Clown Car The Honkening
The return of the clowncar, with slight hugbox.
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@@ -60,7 +60,6 @@
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cost = 15
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restricted_roles = list("Clown")
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/*
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/datum/uplink_item/role_restricted/clowncar
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name = "Clown Car"
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desc = "The Clown Car is the ultimate transportation method for any worthy clown! \
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@@ -69,9 +68,8 @@
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someone saves them or they manage to crawl out. Be sure not to ram into any walls or vending machines, as the springloaded seats \
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are very sensetive. Now with our included lube defense mechanism which will protect you against any angry shitcurity!"
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item = /obj/vehicle/sealed/car/clowncar
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cost = 15
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cost = 16
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restricted_roles = list("Clown")
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*/
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/datum/uplink_item/role_restricted/haunted_magic_eightball
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name = "Haunted Magic Eightball"
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@@ -56,7 +56,7 @@
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L.visible_message("<span class='warning'>[src] rams into [L] and sucks him up!</span>") //fuck off shezza this isn't ERP.
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mob_forced_enter(L)
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playsound(src, pick('sound/vehicles/clowncar_ram1.ogg', 'sound/vehicles/clowncar_ram2.ogg', 'sound/vehicles/clowncar_ram3.ogg'), 75)
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else if(istype(M, /turf/closed))
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else if(istype(M, /turf/closed) || istype(M, /obj/machinery/door/airlock/external))
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visible_message("<span class='warning'>[src] rams into [M] and crashes!</span>")
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playsound(src, pick('sound/vehicles/clowncar_crash1.ogg', 'sound/vehicles/clowncar_crash2.ogg'), 75)
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playsound(src, 'sound/vehicles/clowncar_crashpins.ogg', 75)
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