Replacing the MATERIAL_NO_EFFECTS flag with MATERIAL_EFFECTS.

This commit is contained in:
Ghommie
2020-05-02 00:00:49 +02:00
parent 2f236ffc04
commit b383066e57
18 changed files with 20 additions and 32 deletions
+1 -1
View File
@@ -243,7 +243,7 @@
icon_state = "knight_greyscale"
item_state = "knight_greyscale"
armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
/obj/item/clothing/head/helmet/skull
name = "skull helmet"
+1 -1
View File
@@ -285,7 +285,7 @@
icon_state = "knight_greyscale"
item_state = "knight_greyscale"
armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
/obj/item/clothing/suit/armor/vest/durathread
name = "makeshift vest"