diff --git a/code/game/objects/structures/femur_breaker.dm b/code/game/objects/structures/femur_breaker.dm index 2e8d6f4029..a71bb66315 100644 --- a/code/game/objects/structures/femur_breaker.dm +++ b/code/game/objects/structures/femur_breaker.dm @@ -88,7 +88,7 @@ /obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/H) H.say("AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!", forced = "femur broken") - H.apply_damage(200, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + H.apply_damage(75, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) /obj/structure/femur_breaker/proc/raise_slat() slat_status = BREAKER_SLAT_RAISED @@ -102,6 +102,7 @@ return playsound(src, 'sound/effects/femur_breaker.ogg', 100, FALSE) + H.stun(32) addtimer(CALLBACK(src, .proc/damage_leg, H), 32, TIMER_UNIQUE) log_combat(user, H, "femur broke", src) diff --git a/icons/obj/femur_breaker.dmi b/icons/obj/femur_breaker.dmi index 37bdb84bb8..a166710daa 100644 Binary files a/icons/obj/femur_breaker.dmi and b/icons/obj/femur_breaker.dmi differ