Sync with master

This commit is contained in:
BlackMajor
2020-01-08 12:25:22 +13:00
parent 34f76aa042
commit b41c9cd844
256 changed files with 18992 additions and 13043 deletions
@@ -14,6 +14,7 @@
var/list/modes // allowed modes
var/list/gamemode_cache
var/list/votable_modes // votable modes
var/list/storyteller_cache
var/list/mode_names
var/list/mode_reports
var/list/mode_false_report_weight
@@ -37,6 +38,7 @@
CRASH("/datum/controller/configuration/Load() called more than once!")
InitEntries()
LoadModes()
storyteller_cache = typecacheof(/datum/dynamic_storyteller, TRUE)
if(fexists("[directory]/config.txt") && LoadEntries("config.txt") <= 1)
var/list/legacy_configs = list("game_options.txt", "dbconfig.txt", "comms.txt")
for(var/I in legacy_configs)
@@ -227,6 +229,7 @@
for(var/T in gamemode_cache)
// I wish I didn't have to instance the game modes in order to look up
// their information, but it is the only way (at least that I know of).
// for future reference: just use initial() lol
var/datum/game_mode/M = new T()
if(M.config_tag)
@@ -317,6 +320,14 @@
return new T
return new /datum/game_mode/extended()
/datum/controller/configuration/proc/pick_storyteller(storyteller_name)
for(var/T in storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/name = initial(S.name)
if(name && name == storyteller_name)
return T
return /datum/dynamic_storyteller/classic
/datum/controller/configuration/proc/get_runnable_modes()
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
@@ -386,6 +386,8 @@
config_entry_value = 72000
min_val = 0
/datum/config_entry/flag/pai_custom_holoforms
/datum/config_entry/number/marauder_delay_non_reebe
config_entry_value = 1800
min_val = 0
+1 -1
View File
@@ -315,7 +315,7 @@ SUBSYSTEM_DEF(air)
var/starting_ats = active_turfs.len
sleep(world.tick_lag)
var/timer = world.timeofday
warning("There are [starting_ats] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required)")
log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
for(var/turf/T in active_turfs)
GLOB.active_turfs_startlist += T
+2 -2
View File
@@ -658,7 +658,7 @@ SUBSYSTEM_DEF(job)
message_admins(msg)
CRASH(msg)
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff)
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE)
var/mob/the_mob = N
if(!the_mob)
the_mob = M // cause this doesn't get assigned if player is a latejoiner
@@ -671,7 +671,7 @@ SUBSYSTEM_DEF(job)
if(!G)
continue
var/permitted = TRUE
if(G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
if(!bypass_prereqs && G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
permitted = FALSE
if(G.donoritem && !G.donator_ckey_check(the_mob.client.ckey))
permitted = FALSE
+48 -14
View File
@@ -13,13 +13,14 @@ SUBSYSTEM_DEF(persistence)
var/list/saved_messages = list()
var/list/saved_modes = list(1,2,3)
var/list/saved_dynamic_rules = list(list(),list(),list())
var/list/saved_threat_levels = list(1,1,1)
var/list/saved_storytellers = list("foo","bar","baz","foo again","bar again")
var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
var/list/antag_rep = list()
var/list/antag_rep_change = list()
var/list/picture_logging_information = list()
var/list/saved_votes = list()
var/list/obj/structure/sign/picture_frame/photo_frames
var/list/obj/item/storage/photo_album/photo_albums
@@ -29,9 +30,12 @@ SUBSYSTEM_DEF(persistence)
LoadChiselMessages()
LoadTrophies()
LoadRecentModes()
LoadRecentThreats()
LoadRecentStorytellers()
LoadRecentRulesets()
LoadRecentMaps()
LoadPhotoPersistence()
for(var/client/C in GLOB.clients)
LoadSavedVote(C.ckey)
if(CONFIG_GET(flag/use_antag_rep))
LoadAntagReputation()
LoadRandomizedRecipes()
@@ -169,14 +173,23 @@ SUBSYSTEM_DEF(persistence)
return
saved_modes = json["data"]
/datum/controller/subsystem/persistence/proc/LoadRecentThreats()
var/json_file = file("data/RecentThreatLevels.json")
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
var/json_file = file("data/RecentRulesets.json")
if(!fexists(json_file))
return
var/list/json = json_decode(file2text(json_file))
if(!json)
return
saved_threat_levels = json["data"]
saved_dynamic_rules = json["data"]
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
var/json_file = file("data/RecentStorytellers.json")
if(!fexists(json_file))
return
var/list/json = json_decode(file2text(json_file))
if(!json)
return
saved_storytellers = json["data"]
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
var/json_file = file("data/RecentMaps.json")
@@ -197,6 +210,15 @@ SUBSYSTEM_DEF(persistence)
