GOODBYE SPECIES, HELLO COMPONENT
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@@ -363,9 +363,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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// dullahans as a species cease to exist
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if(current_version < 56)
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var/species_id = S["species"]
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if(species_id = SPECIES_DULLAHAN)
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if(species_id == SPECIES_DULLAHAN)
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S["species"] = SPECIES_HUMAN
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if(islist(S["all_quirks"])
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if(islist(S["all_quirks"]))
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S["all_quirks"] += "Dullahan"
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else
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S["all_quirks"] = list("Dullahan")
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@@ -219,23 +219,11 @@
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/mob/living/simple_animal/jacq/proc/treat(mob/living/carbon/C, gender)
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visible_message("<b>[src]</b> gives off a glowing smile, <span class='spooky'>\"What ken Ah offer ye? I can magic up an object, a potion or a plushie fer ye.\"</span>")
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jacqrunes("What ken Ah offer ye? I can magic up an object, a potion or a plushie fer ye.", C)
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var/choices_reward = list("Object - 3 candies", "Potion - 2 candies", "Jacqueline Tracker - 2 candies", "Plushie - 1 candy", "Can I get to know you instead?", "Become a pumpkinhead dullahan (perma) - 4 candies")
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var/choices_reward = list("Object - 3 candies", "Potion - 2 candies", "Jacqueline Tracker - 2 candies", "Plushie - 1 candy", "Can I get to know you instead?")
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var/choice_reward = input(usr, "Trick or Treat?", "Trick or Treat?") in choices_reward
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//rewards
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switch(choice_reward)
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if("Become a pumpkinhead dullahan (perma) - 4 candies")
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if(!take_candies(C, 4))
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visible_message("<b>[src]</b> raises an eyebrown, <span class='spooky'>\"It's 4 candies for that [gender]! Thems the rules!\"</span>")
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jacqrunes("It's 4 candies for that [gender]! Thems the rules!", C)
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return
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visible_message("<b>[src]</b> waves their arms around, <span class='spooky'>\"Off comes your head, a pumpkin taking it's stead!\"</span>")
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jacqrunes("Off comes your head, a pumpkin taking it's stead!", C)
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C.reagents.add_reagent(/datum/reagent/mutationtoxin/pumpkinhead, 5)
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sleep(20)
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poof()
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return
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if("Object - 3 candies")
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if(!take_candies(C, 3))
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visible_message("<b>[src]</b> raises an eyebrown, <span class='spooky'>\"It's 3 candies per trinket [gender]! Thems the rules!\"</span>")
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@@ -688,12 +676,6 @@
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else
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..()
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/datum/reagent/mutationtoxin/pumpkinhead
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name = "Pumpkin head mutation toxin"
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race = /datum/species/dullahan/pumpkin
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mutationtext = "<span class='spooky'>The pain subsides. You feel your head roll off your shoulders... and you smell pumpkin."
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//I couldn't get the replace head sprite with a pumpkin to work so, it is what it is.
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/mob/living/simple_animal/jacq/proc/check_candies(mob/living/carbon/C)
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var/invs = C.get_contents()
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var/candy_count = 0
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@@ -954,9 +954,6 @@
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/mob/living/carbon/human/species/corporate
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race = /datum/species/corporate
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/mob/living/carbon/human/species/dullahan
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race = /datum/species/dullahan
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/mob/living/carbon/human/species/felinid
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race = /datum/species/human/felinid
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@@ -345,11 +345,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/obj/item/organ/stomach/stomach = C.getorganslot(ORGAN_SLOT_STOMACH)
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var/obj/item/organ/tail/tail = C.getorganslot(ORGAN_SLOT_TAIL)
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var/should_have_brain = !(HAS_TRAIT(C, TRAIT_DULLAHAN))
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var/should_have_brain = !(HAS_TRAIT(C, TRAIT_DULLAHAN)) // do not mess with a dullahans brain
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var/should_have_heart = !(NOBLOOD in species_traits)
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var/should_have_lungs = ((TRAIT_AUXILIARY_LUNGS in inherent_traits) || !(TRAIT_NOBREATH in inherent_traits))
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var/should_have_appendix = !(TRAIT_NOHUNGER in inherent_traits)
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var/should_have_eyes = TRUE
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var/should_have_eyes = !(HAS_TRAIT(C, TRAIT_DULLAHAN)) // .. or their eyes
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var/should_have_ears = TRUE
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var/should_have_tongue = TRUE
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var/should_have_liver = !(NOLIVER in species_traits)
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@@ -37,7 +37,7 @@
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return BULLET_ACT_BLOCK
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if(iscarbon(target))
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var/mob/living/carbon/C = target
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if(!is_species(C, /datum/species/dullahan)) //No accidental instagibbing dullahans please
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if(HAS_TRAIT(C, TRAIT_DULLAHAN)) //No accidental instagibbing dullahans please
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C.regenerate_limbs()
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C.regenerate_organs()
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if(target.revive(full_heal = 1))
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