while standing perfectly still.\ - Their body seems to shift and starts getting more goo-like.", - "You focus intently on altering your body while \ - standing perfectly still...") - change_form() - -/datum/action/innate/slime_change/proc/change_form() - var/mob/living/carbon/human/H = owner - var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Body Color","Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel") - - if(select_alteration == "Body Color") - var/new_color = input(owner, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null - if(new_color) - var/temp_hsv = RGBtoHSV(new_color) - if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright - H.dna.features["mcolor"] = sanitize_hexcolor(new_color, 6) - H.update_body() - H.update_hair() - else - to_chat(H, "Invalid color. Your color is not bright enough.") - else if(select_alteration == "Hair Style") - if(H.gender == MALE) - var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list - if(new_style) - H.facial_hair_style = new_style - else - H.facial_hair_style = "Shaved" - //handle normal hair - var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list - if(new_style) - H.hair_style = new_style - H.update_hair() - else if (select_alteration == "Genitals") - var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel") - switch(operation) - if("add sexual organ") - var/new_organ = input("Select sexual organ:", "Organ Manipulation") as null|anything in GLOB.genitals_list - if(!new_organ) - return - H.give_genital(GLOB.genitals_list[new_organ]) - - if("remove sexual organ") - var/list/organs = list() - for(var/obj/item/organ/genital/X in H.internal_organs) - var/obj/item/organ/I = X - organs["[I.name] ([I.type])"] = I - var/obj/item/O = input("Select sexual organ:", "Organ Manipulation", null) as null|anything in organs - var/obj/item/organ/genital/G = organs[O] - if(!G) - return - G.forceMove(get_turf(H)) - qdel(G) - H.update_genitals() - - else if (select_alteration == "Ears") - var/list/snowflake_ears_list = list("Normal" = null) - for(var/path in GLOB.mam_ears_list) - var/datum/sprite_accessory/ears/mam_ears/instance = GLOB.mam_ears_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_ears_list[S.name] = path - var/new_ears - new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list - if(new_ears) - H.dna.features["mam_ears"] = new_ears - H.update_body() - - else if (select_alteration == "Snout") - var/list/snowflake_snouts_list = list("Normal" = null) - for(var/path in GLOB.mam_snouts_list) - var/datum/sprite_accessory/snouts/mam_snouts/instance = GLOB.mam_snouts_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_snouts_list[S.name] = path - var/new_snout - new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list - if(new_snout) - H.dna.features["mam_snouts"] = new_snout - H.update_body() - - else if (select_alteration == "Markings") - var/list/snowflake_markings_list = list("None") - for(var/path in GLOB.mam_body_markings_list) - var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_markings_list[S.name] = path - var/new_mam_body_markings - new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list - if(new_mam_body_markings) - H.dna.features["mam_body_markings"] = new_mam_body_markings - for(var/X in H.bodyparts) //propagates the markings changes - var/obj/item/bodypart/BP = X - BP.update_limb(FALSE, H) - H.update_body() - - else if (select_alteration == "Tail") - var/list/snowflake_tails_list = list("Normal" = null) - for(var/path in GLOB.mam_tails_list) - var/datum/sprite_accessory/tails/mam_tails/instance = GLOB.mam_tails_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_tails_list[S.name] = path - var/new_tail - new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list - if(new_tail) - H.dna.features["mam_tail"] = new_tail - if(new_tail != "None") - H.dna.features["taur"] = "None" - H.update_body() - - else if (select_alteration == "Taur body") - var/list/snowflake_taur_list = list("Normal" = null) - for(var/path in GLOB.taur_list) - var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_taur_list[S.name] = path - var/new_taur - new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list - if(new_taur) - H.dna.features["taur"] = new_taur - if(new_taur != "None") - H.dna.features["mam_tail"] = "None" - H.update_body() - - else if (select_alteration == "Penis") - for(var/obj/item/organ/genital/penis/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list - if(new_shape) - H.dna.features["cock_shape"] = new_shape - H.update_genitals() - H.give_genital(/obj/item/organ/genital/testicles) - H.give_genital(/obj/item/organ/genital/penis) - H.apply_overlay() - - - else if (select_alteration == "Vagina") - for(var/obj/item/organ/genital/vagina/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list - if(new_shape) - H.dna.features["vag_shape"] = new_shape - H.update_genitals() - H.give_genital(/obj/item/organ/genital/womb) - H.give_genital(/obj/item/organ/genital/vagina) - H.apply_overlay() - - else if (select_alteration == "Penis Length") - for(var/obj/item/organ/genital/penis/X in H.internal_organs) - qdel(X) - var/min_D = CONFIG_GET(number/penis_min_inches_prefs) - var/max_D = CONFIG_GET(number/penis_max_inches_prefs) - var/new_length = input(owner, "Penis length in inches:\n([min_D]-[max_D])", "Genital Alteration") as num|null - if(new_length) - H.dna.features["cock_length"] = clamp(round(new_length), min_D, max_D) - H.update_genitals() - H.apply_overlay() - H.give_genital(/obj/item/organ/genital/testicles) - H.give_genital(/obj/item/organ/genital/penis) - - else if (select_alteration == "Breast Size") - for(var/obj/item/organ/genital/breasts/X in H.internal_organs) - qdel(X) - var/new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in CONFIG_GET(keyed_list/breasts_cups_prefs) - if(new_size) - H.dna.features["breasts_size"] = new_size - H.update_genitals() - H.apply_overlay() - H.give_genital(/obj/item/organ/genital/breasts) - - else if (select_alteration == "Breast Shape") - for(var/obj/item/organ/genital/breasts/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list - if(new_shape) - H.dna.features["breasts_shape"] = new_shape - H.update_genitals() - H.apply_overlay() - H.give_genital(/obj/item/organ/genital/breasts) - - else - return - -/datum/action/innate/slime_puddle - name = "Puddle Transformation" - check_flags = AB_CHECK_CONSCIOUS - button_icon_state = "slimepuddle" - icon_icon = 'icons/mob/actions/actions_slime.dmi' - background_icon_state = "bg_alien" - required_mobility_flags = MOBILITY_STAND - var/is_puddle = FALSE - var/in_transformation_duration = 12 - var/out_transformation_duration = 7 - var/puddle_into_effect = /obj/effect/temp_visual/slime_puddle - var/puddle_from_effect = /obj/effect/temp_visual/slime_puddle/reverse - var/puddle_icon = 'icons/mob/mob.dmi' - var/puddle_state = "puddle" - var/tracked_overlay - var/datum/component/squeak/squeak - var/transforming = FALSE - var/last_use - -/datum/action/innate/slime_puddle/IsAvailable() - if(!transforming) - return ..() - else - return FALSE - -/datum/action/innate/slime_puddle/Activate() - var/mob/living/carbon/human/H = owner - //if they have anything stuck to their hands, we immediately say 'no' and return - for(var/obj/item/I in H.held_items) - if(HAS_TRAIT(I, TRAIT_NODROP)) - to_chat(owner, "There's something stuck to your hand, stopping you from transforming!") - return - if(isjellyperson(owner) && IsAvailable()) - transforming = TRUE - UpdateButtonIcon() - var/mutcolor = "#" + H.dna.features["mcolor"] - if(!is_puddle) - if(CHECK_MOBILITY(H, MOBILITY_USE)) //if we can use items, we can turn into a puddle - is_puddle = TRUE //so we know which transformation to use when its used - owner.cut_overlays() //we dont show our normal sprite, we show a puddle sprite - var/obj/effect/puddle_effect = new puddle_into_effect(get_turf(owner), owner.dir) - puddle_effect.color = mutcolor - H.Stun(in_transformation_duration, ignore_canstun = TRUE) //cant move while transforming - - //series of traits that make up the puddle behaviour - ADD_TRAIT(H, TRAIT_PARALYSIS_L_ARM, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_PARALYSIS_R_ARM, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_MOBILITY_NOPICKUP, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_MOBILITY_NOUSE, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_SPRINT_LOCKED, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_COMBAT_MODE_LOCKED, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_MOBILITY_NOREST, SLIMEPUDDLE_TRAIT) - ADD_TRAIT(H, TRAIT_ARMOR_BROKEN, SLIMEPUDDLE_TRAIT) - H.update_disabled_bodyparts(silent = TRUE) //silently update arms to be paralysed - - H.add_movespeed_modifier(/datum/movespeed_modifier/slime_puddle) - - H.layer -= 1 //go one layer down so people go over you - ENABLE_BITFIELD(H.pass_flags, PASSMOB) //this actually lets people pass over you - squeak = H.AddComponent(/datum/component/squeak, custom_sounds = list('sound/effects/blobattack.ogg')) //blorble noise when people step on you - - //if the user is a changeling, retract their sting - H.unset_sting() - - sleep(in_transformation_duration) //wait for animation to end - - //set the puddle overlay up - var/mutable_appearance/puddle_overlay = mutable_appearance(icon = puddle_icon, icon_state = puddle_state) - puddle_overlay.color = mutcolor - tracked_overlay = puddle_overlay - owner.add_overlay(puddle_overlay) - - transforming = FALSE - UpdateButtonIcon() - else - //like the above, but reverse everything done! - owner.cut_overlay(tracked_overlay) - var/obj/effect/puddle_effect = new puddle_from_effect(get_turf(owner), owner.dir) - puddle_effect.color = mutcolor - H.Stun(out_transformation_duration, ignore_canstun = TRUE) - sleep(out_transformation_duration) - REMOVE_TRAIT(H, TRAIT_PARALYSIS_L_ARM, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_PARALYSIS_R_ARM, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_MOBILITY_NOPICKUP, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_MOBILITY_NOUSE, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_SPRINT_LOCKED, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_COMBAT_MODE_LOCKED, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_MOBILITY_NOREST, SLIMEPUDDLE_TRAIT) - REMOVE_TRAIT(H, TRAIT_ARMOR_BROKEN, SLIMEPUDDLE_TRAIT) - H.update_disabled_bodyparts(silent = TRUE) - H.remove_movespeed_modifier(/datum/movespeed_modifier/slime_puddle) - H.layer += 1 //go one layer back above! - DISABLE_BITFIELD(H.pass_flags, PASSMOB) - is_puddle = FALSE - if(squeak) - squeak.RemoveComponent() - owner.regenerate_icons() - transforming = FALSE - UpdateButtonIcon() - else - to_chat(owner, "You need to be standing up to do this!") //just assume they're a slime because it's such a weird edgecase to have it and not be one (it shouldn't even be possible) - ///////////////////////////////////LUMINESCENTS////////////////////////////////////////// //Luminescents are able to consume and use slime extracts, without them decaying. diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index f85efcf7f6..f05d795ba2 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -48,18 +48,22 @@ There are several things that need to be remembered: */ +/mob/living/carbon/human/ComponentInitialize() + . = ..() + RegisterSignal(src, SIGNAL_TRAIT(TRAIT_HUMAN_NO_RENDER), /mob.proc/regenerate_icons) + //HAIR OVERLAY /mob/living/carbon/human/update_hair() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) dna.species.handle_hair(src) //used when putting/removing clothes that hide certain mutant body parts to just update those and not update the whole body. /mob/living/carbon/human/proc/update_mutant_bodyparts() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) dna.species.handle_mutant_bodyparts(src) /mob/living/carbon/human/update_body(update_genitals = FALSE) - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(BODY_LAYER) dna.species.handle_body(src) ..() @@ -69,11 +73,10 @@ There are several things that need to be remembered: /mob/living/carbon/human/update_fire() ..((fire_stacks > 3) ? "Standing" : "Generic_mob_burning") - /* --------------------------------------- */ //For legacy support. /mob/living/carbon/human/regenerate_icons() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) if(!..()) icon_render_key = null //invalidate bodyparts cache update_body(TRUE) @@ -102,7 +105,7 @@ There are several things that need to be remembered: //vvvvvv UPDATE_INV PROCS vvvvvv /mob/living/carbon/human/update_inv_w_uniform() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(UNIFORM_LAYER) if(client && hud_used) @@ -154,7 +157,7 @@ There are several things that need to be remembered: update_mutant_bodyparts() /mob/living/carbon/human/update_inv_wear_id() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(ID_LAYER) if(client && hud_used) @@ -179,7 +182,7 @@ There are several things that need to be remembered: /mob/living/carbon/human/update_inv_gloves() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(GLOVES_LAYER) if(client && hud_used && hud_used.inv_slots[SLOT_GLOVES]) @@ -213,7 +216,7 @@ There are several things that need to be remembered: /mob/living/carbon/human/update_inv_glasses() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(GLASSES_LAYER) if(!get_bodypart(BODY_ZONE_HEAD)) //decapitated @@ -240,7 +243,7 @@ There are several things that need to be remembered: apply_overlay(GLASSES_LAYER) /mob/living/carbon/human/update_inv_ears() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(EARS_LAYER) if(!get_bodypart(BODY_ZONE_HEAD)) //decapitated @@ -266,7 +269,7 @@ There are several things that need to be remembered: apply_overlay(EARS_LAYER) /mob/living/carbon/human/update_inv_shoes() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(SHOES_LAYER) if(get_num_legs(FALSE) <2) @@ -304,7 +307,7 @@ There are several things that need to be remembered: apply_overlay(SHOES_LAYER) /mob/living/carbon/human/update_inv_s_store() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(SUIT_STORE_LAYER) if(client && hud_used) @@ -328,7 +331,7 @@ There are several things that need to be remembered: apply_overlay(SUIT_STORE_LAYER) /mob/living/carbon/human/update_inv_head() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(HEAD_LAYER) if(!get_bodypart(BODY_ZONE_HEAD)) //Decapitated @@ -368,7 +371,7 @@ There are several things that need to be remembered: update_mutant_bodyparts() /mob/living/carbon/human/update_inv_belt() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(BELT_LAYER) if(client && hud_used) @@ -390,7 +393,7 @@ There are several things that need to be remembered: apply_overlay(BELT_LAYER) /mob/living/carbon/human/update_inv_wear_suit() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(SUIT_LAYER) if(client && hud_used) @@ -477,7 +480,7 @@ There are several things that need to be remembered: /mob/living/carbon/human/update_inv_wear_mask() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) remove_overlay(FACEMASK_LAYER) if(!get_bodypart(BODY_ZONE_HEAD)) //Decapitated @@ -518,7 +521,7 @@ There are several things that need to be remembered: update_mutant_bodyparts() //e.g. upgate needed because mask now hides lizard snout /mob/living/carbon/human/update_inv_back() - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) ..