return
antag_rep = json_decode(json)
/datum/controller/subsystem/persistence/proc/LoadSavedVote(var/ckey)
var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json")
if(!fexists(json_file))
return
var/list/json = json_decode(file2text(json_file))
if(!json)
return
saved_votes[ckey] = json["data"]
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
for(var/A in GLOB.trophy_cases)
var/obj/structure/displaycase/trophy/T = A
@@ -230,7 +252,7 @@ SUBSYSTEM_DEF(persistence)
CollectRoundtype()
if(istype(SSticker.mode, /datum/game_mode/dynamic))
var/datum/game_mode/dynamic/mode = SSticker.mode
CollectThreatLevel(mode)
CollectStoryteller(mode)
CollectRulesets(mode)
RecordMaps()
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
@@ -388,13 +410,16 @@ SUBSYSTEM_DEF(persistence)
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
/datum/controller/subsystem/persistence/proc/CollectThreatLevel(var/datum/game_mode/dynamic/mode)
saved_threat_levels[3] = saved_threat_levels[2]
saved_threat_levels[2] = saved_threat_levels [1]
saved_threat_levels[1] = mode.threat_level
var/json_file = file("data/RecentThreatLevels.json")
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
saved_storytellers.len = 5
saved_storytellers[5] = saved_storytellers[4]
saved_storytellers[4] = saved_storytellers[3]
saved_storytellers[3] = saved_storytellers[2]
saved_storytellers[2] = saved_storytellers[1]
saved_storytellers[1] = mode.storyteller.name
var/json_file = file("data/RecentStorytellers.json")
var/list/file_data = list()
file_data["data"] = saved_threat_levels
file_data["data"] = saved_storytellers
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
@@ -402,8 +427,9 @@ SUBSYSTEM_DEF(persistence)
saved_dynamic_rules[3] = saved_dynamic_rules[2]
saved_dynamic_rules[2] = saved_dynamic_rules[1]
saved_dynamic_rules[1] = list()
for(var/datum/dynamic_ruleset/ruleset in mode.executed_rules)
saved_dynamic_rules[1] += ruleset.config_tag
for(var/r in mode.executed_rules)
var/datum/dynamic_ruleset/rule = r
saved_dynamic_rules[1] += rule.config_tag
var/json_file = file("data/RecentRulesets.json")
var/list/file_data = list()
file_data["data"] = saved_dynamic_rules
@@ -473,3 +499,11 @@ SUBSYSTEM_DEF(persistence)
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
/datum/controller/subsystem/persistence/proc/SaveSavedVotes()
for(var/ckey in saved_votes)
var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json")
var/list/file_data = list()
file_data["data"] = saved_votes[ckey]
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
@@ -17,7 +17,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
if(!quirks.len)
SetupQuirks()
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"))
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"),list("Alcohol Tolerance","Alcohol Intolerance"),list("Alcohol Intolerance","Drunken Resilience"))
return ..()
/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
@@ -46,8 +46,8 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
badquirk = TRUE
if(badquirk)
cli.prefs.save_character()
if(!silent && LAZYLEN(cut))
to_chat(to_chat_target || user, "<span class='boldwarning'>All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].</span>")
if (!silent && LAZYLEN(cut))
to_chat(to_chat_target || user, "<span class='boldwarning'>Some quirks have been cut from your character because of these quirks conflicting with your job assignment: [english_list(cut)].</span>")
/datum/controller/subsystem/processing/quirks/proc/quirk_path_by_name(name)
return quirks[name]
@@ -66,6 +66,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
var/list/cut = list()
var/list/banned_names = list()
var/pointscut = 0
for(var/i in job.blacklisted_quirks)
var/name = quirk_name_by_path(i)
if(name)
@@ -75,7 +76,17 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
for(var/i in blacklisted)
our_quirks -= i
cut += i
pointscut += quirk_points_by_name(i)
if (pointscut != 0)
for (var/i in shuffle(our_quirks))
if (quirk_points_by_name(i) < pointscut || (pointscut < 0) ? quirk_points_by_name(i) <= 0 : quirk_points_by_name(i) >= 0)
continue
else
our_quirks -= i
cut += i
pointscut += quirk_points_by_name(i)
if (pointscut >= 0) //with how it works, it needs to be above zero, not below, as points for positive is positive, and negative is negative, we only want it to break if it's above zero, ie. we cut more positive than negative
break
/* //Code to automatically reduce positive quirks until balance is even.
