Character Creation Overhaul (#7987)
* Rebase fail. good thing I made back ups. c: * Tails more or less done * wouldn't update cleanly otherwise * It's completly working now. holy fuck I did it Just need the refurbished body markings done, then to chop 'em up for full PR status * MARKINGS DONE AAAAAAAAAAAAA * fixes digi legs that didn't convert correctly * ports the refractored preferences Kinda ugly now tbh. but fuckit * quality sweep, things should should properly now in general * Taurs converted and improved! BODYMARKING -> MATRIXED * oops. s'what I get for not compile checking * remember to throw shade at furries * vigorously update markings upon switching species and colors * re-adds old wolf ears, Big Wolf fixes snout bugs * few more snout tweaks * cut the lists, cut everything. reeee * This code I s2g * Adds context clues to preferences Hopefully people will read them before making an OOC fuss * Fixes hands and feet markings with this one weird trick remember kids, proper layering and order of operations is important * Sprite tweaking and polishing Sergal stuff being worked on * a few QoL things for species swapping * how the fuck did I miss these markings * fleshes out sprites in preperation for marking experimentation later * fixes catboy problems * Mam_snout is a thing now, * pixel adjusted tails, cleaned up wah tail a bit better also gets digitgate legs missing pixels fixed * cleans up more shit. ree * force "plain" instead of none to avoid missing pixel reports * tweaks to reinspire mapdiff * Clean up Preference UI Looks a little better now * k * doubly ensure None markings aren't valid * reee spessman barbie * brightens pixels around tiger head markings * YEENS * Cat ears tweaked because it triggers Kev otherwise * another session of quality control * Crows and crow accessories * husk fixes * works good enough, mission accomplished * fixes the proc properly * cleans up brute force code that isn't needed * c a t
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@@ -40,6 +40,7 @@
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"mcolor3" = "FFF",
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"mam_body_markings" = "None",
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"mam_ears" = "None",
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"mam_snouts" = "None",
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"mam_tail" = "None",
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"mam_tail_animated" = "None",
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"xenodorsal" = "Standard",
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@@ -40,6 +40,7 @@
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WRITE_FILE(S["feature_mam_ears"], features["mam_ears"])
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WRITE_FILE(S["feature_mam_tail_animated"], features["mam_tail_animated"])
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WRITE_FILE(S["feature_taur"], features["taur"])
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WRITE_FILE(S["feature_mam_snouts"], features["mam_snouts"])
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//Xeno features
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WRITE_FILE(S["feature_xeno_tail"], features["xenotail"])
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WRITE_FILE(S["feature_xeno_dors"], features["xenodorsal"])
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