() var/mutable_appearance/back_overlay = overlays_standing[BACK_LAYER] if(back_overlay) @@ -747,7 +750,7 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if if(!dna.species) return - if(dna.species.should_render()) + if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER)) return var/obj/item/bodypart/HD = get_bodypart("head") diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 78de091923..0c7855ee16 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -34,6 +34,7 @@ ranged_ability.remove_ranged_ability(src) if(buckled) buckled.unbuckle_mob(src,force=1) + QDEL_LIST_ASSOC_VAL(ability_actions) remove_from_all_data_huds() GLOB.mob_living_list -= src diff --git a/code/modules/mob/living/living_mobility.dm b/code/modules/mob/living/living_mobility.dm index 8c6cf9d207..62c23cca9b 100644 --- a/code/modules/mob/living/living_mobility.dm +++ b/code/modules/mob/living/living_mobility.dm @@ -6,6 +6,7 @@ RegisterSignal(src, SIGNAL_TRAIT(TRAIT_MOBILITY_NOPICKUP), .proc/update_mobility) RegisterSignal(src, SIGNAL_TRAIT(TRAIT_MOBILITY_NOUSE), .proc/update_mobility) RegisterSignal(src, SIGNAL_TRAIT(TRAIT_MOBILITY_NOREST), .proc/update_mobility) + RegisterSignal(src, SIGNAL_TRAIT(TRAIT_LIVING_NO_DENSITY), .proc/update_density) //Stuff like mobility flag updates, resting updates, etc. @@ -148,7 +149,7 @@ L.update_pull_movespeed() //Handle lying down, voluntary or involuntary - density = !lying + update_density() if(lying) set_resting(TRUE, TRUE, FALSE) if(layer == initial(layer)) //to avoid special cases like hiding larvas. diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index 75d712afb9..0cdfe9dbf2 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -17,6 +17,9 @@ pixel_x = get_standard_pixel_x_offset(lying) pixel_y = get_standard_pixel_y_offset(lying) +/mob/living/proc/update_density() + density = !lying && !HAS_TRAIT(src, TRAIT_LIVING_NO_DENSITY) + /mob/living/CanPass(atom/movable/mover, turf/target) if((mover.pass_flags & PASSMOB)) return TRUE diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index 8c6b722140..dc81b3cfbf 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -11,7 +11,7 @@ blocks_emissive = EMISSIVE_BLOCK_GENERIC vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of mob in openspace. - + attack_hand_is_action = TRUE attack_hand_unwieldlyness = CLICK_CD_MELEE attack_hand_speed = 0 @@ -169,3 +169,11 @@ var/typing_indicator_timerid /// Current state of our typing indicator. Used for cut overlay, DO NOT RUNTIME ASSIGN OTHER THAN FROM SHOW/CLEAR. Used to absolutely ensure we do not get stuck overlays. var/mutable_appearance/typing_indicator_current + + /// Ability system based on action buttons. Can be ported to base /mob or /mob/living later if needed, easily - the procs are currently on living/carbon/human/innate_abilities.dm + /// datum traits-style lazylist of abilities + var/list/innate_abilities + /// ability = action button instance. + var/list/ability_actions + /// ability = list(data). see __DEFINES/mobs/innate_abilities.dm + var/list/ability_properties diff --git a/code/modules/research/designs/nanite_designs.dm b/code/modules/research/designs/nanite_designs.dm index b157d0c349..38cd774683 100644 --- a/code/modules/research/designs/nanite_designs.dm +++ b/code/modules/research/designs/nanite_designs.dm @@ -113,7 +113,7 @@ /datum/design/nanites/spreading name = "Infective Exo-Locomotion" desc = "The nanites gain the ability to survive for brief periods outside of the human body, as well as the ability to start new colonies without an integration process; \ - resulting in an extremely infective strain of nanites." + resulting in an extremely infective strain of nanites. Bypasses antiviral defense" id = "spreading_nanites" program_type = /datum/nanite_program/spreading category = list("Utility Nanites") @@ -133,6 +133,21 @@ program_type = /datum/nanite_program/mitosis category = list("Utility Nanites") +/datum/design/nanites/antiviral + name = "Enhanced Error Correction" + desc = "The nanites self-propagate and replicate their program storage memory, preventing viral takeovers." + id = "antiviral_nanites" + program_type = /datum/nanite_program/lockout/antiviral + category = list("Utility