var/points_used = total_points(our_quirks)
if(points_used > 0)
@@ -91,10 +102,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
*/
//Nah, let's null all non-neutrals out.
if(cut.len)
for(var/i in our_quirks)
if(quirk_points_by_name(i) != 0)
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
our_quirks -= i
if (pointscut != 0)// only if the pointscutting didn't work.
if(cut.len)
for(var/i in our_quirks)
if(quirk_points_by_name(i) != 0)
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
our_quirks -= i
return cut
+1 -1
View File
@@ -37,7 +37,7 @@ SUBSYSTEM_DEF(shuttle)
var/points = 5000 //number of trade-points we have
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
var/passive_supply_points_per_minute = 750
var/passive_supply_points_per_minute = 500
var/list/supply_packs = list()
var/list/shoppinglist = list()
+4 -1
View File
@@ -483,7 +483,10 @@ SUBSYSTEM_DEF(ticker)
SSticker.timeLeft = 900
SSticker.modevoted = TRUE
var/dynamic = CONFIG_GET(flag/dynamic_voting)
SSvote.initiate_vote(dynamic ? "dynamic" : "roundtype","server",TRUE)
if(dynamic)
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 2 MINUTES)
else
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, vote_time = 2 MINUTES)
/datum/controller/subsystem/ticker/Recover()
current_state = SSticker.current_state
+292 -76
View File
@@ -1,3 +1,5 @@
#define VOTE_COOLDOWN 10
SUBSYSTEM_DEF(vote)
name = "Vote"
wait = 10
@@ -8,13 +10,17 @@ SUBSYSTEM_DEF(vote)
var/initiator = null
var/started_time = null
var/time_remaining = 0
var/end_time = 0
var/mode = null
var/vote_system = PLURALITY_VOTING
var/question = null
var/list/choices = list()
var/list/choice_descs = list() // optional descriptions
var/list/voted = list()
var/list/voting = list()
var/list/saved = list()
var/list/generated_actions = list()
var/next_pop = 0
var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes
@@ -22,28 +28,30 @@ SUBSYSTEM_DEF(vote)
/datum/controller/subsystem/vote/fire() //called by master_controller
if(mode)
time_remaining = round((started_time + CONFIG_GET(number/vote_period) - world.time)/10)
if(time_remaining < 0)
if(end_time < world.time)
result()
SSpersistence.SaveSavedVotes()
for(var/client/C in voting)
C << browse(null, "window=vote;can_close=0")
reset()
else
else if(next_pop < world.time)
var/datum/browser/client_popup
for(var/client/C in voting)
client_popup = new(C, "vote", "Voting Panel")
client_popup = new(C, "vote", "Voting Panel", nwidth=600,nheight=700)
client_popup.set_window_options("can_close=0")
client_popup.set_content(interface(C))
client_popup.open(0)
next_pop = world.time+VOTE_COOLDOWN
/datum/controller/subsystem/vote/proc/reset()
initiator = null
time_remaining = 0
end_time = 0
mode = null
question = null
choices.Cut()
choice_descs.Cut()
voted.Cut()
voting.Cut()
obfuscated = FALSE //CIT CHANGE - obfuscated votes
@@ -84,17 +92,114 @@ SUBSYSTEM_DEF(vote)
. += option
return .
