Fixes clock cultists not getting their "objective"

This commit is contained in:
CitadelStationBot
2017-05-24 16:15:47 -05:00
parent 869953cd18
commit b42e5c8721
2 changed files with 2 additions and 11 deletions
+2 -3
View File
@@ -55,9 +55,8 @@
else if(isbrain(current) || isclockmob(current))
to_chat(current, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
..()
if(istype(SSticker.mode, /datum/game_mode/clockwork_cult))
var/datum/game_mode/clockwork_cult/C = SSticker.mode
C.present_tasks(owner) //Memorize the objectives
to_chat(current, "<b>This is Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]")
owner.memory += "<b>Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]<br>" //Memorize the objectives
/datum/antagonist/clockcult/apply_innate_effects(mob/living/mob_override)
. = ..()