Nanites") + +/datum/design/nanites/hostile_lockdown + name = "Hostile Lockdown" + desc = "The nanites constantly encrypt and scramble their own control sectors, preventing consoles from controlling them. Furthermore, \ + if the host happens to be a synthetic organism with innate control over nanite strains, this will prevent them from acting on the nanites as well." + id = "hostile_lockdown" + program_type = /datum/nanite_program/lockout/hostile_lockdown + category = list("Utility Nanites") + ////////////////////MEDICAL NANITES////////////////////////////////////// /datum/design/nanites/regenerative name = "Accelerated Regeneration" diff --git a/code/modules/research/nanites/nanite_chamber.dm b/code/modules/research/nanites/nanite_chamber.dm index 01513a0b41..8675d54b46 100644 --- a/code/modules/research/nanites/nanite_chamber.dm +++ b/code/modules/research/nanites/nanite_chamber.dm @@ -41,12 +41,12 @@ update_icon() /obj/machinery/nanite_chamber/proc/set_safety(threshold) - if(!occupant) + if(!occupant || SEND_SIGNAL(occupant, COMSIG_NANITE_CHECK_CONSOLE_LOCK)) return SEND_SIGNAL(occupant, COMSIG_NANITE_SET_SAFETY, threshold) /obj/machinery/nanite_chamber/proc/set_cloud(cloud_id) - if(!occupant) + if(!occupant || SEND_SIGNAL(occupant, COMSIG_NANITE_CHECK_CONSOLE_LOCK)) return SEND_SIGNAL(occupant, COMSIG_NANITE_SET_CLOUD, cloud_id) @@ -82,7 +82,7 @@ return if((stat & MAINT) || panel_open) return - if(!occupant || busy) + if(!occupant || busy || SEND_SIGNAL(occupant, COMSIG_NANITE_CHECK_CONSOLE_LOCK)) return var/locked_state = locked @@ -173,7 +173,6 @@ return FALSE ..() - return TRUE /obj/machinery/nanite_chamber/relaymove(mob/user as mob) diff --git a/code/modules/research/nanites/nanite_chamber_computer.dm b/code/modules/research/nanites/nanite_chamber_computer.dm index 70e4d05590..f69cb58456 100644 --- a/code/modules/research/nanites/nanite_chamber_computer.dm +++ b/code/modules/research/nanites/nanite_chamber_computer.dm @@ -50,6 +50,10 @@ data["status_msg"] = chamber.busy_message return data + if(SEND_SIGNAL(L, COMSIG_NANITE_CHECK_CONSOLE_LOCK)) + data["status_msg"] = "Error: Nanite keycodes scrambled. Unable to operate." + return data + data["status_msg"] = null data["scan_level"] = chamber.scan_level data["locked"] = chamber.locked diff --git a/code/modules/research/nanites/nanite_programs.dm b/code/modules/research/nanites/nanite_programs.dm index faa81be0a5..d3cf755de2 100644 --- a/code/modules/research/nanites/nanite_programs.dm +++ b/code/modules/research/nanites/nanite_programs.dm @@ -54,6 +54,13 @@ //Rules that automatically manage if the program's active without requiring separate sensor programs var/list/datum/nanite_rule/rules = list() + /// Corruptable - able to have code/configuration changed + var/corruptable = TRUE + /// error flicking - able to be randomly toggled by errors + var/error_flicking = TRUE + /// immutable - cannot be overwritten by other programs + var/immutable = FALSE + /datum/nanite_program/New() . = ..() register_extra_settings() @@ -68,8 +75,15 @@ on_mob_remove() if(nanites) nanites.programs -= src + nanites.permanent_programs -= src return ..() +/** + * Checks if we're a permanent program + */ +/datum/nanite_program/proc/is_permanent() + return nanites && (src in nanites.permanent_programs) + /datum/nanite_program/proc/copy() var/datum/nanite_program/new_program = new type() copy_programming(new_program, TRUE) @@ -77,6 +91,8 @@ return new_program /datum/nanite_program/proc/copy_programming(datum/nanite_program/target, copy_activated = TRUE) + if(target.immutable) + return if(copy_activated) target.activated = activated target.timer_restart = timer_restart @@ -234,7 +250,7 @@ /datum/nanite_program/proc/on_emp(severity) if(program_flags & NANITE_EMP_IMMUNE) return - if(prob(80 / severity)) + if(prob(severity / 2)) software_error() /datum/nanite_program/proc/on_shock(shock_damage) @@ -242,7 +258,7 @@ if(prob(10)) software_error() else if(prob(33)) - qdel(src) + self_destruct() /datum/nanite_program/proc/on_minor_shock() if(!program_flags & NANITE_SHOCK_IMMUNE) @@ -254,26 +270,29 @@ /datum/nanite_program/proc/software_error(type) if(!type) - type = rand(1,5) + type = rand(1,is_permanent()? 