/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text)
// https://en.wikipedia.org/wiki/Schulze_method#Implementation
var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b
for(var/ckey in voted)
var/list/this_vote = voted[ckey]
for(var/a in 1 to choices.len)
for(var/b in a+1 to choices.len)
var/a_rank = this_vote.Find(a)
var/b_rank = this_vote.Find(b)
a_rank = a_rank ? a_rank : choices.len+1
b_rank = b_rank ? b_rank : choices.len+1
if(a_rank<b_rank)
d[a][b]++
else if(b_rank<a_rank)
d[b][a]++
//if equal, do nothing
var/list/p[][] = new/list(choices.len,choices.len) //matrix of shortest path from a to b
for(var/i in 1 to choices.len)
for(var/j in 1 to choices.len)
if(i != j)
var/pref_number = d[i][j]
var/opposite_pref = d[j][i]
if(pref_number>opposite_pref)
p[i][j] = d[i][j]
p[j][i] = 0
else
p[i][j] = 0
p[j][i] = d[i][j]
for(var/i in 1 to choices.len)
for(var/j in 1 to choices.len)
if(i != j)
for(var/k in 1 to choices.len) // YEAH O(n^3) !!
if(i != k && j != k)
p[j][k] = max(p[j][k],min(p[j][i], p[i][k]))
//one last pass, now that we've done the math
for(var/i in 1 to choices.len)
for(var/j in 1 to choices.len)
if(i != j)
SSblackbox.record_feedback("nested tally","voting",p[i][j],list(blackbox_text,"Shortest Paths",choices[i],choices[j]))
if(p[i][j] >= p[j][i])
choices[choices[i]]++ // higher shortest path = better candidate, so we add to choices here
// choices[choices[i]] is the schulze ranking, here, rather than raw vote numbers
/datum/controller/subsystem/vote/proc/calculate_majority_judgement_vote(var/blackbox_text)
// https://en.wikipedia.org/wiki/Majority_judgment
var/list/scores_by_choice = list()
for(var/choice in choices)
scores_by_choice[choice] = list()
for(var/ckey in voted)
var/list/this_vote = voted[ckey]
var/list/pretty_vote = list()
for(var/choice in this_vote)
sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc)
// START BALLOT GATHERING
pretty_vote += choice
pretty_vote[choice] = GLOB.vote_score_options[this_vote[choice]]
SSblackbox.record_feedback("associative","voting_ballots",1,pretty_vote)
// END BALLOT GATHERING
for(var/score_name in scores_by_choice)
var/list/score = scores_by_choice[score_name]
for(var/indiv_score in score)
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
if(score.len == 0)
scores_by_choice -= score_name
while(scores_by_choice.len > 1)
var/highest_median = 0
for(var/score_name in scores_by_choice) // first get highest median
var/list/score = scores_by_choice[score_name]
if(!score.len)
scores_by_choice -= score_name
continue
var/median = score[max(1,round(score.len/2))]
if(median >= highest_median)
highest_median = median
for(var/score_name in scores_by_choice) // then, remove
var/list/score = scores_by_choice[score_name]
var/median = score[max(1,round(score.len/2))]
if(median < highest_median)
scores_by_choice -= score_name
for(var/score_name in scores_by_choice) // after removals
var/list/score = scores_by_choice[score_name]
if(score.len == 0)
choices[score_name] += 100 // we're in a tie situation--just go with the first one
return
var/median_pos = max(1,round(score.len/2))
score.Cut(median_pos,median_pos+1)
choices[score_name]++
/datum/controller/subsystem/vote/proc/announce_result()
