uhh
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@@ -22,6 +22,8 @@
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var/staminaloss = 0 //Stamina damage, or exhaustion. You recover it slowly naturally, and are knocked down if it gets too high. Holodeck and hallucinations deal this.
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var/crit_threshold = HEALTH_THRESHOLD_CRIT // when the mob goes from "normal" to crit
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var/mobility_flags = MOBILITY_FLAGS_DEFAULT
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var/confused = 0 //Makes the mob move in random directions.
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var/hallucination = 0 //Directly affects how long a mob will hallucinate for
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@@ -37,7 +37,6 @@
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var/resting = 0 //Carbon
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var/lying = 0
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var/lying_prev = 0
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var/canmove = 1
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//MOVEMENT SPEED
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var/list/movespeed_modification //Lazy list, see mob_movespeed.dm
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