4 : 5) switch(type) if(1) - qdel(src) //kill switch + self_destruct() //kill switch return if(2) //deprogram codes - activation_code = 0 - deactivation_code = 0 - kill_code = 0 - trigger_code = 0 + if(corruptable) + activation_code = 0 + deactivation_code = 0 + kill_code = 0 + trigger_code = 0 if(3) - toggle() //enable/disable + if(error_flicking) + toggle() //enable/disable if(4) - if(can_trigger) + if(error_flicking && can_trigger) trigger() if(5) //Program is scrambled and does something different - var/rogue_type = pick(rogue_types) - var/datum/nanite_program/rogue = new rogue_type - nanites.add_program(null, rogue, src) - qdel(src) + if(corruptable) + var/rogue_type = pick(rogue_types) + var/datum/nanite_program/rogue = new rogue_type + nanites.add_program(null, rogue, src) + self_destruct() /datum/nanite_program/proc/receive_signal(code, source) if(activation_code && code == activation_code && !activated) @@ -285,10 +304,18 @@ if(can_trigger && trigger_code && code == trigger_code) trigger() host_mob.investigate_log("'s [name] nanite program was triggered by [source] with code [code].", INVESTIGATE_NANITES) - if(kill_code && code == kill_code) + if((kill_code && code == kill_code) && !is_permanent()) host_mob.investigate_log("'s [name] nanite program was deleted by [source] with code [code].", INVESTIGATE_NANITES) qdel(src) +/** + * Attempts to destroy ourselves + */ +/datum/nanite_program/proc/self_destruct() + if(is_permanent()) + return + qdel(src) + ///A nanite program containing a behaviour protocol. Only one protocol of each class can be active at once. //Moved to being 'normally' researched due to lack of B.E.P.I.S. /datum/nanite_program/protocol diff --git a/code/modules/research/nanites/nanite_programs/healing.dm b/code/modules/research/nanites/nanite_programs/healing.dm index 351318c2af..920faae928 100644 --- a/code/modules/research/nanites/nanite_programs/healing.dm +++ b/code/modules/research/nanites/nanite_programs/healing.dm @@ -11,7 +11,7 @@ return FALSE if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC)) + var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC, BODYPART_NANITES)) if(!parts.len) return FALSE return ..() @@ -19,7 +19,7 @@ /datum/nanite_program/regenerative/active_effect() if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC)) + var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC, BODYPART_NANITES)) if(!parts.len) return for(var/obj/item/bodypart/L in parts) @@ -121,7 +121,7 @@ if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - var/list/parts = C.get_damaged_bodyparts(TRUE, TRUE, status = list(BODYPART_ROBOTIC, BODYPART_HYBRID)) + var/list/parts = C.get_damaged_bodyparts(TRUE, TRUE, status = list(BODYPART_ROBOTIC, BODYPART_HYBRID, BODYPART_NANITES)) if(!parts.len) return FALSE else @@ -132,7 +132,7 @@ /datum/nanite_program/repairing/active_effect(mob/living/M) if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - var/list/parts = C.get_damaged_bodyparts(TRUE, TRUE, status = list(BODYPART_ROBOTIC, BODYPART_HYBRID)) + var/list/parts = C.get_damaged_bodyparts(TRUE, TRUE, status = list(BODYPART_ROBOTIC, BODYPART_HYBRID, BODYPART_NANITES)) if(!parts.len) return var/update = FALSE @@ -176,12 +176,12 @@ /datum/nanite_program/regenerative_advanced/active_effect() if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC)) + var/list/parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC, BODYPART_NANITES)) if(!parts.len) return var/update = FALSE for(var/obj/item/bodypart/L in parts) - if(L.heal_damage(3/parts.len, 3/parts.len, FALSE)) + if(L.heal_damage(3/parts.len, 3/parts.len, 0)) update = TRUE if(update) host_mob.update_damage_overlays() diff --git a/code/modules/research/nanites/nanite_programs/utility.dm b/code/modules/research/nanites/nanite_programs/utility.dm index f5372738db..eea8b7f18e 100644 --- a/code/modules/research/nanites/nanite_programs/utility.dm +++ b/code/modules/research/nanites/nanite_programs/utility.dm @@ -16,7 +16,7 @@ var/datum/nanite_extra_setting/program = extra_settings[NES_PROGRAM_OVERWRITE] var/datum/nanite_extra_setting/cloud = extra_settings[NES_CLOUD_OVERWRITE] for(var/mob/M in orange(host_mob, 5)) - if(SEND_SIGNAL(M, COMSIG_NANITE_IS_STEALTHY)) + if(SEND_SIGNAL(M, COMSIG_NANITE_CHECK_VIRAL_PREVENTION)) continue switch(program.get_value()) if("Overwrite") @@ -350,3 +350,66 @@ /datum/action/innate/nanite_button/Activate() program.press() + +/datum/nanite_program/lockout + unique = TRUE + var/emp_disable_time = 0 + var/shock_disable_time = 0 + var/minor_shock_disable_time = 0 + var/disable_time = 0 + var/lock_console = FALSE + var/lock_virus = FALSE + var/lock_host = FALSE + +/datum/nanite_program/lockout/enable_passive_effect() + . = ..() + if(lock_console) + RegisterSignal(src, COMSIG_NANITE_INTERNAL_CONSOLE_LOCK_CHECK, .proc/check_antivirus) + if(lock_host) + RegisterSignal(src, COMSIG_NANITE_INTERNAL_HOST_LOCK_CHECK, .proc/check_antivirus) + if(lock_virus) + RegisterSignal(src, COMSIG_NANITE_INTERNAL_VIRAL_PREVENTION_CHECK, .proc/check_antivirus) + +/datum/nanite_program/lockout/disable_passive_effect() + . = ..