var/list/winners = get_result()
var/vote_title_text
var/text
if(question)
text += "<b>[question]</b>"
vote_title_text = "[question]"
else
text += "<b>[capitalize(mode)] Vote</b>"
vote_title_text = "[capitalize(mode)] Vote"
if(vote_system == RANKED_CHOICE_VOTING)
calculate_condorcet_votes(vote_title_text)
if(vote_system == SCORE_VOTING)
calculate_majority_judgement_vote(vote_title_text)
var/list/winners = get_result()
var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
if(winners.len > 0)
if(question)
text += "<b>[question]</b>"
else
text += "<b>[capitalize(mode)] Vote</b>"
if(was_roundtype_vote)
stored_gamemode_votes = list()
if(!obfuscated && vote_system == RANKED_CHOICE_VOTING)
text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
for(var/i=1,i<=choices.len,i++)
var/votes = choices[choices[i]]
if(!votes)
@@ -116,17 +221,25 @@ SUBSYSTEM_DEF(vote)
log_vote(text)
remove_action_buttons()
to_chat(world, "\n<font color='purple'>[text]</font>")
switch(vote_system)
if(APPROVAL_VOTING,PLURALITY_VOTING)
for(var/i=1,i<=choices.len,i++)
SSblackbox.record_feedback("nested tally","voting",choices[choices[i]],list(vote_title_text,choices[i]))
if(RANKED_CHOICE_VOTING)
for(var/i=1,i<=voted.len,i++)
var/list/myvote = voted[voted[i]]
for(var/j=1,j<=myvote.len,j++)
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
var/admintext = "Obfuscated results"
if(vote_system == RANKED_CHOICE_VOTING)
admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
for(var/i=1,i<=choices.len,i++)
var/votes = choices[choices[i]]
admintext += "\n<b>[choices[i]]:</b> [votes]"
message_admins(admintext)
return .
#define PEACE "calm"
#define CHAOS "chaotic"
/datum/controller/subsystem/vote/proc/result()
. = announce_result()
var/restart = 0
@@ -152,33 +265,15 @@ SUBSYSTEM_DEF(vote)
if("dynamic")
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
GLOB.master_mode = "dynamic"
if("extended" in choices)
if(. == "extended")
GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff
choices[PEACE] += choices["extended"]
var/mean = 0
var/voters = 0
for(var/client/c in GLOB.clients)
var/vote = c.prefs.preferred_chaos
if(vote)
voters += 1
switch(vote)
if(CHAOS_NONE)
mean -= 0.1
if(CHAOS_LOW)
mean -= 0.05
if(CHAOS_HIGH)
mean += 0.05
if(CHAOS_MAX)
mean += 0.1
mean/=voters
if(voted.len != 0)
mean += (choices[PEACE]*-1+choices[CHAOS])/voted.len
GLOB.dynamic_curve_centre = mean*20
GLOB.dynamic_curve_width = CLAMP(2-abs(mean*5),0.5,4)
to_chat(world,"<span class='boldannounce'>Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width].</span>")
log_admin("Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width]")
if(. == "Secret")
GLOB.master_mode = "secret"
SSticker.save_mode(.)
message_admins("The gamemode has been voted for, and has been changed to: [GLOB.master_mode]")
log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].")
else
GLOB.master_mode = "dynamic"
var/datum/dynamic_storyteller/S = config.pick_storyteller(.)
GLOB.dynamic_storyteller_type = S
if("map")
var/datum/map_config/VM = config.maplist[.]
message_admins("The map has been voted for and will change to: [VM.map_name]")
@@ -196,27 +291,58 @@ SUBSYSTEM_DEF(vote)
else
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
return .
