diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 6956f2ce6c..30bf06b475 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -195,7 +195,7 @@ //Base ballistic weapon type /obj/item/mecha_parts/mecha_equipment/weapon/ballistic name = "general ballistic weapon" - fire_sound = 'sound/weaponslmgshot.ogg' + fire_sound = 'sound/weapons/lmgshot.ogg' var/projectiles var/projectiles_cache //ammo to be loaded in, if possible. var/projectiles_cache_max