() + UnregisterSignal(src, list( + COMSIG_NANITE_INTERNAL_HOST_LOCK_CHECK, + COMSIG_NANITE_INTERNAL_CONSOLE_LOCK_CHECK, + COMSIG_NANITE_INTERNAL_VIRAL_PREVENTION_CHECK + )) + +/datum/nanite_program/lockout/on_emp(severity) + // no parent call on purpose + disable_time = max(disable_time, world.time + emp_disable_time) + +/datum/nanite_program/lockout/on_shock(shock_damage) + // no parent call on purpose + disable_time = max(disable_time, world.time + shock_disable_time) + +/datum/nanite_program/lockout/on_minor_shock() + // no parent call on purpose + disable_time = max(disable_time, world.time + minor_shock_disable_time) + +/datum/nanite_program/lockout/proc/check_antivirus() + return (world.time <= disable_time)? NANITE_CHANGES_LOCKED : NONE + +/datum/nanite_program/lockout/antiviral + name = "Enhanced Error Correction" + desc = "Through expensive CRC checking and replication, prevents viral takeover of the nanite strain's control sectors. \ + Temporarily disabled by EMPs and shocks." + use_rate = 0.5 + emp_disable_time = 3 MINUTES + shock_disable_time = 45 SECONDS + minor_shock_disable_time = 10 SECONDS + lock_virus = TRUE + +/datum/nanite_program/lockout/hostile_lockdown + name = "Hostile Lockdown" + desc = "Constantly encrypts and scrambles the nanites' control memory, preventing consoles from modifying them and also locking out conscious host control of the nanite strain, if the host happens to be capable of that. \ + Temporarily disabled by EMPs and shocks." + use_rate = 0.5 + emp_disable_time = 3 MINUTES + shock_disable_time = 1 MINUTES + minor_shock_disable_time = 15 SECONDS + lock_host = TRUE + lock_console = TRUE diff --git a/code/modules/research/nanites/nanite_programs/weapon.dm b/code/modules/research/nanites/nanite_programs/weapon.dm index b9fa0db22f..e16ce873dc 100644 --- a/code/modules/research/nanites/nanite_programs/weapon.dm +++ b/code/modules/research/nanites/nanite_programs/weapon.dm @@ -91,7 +91,7 @@ var/heavy_range = FLOOR(nanite_amount/100, 1) - 1 var/light_range = FLOOR(nanite_amount/50, 1) - 1 explosion(host_mob, 0, heavy_range, light_range) - qdel(nanites) + nanites.delete_nanites() //TODO make it defuse if triggered again diff --git a/code/modules/research/techweb/nodes/nanites_nodes.dm b/code/modules/research/techweb/nodes/nanites_nodes.dm index 0a860c8938..024a384ef1 100644 --- a/code/modules/research/techweb/nodes/nanites_nodes.dm +++ b/code/modules/research/techweb/nodes/nanites_nodes.dm @@ -23,7 +23,7 @@ display_name = "Mesh Nanite Programming" description = "Nanite programs that require static structures and membranes." prereq_ids = list("nanite_base","engineering") - design_ids = list("hardening_nanites", "dermal_button_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites") + design_ids = list("hardening_nanites", "dermal_button_nanites", "refractive_nanites", "cryo_nanites", "conductive_nanites", "shock_nanites", "emp_nanites", "temperature_nanites", "antiviral_nanites", "hostile_lockdown") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) /datum/techweb_node/nanite_bio diff --git a/html/changelogs/AutoChangeLog-pr-13699.yml b/html/changelogs/AutoChangeLog-pr-13699.yml new file mode 100644 index 0000000000..5b2234224e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13699.yml @@ -0,0 +1,5 @@ +author: "silicons" +delete-after: True +changes: + - tweak: "nanite resistances tweaked" + - rscadd: "new nanite programs added for locking the user out from being modified by consoles or antivirals." diff --git a/html/changelogs/AutoChangeLog-pr-13751.yml b/html/changelogs/AutoChangeLog-pr-13751.yml new file mode 100644 index 0000000000..2d8c964a14 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13751.yml @@ -0,0 +1,4 @@ +author: "silicons" +delete-after: True +changes: + - tweak: "text formatting now uses one character instead of two around the text to emphasize." diff --git a/html/changelogs/AutoChangeLog-pr-13752.yml b/html/changelogs/AutoChangeLog-pr-13752.yml new file mode 100644 index 0000000000..2175ed469b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13752.yml @@ -0,0 +1,4 @@ +author: "silicons" +delete-after: True +changes: + - balance: "stamina crit is only removed when at or under 100 stamina, rather than 140. stamina crit threshold is still at 140." diff --git a/html/changelogs/AutoChangeLog-pr-13753.yml b/html/changelogs/AutoChangeLog-pr-13753.yml new file mode 100644 index 0000000000..e752df79a0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13753.yml @@ -0,0 +1,4 @@ +author: "silicons" +delete-after: True +changes: + - balance: "shoving yourself up now costs 50% more" diff --git a/html/changelogs/AutoChangeLog-pr-13761.yml b/html/changelogs/AutoChangeLog-pr-13761.yml new file mode 100644 index 0000000000..c8ab365fe3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13761.yml @@ -0,0 +1,4 @@ +author: "silicons" +delete-after: True +changes: + - balance: "dna melt drops all items being destroying you" diff --git a/html/changelogs/AutoChangeLog-pr-13764.yml b/html/changelogs/AutoChangeLog-pr-13764.yml new file mode 100644 index 0000000000..514705fd78 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13764.