/datum/controller/subsystem/vote/proc/submit_vote(vote)
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
if(mode)
if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder)
return 0
if(!(usr.ckey in voted))
if(vote && 1<=vote && vote<=choices.len)
voted += usr.ckey
voted[usr.ckey] = vote
choices[choices[vote]]++ //check this
return vote
else if(vote && 1<=vote && vote<=choices.len)
choices[choices[voted[usr.ckey]]]--
voted[usr.ckey] = vote
choices[choices[vote]]++
return vote
if(vote && ISINRANGE(vote, 1, choices.len))
switch(vote_system)
if(PLURALITY_VOTING)
if(usr.ckey in voted)
choices[choices[voted[usr.ckey]]]--
voted[usr.ckey] = vote
choices[choices[vote]]++
return vote
else
voted += usr.ckey
voted[usr.ckey] = vote
choices[choices[vote]]++ //check this
return vote
if(APPROVAL_VOTING)
if(usr.ckey in voted)
if(vote in voted[usr.ckey])
voted[usr.ckey] -= vote
choices[choices[vote]]--
else
voted[usr.ckey] += vote
choices[choices[vote]]++
else
voted += usr.ckey
voted[usr.ckey] = list(vote)
choices[choices[vote]]++
return vote
if(RANKED_CHOICE_VOTING)
if(usr.ckey in voted)
if(vote in voted[usr.ckey])
voted[usr.ckey] -= vote
else
voted += usr.ckey
voted[usr.ckey] = list()
voted[usr.ckey] += vote
saved -= usr.ckey
if(SCORE_VOTING)
if(!(usr.ckey in voted))
voted += usr.ckey
voted[usr.ckey] = list()
voted[usr.ckey][choices[vote]] = score
saved -= usr.ckey
return 0
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
vote_system = votesystem
if(!mode)
if(started_time)
var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay))
@@ -257,11 +383,17 @@ SUBSYSTEM_DEF(vote)
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
choices.Add("secret", "extended")
if("dynamic")
var/saved_threats = SSpersistence.saved_threat_levels
if((saved_threats[1]+saved_threats[2]+saved_threats[3])>150)
choices.Add("extended",PEACE,CHAOS)
else
choices.Add(PEACE,CHAOS)
for(var/T in config.storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/recent_rounds = 0
for(var/i in 1 to SSpersistence.saved_storytellers.len)
if(SSpersistence.saved_storytellers[i] == initial(S.name))
recent_rounds++
if(recent_rounds < initial(S.weight))
choices.Add(initial(S.name))
choice_descs.Add(initial(S.desc))
choices.Add("Secret")
choice_descs.Add("Standard secret. Switches mode if it wins.")
if("custom")
question = stripped_input(usr,"What is the vote for?")
if(!question)
@@ -280,9 +412,11 @@ SUBSYSTEM_DEF(vote)
if(mode == "custom")
text += "\n[question]"
log_vote(text)
var/vp = CONFIG_GET(number/vote_period)
var/vp = vote_time
if(vp == -1)
vp = CONFIG_GET(number/vote_period)
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=[REF(src)]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
time_remaining = round(vp/10)
end_time = started_time+vp
for(var/c in GLOB.clients)
SEND_SOUND(c, sound('sound/misc/server-ready.ogg'))
var/client/C = c
@@ -292,6 +426,11 @@ SUBSYSTEM_DEF(vote)
C.player_details.player_actions += V
V.Grant(C.mob)
generated_actions += V
if(forced)
var/datum/browser/popup = new(C, "vote", "Voting Panel",nwidth=600,nheight=700)
popup.set_window_options("can_close=0")
popup.set_content(SSvote.interface(C))
popup.open(0)
return 1
return 0
@@ -311,14 +450,71 @@ SUBSYSTEM_DEF(vote)
. += "<h2>Vote: '[question]'</h2>"
else
. += "<h2>Vote: [capitalize(mode)]</h2>"
. += "Time Left: [time_remaining] s<hr><ul>"
for(var/i=1,i<=choices.len,i++)
var/votes = choices[choices[i]]
var/ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i) ? TRUE : FALSE)
if(!votes)
votes = 0
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
. += "</ul><hr>"
switch(vote_system)
if(PLURALITY_VOTING)
. += "<h3>Vote one.</h3>"
if(APPROVAL_VOTING)
. += "<h3>Vote any number of choices.</h3>"
if(RANKED_CHOICE_VOTING)
. += "<h3>Vote by order of preference. Revoting will demote to the bottom. 1 is your favorite, and higher numbers are worse.</h3>"
if(SCORE_VOTING)
. += "<h3>Grade the candidates by how much you like them.</h3>"
. += "<h3>No-votes have no power--your opinion is only heard if you vote!</h3>"
. += "Time Left: [DisplayTimeText(end_time-world.time)]<hr><ul>"
switch(vote_system)
if(PLURALITY_VOTING, APPROVAL_VOTING)
for(var/i=1,i<=choices.len,i++)
var/votes = choices[choices[i]]
var/ivotedforthis = FALSE
switch(vote_system)
if(PLURALITY_VOTING)
ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i))
if(APPROVAL_VOTING)
ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey]))
if(!votes)
votes = 0
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
if(choice_descs.len >= i)
. += "<li>[choice_descs[i]]</li>"
. += "</ul><hr>"
if(RANKED_CHOICE_VOTING)
var/list/myvote = voted[C.ckey]
for(var/i=1,i<=choices.len,i++)
var/vote = (myvote ? (myvote.Find(i)) : 0)
if(vote)
. += "<li><b><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([vote])</b></li>"
else
. += "<li><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a></li>"
if(choice_descs.len >= i)
. += "<li>[choice_descs[i]]</li>"
. += "</ul><hr>"
if(!(C.ckey in saved))
. += "(<a href='?src=[REF(src)];vote=save'>Save vote</a>)"
else
. += "(Saved!)"
. += "(<a href='?src=[REF(src)];vote=load'>Load vote from save</a>)"
. += "(<a href='?src=[REF(src)];vote=reset'>Reset votes</a>)"
if(SCORE_VOTING)
var/list/myvote = voted[C.ckey]
for(var/i=1,i<=choices.len,i++)
. += "<li><b>[choices[i]]</b>"
for(var/r in 1 to GLOB.vote_score_options.len)
. += " <a href='?src=[REF(src)];vote=[i];score=[r]'>"
if((choices[i] in myvote) && myvote[choices[i]] == r)
. +="<b>([GLOB.vote_score_options[r]])</b>"
else
. +="[GLOB.vote_score_options[r]]"
. += "</a>"
. += "</li>"
if(choice_descs.len >= i)
. += "<li>[choice_descs[i]]</li>"
. += "</ul><hr>"
if(!(C.ckey in saved))
. += "(<a href='?src=[REF(src)];vote=save'>Save vote</a>)"
else
. += "(Saved!)"
. += "(<a href='?src=[REF(src)];vote=load'>Load vote from save</a>)"
. += "(<a href='?src=[REF(src)];vote=reset'>Reset votes</a>)"
if(admin)
. += "(<a href='?src=[REF(src)];vote=cancel'>Cancel Vote</a>) "
else
@@ -376,8 +572,31 @@ SUBSYSTEM_DEF(vote)
if("custom")
if(usr.client.holder)
initiate_vote("custom",usr.key)
if("reset")
if(usr.ckey in voted)
voted -= usr.ckey
if("save")
if(usr.ckey in voted)
if(!(usr.ckey in SSpersistence.saved_votes))
SSpersistence.saved_votes[usr.ckey] = list()
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
saved += usr.ckey
if("load")
if(!(usr.ckey in SSpersistence.saved_votes))
SSpersistence.LoadSavedVote(usr.ckey)
if(!(usr.ckey in SSpersistence.saved_votes))
SSpersistence.saved_votes[usr.ckey] = list()
if(usr.ckey in voted)
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
else
SSpersistence.saved_votes[usr.ckey][mode] = list()
voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode]
saved += usr.ckey
else
submit_vote(round(text2num(href_list["vote"])))
if(vote_system == SCORE_VOTING)
submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"])))
else
submit_vote(round(text2num(href_list["vote"])))
usr.vote()
/datum/controller/subsystem/vote/proc/remove_action_buttons()
@@ -392,7 +611,7 @@ SUBSYSTEM_DEF(vote)
set category = "OOC"
set name = "Vote"
var/datum/browser/popup = new(src, "vote", "Voting Panel")
var/datum/browser/popup = new(src, "vote", "Voting Panel",nwidth=600,nheight=700)
popup.set_window_options("can_close=0")
popup.set_content(SSvote.interface(client))
popup.open(0)
@@ -419,6 +638,3 @@ SUBSYSTEM_DEF(vote)
var/datum/player_details/P = GLOB.player_details[owner.ckey]
if(P)
P.player_actions -= src
#undef PEACE
#undef CHAOS