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - tweak: "Exosuits sold on the Supply shuttle no longer leave wreckages." diff --git a/html/changelogs/AutoChangeLog-pr-13765.yml b/html/changelogs/AutoChangeLog-pr-13765.yml new file mode 100644 index 0000000000..7ca1695d0f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13765.yml @@ -0,0 +1,4 @@ +author: "MrJWhit" +delete-after: True +changes: + - tweak: "Updated jukebox sprite." diff --git a/html/changelogs/AutoChangeLog-pr-13766.yml b/html/changelogs/AutoChangeLog-pr-13766.yml new file mode 100644 index 0000000000..8ba317afed --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13766.yml @@ -0,0 +1,4 @@ +author: "MrJWhit" +delete-after: True +changes: + - tweak: "Updates our dark gygax sprites to /tg/'s" diff --git a/html/changelogs/AutoChangeLog-pr-13769.yml b/html/changelogs/AutoChangeLog-pr-13769.yml new file mode 100644 index 0000000000..04d1cbc11c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13769.yml @@ -0,0 +1,4 @@ +author: "MrJWhit" +delete-after: True +changes: + - rscadd: "Adds a goose bar sign" diff --git a/html/changelogs/AutoChangeLog-pr-13771.yml b/html/changelogs/AutoChangeLog-pr-13771.yml new file mode 100644 index 0000000000..e450508681 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13771.yml @@ -0,0 +1,4 @@ +author: "MrJWhit" +delete-after: True +changes: + - tweak: "Donut boxes show what's inside of them now" diff --git a/html/changelogs/AutoChangeLog-pr-13777.yml b/html/changelogs/AutoChangeLog-pr-13777.yml new file mode 100644 index 0000000000..0013a93ef5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13777.yml @@ -0,0 +1,4 @@ +author: "The Grinch" +delete-after: True +changes: + - rscdel: "infinite presents from hilbert hotel" diff --git a/icons/mecha/mecha.dmi b/icons/mecha/mecha.dmi index 310dd6709c..d75ae09c97 100644 Binary files a/icons/mecha/mecha.dmi and b/icons/mecha/mecha.dmi differ diff --git a/icons/obj/barsigns.dmi b/icons/obj/barsigns.dmi index 22f3071862..20b919c09e 100644 Binary files a/icons/obj/barsigns.dmi and b/icons/obj/barsigns.dmi differ diff --git a/icons/obj/food/containers.dmi b/icons/obj/food/containers.dmi index 5e1332ffd9..e8bd4790dc 100644 Binary files a/icons/obj/food/containers.dmi and b/icons/obj/food/containers.dmi differ diff --git a/icons/obj/food/donut.dmi b/icons/obj/food/donut.dmi index 534e0e37bc..2c418b8e98 100644 Binary files a/icons/obj/food/donut.dmi and b/icons/obj/food/donut.dmi differ diff --git a/icons/obj/stationobjs.dmi b/icons/obj/stationobjs.dmi index 16efcf262e..a4fbe53dba 100644 Binary files a/icons/obj/stationobjs.dmi and b/icons/obj/stationobjs.dmi differ diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm index ffd16faca7..1801986ebe 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm @@ -212,7 +212,7 @@ return ..() if(HAS_TRAIT(C, TRAIT_ROBOTIC_ORGANISM)) C.adjustToxLoss(1, toxins_type = TOX_SYSCORRUPT) //Interferes with robots. Rare chem, so, pretty good at that too. - N.nanite_volume += -cached_purity*5//0.5 seems to be the default to me, so it'll neuter them. + N.adjust_nanites(-cached_purity*5) //0.5 seems to be the default to me, so it'll neuter them. ..() /datum/reagent/fermi/nanite_b_gone/overdose_process(mob/living/carbon/C) @@ -227,7 +227,7 @@ to_chat(C, "You feel a strange tingling sensation come from your core.") if(isnull(N)) return ..() - N.nanite_volume += -10*cached_purity + N.adjust_nanites(-10*cached_purity) ..() datum/reagent/fermi/nanite_b_gone/reaction_obj(obj/O, reac_volume) diff --git a/tgstation.dme b/tgstation.dme index bdc384776c..4092f89dd5 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -145,6 +145,7 @@ #include "code\__DEFINES\dcs\signals.dm" #include "code\__DEFINES\mapping\maploader.dm" #include "code\__DEFINES\material\worth.dm" +#include "code\__DEFINES\mobs\innate_abilities.dm" #include "code\__DEFINES\mobs\slowdowns.dm" #include "code\__DEFINES\research\anomalies.dm" #include "code\__DEFINES\research\stock_parts.dm" @@ -2404,6 +2405,7 @@ #include "code\modules\mob\clickdelay.dm" #include "code\modules\mob\death.dm" #include "code\modules\mob\emote.dm" +#include "code\modules\mob\innate_abilities.dm" #include "code\modules\mob\inventory.dm" #include "code\modules\mob\login.dm" #include "code\modules\mob\logout.dm" @@ -2558,6 +2560,9 @@ #include "code\modules\mob\living\carbon\human\status_procs.dm" #include "code\modules\mob\living\carbon\human\typing_indicator.dm" #include "code\modules\mob\living\carbon\human\update_icons.dm" +#include "code\modules\mob\living\carbon\human\innate_abilities\blobform.dm" +#include "code\modules\mob\living\carbon\human\innate_abilities\customization.dm" +#include "code\modules\mob\living\carbon\human\innate_abilities\limb_regeneration.dm" #include "code\modules\mob\living\carbon\human\species_types\abductor.dm" #include "code\modules\mob\living\carbon\human\species_types\android.dm" #include "code\modules\mob\living\carbon\human\species_types\angel.dm"